Issues for Cat Daddy to adress

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  • ItsJustaGame
    Rookie
    • Apr 2014
    • 454

    #31
    Re: Issues for Cat Daddy to adress

    Originally posted by philpots40
    The thing is as well spending as much as $500 guarantees you nothing. I broke down after the last rival event because I couldn't break the top 125 and didn't get a single epic through the entire event. I bought 19500 credits (6500x3) for almost $180 and got David West, Michael Cooper, Kyre Irving, Lamarcus Alrdrige, Dennis Rodman (epic), and Doug Collins. I already have Rodman and Collins Duped, and the other 4 are just singles.



    I'm still mired in about an 8000 drafted cards with no epic, and over 20 000 without a legendary (my record is 14500-3200, I picked up Olajuwon in my first 4000 picks or so, nothing since). No winning season in over 4 months. My LU for season games is 3100-3700, which is good enough to get trucked over every season.



    Personally I wish there was a tiered reward system for drafting. Like every 2000 picks you get an epic pack, and every 10 000 picks you get a chance at a legendary. That'd keep me and a lot of other players more interested


    You're story makes me want to delete the app and be done with it. That's awful.

    But you have a good idea, it's just that I don't see anything like that getting implemented anytime soon.

    I've 'quit' playing like twice now but then I'll hop back on one day to burn some time an then get back into it, only to end up wasting too much time and not making any progress
    Coffee & Company
    Coffee_RoCK
    The Next Level
    PS4

    Comment

    • USCplaya
      Rookie
      • Apr 2014
      • 89

      #32
      Re: Issues for Cat Daddy to adress

      Originally posted by USCplaya
      BIG problem that I am pretty furious about. I did the Daily VC bonus the other day and pulled my 2nd Blake Griffin Rookie Rare Card! I was SO excited, went into Myteam mobile and to my disgust he was not in my deck!!!! tried everything I could think of to get him back and nothing worked, submitted a ticket (LOL at that I know, last one took 41 days to get a response to) HOPEFULLY CD does the right thing here and gets me my card. So? What can you do for me?
      Got a response today to the tune of "the reason that you did not get the card you picked is because you were only logged into the 2k side and not the myteam mobile side also. Hope this helps."....... ARE YOU F UC KING KIDDING???? I get a "Better luck next time" Needless to say I replied in a very fitting way... as if they care

      Comment

      • Irving2
        Rookie
        • Mar 2014
        • 73

        #33
        Re: Issues for Cat Daddy to adress

        Originally posted by USCplaya
        Got a response today to the tune of "the reason that you did not get the card you picked is because you were only logged into the 2k side and not the myteam mobile side also. Hope this helps."....... ARE YOU F UC KING KIDDING???? I get a "Better luck next time" Needless to say I replied in a very fitting way... as if they care
        tbh and this is nothing against you but you gotta realize if your not logged into myteam you wont get the card, dont see why CD should have to pay for your mistake..

        if this hapend to me i'd try and get the card too but the right response is definately better luck next time...its your own mistake

        Comment

        • Irving2
          Rookie
          • Mar 2014
          • 73

          #34
          Re: Issues for Cat Daddy to adress

          ive been thinking about seasons matchmaking and the problem is your whole deck comes into consideration when your matchmaking...you could put out 15 common cards...but if you have legendaries in your deck you'll get judged on your decks overall potential...

          so i guess you'll just have to take away the ''trade-ins'' feature and whatever 15 cards you start the season with should be used to judge who you match up with

          might be unpopular to some, but if it meant more fair matchmaking i'd be all for it, what about everyone else?

          Comment

          • Denkiteki
            Pro
            • Apr 2014
            • 844

            #35
            Re: Issues for Cat Daddy to adress

            Originally posted by Irving2
            ive been thinking about seasons matchmaking and the problem is your whole deck comes into consideration when your matchmaking...you could put out 15 common cards...but if you have legendaries in your deck you'll get judged on your decks overall potential...

            so i guess you'll just have to take away the ''trade-ins'' feature and whatever 15 cards you start the season with should be used to judge who you match up with

            might be unpopular to some, but if it meant more fair matchmaking i'd be all for it, what about everyone else?
            They won't get rid of sub because its a possible way to get users to burn credit (only 3 free sub per season).

            As far as match making, line-up/deck makes no difference, it seems like once you hit a certain point, you just get thrown into the same bunch (i.e say 2k+ 'cause my first 3 seasons were fairly even). So the range might be 2k-7k being treated exactly the same.

            Comment

            • ItsJustaGame
              Rookie
              • Apr 2014
              • 454

              #36
              Re: Issues for Cat Daddy to adress

              Originally posted by Denkiteki
              They won't get rid of sub because its a possible way to get users to burn credit (only 3 free sub per season).



              As far as match making, line-up/deck makes no difference, it seems like once you hit a certain point, you just get thrown into the same bunch (i.e say 2k+ 'cause my first 3 seasons were fairly even). So the range might be 2k-7k being treated exactly the same.


              You're matched by your top 15 cards if they were to be completely leveled up as well as combined (regardless if you have the duplicate). So if you only have 14 commons and 1 legendary LeBron, you're ******
              Coffee & Company
              Coffee_RoCK
              The Next Level
              PS4

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              • jeb222
                Banned
                • Nov 2013
                • 94

                #37
                Re: Issues for Cat Daddy to adress

                Grinded out a season. Everyone averaged 2300~ in each category.

                Except for one. Who had 5000+ in every category.


                Played around 4000 games, only drafted 1 epic, spent about $10 total. Decided to delete the app altogether. That's just not right.

                Comment

                • Irving2
                  Rookie
                  • Mar 2014
                  • 73

                  #38
                  Re: Issues for Cat Daddy to adress

                  Originally posted by Denkiteki
                  They won't get rid of sub because its a possible way to get users to burn credit (only 3 free sub per season).

                  As far as match making, line-up/deck makes no difference, it seems like once you hit a certain point, you just get thrown into the same bunch (i.e say 2k+ 'cause my first 3 seasons were fairly even). So the range might be 2k-7k being treated exactly the same.
                  i realized this yesterday when i started a season and atleast 4 people from my previous season was in my new 1 too..

                  Comment

                  • Irving2
                    Rookie
                    • Mar 2014
                    • 73

                    #39
                    Re: Issues for Cat Daddy to adress

                    also this 1 guy called fabio who had common collins as his mvp was in a season with me and he went unbeaten in the regular season...
                    then after the season was done and i joined a new.. he was in the same season as me again...but this time he had a losing rec and didnt make the playoffs...


                    how does that work?

                    Comment

                    • littleboi
                      Rookie
                      • Mar 2014
                      • 289

                      #40
                      Re: Issues for Cat Daddy to adress

                      Originally posted by Irving2
                      also this 1 guy called fabio who had common collins as his mvp was in a season with me and he went unbeaten in the regular season...
                      then after the season was done and i joined a new.. he was in the same season as me again...but this time he had a losing rec and didnt make the playoffs...


                      how does that work?
                      Probably gave everyone a chance. Since winning the season won't benefit him at all.

                      Comment

                      • Isc23I
                        Rookie
                        • Mar 2014
                        • 173

                        #41
                        Re: Issues for Cat Daddy to adress

                        Originally posted by ActionJack
                        With however many players, all starting seasons at wildly different times, yes, I do think it's difficult to create seasons without one or two outliers.

                        You're looking at it from the perspective of the Rare Pro guys. I'm sure there are some seasons in which 2500 across the board will be a winner. The issue is that, what of you're the guy with 4000 across the board? Where does he go? How long would he have to wait to be placed in an even season? 3 days? A week?

                        Making anybody wait that long would obviously be ridiculous. Instead, that guy gets thrown into a Rare Pro season, and he destroys it.

                        So what's the better idea? How do you place those guys into seasons, knowing nobody wants to wait several hours or even days for a season to start?

                        Any ideas? Anybody?

                        The reality is that nobody's thought of a better way. There may not be a better way.

                        People want to win, so they feel slighted by this, and I can't fault them... but that doesn't change the realities of the situation.

                        My take on it is, any way you slice it, 29 out of 30 teams are gonna lose to the best team anyway. It really doesn't make TOO much of a difference of that best team is 300 points above everyone, or 2000 points. It's still the same result.

                        If this game were actually competitive, and there was skill involved, and things you could actually do to sway the results, other than setting a lineup and hoping, I'd be more gung-ho about solving this, but for me, as just look at seasons as a 3-4 day raffle. You throw your name in the hat, and hope you're the best team. If not, try again next time.

                        What else are we really doing here?
                        I had an idea of all seasons running from Mon-Fri. That way every player will start a season at the same time and then CD will have the entire pool of players to match, kinda like how rivals always starts on the same day. They would have to remove sub ins as well and only let players sub in players on the inactive list, so they could actually match decks and players could mess around with lineups and be matched with similar decks without people subbing in legends.
                        Not ideal I know, but players with all legend pro LU are killing seasons for guys just trying to get a single epic. Its the only way to be able to assign people into a well matched season, have them all start at the same time.

                        Comment

                        • ActionJack
                          Pro
                          • Mar 2014
                          • 586

                          #42
                          Re: Issues for Cat Daddy to adress

                          Originally posted by Isc23I
                          I had an idea of all seasons running from Mon-Fri. That way every player will start a season at the same time and then CD will have the entire pool of players to match, kinda like how rivals always starts on the same day. They would have to remove sub ins as well and only let players sub in players on the inactive list, so they could actually match decks and players could mess around with lineups and be matched with similar decks without people subbing in legends.
                          Not ideal I know, but players with all legend pro LU are killing seasons for guys just trying to get a single epic. Its the only way to be able to assign people into a well matched season, have them all start at the same time.
                          Idk.. I think that'd be a LOT worse.

                          Not only does it kill the flexibility we've all enjoyed in being able to set our seasons to time well with whatever else we have going on, it could also destroy whatever little parity exists in this game.

                          In the high tier seasons, Twista, Adil, and a couple of others would win every single week.

                          In mid tier seasons, it'd be the same. Whoever is at the top of their respective tier would just win constantly. 95% of teams would still stand little chance.

                          If I'm at 2900 across the board, I can just stay there and win seasons over and over again. It's not like your team really gets better through season wins. If you're at the low point, or the middle of your tier, you still just lose hopelessly forever.

                          Again... The only real difference, as I see it, is that people FEEL better losing to somebody 300 point higher, than somebody 3000 points higher. In reality, there is zero actual difference.

                          Rivals remains the only reliable way to improve your team, other than spending money.

                          What needs to change, is season rewards. If the game actually incentivized playing out seasons to win, and rewarded teams for going far, the problem would be solved. The best teams would still win out, but every other team wouldn't feel like they wanted their time. They may not get the TOP reward, but similar teams can compete for the worthwhile 2nd or 3rd place rewards. If they win those, then their lineup improves, and maybe they can compete for the next season win.

                          Nothing is going to change the fact that 29 teams lose. In a game with very little actual interaction between players, the difference between losing a close game, and losing a blowout, is functionally nonexistant. What needs to change is the reward system. As it is, getting 2nd place in a season SUCKS. That's what needs to change. That way people would be way more OK with their losses, when 29 out of 30 people inevitably lose.

                          Even winning seasons isn't a real thrill. I've won my last 4 seasons, and only one of those wins gave me a card that helped at all, and all it did was give me an Epic Pro to sit in 3rd string on my lineup.

                          That has to change. Apparently CD is changing that, so to me, it's all good.

                          Comment

                          • NWGameDad
                            Cat Daddy Games
                            • Dec 2013
                            • 1239

                            #43
                            Re: Issues for Cat Daddy to adress

                            Originally posted by ActionJack
                            Idk.. I think that'd be a LOT worse.

                            Not only does it kill the flexibility we've all enjoyed in being able to set our seasons to time well with whatever else we have going on, it could also destroy whatever little parity exists in this game.

                            In the high tier seasons, Twista, Adil, and a couple of others would win every single week.

                            In mid tier seasons, it'd be the same. Whoever is at the top of their respective tier would just win constantly. 95% of teams would still stand little chance.

                            If I'm at 2900 across the board, I can just stay there and win seasons over and over again. It's not like your team really gets better through season wins. If you're at the low point, or the middle of your tier, you still just lose hopelessly forever.

                            Again... The only real difference, as I see it, is that people FEEL better losing to somebody 300 point higher, than somebody 3000 points higher. In reality, there is zero actual difference.

                            Rivals remains the only reliable way to improve your team, other than spending money.

                            What needs to change, is season rewards. If the game actually incentivized playing out seasons to win, and rewarded teams for going far, the problem would be solved. The best teams would still win out, but every other team wouldn't feel like they wanted their time. They may not get the TOP reward, but similar teams can compete for the worthwhile 2nd or 3rd place rewards. If they win those, then their lineup improves, and maybe they can compete for the next season win.

                            Nothing is going to change the fact that 29 teams lose. In a game with very little actual interaction between players, the difference between losing a close game, and losing a blowout, is functionally nonexistant. What needs to change is the reward system. As it is, getting 2nd place in a season SUCKS. That's what needs to change. That way people would be way more OK with their losses, when 29 out of 30 people inevitably lose.

                            Even winning seasons isn't a real thrill. I've won my last 4 seasons, and only one of those wins gave me a card that helped at all, and all it did was give me an Epic Pro to sit in 3rd string on my lineup.

                            That has to change. Apparently CD is changing that, so to me, it's all good.


                            Action Jack - Thank you for a good analysis.


                            The rewards are a big part of the problem and with the v1.18 update we are changing the rewards to the following:


                            Finals Champion - 1 Legendary
                            Finals 2nd Place - 1 Epic Pro
                            3rd Round Playoffs - 1 Epic
                            2nd Round Playoffs - 1 Rare Pro
                            1st Round of Playoffs - 1 Rare
                            No Playoffs - 1 Uncommon Pro


                            I'm sure you'll ask, "Wait, an Epic Pro has better stats then a Legendary, that isn't fair!" That is true, but if you Pro up the Legendary it will have much better stats than the Epic Pro (in most cases, yes, I know about Yao and Mullins. Larry Johnson is just a really good Epic Pro). So in the short run if you "tank" for 2nd place you'll improve your deck but if you go for the winning spot each time you'll end up having a better deck in the long run.


                            v1.18 is very close now, but I do not have a specific day when it will be released.
                            NWGameDad
                            Senior Producer
                            Cat Daddy Games

                            Comment

                            • Disca92
                              Rookie
                              • Feb 2014
                              • 395

                              #44
                              Re: Issues for Cat Daddy to adress

                              Originally posted by NWGameDad
                              Action Jack - Thank you for a good analysis.


                              The rewards are a big part of the problem and with the v1.18 update we are changing the rewards to the following:


                              Finals Champion - 1 Legendary
                              Finals 2nd Place - 1 Epic Pro
                              3rd Round Playoffs - 1 Epic
                              2nd Round Playoffs - 1 Rare Pro
                              1st Round of Playoffs - 1 Rare
                              No Playoffs - 1 Uncommon Pro


                              I'm sure you'll ask, "Wait, an Epic Pro has better stats then a Legendary, that isn't fair!" That is true, but if you Pro up the Legendary it will have much better stats than the Epic Pro (in most cases, yes, I know about Yao and Mullins. Larry Johnson is just a really good Epic Pro). So in the short run if you "tank" for 2nd place you'll improve your deck but if you go for the winning spot each time you'll end up having a better deck in the long run.


                              v1.18 is very close now, but I do not have a specific day when it will be released.
                              Wow nice rewards, great work and about the limit card in your deck, it will be increased?
                              Gametag: Fabio
                              Team: Golden State Warriors
                              MVP: Dirk's Rival Card
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                              Comment

                              • MeloMamba
                                Rookie
                                • Feb 2014
                                • 34

                                #45
                                Re: Issues for Cat Daddy to adress

                                Originally posted by NWGameDad
                                Action Jack - Thank you for a good analysis.


                                The rewards are a big part of the problem and with the v1.18 update we are changing the rewards to the following:


                                Finals Champion - 1 Legendary
                                Finals 2nd Place - 1 Epic Pro
                                3rd Round Playoffs - 1 Epic
                                2nd Round Playoffs - 1 Rare Pro
                                1st Round of Playoffs - 1 Rare
                                No Playoffs - 1 Uncommon Pro


                                I'm sure you'll ask, "Wait, an Epic Pro has better stats then a Legendary, that isn't fair!" That is true, but if you Pro up the Legendary it will have much better stats than the Epic Pro (in most cases, yes, I know about Yao and Mullins. Larry Johnson is just a really good Epic Pro). So in the short run if you "tank" for 2nd place you'll improve your deck but if you go for the winning spot each time you'll end up having a better deck in the long run.


                                v1.18 is very close now, but I do not have a specific day when it will be released.
                                Is that the update will improve rewards quick games too ?

                                And when the update is planned ?
                                In-Game Name: TheBoss
                                Favorite Team: New York Knicks
                                MVP: Kevin Love

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