NBA2k16 Mobile game ideas/etc

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  • lawood2
    Rookie
    • Mar 2015
    • 24

    #1

    NBA2k16 Mobile game ideas/etc

    Hey all,

    Opening this thread (hopefully I'm not duplicating any other threads...I'm sure someone will let me know if I am however)

    I'm just curious if there has been any information on what the MyNBA2k16 mobile game will be like, if there's been any new posts by CD or others released on it, or if this years game all be the same gameplay wise? Personally, I didn't play the NBA2k14 mobile game but I bet there had to be some if not many differences or updates in game style or appearances. I also really wish they'd just open a MyNBA2k game and just apply yearly updates.. but that would probably succumb into some complications with players/updated teams and etc. How big was the change in a gameplay standpoint did the games change?

    Also, what kind of rewards or cards will be given to the continuous players from the 2k15 mobile game? I remember reading somewhere that the Ultra Rare cards from the Spurs were given out as rewards or rather, given to the users from last year? Not 100% though... what was the scale of those rewards? Like what Tier of cards from 2k14 equalled out to in reward cards in 2k15 or was it just if you played 2k14 you got reward cards?

    Please let me know... I'm like currently stuck in a chronic holding period where I'm afraid that the amount of money spent in 2k15... is gone to waste.

    #SleeplesslyGrindingForKempOrSecondPlayoffTier1Pul l
    #HalfAsleepThoughts
  • BlueJay7780
    Rookie
    • Mar 2015
    • 261

    #2
    Re: NBA2k16 Mobile game ideas/etc

    Epic Warriors Loyalty Rewards would be sweet, Klay, Lee, Iggy. And a new pack called Champion Pack, purchase a Playoff Card from NBA champions since the NBA2K games started, for 8,000 credits.
    Playoff

    MVP: Star Pro James Worthy

    My freebie is a self-support. :/

    Comment

    • BlueJay7780
      Rookie
      • Mar 2015
      • 261

      #3
      Re: NBA2k16 Mobile game ideas/etc

      Originally posted by BlueJay7780
      Epic Warriors Loyalty Rewards would be sweet, Klay, Lee, Iggy. And a new pack called Champion Pack, purchase a Playoff Card from NBA champions since the NBA2K games started, for 8,000 credits.
      The Finals MVPs since 2000.
      Playoff

      MVP: Star Pro James Worthy

      My freebie is a self-support. :/

      Comment

      • ignazz
        MVP
        • Jun 2015
        • 1652

        #4
        Re: NBA2k16 Mobile game ideas/etc

        And cheerleaders cards
        MVP: RttC Parker
        best card: RttC KAT Pro

        MVP Dr. J
        MVP Shaq
        MVP KB x2 waitin for PRO
        MVP Dirk
        MVP Cowens


        team: The Mob 2.0

        Comment

        • JBGlass
          Pro
          • Dec 2007
          • 865

          #5
          Re: NBA2k16 Mobile game ideas/etc

          Starting lineup boosts, collection rewards, trade system with a different fee than AH


          Sent from my iPhone using Tapatalk
          Aladnan , Dub5382 4/11, JHurls23 , Ray Bond IV 4/28, d55 4/30, RachetRaindrop 5/5, Slim Reaper 5/12, BaconBits88 5/14, lt112 5/19, NoGameNoLife 5/25, SuddenDeath5 6/16

          Comment

          • ignazz
            MVP
            • Jun 2015
            • 1652

            #6
            Re: NBA2k16 Mobile game ideas/etc

            Bigger credits rewards in season And possibility to get credits Or card \ for example with resets

            The most imp. Trades with system Cancel action / restore against cheaters
            Last edited by ignazz; 06-20-2015, 03:12 PM.
            MVP: RttC Parker
            best card: RttC KAT Pro

            MVP Dr. J
            MVP Shaq
            MVP KB x2 waitin for PRO
            MVP Dirk
            MVP Cowens


            team: The Mob 2.0

            Comment

            • kevintoh33
              Just started!
              • Jun 2015
              • 3

              #7
              Re: NBA2k16 Mobile game ideas/etc

              Allow HOF and Greats cards to be auctioned / traded

              Comment

              • Elite1216
                Pro
                • May 2015
                • 758

                #8
                Re: NBA2k16 Mobile game ideas/etc

                If AH is part of the next version, then this game has to be completely revamped. The supply of cards is just too much greater than the demand. AH has only been out 3 months, and it has been on life support two or three times. Where would the app be if AH was there from the beginning?

                Comment

                • StringMusicMy2k15
                  Just started!
                  • Jun 2015
                  • 1

                  #9
                  Re: NBA2k16 Mobile game ideas/etc

                  Close the gap in credits with other options would be nice. 4.99 for 600 then 19.99 for 2500? How bout 11.99 for say 1200 and so on up the chain. Lots of times the 11.99 option would have been enough to get the job done and I would have gladly paid it. Second.... How bout increase the increase of the cards during training? It shouldn't take 4 uncommon cards to move a single uncommon one point. THEY ARE THE SAME TYPE! Would make training easier and less frustrating. How bout some credits cards in the QG deck for each level? Star level could be 750 credits. On a side note I've been P.O. ++ for a month almost with no P.O. draws in QG while Twitter is littered with pictures of others getting them left and right.

                  Comment

                  • TeamTerminator
                    Rookie
                    • Jun 2015
                    • 271

                    #10
                    Re: NBA2k16 Mobile game ideas/etc

                    I'd really like to see the "2 bots playing 7 games against each other in the playoffs" time wasting Thing being removed!

                    Comment

                    • joesseoj
                      Banned
                      • Aug 2014
                      • 2928

                      #11
                      Re: NBA2k16 Mobile game ideas/etc

                      Originally posted by StringMusicMy2k15
                      Close the gap in credits with other options would be nice. 4.99 for 600 then 19.99 for 2500? How bout 11.99 for say 1200 and so on up the chain. Lots of times the 11.99 option would have been enough to get the job done and I would have gladly paid it. Second.... How bout increase the increase of the cards during training? It shouldn't take 4 uncommon cards to move a single uncommon one point. THEY ARE THE SAME TYPE! Would make training easier and less frustrating. How bout some credits cards in the QG deck for each level? Star level could be 750 credits. On a side note I've been P.O. ++ for a month almost with no P.O. draws in QG while Twitter is littered with pictures of others getting them left and right.
                      Bruh. You would've paid $11.99 for 1200 credits but you won't buy two $4.99 packs, giving you 1200 credits for $9.98? Okay........

                      Comment

                      • apos1914
                        All Star
                        • Nov 2014
                        • 6278

                        #12
                        Re: NBA2k16 Mobile game ideas/etc

                        One thing i 'd like to see, is cards gaining stats/experience after each season they play in.

                        For example, let's say i have a team of 9 PO Pros and 1 Pro Star. For each season those cards are in, they would get a slight increase in their stats. +10 for the POs, +5 for the Stars (in total, not each stat).

                        This way, older cards will still have some use, and the player could carry them for a while, improving them and still keep em relevant.
                        Bring Romar back!!!

                        Comment

                        • TeamTerminator
                          Rookie
                          • Jun 2015
                          • 271

                          #13
                          Re: NBA2k16 Mobile game ideas/etc

                          Originally posted by apos1914
                          One thing i 'd like to see, is cards gaining stats/experience after each season they play in.

                          For example, let's say i have a team of 9 PO Pros and 1 Pro Star. For each season those cards are in, they would get a slight increase in their stats. +10 for the POs, +5 for the Stars (in total, not each stat).

                          This way, older cards will still have some use, and the player could carry them for a while, improving them and still keep em relevant.
                          I like that idea A LOT [emoji106][emoji106][emoji106]

                          Comment

                          • Yonder
                            Pro
                            • Oct 2012
                            • 635

                            #14
                            Re: NBA2k16 Mobile game ideas/etc

                            I think the season mode needs a push. At least for the highest tier, I'd love to see something like this:
                            • Bring more humans (at least 8) into seasons, even if that means a longer waiting queue
                            • More differentiation to rewards. Winner gets a POTG, finalist 1 PO + credits, semi finalist 1 PO. Due to the higher number of humans in a seasons that would actually decrease the number of PO cards created.


                            Also I'd love to see the Auction House removed. But it seems that this is not a mainstream opinion. ;-)

                            Comment

                            • Kabington
                              Rookie
                              • Feb 2015
                              • 299

                              #15
                              Re: NBA2k16 Mobile game ideas/etc

                              i would like to see

                              - a coop-modus, where two players play togeteher against two other guys, all real human, only 4 games every 15 min... like 1/8 finals, 1/4 finals, semis and finals...

                              - real 1on1, where both players have to give their best card to the winner if they lose. the best card stands for the deck strength

                              - and a function called "auto grind" pay 500 credits, and the games simulates 100 games for u... i know, i know...
                              send me a pm if my grammar or words are wrong... really

                              Comment

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