NBA2k16 Mobile game ideas/etc

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  • HamsterJJ
    Banned
    • Sep 2014
    • 697

    #31
    Re: NBA2k16 Mobile game ideas/etc

    Originally posted by A.K.A Thomas
    Ahh career mode.

    Earn xp points for playing QG's, winning seasons, finishing high in RC.

    Also liked your idea

    _______________________________
    MVP: Epic Wesley Matthews
    IGN: Thomas
    Gesendet mit Tapatalk
    Dont do Chalkboards


    looks interesting. Yeah, like myplayer in 2k, you make your own player starting as common that can participate in 5on5 games like queing in playgrounds with other players like yourself. that game is different from Qg/seasons and other events of course. You can also have 1 on 1


    You can only use your myplayer card for games like that not in QG/Season etc.
    you can also win abilities for your personal card. you level up like other rpgs as you go through games so no need to pro, you just level up into tiers as your player grows.


    it would also be like everyone's ID/Badge or something.

    Comment

    • A.K.A Thomas
      MVP
      • Oct 2014
      • 3421

      #32
      Re: NBA2k16 Mobile game ideas/etc

      Originally posted by HamsterJJ
      looks interesting. Yeah, like myplayer in 2k, you make your own player starting as common that can participate in 5on5 games like queing in playgrounds with other players like yourself. that game is different from Qg/seasons and other events of course. You can also have 1 on 1


      You can only use your myplayer card for games like that not in QG/Season etc.
      you can also win abilities for your personal card. you level up like other rpgs as you go through games so no need to pro, you just level up into tiers as your player grows.


      it would also be like everyone's ID/Badge or something.
      Exactly. Sounds too good to be true right.

      If you ever make your own app hmu. Lol

      _______________________________
      MVP: Epic Wesley Matthews
      IGN: Thomas
      Gesendet mit Tapatalk
      Dont do Chalkboards

      Comment

      • HamsterJJ
        Banned
        • Sep 2014
        • 697

        #33
        Re: NBA2k16 Mobile game ideas/etc

        Originally posted by A.K.A Thomas
        Exactly. Sounds too good to be true right.

        If you ever make your own app hmu. Lol

        _______________________________
        MVP: Epic Wesley Matthews
        IGN: Thomas
        Gesendet mit Tapatalk
        Dont do Chalkboards


        Lol.True enough. But you'll never know Thomas nba2k franchise doesn't have myplayer before

        Comment

        • bart0
          Rookie
          • Jul 2015
          • 33

          #34
          Re: NBA2k16 Mobile game ideas/etc

          How about reducing the rake in the AH from a ridiculous 30% to a more normal 10%?
          Good transactions: jaghezi, GhostBear, Mauriclutch, Bas2285, Irzi, Ferro50 (2x), Fabricio 2, badman33462, hoban95, jesusadbt

          Comment

          • bart0
            Rookie
            • Jul 2015
            • 33

            #35
            Re: NBA2k16 Mobile game ideas/etc

            Originally posted by bart0
            How about reducing the rake in the AH from a ridiculous 30% to a more normal 10%?
            But then again; why wait for 2K16 if you can do it right now.......
            Good transactions: jaghezi, GhostBear, Mauriclutch, Bas2285, Irzi, Ferro50 (2x), Fabricio 2, badman33462, hoban95, jesusadbt

            Comment

            • ignazz
              MVP
              • Jun 2015
              • 1652

              #36
              Re: NBA2k16 Mobile game ideas/etc

              Originally posted by yanf7
              Having events during a week and not weekends. For people with families finding time to complete events during a weekend is really tough. We definitely loosing against single people out there when it comes to grinding.

              Also may be having a small daily events.
              I have family but your post and my quick success ( from mid April) made me think: Am I single?
              MVP: RttC Parker
              best card: RttC KAT Pro

              MVP Dr. J
              MVP Shaq
              MVP KB x2 waitin for PRO
              MVP Dirk
              MVP Cowens


              team: The Mob 2.0

              Comment

              • Xircus
                Rookie
                • Mar 2015
                • 63

                #37
                Re: NBA2k16 Mobile game ideas/etc

                - ability to stack daily bonus (it still resets after your first draw, but it sucks if you forget one day and remember right before midnight going into a weekday)

                hopefully this makes sense and is detailed enough...add a new function/team ability called "team identity" based on the Quick Game Lineup you put together...determined by the combination of each players abilities to complement it

                ie. High Octane Offense or "8 secs or less"...so if you put together a lineup from PG to C that's offense heavy and they fit a certain combination, your entire lineup gets a boost at the start of the match..something like extra 10% boost to off and ath or something...and they're unique that way all cards with abilities have uses and we don't just see the same cards over and over

                example lineup:
                pg - playmaker
                sg - scorer
                sf - catch and shoot
                pf - Hustle points
                c - finisher/posterize

                so people can create different team dynamics..like "shutdown defense" (10% to def and reb) "up and coming or potential" (maybe like 5% boost to all cats) something like that...it would just be fun to be better able to make use of the players abilities other than just based on their overall stats

                Comment

                • moshwithnickko
                  Pro
                  • Mar 2014
                  • 584

                  #38
                  Re: NBA2k16 Mobile game ideas/etc

                  I'd like to see them implement an exp number bar for training purposes to let you know how much is needed to reach the next level so you have an idea of how much you need to put into the card and also a select all option, at least for common and uncommon for when you're training cards.

                  Comment

                  • moshwithnickko
                    Pro
                    • Mar 2014
                    • 584

                    #39
                    Re: NBA2k16 Mobile game ideas/etc

                    Originally posted by Xircus
                    - ability to stack daily bonus (it still resets after your first draw, but it sucks if you forget one day and remember right before midnight going into a weekday)

                    hopefully this makes sense and is detailed enough...add a new function/team ability called "team identity" based on the Quick Game Lineup you put together...determined by the combination of each players abilities to complement it

                    ie. High Octane Offense or "8 secs or less"...so if you put together a lineup from PG to C that's offense heavy and they fit a certain combination, your entire lineup gets a boost at the start of the match..something like extra 10% boost to off and ath or something...and they're unique that way all cards with abilities have uses and we don't just see the same cards over and over

                    example lineup:
                    pg - playmaker
                    sg - scorer
                    sf - catch and shoot
                    pf - Hustle points
                    c - finisher/posterize

                    so people can create different team dynamics..like "shutdown defense" (10% to def and reb) "up and coming or potential" (maybe like 5% boost to all cats) something like that...it would just be fun to be better able to make use of the players abilities other than just based on their overall stats
                    What about something like team chemistry bonus where if you have a pg thru center of players all on the same team you get a extra 10% boost besides playing them in the right position

                    Comment

                    • Xircus
                      Rookie
                      • Mar 2015
                      • 63

                      #40
                      Re: NBA2k16 Mobile game ideas/etc

                      i think that's definitely an option, I just thought of this concept in hopes of making each persons lineup a little more unique....because you could just recreate the super teams like the 2012 heat, or current spurs, etc. while lesser known commodities would be a disadvantage unless they were different rarities because they may lack the star power/history of older teams

                      Comment

                      • moshwithnickko
                        Pro
                        • Mar 2014
                        • 584

                        #41
                        Re: NBA2k16 Mobile game ideas/etc

                        How bout better ladder rewards, by the time you unlock the reward for so many games the card is generally useless for the most part.

                        Comment

                        • delmrfunkydoodledel
                          Banned
                          • May 2015
                          • 8

                          #42
                          Re: NBA2k16 Mobile game ideas/etc

                          -I second the idea of the "train all" button for common/uncommon cards.

                          -Collection bonuses of some sort. Make some non-specific subset of each team have a bonus attached to it, such as "1x Rare Pro, 2x Epics, and 1 Star card on the Raptors gives +10 to the Offense stat of the PG in Quick Game". This would breathe some life into the Auction House for cards of all tiers as people would seek out cards to complete their sets.

                          -Doing the above would also create a need for some sort of legend on the card to indicate if it is already in your collection and/or pro'ed, and likely a larger card capacity.

                          -"Sleep Mode" for seasons, which has a 20 hour cooldown on it that adds in a reduced assistant coach mode that refills the energy of 5 players for 3 games. It won't cover the whole night (they can buy the assistant coach mode for that), but it will give players a chance to semi-avoid waking up with no energy and a ton of losses.

                          -Ladder rewards that include different aspects of the game instead of just games played. Mix up the reward criteria a bit: Games played, wins, cards collected, credits spent, seasons played, seasons won, auctions won, RTTC rounds won. Again, the credits spent, cards collected and auctions won rewards should improve the Auction House, which is a win for both CD and the players.

                          -A way to view/set the RTTC lineup even when RTTC events are not on. Would help in knowing what can be trained away and what is still necessary.

                          -A My Career card that levels up with games played or based on the ratings of the associated console account.

                          Comment

                          • iluvnug
                            Rookie
                            • Nov 2014
                            • 458

                            #43
                            Re: NBA2k16 Mobile game ideas/etc

                            A button that auto fast forwards card animations so you dont have to keep tapping screen. Help stave off arthritis and tennis elbow.

                            Comment

                            • CedricFP
                              MVP
                              • Nov 2008
                              • 1864

                              #44
                              Re: NBA2k16 Mobile game ideas/etc

                              Originally posted by iluvnug
                              A button that auto fast forwards card animations so you dont have to keep tapping screen. Help stave off arthritis and tennis elbow.
                              This x 100. I wonder if there's ever been a lawsuit against a game for contributing to carpel tunnel. Seems like the kind of thing that's bound to happen.

                              Comment

                              • Cbiel23
                                Rookie
                                • Apr 2015
                                • 232

                                #45
                                Re: NBA2k16 Mobile game ideas/etc

                                How about skipping animations fully when we're grinding. Would save a lot of time.

                                Comment

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