RTTC Points are too high

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  • CedricFP
    MVP
    • Nov 2008
    • 1864

    #31
    Re: RTTC Points are too high

    As much as I like the idea of branched rewards for deck variety, let's face it, it's extra work for the same return, and therefore an unappealing business proposition.

    And yes, for all intents and purposes, the final card is beyond a pay wall no matter how "mathematically possible" it is to get the card.

    The problem this causes is that it turns a free2play into a pay2win, especially since season matchmaking still lumps weak decks in with strong ones.

    Considering that TBT/Rookie Stars are the most powerful cards unobtainable by free players, and are also behind a paywall, indicates that this is the direction CD intends to go.

    Subsequently, campaigning for CD to lower the RTTC point total would be going against their business philosophy, which, with the introduction of star tier, is to create further separation between the paying players from the free players in terms of quality of decks.

    If they just fixed season matchmaking, this wouldn't be such an issue, but doing so would disincentivise spending.

    So you can be damn sure your regular star pro deck is still going to get matched up against paid decks with big ben and rookie stars. Hey, maybe you'll buy a pack or gamenights so you can "compete"*!

    *You'll never be able to consistently compete unless you are a whale, or employ well-known tricks to get easier season opponents, or win by "luck" because of nonsensical season scoring.
    Last edited by CedricFP; 01-29-2016, 10:30 PM.

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    • anditbeg1ns
      Pro
      • Nov 2015
      • 591

      #32
      Re: RTTC Points are too high

      Originally posted by CedricFP
      As much as I like the idea of branched rewards for deck variety, let's face it, it's extra work for the same return, and therefore an unappealing business proposition.

      And yes, for all intents and purposes, the final card is beyond a pay wall no matter how "mathematically possible" it is to get the card.

      The problem this causes is that it turns a free2play into a pay2win, especially since season matchmaking still lumps weak decks in with strong ones.

      Considering that TBT/Rookie Stars are the most powerful cards unobtainable by free players, and are also behind a paywall, indicates that this is the direction CD intends to go.

      Subsequently, campaigning for CD to lower the RTTC point total would be going against their business philosophy, which, with the introduction of star tier, is to create further separation between the paying players from the free players in terms of quality of decks.

      If they just fixed season matchmaking, this wouldn't be such an issue, but doing so would disincentivise spending.

      So you can be damn sure your regular star pro deck is still going to get matched up against paid decks with big ben and rookie stars. Hey, maybe you'll buy a pack or gamenights so you can "compete"*!

      *You'll never be able to consistently compete unless you are a whale, or employ well-known tricks to get easier season opponents, or win by "luck" because of nonsensical season scoring.

      Yep exactly. This whole issue lead me down to suggesting revising the season matching logics as well, but I don't see CD doing it at all.

      The thing is people who are complaining about the point totals as if CD does not know how hard is it for free players to finish. CD know EXACTLY what they are doing by raising the point totals, and it's definitely trying to align itself with its business philosophy, which is slowly becoming pay2win. Who's to say that they couldn't go from f2p to p2w if they becomes more profitable that way?

      The only way you'd see drastic change going forward is they lose revenue, and for that to happen, paying players stop spending or that they start to lose a large portion of their users. Because the paying players' objective is to distinguish themselves by being better than the "weaklings", if the game starts to lose more and more "weaklings" it gives paying players less incentive to play. So yea, as a free player, your best bet is to start boycotting the game so CD feels the pressure to make changes, because as it stands now, there are still plenty of people who are willing to pay to get ahead.

      This may be a radical approach to the issue, but it's the only effective approach I see.


      Sent from my iPhone using Tapatalk

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      • Paton42
        Rookie
        • Nov 2015
        • 52

        #33
        Re: RTTC Points are too high

        Between the 5 free game nights you start with and 5 from Tonight is Game Night Perk, and the 5 game nights that accumulate while asleep, its more like 8 hours of sleep over 3 days if you dont wake up to spend. I got 6-8 hours of sleep each night, but set my alarm to wake up every 2-3 hours to spend GN and I only had to spend $6 on credits for enough GN to finish. And that was google play credit I got from the google opinions app, lol

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        • CedricFP
          MVP
          • Nov 2008
          • 1864

          #34
          Re: RTTC Points are too high

          Originally posted by Paton42
          Between the 5 free game nights you start with and 5 from Tonight is Game Night Perk, and the 5 game nights that accumulate while asleep, its more like 8 hours of sleep over 3 days if you dont wake up to spend. I got 6-8 hours of sleep each night, but set my alarm to wake up every 2-3 hours to spend GN and I only had to spend $6 on credits for enough GN to finish. And that was google play credit I got from the google opinions app, lol
          So even waking up every 2 to 3 hours, and assuming best case for every other scenario (you don't lose GN on bugged games / network errors, and you catch the game night recharge in time) you still ended up having to spend money.

          Sounds about right. It's effectively a paywall.

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          • Paton42
            Rookie
            • Nov 2015
            • 52

            #35
            Re: RTTC Points are too high

            I find spending $6-10 every two weeks on a game I enjoy perfectly reasonable, but thats just me. Way better than spending $100's on packs, and the card feels more earned.

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            • plotting
              Rookie
              • Jan 2016
              • 271

              #36
              Re: RTTC Points are too high

              But if he woke up more than every 2-3 hours he wouldn't have had to spend money. I'm not saying it's practical but it CAN be done.
              Hi

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              • CedricFP
                MVP
                • Nov 2008
                • 1864

                #37
                Re: RTTC Points are too high

                Originally posted by plotting
                But if he woke up more than every 2-3 hours he wouldn't have had to spend money. I'm not saying it's practical but it CAN be done.
                The issue was never about the technicality. A functional paywall is the same as a technical one.

                Nobody said it couldn't be done. That's a strawman concocted in this thread for some bizarre reason.

                Originally posted by Paton42
                I find spending $6-10 every two weeks on a game I enjoy perfectly reasonable, but thats just me. Way better than spending $100's on packs, and the card feels more earned.
                I completely agree that 10 bucks a week for enjoyment is reasonable. However, that not the point of this thread, another extraneous argument brought into play as per what the OP outlined.

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                • plotting
                  Rookie
                  • Jan 2016
                  • 271

                  #38
                  Re: RTTC Points are too high

                  No one has been able to offer a good alternative from what I've seen so I'd love to see those ideas
                  Hi

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                  • CedricFP
                    MVP
                    • Nov 2008
                    • 1864

                    #39
                    Re: RTTC Points are too high

                    Originally posted by plotting
                    No one has been able to offer a good alternative from what I've seen so I'd love to see those ideas
                    I tend to agree. Lowering the point totals can only take you so far before we run into the complaints of leg tier.

                    But, as a (now-)free player who won't wake up every hour and harm my own personal health, it's certainly an alternative I wouldn't mind :P

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                    • plotting
                      Rookie
                      • Jan 2016
                      • 271

                      #40
                      Re: RTTC Points are too high

                      Originally posted by CedricFP
                      I tend to agree. Lowering the point totals can only take you so far before we run into the complaints of leg tier.

                      But, as a (now-)free player who won't wake up every hour and harm my own personal health, it's certainly an alternative I wouldn't mind :P
                      I don't think most free players would have even got Wallace anyways. The only thing I wouldn't be opposed to is lowering the overall point total by getting rid of the R and UR and MAYBE the 2 E cards for only Star++ RTTC decks but then making the last card EXTREMELY hard to get, talking you'd need 13 Star pros to get it. At the end of the day what does that solve? Nothing in the long term because eventually most players will have those cards
                      Hi

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                      • Danab
                        MVP
                        • Jun 2014
                        • 1044

                        #41
                        Re: RTTC Points are too high

                        A great post and all in a all a very interesting debate.

                        For on once I disagree with you cdogg777. I don't find it abnormal that CD put the last card behind a paywall. This case is a little extreme. Maybe a little less points would be better to make more people actually attempt to get the last cards and eventually cash in.

                        But seriously We all know that this galm is a cash grab. At least here, you have a shot a guaranteed beast card. You all know I rant a lot at CD but here

                        I'm fine not being able to get the last card of the RttC it every week if that means not everyone will have the same deck in season etc.

                        What I find very ludicrous is the communication made by CD, "Free players can have the last cards". Well it's technically true but come on...
                        Also there is another way around it. We all have team. If like me you are lucky enough to have teammates from all around the world, then well you have a shot at co-operating to make the most of it.

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                        • swishfury
                          Rookie
                          • Aug 2014
                          • 250

                          #42
                          Re: RTTC Points are too high

                          I want to get the Leg, Star cards and get enough sleep without spending too much. I don't want to spend on the game and on the hospital bill afterwards.
                          PSN: aeonfury_14
                          MyNBA2K18: Test

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                          • ffernandisco
                            Rookie
                            • Apr 2015
                            • 76

                            #43
                            Re: RTTC Points are too high

                            people need to sleep minimum 8 hours per day so Cat Daddy should do rttc with less points

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                            • cdogg777
                              MVP
                              • Dec 2009
                              • 1117

                              #44
                              Re: RTTC Points are too high

                              I really feel like people aren't understanding the core problem. It's an inherit problem in most games, true, but it's very apparent to me in this game. Any game where the accumulation of things, more or less, determines you skill or worth. There should be a reason as to why you are accumulating these things. Other than just bragging rights. What reason do I have to consistently improve my lineup? Right now this game has 4 modes.

                              QG
                              RC
                              Season
                              RTTC

                              QG and RC are tier independent. You do not have to have a high lineup to compete. It helps in certain aspects(drafting at higher tier, or having the very best card in the game). But improving your lineup doesn't really make any difference for these 2 modes.

                              Season it does and doesn't. Once you are competing at a certain tier, they try and match you with similar strength decks. By that fact alone the stronger you make your deck, the more difficult your opponents. So it doesn't help you by making your season LU any stronger.(unless you stay in the top 1% deck strength)

                              RTTC. Up until the last card you could say that improving your LU significantly benefits you in those mode. This has been the most exciting event or mode for a long time. But once you hit a certain tier or deck level. You have no more incentive to improve. Once you can safely achieve the 2nd to last card in RTTC. I have no reason to improve my deck. Because it doesn't help me get the final card.

                              My suggestion here by saying RTTC points are too high is to say, maybe put the final card behind a DECK STRENGTH paywall, instead of a TIME/GAMENIGHT paywall. If you want to, make the final card impossible to get unless you have 25 star pros for all I care. As long as it's feasibly possible and gives me incentive to keep improving. I believe this still incentivizes people to spend money, just as much on packs, contracts, RP vs just gamenights.
                              IGN: czah

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                              • TheEDGE_USA
                                Rookie
                                • Aug 2014
                                • 147

                                #45
                                Re: RTTC Points are too high

                                It's not all about money. This game is inspired by the DEVIL so that you spent you're valuable money to a very useless thing instead of donating it to people who can't feed themselves or let's say the needy. Also it takes all your valuable time to not spent with your family or other important things for your life. In short it makes us all a useless human being by just tapping our phones for the rest of our lives.

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