slimm44, any way I could help with getting missing players in the roster sooner? Anything I could implement in the editor, or some work I could do directly on the roster in-game or in the editor? I just want to start an Association so bad.
NBA 2k13 Rosters
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Re: NBA 2k13 Rosters
slimm44, any way I could help with getting missing players in the roster sooner? Anything I could implement in the editor, or some work I could do directly on the roster in-game or in the editor? I just want to start an Association so bad.Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports
Novato, CA, USA -
Re: NBA 2k13 Rosters
I've added all missing FA's (that haven't retired) and all 2nd round rookies from this season. I'm in the process of editing them now. I hope to have them down within the next few days. I'm going as fast as I can, my friend.Acts 2:38. Let the truth be told.
John 4:23. He is seeking a seeker.
John 3:20. Say no to normal.Comment
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Re: NBA 2k13 Rosters
After that I have the few hidden FA's on the disk and the 2nd round rookies and I'll release a "rough draft" release that will be good to use for any game mode. The main thing I need is Draft Classes. If you use my Draft Class Creation Guide used in the first post, it should take a few days per class editing the players in-game. If you have any questions, let me know.Acts 2:38. Let the truth be told.
John 4:23. He is seeking a seeker.
John 3:20. Say no to normal.Comment
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Re: NBA 2k13 Rosters
Should be possible to edit in Draft Classes all the things we currently edit in Rosters, as long as someone does the research for the Players the way I showed in my research tutorial video. If I get the information I need, I should be able to implement the same parameters.
Think you could help me help you? Edit the first player's Signature Skills or one or two ratings, and I'll try to see if I can find everything else based on the offsets I have for rosters right now. I'll need a before and an after copy of the draft class file along with detailed information on the exact changes you did. As I said, don't do many changes. Just change a rating of the first player, or his Signature Skills (e.g. assign him the first 5 signature skills available).
This is "NBA 2K13 Roster Hex Editing Research Tutorial" by Lefteris Aslanoglou on Vimeo, the home for high quality videos and the people who love them.
I still won't be able to show you the players' names, you'll only be able to go by Player ID, but it shouldn't be hard to determine using the trainer and the Edit Player screen, hopefully.Eleftherios "Leftos" Aslanoglou
NBA 2K AI Software Engineer
Visual Concepts Entertainment / 2K Sports
Novato, CA, USAComment
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Re: NBA 2k13 Rosters
Should be possible to edit in Draft Classes all the things we currently edit in Rosters, as long as someone does the research for the Players the way I showed in my research tutorial video. If I get the information I need, I should be able to implement the same parameters.
Think you could help me help you? Edit the first player's Signature Skills or one or two ratings, and I'll try to see if I can find everything else based on the offsets I have for rosters right now. I'll need a before and an after copy of the draft class file along with detailed information on the exact changes you did. As I said, don't do many changes. Just change a rating of the first player, or his Signature Skills (e.g. assign him the first 5 signature skills available).
This is "NBA 2K13 Roster Hex Editing Research Tutorial" by Lefteris Aslanoglou on Vimeo, the home for high quality videos and the people who love them.
I still won't be able to show you the players' names, you'll only be able to go by Player ID, but it shouldn't be hard to determine using the trainer and the Edit Player screen, hopefully.Acts 2:38. Let the truth be told.
John 4:23. He is seeking a seeker.
John 3:20. Say no to normal.Comment
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Re: NBA 2k13 Rosters
I have been inputting these attributes and tendencies on my PS3, and I was wondering what the two AWR ratings do gameplay-wise, and how you determine them for the players. I thought that they were simply about how aware the player is of what's happening around him, but when i see that, for example Rondo's OFF AWR is a 65 I can't help but wonder if they regulate the players' activity level, or something like that?Comment
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Re: NBA 2k13 Rosters
I have been inputting these attributes and tendencies on my PS3, and I was wondering what the two AWR ratings do gameplay-wise, and how you determine them for the players. I thought that they were simply about how aware the player is of what's happening around him, but when i see that, for example Rondo's OFF AWR is a 65 I can't help but wonder if they regulate the players' activity level, or something like that?
Rondo's stats from last season were:
Offensive Rating (101) + Offensive Win Shares (2) = 103
Defensive Rating (99) - Defensive Win Shares (3) = 96
The scales I use are these:
OFF--RTG--DEF
123--95----90
118--85----94
113--75----98
108--65----102
103--55----106
98----45---110
93----35---115
88----25---120
If I was just going off of last season's stats, he would have Offensive Awareness of 55 and Defensive Awareness of 85 (I round up when it falls in between two ratings). However, his ratings are based off of the past 3 years' stats in those categories so they are a little different than the example I just gave.
He had a career-high in turnovers and a career-low in FG%. I'm assuming those are the two main reasons why his Offensive Rating and Offensive Win Shares weren't higher. His career average Offensive Awareness Rating would be around 75, with a career-high of 85 in 2008-2009.Last edited by slimm44; 10-16-2012, 11:24 AM.Acts 2:38. Let the truth be told.
John 4:23. He is seeking a seeker.
John 3:20. Say no to normal.Comment
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Re: NBA 2k13 Rosters
For Offensive Awareness, I take the player's Offensive Rating and add the amount of Offensive Win Shares they had to it, then rate it based on a scale. For Defensive Awareness, I take the player's Defensive Rating and subtract Defensive Win Shares from it.
Rondo's stats from last season were:
Offensive Rating (101) + Offensive Win Shares (2) = 103
Defensive Rating (99) - Defensive Win Shares (3) = 96
The scales I use are these:
OFF--RTG--DEF
123--95----90
118--85----94
113--75----98
108--65----102
103--55----106
98----45---110
93----35---115
88----25---120
If I was just going off of last season's stats, he would have Offensive Awareness of 55 and Defensive Awareness of 85 (I round up when it falls in between two ratings). However, his ratings are based off of the past 3 years' stats in those categories so they are a little different than the example I just gave.
He had a career-high in turnovers and a career-low in FG%. I'm assuming those are the two main reasons why his Offensive Rating and Offensive Win Shares weren't higher. His career average Offensive Awareness Rating would be around 75, with a career-high of 85 in 2008-2009.
But does it affect other attributes i.e. Passing, Rebounding, Blocks and Steals? If two players have the same pass rating but different OFF AWR ratings, would that lead to different pass accuracy or does it affect pass selection?Comment
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Re: NBA 2k13 Rosters
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Acts 2:38. Let the truth be told.
John 4:23. He is seeking a seeker.
John 3:20. Say no to normal.Comment
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