A few things are getting at me.
The CPU never seems to make subs against me. I just played the Lakers and they used only their staring five. Fatigue was set to 55 and CPU subs were maxed out at 100. Am I missing something here or do I need to globally reduce edit stamina too? Or should I max out my team's stamina in the ratings and increase fatigue to around 70 or so?
I had to rotate my lineup at almost every stoppage. In 8 min qtr's, Hinrich played 30 mins and his fatigue was in the mid to high 60's nearing the end of each half, just to get 30 mins outta him. Meanwhile the Lakers never made a sub, which meant they never called any timeouts, which inflates the problem of my players fatigue.
Has anyone not seen this before? PM?
And the speed increase seems to be a double edged sword. You increase the speed globally for defensive reasons, but it also enables fast breaks. Odom actually ran away from Hinrich at one stage.
With the edits PM, are you finding most teams defensive powerhouses? I've been kept to 80 or under in just about every game. For me to win I have to keep the CPU under 80 it seems. Maybe its b'cos I'm crap?

EA needs to improve player phsyics ten-fold IMO. A player dribbling should always be slower then a defensive player. Also talking about phsyics, the court seems to be too big or the players too small. Seems like there's an acre to play ball in. Anyone else feel that?
There's no where near enough turnovers. 6-10 blks per game is probably too many, while 4-7 steals isn't near enough. Anybody got any clues to improving this?
A couple of good things I've noticed which really makes gameplay feel next-gen for me are:
In 15 games or so I've played, I've noticed the home court team has a subtle advantage. They seem to shoot better (8 times outta 10)and I've noticed they fatigue noticably slower. Makes going on the road that little bit tougher, which it should be.
You really need to learn your plays. I've had to draw my stagger plays on a pad and refer to them throughout the game to run them. I wish EA had have kept the PS2 version of enagaging the start of the plays to make it a little easier

Freethrows are excellent once you get a knack for it. Its now actually possible for us to go on hot/cold streaks. I realy hope they keep this system in tact for '07.
Its also pretty good (after PM's edits) to notice the good players actually standing out from the rest. You can't just dribble around anyone and get to the lane, in fact I'm hard pushed getting to the lane full stop.
Am I tripping, or have others encountered any this too?
If anyone can help out r.e the fatigue and CPU subs I'd be very grateful!!
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