NBA Live 10 Demo Available, Post Impressions Here (360)

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  • Bornindamecca
    Books Nelson Simnation
    • Jul 2007
    • 10919

    #586
    Re: NBA Live 10 Demo Available, Post Impressions Here (360)

    Originally posted by Beluba
    You can steal the inbounds, and really any pass, if you cheat the lane and time the steal properly. It's just really difficult and takes good timing. It wasn't removed.
    I've gotten my hands on a few already. I love that you guys toned that down.

    I see the defensive debate raging on, and I think both sides have valid points. I'm going to wait for the retail build before getting to into it, but I will note:

    --Positional defense is greatly rewarded. Pick the angles and guys can dance all they want and all they'll get for their troubles is a contested jumper, unless they force you into a contact animation.

    Is there a way to tell your AI teammate to get back to his man? Sometimes an SG will stay on the PG, even though I'm guarding the PG. Other times a player may stay in no man's land, rather than finding his assignment.

    Is there an auto contest if I'm up on my man, or do I have to press Y?


    Another note: On offense and defense, the subtleties of the Left Analog cannot be overstated, or overpracticed. This is one of the biggest single difference in this game and all other sports games, and you do yourself a disservice if you don't learn the full range of Left Stick Control.
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    • gmix411
      Rookie
      • Jul 2008
      • 77

      #587
      Re: NBA Live 10 Demo Available, Post Impressions Here (360)

      Originally posted by Playmakers
      If they don't fix the rocket dunks with final version I'll show you guys how to eliminate it from the actual game play completely.

      It's a really simple edit takes about 3 minutes
      Maybe you should tell that to the developers so they can include it in a patch or dna update?

      Comment

      • Moegames
        MVP
        • Jul 2002
        • 2396

        #588
        Re: NBA Live 10 Demo Available, Post Impressions Here (360)

        Wow..im absolutely FLOORED how freaking nice this game looks. what an incredible looking basketball game Live10 is,..it was quite a big surprise to me to see how much better it looks over last year..i swear it could of fooled me as a brand new engine...is it?

        ANyways, i love the "atmosphere" as well.. the crowds no longer are running at 5 frames per second, the blur effect on passing the game is a real nice little touch that gives the game a nice bit of sparkle in the visual dept. The animations look real good...sideline bench players look more "into" the game now...NICE!

        The gameplay feels real smooth..although i noticed a few problems here and there...just like i say in madden forums..no game will be perfect and hopefully they can fine tune this game a bit more gameplay wise before launch date..otherwise we do have patches to look forward too but i cant see how they'll let this game thats so close to ultimate greatness be ruined by a few gameplay mechanic glitches.

        Overall..props are due where props are due...the Live10 dev's did a fantastic job this year

        I was actually a fan of Live09..it just felt fresher then 2k9...and always loved the 2k games but last year i felt 2k ran milked the same ole same ole 1 year too many and when live09 came out..it felt a bit like fresh air..surprisingly, Live10 demo feels like a brand new freaking game
        ..You win some, you lose some

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        • Beluba
          Gameplay Director, NBA2k
          • Jul 2002
          • 1389

          #589
          Re: NBA Live 10 Demo Available, Post Impressions Here (360)

          When your checks get switched up, take control of the guy that SHOULD be guarding the ball and run him to cover the dribbler. The AI should recognize that you've recovered and swap checks with you. Sometimes it takes a second or two but they will figure it out. Works for offball check swapping as well.

          Rocket dunks noted for the patch already.

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          • frbroussard
            Rookie
            • Oct 2008
            • 54

            #590
            Re: NBA Live 10 Demo Available, Post Impressions Here (360)

            Okay I played the NBA live 10 demo all day. This is my thought. The gameplay still feels like arcade mode.The dribble animations are better and the jumpers are more realistic.But it doesnt have that realism too me, thats what turned me on to 2k in the first place. I've been playing Nba live since 1997 ok. But since 2006 the 2k series had me hooked. Ima say this tho, the graphics are the sh**, no lie. But game play wise, unless 2k sports went backwards. I think its a wrap. Cant wait untill Oct 6 gets here so I can see both games.
            GT: DEM SWAT BOYZand SOUF SIL 4 LIL
            Last edited by frbroussard; 09-12-2009, 03:17 AM.

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            • o_capone
              Banned
              • Apr 2009
              • 1270

              #591
              Re: NBA Live 10 Demo Available, Post Impressions Here (360)

              every basketball game u ever play will always be an arcade type experience unless you adjust sliders and play in a style that is "sim" in YOUR opinion...


              but another thing i just noticed watching my videos, the arena detail is amazing man... im not sure if previous games have had this, but you can actually see the luxury box suites and people in them, that's crazy...

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              • oOausarOo
                Banned
                • Oct 2008
                • 822

                #592
                Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                It's going to take me some time to absorb before I comment on everything but I'm impressed.


                I've been going back and forth, back and forth, but as of now I've made a decision to give Live a try this year. I hope it doesn't let me down user vs. user and the quality of the online experience.

                Why can't we get user vs. user online demo's like some other big time gms have?

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                • frbroussard
                  Rookie
                  • Oct 2008
                  • 54

                  #593
                  Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                  I feel the same way bro. Whats ur GT?

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                  • oOausarOo
                    Banned
                    • Oct 2008
                    • 822

                    #594
                    Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                    very superficial, but why do the bench players stand up for so long? They also seem to overreact to everything. I think the bench emotion is over exaggerated.

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                    • rockchisler
                      All Star
                      • Oct 2002
                      • 8290

                      #595
                      Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                      Originally posted by Dazraz
                      Got to say I'm disappointed with NBA Live 10. From the moment I got into the game screen my first thoughts were, this looks like a cartoon. Everything looks far too bright & the uniforms just look like gloss paint (no material quality to them at all).
                      Sure the gameplay has improved but I still prefer the feel of the 2K series. It plays alot more smoothly & feels more organic.
                      I just hope 2K do something about them damned blurry caught logos that blemished the overall visual quality of NBA 2K9.
                      Seems like you went into the demo already with your mind made up that you weren't going to like it.
                      chuckcross.bandcamp.com

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                      • o_capone
                        Banned
                        • Apr 2009
                        • 1270

                        #596
                        Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                        IMO better for the bench and players on the court to over-react then for them to not react at all...

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                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15344

                          #597
                          Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                          Originally posted by Pared
                          I'm really, really liking a lot... but I'm also NOT liking a bit.

                          Love:
                          -The control. Not much to say other than it's great.
                          -Free throws! Well done and simple mechanic.
                          -Fouls on default settings are just about right.
                          -Player differentiation (Artest is great defensively, Howard a beast offensively)
                          -Shooting. Feels great. Much better than last year.
                          -Crowd audio is wonderful.


                          Hate:
                          -Rebounding is still bad. Players seemingly go up and reach for air.
                          -The sliding now present in many areas of the game. Obviously it's a trade-off for the control, but after touting foot planting tech for so long, it's almost like the old sliding is back.
                          -If you're making changes during a FT shot attempt, the CPU will take your FT for you. Immediately. At least make them wait a few seconds and then auto-shoot so I don't get a delay call.
                          -Defense in the post


                          WTF:
                          -Balls still dropping to the ground and my players just watching the rebound.
                          -Not crazy about the Player Lock control setup. There have been more than a few times I've tried to Icon pass and get switched off. IMO - eliminate Icon passing and just make it a Player switch option, and make the user use freestyle passing.
                          -Player AI is very strange at times. Had a time where Kobe brought the ISO... held the ball the entire shot clock... drove in with 4 seconds to go then got a shot off too late.

                          Tidbits:
                          Still up in the air about the Player faces... MUCH MUCH BETTER. From regular camera angles, they all look great. But up close, they still look slightly off. Don't know what it is.
                          -Love the sharp graphics... but the game still looks a bit cartoony. Could it be the color is so vibrant?

                          A coulple of things I'm not sure why they won't just max out every players rebounding IQ rating. That has no impact on the actual overall rating for rebounding. But it does help immensely to get rid of the problem with balls falling to the floor.

                          I also understand that you can't inflate the offensive awareness of all the players but to me a guy like Kobe, LBJ or Wade deserves the highest rating possible in terms of offensive awareness to eliminate that exact issue you were refering to during game play.

                          Unfortunately there is no slider that controls or limits those circumstances from happening.

                          As for the sliding i don't particulary care for it either. I thought the footplanting system they used in previous versions was outstanding but maybe they felt it had to be scrapped or reduced in order to make the game play smoother.

                          I actually love the direction of the game and what Marcus and crew have accomplished for the 2nd straight year. I've used the demo and mostly as an early experiement gig for myself........

                          To find out what works and what doesn't in relation to just being able to fix things with a slider for later on (Final Version). I'm overall satisfied as i feel the game just based on the demo only needs 1-2 things edited for game play because a slider won't fix it. If marcus and his team touches on these two things like he did last year by touching a few ratings then I think those two things will be a non factor during game play for the final version.

                          For the record about the only thing that i think can't be fixed by the user or EA themselves is the sliding this year but again I'm not a game designer just a game tester............ and who knows maybe they can reduce the sliding before the final build. Either way if you play this game with an open mind i think you'll see a hundred things done right compaired to 2-3 small things done wrong.
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                          • rockchisler
                            All Star
                            • Oct 2002
                            • 8290

                            #598
                            Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                            Originally posted by cf00

                            IMO EA loses a lot of credibility here. So does DA_Czar. I've been playing these games for a long time so this isn't a case of getting used to the controls. I'm playing on allstar where the real ballers play Czar. I've been playing these games for years. I took the time and played and adjusted and played within the flow of the game and learned all the controls. EA talks a good game but then there's the truth. Hopefully EA doesn't run everyone else out of business and start charging whatever they want for addons and additional difficulty levels.
                            Crediabilty? You don't even have any in this forum, criticizing a company and member in here. This is not the 2k forums, please don't talk junk here. Playing games for years? Now I really want to know what your first bball game is for you to think you are a authority..
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                            Follow me on www.Twitter.com/Rockchisler

                            Just type [ SPOILER ] and [ / SPOILER ], without any spaces.

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                            • Playmakers
                              Hall Of Fame
                              • Sep 2004
                              • 15344

                              #599
                              Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                              Originally posted by Beluba
                              When your checks get switched up, take control of the guy that SHOULD be guarding the ball and run him to cover the dribbler. The AI should recognize that you've recovered and swap checks with you. Sometimes it takes a second or two but they will figure it out. Works for offball check swapping as well.

                              Rocket dunks noted for the patch already.
                              Is there anyway to reduce the verticals down just a bit and to enhance the overall awareness in relation to the highest rated offensive players so they'll be more aware of game/clock management situations before the final version or is it too late and it must be patched after release of the final build?
                              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                              https://forums.operationsports.com/f...s-dynasty.html

                              Follow some the Greatest College Football players of All Time in NCAA Football 14

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                              • Bornindamecca
                                Books Nelson Simnation
                                • Jul 2007
                                • 10919

                                #600
                                Re: NBA Live 10 Demo Available, Post Impressions Here (360)

                                Wow. Jameer Nelson makes some shots.
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