NBA Live 10 Patch Impressions (360, PS3)
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I'd like to see how things play out, once we are deeper into opening week, and there is more DNA to work with, also...Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I don't do much posting here but I thought I'd add my $0.02. I'm not a hardcore sports gamer like most of the members here, nor am I a sim-head obsessing over the statistical accuracy of Live. I'm a casual gamer giving a casual gamer's perspective in the hopes that Marcus et al get some feedback from that particular demographic.
To summarize, the patch really broke things for me. I was playing fun games pre-patch with L4D's sliders but ever since the patch was released it's become painful.
Fouls: The CPU gets 15 fouls to my 1. I'm getting blown out in games because they go to the line and are 13 for 15 and usually that's the margin they win by.
3-Pointers: They heave them from everywhere behind the arc and I feel like I'm powerless to stop them. Their percentages are off the charts.
Goaltending/Blocks: It seems like I can't make any more drives to the hoop because when I do, I get it rejected, or I miss the easy layup.
These are just a few of the nagging issues that I noticed in the patch. And yes, I reset my sliders back to default and no, I probably didn't play the games 'right' and thus the reason for the high number of fouls and blocks but remember, I'm a casual gamer looking for a fun casual game.
Now, I know that many will say "Go play 2K10 where all the cheezer arcade boyz are." which is fine because everyone is entitled to their opinion. I just thought that the community and the Live team would like to hear the thoughts of an older (late 30's), casual gamer.
In the end, I wound up trading in my copy of Live 10 and picked up 2K10 for the PC but that's for another post in another forum.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I'm actually surprised Steph or anyone else from EA has not been on here to address what they plan to do. I know they are looking into the OT issue but I wonder what their reactions/solutions are to the major gameplay changes that is being reported. I am NOT downloading the patch and will deal with default rosters. I am not going to waste my $60 with the download after reading/viewing the video's people have posted. It's a shame...I along with allot of you were anticipating the dynamic season but it looks like I will not be playing that this season!Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
There's some good parts of the patch that have been stated already, but I'm just going to post the gripes. A few things feel off for me after this patch. For the record, I was one of the few who didn't think any of the game "fundamentals" needed to be patched, only the bugs and glitches, and stuff like the sub menu not working, etc.
CPU blocking is worse. I can have a clear path to the basket yet be rejected from behind somehow by Jose Calderon. And this happens constantly. I'll be cruising in for a wide open layup only to be blocked by an invisible shield, and the defender is always behind me and out of position to block the shot.
The pace seems too quick. I liked the times pre-patch where the CPU held the ball for the shot clock because it felt like they were taking a breath and slowing the game down some. Now the pace feels too quick.
My biggest gripe would be the fouls. I appreciate having more fouls called on my end, but the problem is the CPU gets every single call. It feels frustrating when you're playing great defense only to have the CPU just throw up some garbage and get the foul call on a contact animation. There's times I still get creamed and no foul is called, but on the other end every contact animation is an automatic foul. I'm trying to figure out if it's a home/away thing, since I seem to get no calls on the road and the home team gets everything.
These are just initial impressions, not concrete facts. The more I play the more my thoughts may change. But right now these things are bothering me. I also wish they would have fixed the sub menu buttons fast forwarding past cutscenes/replays, etc. Frustrating to say the least when trying to do on the fly subs.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I actually like the game better post patch except for the pace seems a little too fast....i agree with other posters about the cpu rushing to get a shot off....other than that the game feels good.....glad that they changed that up and down ani after a made basket and blocks and post up play feels alot better. That was big for me.
Now just waiting to see them fix dynasty mode cause marcus said it could be fixed this year....hopefully we don't have to wait too long.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
There's some good parts of the patch that have been stated already, but I'm just going to post the gripes. A few things feel off for me after this patch. For the record, I was one of the few who didn't think any of the game "fundamentals" needed to be patched, only the bugs and glitches, and stuff like the sub menu not working, etc.
CPU blocking is worse. I can have a clear path to the basket yet be rejected from behind somehow by Jose Calderon. And this happens constantly. I'll be cruising in for a wide open layup only to be blocked by an invisible shield, and the defender is always behind me and out of position to block the shot.
The pace seems too quick. I liked the times pre-patch where the CPU held the ball for the shot clock because it felt like they were taking a breath and slowing the game down some. Now the pace feels too quick.
My biggest gripe would be the fouls. I appreciate having more fouls called on my end, but the problem is the CPU gets every single call. It feels frustrating when you're playing great defense only to have the CPU just throw up some garbage and get the foul call on a contact animation. There's times I still get creamed and no foul is called, but on the other end every contact animation is an automatic foul. I'm trying to figure out if it's a home/away thing, since I seem to get no calls on the road and the home team gets everything.
These are just initial impressions, not concrete facts. The more I play the more my thoughts may change. But right now these things are bothering me. I also wish they would have fixed the sub menu buttons fast forwarding past cutscenes/replays, etc. Frustrating to say the least when trying to do on the fly subs.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
Man, hopefully this is just the foundation for the DNA to fill in the gaps....im really not feeling the majority of the patch. Alot has been sured up...no one can dispute that...but it seems they tweaked alot of what I liked about gameplay unecessarily...Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
If I come across like a Jerk on these points, then so be it I guess, but I feel like most of this is simply frustration with losing, and people flat refusing to adapt.
Ive played about 20 games of dynasty mode, and probably another 20 or 30 play now games..and I dont get slaughtered on the boards routinely by the CPU.
There are things you can do with your coaching settings, you can rebound manually.
On defense, I play 100% on ball..with no slider adjustments, and I guard to tendency.
There is no magic tricks involved. I have run the CPU off of the court, I have barely beat them and I have also lost my share.
Ive had a great competitive balance between myself and the CPU..on default all star.
I cannot speak to how everyone is playing..but if you are getting hammered by CPU runs routinely, and getting smashed on the boards consistantly, the problem isnt the game...its the user, refusing to adjust the way he is playing.
I am the opposite. I exaust all possibly remedies to the allstar cpu elite team ai codes before i come on to the forum to post. So when i post a concern it is a concern from countless playing strategies that failed to work for allstar default sliders.
I am testing post patch play against the elite teams to gage how the games play out for 11 and 12 minute quarters. In a dyansty you may have some average teams here and there in the schedule that would change the complex of the game to were the games are winnable and less of the cpu juggernaut from the elite teams. My post concern was from mainly playing the elite teams.
I have put crash boards, auto crash boards, let my cpu ai go for rebounds, hum go for rebounds, on ball defense, double team defense zone defenses man to man defense. Calling timeouts. Its like when that allstar cpu ai code kicks in your players get dumbed down on the boards. Your defenders jumping with a hand in the face means nothing with cpu hitting from beyond the 3 point line like it was nothing.
There times when you have them backed up they go into a post up mode from beyond the 3 point line, then quickly chuck up a shot for swish.
I dont understand why my cpu ai teamates do not have this same allstar ai code to even the playfield. But to each is own if your able to win on allstar default against the elite teams without the unstoppable hot streaks, or juggernaut offensive boards then all the power to you man. I can only post what i am witnessing while playing numerous games.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
Guess I'm in the minority when I say the game has taken a turn for the better.
Previously, NBA players would lose the ball a large time they went into the paint. This is the NBA we're talking about. Guys fumbling around a basketball like it was a hot potato. Most guys can keep control of a ball in the post, they just force up a bad shot due to help defense or they bring it back out.
So, help D is still there. Deflections are there. Stupid passes result in steals.
I would like to see freestyle passing be a little, TINY bit less successful. It's almost a gimme at this point once you beat your man. It doesn't seem ratings based, and that could be the problem. I can successfully freestyle pass to someone at the same completion rate with a guy like Rondo and a guy like Eddie House.
And I personally didn't see the offense get into their playsets at a ridiculously high level, compared to real life. Pre-patch, Live felt too slow offensively when the CPU was in control. Things look better, especially after having some recent games to compare to.
The added button for posting up is fantastic. Helps out a LOT.
The OT glitches kill it for me though. I guess I can play and if a goaltending happens make sure to win the game by 2 and not end up in a tie... but that to me is just ridiculous. Probably my only REAL gripe with this patch.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
Pared...you seem somewhat close to the staff of EA or however you tend to get some information before most of us. Have you heard if they plan on at least addressing some of the issues? I do recall yesterday they did state the OT issue would be looked into. We have not heard from them since...thought you might have an update or some inside info.Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
Something of this nature I don't see them just telling me. I would think it's a sensitive topic that will be addressed appropriately by their community manager or devs. when they know for sure.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> 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mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
Now Playing: TLOU: Remastered
Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA Live 10 Patch Impressions (360 Patch Only, PS3 to Follow)
I'm with you on the patch, Pared... I like it overall, just wish it hadn't broken some other things with its arrival. The improvements they made are all great though.Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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For all those interested, kotaku.com has a full list of everything EA fixed in the patch. Check it out for all the information."Don't be afraid to go to number 23, he's alright."Comment
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Just type 'NBA Live 10 patch' in the kotaku search box to find the article."Don't be afraid to go to number 23, he's alright."Comment
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