The block button is worthless - so unresponsive.

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  • ataman5
    MVP
    • Jun 2007
    • 2620

    #16
    Re: The block button is worthless - so unresponsive.

    Originally posted by bjones16
    Im sorry but Live is NOT sim! 09 was sim but not Live 10. Do you have a ps3 so I can show you how sim your game is! lol. Blocking is completely broken! Like smak said....I can score 50 points with computer contesting shots all day! And im not being Kobe! Rebounding is broken also and i will show you! Its funny people take shots at you when you disagree with them. I've never played the game huh? Play on superstar hun! All star doesn't even give me a challenge.

    Oh booy!

    I won't even say a word actually, bcs things you've stated are not true, and don't even need to be refuted, as it doesn't exist.

    Live's rebounding and contesting and blocking shots is DAMN GOOD!
    Last edited by ataman5; 01-01-2010, 06:28 PM.

    Comment

    • blues rocker
      MVP
      • Sep 2007
      • 1921

      #17
      Re: The block button is worthless - so unresponsive.

      shot blocking is not good in Live 10. One of the main problems is that if a player is moving around alot, it's very hard to contest him because your player only jumps "straight up" to contest, rather than doing a "moving jump" to jump toward the shooter. So, unless you are positioned DIRECTLY in front of the shooter, your block attempt won't affect the shot because there is not a proper animation to allow you to jump to the right or left - you can only jump straight up.

      Comment

      • Jamesmaster
        Rookie
        • Jul 2009
        • 143

        #18
        Re: The block button is worthless - so unresponsive.

        I do see the problem with blocking at times, especially when the CPU passes the ball around (quickly) and then goes for a perimeter shot. Unless you have switched to the defender in advance, you are always too late to pull off a block (your defender doesn't even jump). In NBA 2k9 you could pretty successully block those perimeter shots when you timed your jump.

        Comment

        • inkpimp007
          Rookie
          • Aug 2009
          • 167

          #19
          Re: The block button is worthless - so unresponsive.

          Originally posted by blues rocker
          shot blocking is not good in Live 10. One of the main problems is that if a player is moving around alot, it's very hard to contest him because your player only jumps "straight up" to contest, rather than doing a "moving jump" to jump toward the shooter. So, unless you are positioned DIRECTLY in front of the shooter, your block attempt won't affect the shot because there is not a proper animation to allow you to jump to the right or left - you can only jump straight up.
          I understand what you are saying but your just missing the point between shot blocking and contesting a shot. It's actually interesting how many people are confused by the fundamental difference between the two.

          You will be hard pressed to find an NBA player on the planet who tries to block every shot.... it's just not fundamental basketball. While blocks make a statement and are affective, they are high risk in the sense that once a player has you in the air there is no recovery until you hit the ground. This is why we see pump fakes people.... because the block is the highest risk of contesting any shot. Don't take my word for it watch the next NBA game and pay attention to both the offensive player movement and defensive.

          In real life you don't try to block shots jumping in various angles, you shuffle your feet to stay in position and you contest the shot. A great example to understanding my point is watch the match up between Shane Battier vs Kobe Bryant. Shane rarely if every tries to block kobe. He contest the shot by getting a hand in Kobe's face, right up in his grill. Does Shane Jump? Yes, but not to block the shot but to get a hand up to contest the shot. This aspect of the game is where Live gets it right.

          If you could jump,jump,jump all over the place this wouldn't be sim. Animations are a whole other complaint i wont even bother with

          Comment

          • inkpimp007
            Rookie
            • Aug 2009
            • 167

            #20
            Re: The block button is worthless - so unresponsive.

            Originally posted by Jamesmaster
            I do see the problem with blocking at times, especially when the CPU passes the ball around (quickly) and then goes for a perimeter shot. Unless you have switched to the defender in advance, you are always too late to pull off a block (your defender doesn't even jump). In NBA 2k9 you could pretty successully block those perimeter shots when you timed your jump.
            yeah in NBA 2K i don't know a single person that didn't turn the block sliders way down because it was unrealistic. Blocks should never be so easy they become the go to move on D.

            Comment

            • bjones16
              Rookie
              • Nov 2006
              • 199

              #21
              Re: The block button is worthless - so unresponsive.

              Originally posted by inkpimp007
              I understand what you are saying but your just missing the point between shot blocking and contesting a shot. It's actually interesting how many people are confused by the fundamental difference between the two.

              You will be hard pressed to find an NBA player on the planet who tries to block every shot.... it's just not fundamental basketball. While blocks make a statement and are affective, they are high risk in the sense that once a player has you in the air there is no recovery until you hit the ground. This is why we see pump fakes people.... because the block is the highest risk of contesting any shot. Don't take my word for it watch the next NBA game and pay attention to both the offensive player movement and defensive.

              In real life you don't try to block shots jumping in various angles, you shuffle your feet to stay in position and you contest the shot. A great example to understanding my point is watch the match up between Shane Battier vs Kobe Bryant. Shane rarely if every tries to block kobe. He contest the shot by getting a hand in Kobe's face, right up in his grill. Does Shane Jump? Yes, but not to block the shot but to get a hand up to contest the shot. This aspect of the game is where Live gets it right.

              If you could jump,jump,jump all over the place this wouldn't be sim. Animations are a whole other complaint i wont even bother with
              What you fail to realize that its called the block button not the contest button. I understand that it would be unrealistic to have alot of blocks in a game but Live should. Also the fact that playing defense is atrocious doesn't help. Today I played my buddy and you have to admit the the block button is unresponsive. There should never be an instance where I press the block button and nothing happens. Thats what i think the main poster was trying to say.

              Granted your right contesting the shot is realistic at times....but it would only be realistic if contesting shots warranted lower shooting percentages which it doesn't. My name is bjones16 on psn and I would love to play you so you could see.

              Live does a VERY poor job at this. Lets take Mo Williams for instance. He shoots almost 50percent from 3. He takes some good shots along with some bad ones like any other nba player. The bad shots have a lower percentage than the good ones from going in. Yet in Live...(granted i only play on superstar) It seems as if the game is scripted and the computer forces a player to shoot their percentage regardless of defense.
              Last edited by bjones16; 01-02-2010, 04:46 AM.

              Comment

              • inkpimp007
                Rookie
                • Aug 2009
                • 167

                #22
                Re: The block button is worthless - so unresponsive.

                Originally posted by bjones16
                What you fail to realize that its called the block button not the contest button. I understand that it would be unrealistic to have alot of blocks in a game but Live should. Also the fact that playing defense is atrocious doesn't help. Today I played my buddy and you have to admit the the block button is unresponsive. There should never be an instance where I press the block button and nothing happens. Thats what i think the main poster was trying to say.

                Granted your right contesting the shot is realistic at times....but it would only be realistic if contesting shots warranted lower shooting percentages which it doesn't. My name is bjones16 on psn and I would love to play you so you could see.

                Live does a VERY poor job at this. Lets take Mo Williams for instance. He shoots almost 50percent from 3. He takes some good shots along with some bad ones like any other nba player. The bad shots have a lower percentage than the good ones from going in. Yet in Live...(granted i only play on superstar) It seems as if the game is scripted and the computer forces a player to shoot their percentage regardless of defense.
                Yeah I wont argue with about the shot block button in your situation, yes it should be more responsive. However as I've stated earlier, I haven't played a basketball video games that I enjoy playing against a human opponent but thats just me. As far as contested shots warranting lower shooting percentages how wouldn't they if the shot is missed. There is a lot to this game with Dynamic DNA, player tendencies and player success rates, you have to look at all of these things with Live.

                Maybe try changing to All-Star? How many minute quarters are you playing on? Go back to those EA blogs and revisit what Mike Wang said was different about the Levels in this years Live.

                Comment

                • sportyguyfl31
                  MVP
                  • Nov 2005
                  • 4745

                  #23
                  Re: The block button is worthless - so unresponsive.

                  How come people do not respond to the suggestions given?

                  when someone offers a solution, people just ignore it, and then use the thread to reveal their true agenda: Take digs at EA, whether or not Live is or is not sim, and bring up 2k.

                  A poster a couple of pages back, gave the solution, and he is dead on right.

                  People arent understanding positioning. If you are out of position, you will not get the animation you want..you also have to close out TOWARDS the shooter.

                  Players also have different shot contest/shot alter.close out ratings.

                  You can see these ratings on the player editor.

                  Contesting a shot with Ron Artest is different then closing out with JJ Reddick.

                  One is more responsive then other.

                  Pay attention, and adapt.

                  Comment

                  • blues rocker
                    MVP
                    • Sep 2007
                    • 1921

                    #24
                    Re: The block button is worthless - so unresponsive.

                    Originally posted by inkpimp007
                    I understand what you are saying but your just missing the point between shot blocking and contesting a shot. It's actually interesting how many people are confused by the fundamental difference between the two.

                    You will be hard pressed to find an NBA player on the planet who tries to block every shot.... it's just not fundamental basketball. While blocks make a statement and are affective, they are high risk in the sense that once a player has you in the air there is no recovery until you hit the ground. This is why we see pump fakes people.... because the block is the highest risk of contesting any shot. Don't take my word for it watch the next NBA game and pay attention to both the offensive player movement and defensive.

                    In real life you don't try to block shots jumping in various angles, you shuffle your feet to stay in position and you contest the shot. A great example to understanding my point is watch the match up between Shane Battier vs Kobe Bryant. Shane rarely if every tries to block kobe. He contest the shot by getting a hand in Kobe's face, right up in his grill. Does Shane Jump? Yes, but not to block the shot but to get a hand up to contest the shot. This aspect of the game is where Live gets it right.

                    If you could jump,jump,jump all over the place this wouldn't be sim. Animations are a whole other complaint i wont even bother with
                    OK - here's what you don't understand. In real life a lot of players jump to contest jumpers and threes. They don't always just put their hand up. Many players will "aggressively contest" perimeter shots by JUMPING and putting their hand up. That does not mean they are literally trying to block the shot, but they are just trying to AGGRESSIVELY ALTER the shot.

                    Also, after playing online it is obvious to me that contesting jump shots does almost nothing to lower the shot percentages. You can contest their shots all day long but the other guy will still shoot close to his real life percentage...the game doesn't care if you are playing good defense - the game just wants that guy to get close to his real life shooting percentage. This is trash in my opinion because it does not reward people for taking good shots and doesn't punish people for taking bad shots. This game does not distinguish between a bad shot and a good shot. I imagine this is the result of EA catering to cheesers, since 90 percent of people who play the game just want to jack up contested 3's all day long. EA knows this and they are making the game easier for these dumb people - EA wants to keep the cheesers happy so they will keep buying the game.

                    In real life Mo Williams shoots a good percentage, but in real life he isn't taking contested shots all game long. The reason Mo Williams shoots a high percentage in real life is because he's taking mostly OPEN shots. But if I'm playing Live and I contest ALL of Mo Williams' shots, he should shoot 10-20 percent, not 35-40 percent.
                    Last edited by blues rocker; 01-02-2010, 01:18 PM.

                    Comment

                    • sportyguyfl31
                      MVP
                      • Nov 2005
                      • 4745

                      #25
                      Re: The block button is worthless - so unresponsive.

                      You are being stubborn. You are refusing to acknowledge what the game considers a good contest.

                      You are wanting the game to consider what YOU think is a perfect contest.

                      I am also willing to guarantee that you arent nearly as in good position as you think that you are, hence the unresponsive, "late" contest.

                      Not only that, if you think NBA players make between 10-20% of their contested shots, you are out of your mind.


                      30-35% is about righ,t on average.

                      NBa players make very difficult shots, look real easy.

                      thats the difference between NBA players, and stiffs like us.
                      Last edited by sportyguyfl31; 01-02-2010, 01:22 PM.

                      Comment

                      • blues rocker
                        MVP
                        • Sep 2007
                        • 1921

                        #26
                        Re: The block button is worthless - so unresponsive.

                        Originally posted by sportyguyfl31

                        Not only that, if you think NBA players make between 10-20% of their contested shots, you are out of your mind.


                        30-35% is about righ,t on average.

                        NBa players make very difficult shots, look real easy.
                        Wrong. If Mo Williams took 20 3's in real life and they were all contested with a hand in his face, he would shoot about 20 percent. BUT, because in real life he gets a lot of OPEN shots, he shoots a good percentage.


                        I'm talking more about 3's than inside shots. Yes in real life players do make a lot of contested inside shots, but I'm talking about 3's. In real life if you put a hand in a guys face on EVERY shot, he's going to shoot about 20 percent from 3. In real life most players are using screens and picks to get OPEN 3's. That's the difference.

                        Comment

                        • inkpimp007
                          Rookie
                          • Aug 2009
                          • 167

                          #27
                          Re: The block button is worthless - so unresponsive.

                          Originally posted by blues rocker
                          OK - here's what you don't understand. In real life a lot of players jump to contest jumpers and threes. They don't always just put their hand up. Many players will "aggressively contest" perimeter shots by JUMPING and putting their hand up. That does not mean they are literally trying to block the shot, but they are just trying to AGGRESSIVELY ALTER the shot.

                          Also, after playing online it is obvious to me that contesting jump shots does almost nothing to lower the shot percentages. You can contest their shots all day long but the other guy will still shoot close to his real life percentage...the game doesn't care if you are playing good defense - the game just wants that guy to get close to his real life shooting percentage. This is trash in my opinion because it does not reward people for taking good shots and doesn't punish people for taking bad shots. This game does not distinguish between a bad shot and a good shot. I imagine this is the result of EA catering to cheesers, since 90 percent of people who play the game just want to jack up contested 3's all day long. EA knows this and they are making the game easier for these dumb people - EA wants to keep the cheesers happy so they will keep buying the game.

                          In real life Mo Williams shoots a good percentage, but in real life he isn't taking contested shots all game long. The reason Mo Williams shoots a high percentage in real life is because he's taking mostly OPEN shots. But if I'm playing Live and I contest ALL of Mo Williams' shots, he should shoot 10-20 percent, not 35-40 percent.
                          You missed my Shane Battier vs Kobe example where i've explained how Shane will jump to contest Kobe's J's but he's not going for the block.

                          I've also stated that I don't play online vs human opponents for the very reasons you are explaining. Playing online for me takes this game in a direction i'm not really interested in since you have to take in to consideration your opponent won't play like a child. So I don't think EA is catering to cheese players since we have a choice to pick our mode. I think who EA is finally catering to is the guys that want a real sim basketball game, which is why Live 10 has the ACTUAL teams playbooks, not a version of them but the real deal.

                          as for the shot contest % I have no idea how you are able to come up with those numbers Mo will shoot if contested but it's impressive.

                          Comment

                          • ataman5
                            MVP
                            • Jun 2007
                            • 2620

                            #28
                            Re: The block button is worthless - so unresponsive.

                            Originally posted by sportyguyfl31
                            How come people do not respond to the suggestions given?

                            when someone offers a solution, people just ignore it, and then use the thread to reveal their true agenda: Take digs at EA, whether or not Live is or is not sim, and bring up 2k.

                            A poster a couple of pages back, gave the solution, and he is dead on right.

                            People arent understanding positioning. If you are out of position, you will not get the animation you want..you also have to close out TOWARDS the shooter.

                            Players also have different shot contest/shot alter.close out ratings.

                            You can see these ratings on the player editor.

                            Contesting a shot with Ron Artest is different then closing out with JJ Reddick.

                            One is more responsive then other.

                            Pay attention, and adapt.
                            Originally posted by sportyguyfl31
                            You are being stubborn. You are refusing to acknowledge what the game considers a good contest.

                            You are wanting the game to consider what YOU think is a perfect contest.

                            I am also willing to guarantee that you arent nearly as in good position as you think that you are, hence the unresponsive, "late" contest.

                            Not only that, if you think NBA players make between 10-20% of their contested shots, you are out of your mind.


                            30-35% is about righ,t on average.

                            NBa players make very difficult shots, look real easy.

                            thats the difference between NBA players, and stiffs like us.

                            Read these and LEARN please! every once in a while people like to come up here and whine something that is not how they really like to happen, it's gettin boring;

                            And, the ones saying the block button is so unresponsive; i'm not sure we could possibly play the same game; cause i even thought of block button should be limited in a way that you shouldn't jump after jump after jump, because it's that responsive.

                            And the ones for whining about going to foul line, it's because your error(user error), if you can't get your help d on feet at the right time the so called sucking animation will end you getting called a foul, bcs you know why that's how it is in real life you gotta move and react with your feet faster.

                            Stop whining, start learning and adjusting your playing style on the way this game plays. (which is pretty realistic, sim)

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