In game injuries?

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  • loadleft
    Rookie
    • Oct 2005
    • 284

    #31
    Re: In game injuries?

    If injuries aren't important why force players to sit out w/DNA updates when they're hurt IRL.

    It's no big deal and has nothing to do with what goes on on the court so they shouldn't take them out through DNA

    Comment

    • fatleg3
      MVP
      • Aug 2008
      • 3602

      #32
      Re: In game injuries?

      Originally posted by WTF
      reAnimator, is that you? Don't feel they're important. Does it have an effect on what you're doing on the court? Seriously? It has EVERYTHING to do with what you're doing on the court. Who fills in for your star player when they go down with an injury? Nobody if you don't have injuries. How do you adjust your style of play to win those important games if you're missing your key scorer or assist man? Doesn't matter if you can't get injured.

      Injuries have played huge roles in a teams success over the course of a season. How can anyone dispute that this is not important. For one off quick games, sure, maybe not important. For seasons and franchises, it's very important.

      And you'd rather have different bench reactions than in game injuries. I'm now convinced that you are the key target that EA is trying to focus on. Bench reactions.... over injuries. I'm at a loss for words.

      For your sake, if in game injuries make it in before real bench reactions, I hope that if a guy is injured, that he'll celebrate accurately if he's sidelined.
      Yes in game injuries has nothing to do with me trying to run a play, or shoot the ball, or block a shot. It does not effect the way i play at all.

      Im at a lost for words that you want injuries over more detailed things. You can see the players reaction everytime a ball goes in the basket. once again that adds to the game just like the crowd does

      Like rockboy said maybe its a dynasty game. Being that i play mostly online in game injuries will not be any good. For every player to come right back the next game. No it just dont effect me that much. I especially dont want my star player to get hurt in a game when im playing some cheeser

      Comment

      • thcchoi
        Rookie
        • Dec 2007
        • 154

        #33
        Re: In game injuries?

        Im not even sure if the EA developers are being honest about this...

        I don't think lack of time is an issue...it should be more of a fact that they don't know how to implement in-game injuries to the game.

        Lack of capability. ie Inferioirity.

        The response we get from the EA guys is poor at best and their low-quality product year after year really reflects its sales.

        Live 10 was finally on the right track.
        Elite 11 has made the game what it was like in Live 09 (Jerky, robotic movement, etc)
        In Live 07, we had freestyle controls that didn't have any success at all.
        In Elite 11, it feels like Live 07 again. EA has come up with something that not many ppl didn't really care and once again ignoring their loyal customer's request like this - in-game injuries and 82-game only franchise/season mode.

        Comment

        • WTF
          MVP
          • Aug 2002
          • 20274

          #34
          Re: In game injuries?

          Originally posted by fatleg3
          Yes in game injuries has nothing to do with me trying to run a play, or shoot the ball, or block a shot. It does not effect the way i play at all.

          Im at a lost for words that you want injuries over more detailed things. You can see the players reaction everytime a ball goes in the basket. once again that adds to the game just like the crowd does

          Like rockboy said maybe its a dynasty game. Being that i play mostly online in game injuries will not be any good. For every player to come right back the next game. No it just dont effect me that much. I especially dont want my star player to get hurt in a game when im playing some cheeser
          Why? Because you don't want to have to utilize someone else to win a game? Don't want to have to strategize and make the proper adjustments to keep your team afloat?

          And I could care less if the players are on the sideline or not. Is it nice to look at? Sure. Is it integral to what's happening on the floor and running plays? Not in the least. You want your team to stand up and applaud you after running a play to perfection? Good for you. But team celebrations are the lowest of the low on items that effect the game on the floor. Ball boys sweeping the paint after a player falls have more bearing on the game than a bunch of teammates standing there do a virtual celebration.

          It's understood that you are in the "group" that EA is targeting now, be happy about it. Enjoy it while you have it... chances are, in 2-3 years, they'll be flipflopping and adjusting their strategy again.
          Twitter - WTF_OS
          #DropMeAFollow

          Comment

          • fatleg3
            MVP
            • Aug 2008
            • 3602

            #35
            Re: In game injuries?

            Originally posted by WTF
            Why? Because you don't want to have to utilize someone else to win a game? Don't want to have to strategize and make the proper adjustments to keep your team afloat?

            And I could care less if the players are on the sideline or not. Is it nice to look at? Sure. Is it integral to what's happening on the floor and running plays? Not in the least. You want your team to stand up and applaud you after running a play to perfection? Good for you. But team celebrations are the lowest of the low on items that effect the game on the floor. Ball boys sweeping the paint after a player falls have more bearing on the game than a bunch of teammates standing there do a virtual celebration.

            It's understood that you are in the "group" that EA is targeting now, be happy about it. Enjoy it while you have it... chances are, in 2-3 years, they'll be flipflopping and adjusting their strategy again.
            Dude you are not going to change how i feel on it.

            I utilize my whole team to win. I play towards my teams strength. So that means with orl im going to rain 3s on you, play the pick and roll with nelson/carter and howard, feed howard the ball down low, and let carter take you off the dribble. I do all of that in games so how is that not stratigizing. I dont have one player scroing 40 and 50 points a game. And playing cheesers and beating them definitly makes you stratigize and make adjustments

            And if they change directions again and i think that what they are doing is going to make a good game then i will also try it out

            Once again when i play online what is in game injury going to do come the next game i play. nothing cause the player will be right back out there.

            And if the things you are saying about what does things have to do with whats on the court then what does player models and the way player looks have to do with whats going on. Nothing but people still want it to look good. Its a video game. Not a life decision i have to make and yea i know its 60 buck but thats my choice to spend those 60 bucks
            Last edited by fatleg3; 09-06-2010, 04:21 PM.

            Comment

            • WTF
              MVP
              • Aug 2002
              • 20274

              #36
              Re: In game injuries?

              Originally posted by fatleg3
              Dude you are not going to change how i feel on it.

              I utilize my whole team to win. I play towards my teams strength. So that means with orl im going to rain 3s on you, play the pick and roll with nelson/carter and howard, feed howard the ball down low, and let carter take you off the dribble. I do all of that in games so how is that not stratigizing. I dont have one player scroing 40 and 50 points a game. And playing cheesers and beating them definitly makes you stratigize and make adjustments

              Once again when i play online what is in game injury going to do come the next game i play. nothing cause the player will be right back out there.

              And if the things you are saying about what does things have to do with whats on the court then what does player models and the way player looks have to do with whats going on. Nothing but people still want it to look good
              Who on earth said I was trying to change how you feel? I could care less how you feel. Everyone is entitled to their own opinion, I respect that and could care less if someone differs from mine. More power to you.

              Like I said, you're the one who's being catered to now, enjoy it. I hope that you have the most realistic bench celebrations of all time, and they high 5 your starting 5 every time that a time out is called, and that when there is an injury, they come out and help the guy to the bench... Oh wait... That was in Live on the regular Xbox and PS2... not on the next gen systems.

              Read the part that I said I do not play online. This is why it's so important to me. If you don't like my opinion, that's fine. No need to keep on replying to this thread with why bench celebrations are more important.

              Did I start the thread and say "fatleg3, what is more important of the 2, injuries or bench celebrations?" No, I started this thread, go back to the post #1, and see that I was looking for a dev to reply. Now, if you are reAnimator or stepsix, then thanks for replying. If not, nice opinion, you've voiced yourself, now step out and let someone who has involvement with the game step in here.

              Have fun playing online, but this is strictly for offline play. Something that was in NBA Inside Drive 2003, real time injuries, surely should be in a 2010 title, much less 2011.

              tcchoi, I agree. It's sheer laziness and lack of knowledge. In their "reply" to in game injuries, they asked how to implement it. Go back, rent Inside Drive 2003-2004, dust off the original xbox, play a few games. Watch a guy come down on someone's ankle, and start hobbling.
              Twitter - WTF_OS
              #DropMeAFollow

              Comment

              • mrprice33
                Just some guy
                • Jul 2003
                • 5986

                #37
                Do you play dynamic season, wtf?
                Originally posted by WTF
                Who on earth said I was trying to change how you feel? I could care less how you feel. Everyone is entitled to their own opinion, I respect that and could care less if someone differs from mine. More power to you.

                Like I said, you're the one who's being catered to now, enjoy it. I hope that you have the most realistic bench celebrations of all time, and they high 5 your starting 5 every time that a time out is called, and that when there is an injury, they come out and help the guy to the bench... Oh wait... That was in Live on the regular Xbox and PS2... not on the next gen systems.

                Read the part that I said I do not play online. This is why it's so important to me. If you don't like my opinion, that's fine. No need to keep on replying to this thread with why bench celebrations are more important.

                Did I start the thread and say "fatleg3, what is more important of the 2, injuries or bench celebrations?" No, I started this thread, go back to the post #1, and see that I was looking for a dev to reply. Now, if you are reAnimator or stepsix, then thanks for replying. If not, nice opinion, you've voiced yourself, now step out and let someone who has involvement with the game step in here.

                Have fun playing online, but this is strictly for offline play. Something that was in NBA Inside Drive 2003, real time injuries, surely should be in a 2010 title, much less 2011.

                tcchoi, I agree. It's sheer laziness and lack of knowledge. In their "reply" to in game injuries, they asked how to implement it. Go back, rent Inside Drive 2003-2004, dust off the original xbox, play a few games. Watch a guy come down on someone's ankle, and start hobbling.


                Sent from my HTC EVO 4G using Tapatalk.

                Comment

                • fatleg3
                  MVP
                  • Aug 2008
                  • 3602

                  #38
                  Re: In game injuries?

                  Originally posted by WTF
                  Who on earth said I was trying to change how you feel? I could care less how you feel. Everyone is entitled to their own opinion, I respect that and could care less if someone differs from mine. More power to you.

                  Like I said, you're the one who's being catered to now, enjoy it. I hope that you have the most realistic bench celebrations of all time, and they high 5 your starting 5 every time that a time out is called, and that when there is an injury, they come out and help the guy to the bench... Oh wait... That was in Live on the regular Xbox and PS2... not on the next gen systems.

                  Read the part that I said I do not play online. This is why it's so important to me. If you don't like my opinion, that's fine. No need to keep on replying to this thread with why bench celebrations are more important.

                  Did I start the thread and say "fatleg3, what is more important of the 2, injuries or bench celebrations?" No, I started this thread, go back to the post #1, and see that I was looking for a dev to reply. Now, if you are reAnimator or stepsix, then thanks for replying. If not, nice opinion, you've voiced yourself, now step out and let someone who has involvement with the game step in here.

                  Have fun playing online, but this is strictly for offline play. Something that was in NBA Inside Drive 2003, real time injuries, surely should be in a 2010 title, much less 2011.

                  tcchoi, I agree. It's sheer laziness and lack of knowledge. In their "reply" to in game injuries, they asked how to implement it. Go back, rent Inside Drive 2003-2004, dust off the original xbox, play a few games. Watch a guy come down on someone's ankle, and start hobbling.
                  Well if you want in game injuries go back to inside drive.

                  The thread topic is on in game injuries so i am giving my opinion on them. Weather i say its important or not doesnt matter because its still on topic. Im also not attacking anyone or tellin them they are wrong. You guys are the ones getting bent out of shape when i reply with a difference of opinion

                  As far as the bench celebrations go dont pick out one word from my entire post. If you want to be such a wise guy reply to my entire post.

                  You make it seem like thats all i care about. From my first post on the elite forum my main thing have been how the went away from the animations that have you stuck doing things. That is what i felt was wrong with live 10 so dont give me that about high 5ing each other. I was one of the few that didnt complain about the graphics and looks

                  And i will; continue to post in any thread that i feel like. From my first post in this thread has been about injuries. If im correct thats on topic and is allowed. The whole 4 pages in this thread is full of people who are not developers.
                  Last edited by fatleg3; 09-06-2010, 04:53 PM.

                  Comment

                  • WTF
                    MVP
                    • Aug 2002
                    • 20274

                    #39
                    Re: In game injuries?

                    Originally posted by mrprice33
                    Do you play dynamic season, wtf?



                    Sent from my HTC EVO 4G using Tapatalk.
                    I didn't play Live much at all last year, after finding that there were no ingame injuries. There's really no reason to play a season otherwise. Just play quick games, because it's not going to vary game to game. I don't SIM, and I don't care about injuries in real life, I want them to happen as I'm playing.

                    The shock of losing a player in your season is awesome. Thinking about how you're going to overcome such a loss. SIM'ing to get an injury, or just clicking to get to the next game, seeing a prompt that says "SO and SO is injured, click here to adjust the lineup".
                    Twitter - WTF_OS
                    #DropMeAFollow

                    Comment

                    • Boilerbuzz
                      D* B**rs!
                      • Jul 2002
                      • 5154

                      #40
                      Re: In game injuries?

                      Originally posted by fatleg3
                      Well if you want in game injuries go back to inside drive.

                      The thread topic is on in game injuries so i am giving my opinion on them. Weather i say its important or not doesnt matter because its still on topic. Im also not attacking anyone or tellin them they are wrong. You guys are the ones getting bent out of shape when i reply with a difference of opinion

                      As far as the bench celebrations go dont pick out one word from my entire post. If you want to be such a wise guy reply to my entire post.

                      You make it seem like thats all i care about. From my first post on the elite forum my main thing have been how the went away from the animations that have you stuck doing things. That is what i felt was wrong with live 10 so dont give me that about high 5ing each other. I was one of the few that didnt complain about the graphics and looks

                      And i will; continue to post in any thread that i feel like. From my first post in this thread has been about injuries. If im correct thats on topic and is allowed. The whole 4 pages in this thread is full of people who are not developers.
                      What is not an opinion however is your assertation that injuries don't affect the game on the court. It TOTALLY changes the game on the court. if you have the Lackers, and Kobe goes down, you HAVE to change your play style. You HAVE to make strategic adjustments to the injury. And OTHER games have playable injuries where the injury properly impacts the player's attributes. So, you're absolutely wrong to say injuries don't impact game play.

                      On the other hand, you put bench reactions over injuries? I thought you were a gameplay guy? You can TOTALLY not draw the bench and the game wouldn't change. So, which is it?

                      And before you start, I just have to point out that even though I think it's a serious ommission, I'm not as adamant about it as WTF. But I TOTALLY get where he's coming from. Telling him that Feature A > in game injuries is pointless because it pretty obvious he doesn't agree with that position. So trying to convince him that injuries don't impact gameplay, even IF it was correct, is totally besides the point.

                      Comment

                      • mrprice33
                        Just some guy
                        • Jul 2003
                        • 5986

                        #41
                        You might be interested in dynamic season. It allows you to play along with the real season, and any and all roster and personnel moves that go along with it. I played it last year and it was a lot of fun.
                        Originally posted by WTF
                        I didn't play Live much at all last year, after finding that there were no ingame injuries. There's really no reason to play a season otherwise. Just play quick games, because it's not going to vary game to game. I don't SIM, and I don't care about injuries in real life, I want them to happen as I'm playing.

                        The shock of losing a player in your season is awesome. Thinking about how you're going to overcome such a loss. SIM'ing to get an injury, or just clicking to get to the next game, seeing a prompt that says "SO and SO is injured, click here to adjust the lineup".


                        Sent from my HTC EVO 4G using Tapatalk.

                        Comment

                        • WTF
                          MVP
                          • Aug 2002
                          • 20274

                          #42
                          Re: In game injuries?

                          Oh yea, I can see how that would be fun for guys, but I don't want it to happen in real life. It's a videogame, I want it in the videogame world. I want to take my guy through the lane, and come down wrong on someone's foot, and go down to the ground. Or player A commits hard foul and player B goes to the ground. Things that happen in real life. Pump fake, drawn defender, and jump into them for the dislocated shoulder (although not to the extent of 2k9, lol). I want it to play out as I play my season.

                          But that dynamic season could be for a lot of people, just not for me.

                          Offtopic: when are we gonna get another online game like SC to play mrprice, Good times.
                          Twitter - WTF_OS
                          #DropMeAFollow

                          Comment

                          • Tha_Kid
                            All Star
                            • Oct 2002
                            • 6550

                            #43
                            Re: In game injuries?

                            Why would he be? He just said he didn't care about injuries in real life and wanted to see them in game. In-game injuries are a big deal for offline dynasty/season players. Even single player modes like My Player & Be A Pro should have injuries. Honestly, all this post game press conference in 2k and endorsement stuff in both games is cute, but wouldn't injury potential impact the mode much more? Look at Blake or Oden, or after you get nice getting an injury like Wade and having to regain your status. Fighting back from knee issues like Amare or ankle like Grant Hill.

                            After having the animation and some commentary noting the injury last year, I thought they'd do something to give it some level of permenance this year but no dice. Still, for what it is worth, the argument that in game injuries don't affect gameplay holds for basic gameplay like quick games. Part of that though is because the implementation doesn't let it. The Elite team should be striving to match Fifa's injury implementation, where the player can either be injured for a period of time, injured with an effect on his play (and maybe missing the next game) or injured and having to leave the game. That way it also can affect quick games and online games.
                            Last edited by Tha_Kid; 09-06-2010, 05:19 PM.

                            Comment

                            • mrprice33
                              Just some guy
                              • Jul 2003
                              • 5986

                              #44
                              Trust me I want that too. Hopefully if they get these rtp going right we can get punished for reckless drives to the lane. I see that as definitely being possible with this system, just not yet. I know that's not good enough for some, but I'll live.
                              Originally posted by WTF
                              Oh yea, I can see how that would be fun for guys, but I don't want it to happen in real life. It's a videogame, I want it in the videogame world. I want to take my guy through the lane, and come down wrong on someone's foot, and go down to the ground. Or player A commits hard foul and player B goes to the ground. Things that happen in real life. Pump fake, drawn defender, and jump into them for the dislocated shoulder (although not to the extent of 2k9, lol). I want it to play out as I play my season.

                              But that dynamic season could be for a lot of people, just not for me.

                              Offtopic: when are we gonna get another online game like SC to play mrprice, Good times.


                              Sent from my HTC EVO 4G using Tapatalk.

                              Comment

                              • travis72
                                Banned
                                • Aug 2009
                                • 1491

                                #45
                                Re: In game injuries?

                                Originally posted by WTF
                                So reading that reply, I'm taking it that the guys at EA don't see the significance of in game injuries. Seriously? A company and supposedly team dedicated to making a "simulation basketball" experience, doesn't see why users are upset that in game injuries aren't in the game?



                                Then what the heck is on the top of that list? Sig shots and animations apparently aren't. What? Become a Legend? A new mode? That's on the top of the list instead of representing the fundamental parts of basketball. I won't comment on other features, because they aren't being released as of yet by EA. A new control scheme, apparently that's the decided focus of the Elite group this year, understand. But to not be there last year, and possibly the year before... what other "key's to the game" have been implemented and scrapped by EA, when in game injuries haven't seen the light of day?



                                Really? Put back dunks over injuries? Now, for those highlight plays, this is all fine and dandy, no big deal. A lot of younger cats are probably alright with this. But I'm on the opposite side of the fence. I'd much prefer to actually be able to have to strategize ingame after an injury, rather than go "OOOOHHHHH.. putback dunk, in your face!" Sorry,that's just not important. I'd much prefer fundamental gathers on jumps and having an accurate rebounding model rather than stiff legged jumps for a putback dunk. I'm not going down that path here, this has been covered in other threads by Czar and Dre at length. No need for me to go there here.



                                I can't speak for anyone but myself, and I'm probably a dying breed here, but I don't play online. I don't care for Live Run or whatever it was last year. Don't get all up in arms over a winning or losing streak in an online league. If time permits, yeah, I'll play occasionally. The vast majority of my time is spent playing in a season/association offline capacity. I don't sim games, as what's the point of playing a season if you're going to let the CPU play it? You'd be better served playing one off games really. But for a season player, in game injuries are HUGE. Without injuries happening in game, you never have to strategize, shuffle players, move players to and from the IR. I will NOT simulate a game, just to get an injury. That's a pitiful excuse for a workaround. You are lacking a KEY component of team depth if you remove or don't implement ingame injuries, and I don't see how people dedicated to creating a SIM experience don't see how in game injuries are so important to us.

                                Even in online leagues, it could add so much to a league. Take your team online in a league, and you're playing with all of the studs of the league. That's cool... But what happens when one of the guys goes down with a big time injury. How does the owner of that team cope with it? Make the right decisions and put the right guys on the court? Right now, they don't have to worry about it.

                                Injuries are a huge part of not only NBA basketball, but basketball in general. Doc Rivers talks about if Kendrick Perkins wasn't hurt, the Lakers don't beat them. It happens every year. A key guy goes down every year, and its in those times that new guys step up, and new stars are born. Live/Elite doesn't seem to think it's that big of a deal. In 2k8 or 2k9, I sustained injuries to LBJ in each of my season's. One year I was without him for 8 games, the next year I was without him for 34 games. Those games were probably the most fun that I've had.

                                Trying to figure out who you're going to use, and how you're going to adjust to squeak out a win without a core contributor, that's huge to basketball.

                                I'm not going to go off on real time physics, or the new control scheme, as it's irrelevant to my point right now, but I'd much prefer NBA Live 10, with a few tweaks here and there, and in game injuries, than play a game that's 2-3 steps behind with a revamped control scheme and putback dunks.

                                Just my 2 cents
                                Very well put. My feelings exactly. What the hell is the wishlist for ever year. Do they not pay much attention to it? I know people complain last year about in game injuries as well as myself. New controls for this year was put in but know one complain about controls, it was the one thing they did way better than 2k at.
                                It was funny when i went to pre order 2k for this year I was talking to the guys about the 2 games and told them how I felt and was hoping EA built on what they done last year but seeing that they did not i was going back to 2k this year. They joked around when i was talking about Elite and said you mean NBA Elite Jam. I really had high hopes this year after last years game. A deeper dynasty, fix sim stats and in game injuries and Elite would have been my only purchase this year.

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