How good a sim is Live now?(other threads didn't cover it good enough)

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  • p2xgamers
    All Star
    • Jul 2002
    • 4735

    #61
    Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

    </font><blockquote><font class="small">Quote:</font><hr />
    Blue_Monkey said:
    Two detail things that bothered me about ID 2003 was FT attempts and rebounding. So, in Live 2004, do you get 20 to 25 FT attempts a game and the occasional 30 to 40 attempts? In other words, does the FT frequency slider work?

    And the rebounding. If you play on quarter lengths that give both teams 80 to 85 shot attempts a game on average, what is the rebound average for both you and the CPU (should be 40 to 44)? Do sliders work in this category?

    <hr /></blockquote><font class="post">

    - FT Attemps are true to life. 20-25, but sometimes it can be more if your team forces offensive fouls.

    - Rebounds are a bit lower than normal and that's only because both teams will only get a few offensive rebounds a game, 5 is the highest I have seen infact, even with max offensive rebounds slider. Also, you will need to adjust defensive rebounds in your a favor a bit, because it will be out of the box 40-25, 40-30 in CPU's favor.

    Sorry for the delay in response.
    Lifelong Bengals and Buckeyes fan...yeah...

    My Blog

    Comment

    • p2xgamers
      All Star
      • Jul 2002
      • 4735

      #62
      Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

      </font><blockquote><font class="small">Quote:</font><hr />
      Blue_Monkey said:
      What about the simmed stats? In Madden, they suck. I know you can set the simmed games' quarter length but how accurate stats do you get?

      <hr /></blockquote><font class="post">

      - Simmed stats I don't know about, but the scores are pretty realistic. The 1 or 2 upset every day (for around the league) and the scores range from 70 to all the way of 110.

      If you need to know anything else just him me up on AIM or MSN, or just PM me.
      Lifelong Bengals and Buckeyes fan...yeah...

      My Blog

      Comment

      • p2xgamers
        All Star
        • Jul 2002
        • 4735

        #63
        Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

        </font><blockquote><font class="small">Quote:</font><hr />
        Blue_Monkey said:
        What about the simmed stats? In Madden, they suck. I know you can set the simmed games' quarter length but how accurate stats do you get?

        <hr /></blockquote><font class="post">

        - Simmed stats I don't know about, but the scores are pretty realistic. The 1 or 2 upset every day (for around the league) and the scores range from 70 to all the way of 110.

        If you need to know anything else just him me up on AIM or MSN, or just PM me.
        Lifelong Bengals and Buckeyes fan...yeah...

        My Blog

        Comment

        • p2xgamers
          All Star
          • Jul 2002
          • 4735

          #64
          Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

          </font><blockquote><font class="small">Quote:</font><hr />
          Blue_Monkey said:
          What about the simmed stats? In Madden, they suck. I know you can set the simmed games' quarter length but how accurate stats do you get?

          <hr /></blockquote><font class="post">

          - Simmed stats I don't know about, but the scores are pretty realistic. The 1 or 2 upset every day (for around the league) and the scores range from 70 to all the way of 110.

          If you need to know anything else just him me up on AIM or MSN, or just PM me.
          Lifelong Bengals and Buckeyes fan...yeah...

          My Blog

          Comment

          • BlueDevilsFan
            Rookie
            • Oct 2002
            • 443

            #65
            Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

            I'm just getting into Franchise mode now, but the first thing I noticed is that the Sim Engine seems to have gone through an overhaul from 2003. For one thing, you will finaly see blowouts. Scores like 104-72. Last year every game was like 95-93. Secondly, you will see the minutes played and the stats be pretty accurate to real life. So, a player deep on the bench will get like 6 minutes, 2 points on 1-3 shooting, etc. while your stars will get 40+ minutes. I'm not a real stats freak, but they seem bang-on to me.

            Comment

            • BlueDevilsFan
              Rookie
              • Oct 2002
              • 443

              #66
              Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

              I'm just getting into Franchise mode now, but the first thing I noticed is that the Sim Engine seems to have gone through an overhaul from 2003. For one thing, you will finaly see blowouts. Scores like 104-72. Last year every game was like 95-93. Secondly, you will see the minutes played and the stats be pretty accurate to real life. So, a player deep on the bench will get like 6 minutes, 2 points on 1-3 shooting, etc. while your stars will get 40+ minutes. I'm not a real stats freak, but they seem bang-on to me.

              Comment

              • BlueDevilsFan
                Rookie
                • Oct 2002
                • 443

                #67
                Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                I'm just getting into Franchise mode now, but the first thing I noticed is that the Sim Engine seems to have gone through an overhaul from 2003. For one thing, you will finaly see blowouts. Scores like 104-72. Last year every game was like 95-93. Secondly, you will see the minutes played and the stats be pretty accurate to real life. So, a player deep on the bench will get like 6 minutes, 2 points on 1-3 shooting, etc. while your stars will get 40+ minutes. I'm not a real stats freak, but they seem bang-on to me.

                Comment

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