How good a sim is Live now?(other threads didn't cover it good enough)

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  • bigeastbumrush
    My Momma's Son
    • Feb 2003
    • 19245

    #46
    Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

    </font><blockquote><font class="small">Quote:</font><hr />
    Blue_Monkey said:
    Thanks bigeast. I was hoping it's like that.

    Two detail things that bothered me about ID 2003 was FT attempts and rebounding. So, in Live 2004, do you get 20 to 25 FT attempts a game and the occasional 30 to 40 attempts? In other words, does the FT frequency slider work?

    And the rebounding. If you play on quarter lengths that give both teams 80 to 85 shot attempts a game on average, what is the rebound average for both you and the CPU (should be 40 to 44)? Do sliders work in this category?

    <hr /></blockquote><font class="post">

    Check the Official Sliders thread. There have been stats posted there.

    Yeah, both me and the CPU get to the line 20+. It's great. I don't think I've ever played a b-ball videogame where the CPU has been in foul trouble or fouled out. This has been the case in Live '04.

    The Foul slider definitely works.

    80-85 shots is too much if you're playing less than 12 minute quarters, so it's relative to whether you're playing a 48-minute game.

    Check the sliders thread for stats.

    Comment

    • Blue_Monkey
      MVP
      • Oct 2002
      • 1107

      #47
      Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

      Thanks man, you helped a lot. I was just reading the sliders thread and all stats seemed to have a few things off bad. And if there really is some variation between games you can't tell if it's the sliders that are bad or just that it happened to be that kinda game. But I'll check that thread regularly.

      I'm starting to really feel Live is the game for me this year. I think that the game looks more natural than other games and that you can make it as sim as you want with sliders. Now the only thing that bothers me is giving more money to EA

      Comment

      • Blue_Monkey
        MVP
        • Oct 2002
        • 1107

        #48
        Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

        Thanks man, you helped a lot. I was just reading the sliders thread and all stats seemed to have a few things off bad. And if there really is some variation between games you can't tell if it's the sliders that are bad or just that it happened to be that kinda game. But I'll check that thread regularly.

        I'm starting to really feel Live is the game for me this year. I think that the game looks more natural than other games and that you can make it as sim as you want with sliders. Now the only thing that bothers me is giving more money to EA

        Comment

        • Blue_Monkey
          MVP
          • Oct 2002
          • 1107

          #49
          Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

          Thanks man, you helped a lot. I was just reading the sliders thread and all stats seemed to have a few things off bad. And if there really is some variation between games you can't tell if it's the sliders that are bad or just that it happened to be that kinda game. But I'll check that thread regularly.

          I'm starting to really feel Live is the game for me this year. I think that the game looks more natural than other games and that you can make it as sim as you want with sliders. Now the only thing that bothers me is giving more money to EA

          Comment

          • Blue_Monkey
            MVP
            • Oct 2002
            • 1107

            #50
            Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

            What about the simmed stats? In Madden, they suck. I know you can set the simmed games' quarter length but how accurate stats do you get?

            Comment

            • Blue_Monkey
              MVP
              • Oct 2002
              • 1107

              #51
              Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

              What about the simmed stats? In Madden, they suck. I know you can set the simmed games' quarter length but how accurate stats do you get?

              Comment

              • Blue_Monkey
                MVP
                • Oct 2002
                • 1107

                #52
                Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                What about the simmed stats? In Madden, they suck. I know you can set the simmed games' quarter length but how accurate stats do you get?

                Comment

                • MVPlaya
                  Banned
                  • Mar 2003
                  • 874

                  #53
                  Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                  Well...

                  I'm not sure, but why would you need the sim stats to be accurate?

                  They don't have box scores by the way when you sim I don't think..

                  Comment

                  • MVPlaya
                    Banned
                    • Mar 2003
                    • 874

                    #54
                    Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                    Well...

                    I'm not sure, but why would you need the sim stats to be accurate?

                    They don't have box scores by the way when you sim I don't think..

                    Comment

                    • MVPlaya
                      Banned
                      • Mar 2003
                      • 874

                      #55
                      Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                      Well...

                      I'm not sure, but why would you need the sim stats to be accurate?

                      They don't have box scores by the way when you sim I don't think..

                      Comment

                      • p2xgamers
                        All Star
                        • Jul 2002
                        • 4735

                        #56
                        Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                        </font><blockquote><font class="small">Quote:</font><hr />
                        Blue_Monkey said:
                        How challenging is the game? Sliders in madden for instance tend to take the game on rails. What I mean is that do players have good days and bad days (or moments) and is there in general some other random stuff happening in the game affecting the outcome. After playing a while, can this happen: "if I have my medium range jumper slider set at this x number, I can hit the jumper every time from here or if I try to shoot from here in this situation, I know I'm gonna miss".

                        Yeah and can you indeed get statistical realism with sliders? How are the simmed stats?

                        <hr /></blockquote><font class="post">

                        - Players DEFINATELY have there moments.
                        - Yes, you can get stats to be so realistic to life that it's scary, except offensive rebounds.
                        Lifelong Bengals and Buckeyes fan...yeah...

                        My Blog

                        Comment

                        • p2xgamers
                          All Star
                          • Jul 2002
                          • 4735

                          #57
                          Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                          </font><blockquote><font class="small">Quote:</font><hr />
                          Blue_Monkey said:
                          How challenging is the game? Sliders in madden for instance tend to take the game on rails. What I mean is that do players have good days and bad days (or moments) and is there in general some other random stuff happening in the game affecting the outcome. After playing a while, can this happen: "if I have my medium range jumper slider set at this x number, I can hit the jumper every time from here or if I try to shoot from here in this situation, I know I'm gonna miss".

                          Yeah and can you indeed get statistical realism with sliders? How are the simmed stats?

                          <hr /></blockquote><font class="post">

                          - Players DEFINATELY have there moments.
                          - Yes, you can get stats to be so realistic to life that it's scary, except offensive rebounds.
                          Lifelong Bengals and Buckeyes fan...yeah...

                          My Blog

                          Comment

                          • p2xgamers
                            All Star
                            • Jul 2002
                            • 4735

                            #58
                            Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                            </font><blockquote><font class="small">Quote:</font><hr />
                            Blue_Monkey said:
                            How challenging is the game? Sliders in madden for instance tend to take the game on rails. What I mean is that do players have good days and bad days (or moments) and is there in general some other random stuff happening in the game affecting the outcome. After playing a while, can this happen: "if I have my medium range jumper slider set at this x number, I can hit the jumper every time from here or if I try to shoot from here in this situation, I know I'm gonna miss".

                            Yeah and can you indeed get statistical realism with sliders? How are the simmed stats?

                            <hr /></blockquote><font class="post">

                            - Players DEFINATELY have there moments.
                            - Yes, you can get stats to be so realistic to life that it's scary, except offensive rebounds.
                            Lifelong Bengals and Buckeyes fan...yeah...

                            My Blog

                            Comment

                            • p2xgamers
                              All Star
                              • Jul 2002
                              • 4735

                              #59
                              Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                              </font><blockquote><font class="small">Quote:</font><hr />
                              Blue_Monkey said:
                              Two detail things that bothered me about ID 2003 was FT attempts and rebounding. So, in Live 2004, do you get 20 to 25 FT attempts a game and the occasional 30 to 40 attempts? In other words, does the FT frequency slider work?

                              And the rebounding. If you play on quarter lengths that give both teams 80 to 85 shot attempts a game on average, what is the rebound average for both you and the CPU (should be 40 to 44)? Do sliders work in this category?

                              <hr /></blockquote><font class="post">

                              - FT Attemps are true to life. 20-25, but sometimes it can be more if your team forces offensive fouls.

                              - Rebounds are a bit lower than normal and that's only because both teams will only get a few offensive rebounds a game, 5 is the highest I have seen infact, even with max offensive rebounds slider. Also, you will need to adjust defensive rebounds in your a favor a bit, because it will be out of the box 40-25, 40-30 in CPU's favor.

                              Sorry for the delay in response.
                              Lifelong Bengals and Buckeyes fan...yeah...

                              My Blog

                              Comment

                              • p2xgamers
                                All Star
                                • Jul 2002
                                • 4735

                                #60
                                Re: How good a sim is Live now?(other threads didn\'t cover it good enough)

                                </font><blockquote><font class="small">Quote:</font><hr />
                                Blue_Monkey said:
                                Two detail things that bothered me about ID 2003 was FT attempts and rebounding. So, in Live 2004, do you get 20 to 25 FT attempts a game and the occasional 30 to 40 attempts? In other words, does the FT frequency slider work?

                                And the rebounding. If you play on quarter lengths that give both teams 80 to 85 shot attempts a game on average, what is the rebound average for both you and the CPU (should be 40 to 44)? Do sliders work in this category?

                                <hr /></blockquote><font class="post">

                                - FT Attemps are true to life. 20-25, but sometimes it can be more if your team forces offensive fouls.

                                - Rebounds are a bit lower than normal and that's only because both teams will only get a few offensive rebounds a game, 5 is the highest I have seen infact, even with max offensive rebounds slider. Also, you will need to adjust defensive rebounds in your a favor a bit, because it will be out of the box 40-25, 40-30 in CPU's favor.

                                Sorry for the delay in response.
                                Lifelong Bengals and Buckeyes fan...yeah...

                                My Blog

                                Comment

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