Gamer Sliders vs Individual Stats....whats the point?

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  • Rickster101
    MVP
    • Sep 2003
    • 4203

    #1

    Gamer Sliders vs Individual Stats....whats the point?

    Hey guys this is a question I found at EA sports in there NBA LIVE 2004 forums. It was dated Nov.8.
    I went back to the site to check and see if anyone had responded to his question and there were no replys to it.

    So here it is and I quote:

    "Why have sliders when moves are supposed to be based soley off individual Stats,its crazy to set all players on your time to 50 FG when they all shoot differently"?

    "No player plays the same".
    "Don't you feel it a contradiction"?

    I thought this was a good point and should have been responded to but like I said there were no replys at the EA SPORTS forum to this. So if gcgamer24 sees this maybe he can at least get a reply,
    most replys in this forum are at least met with some type ef response and I think we can help with a discussion on this.

    Its the least we can do. And I like the question myself.

    GO BUCKEYES


    Rickster101
    The One and Only
    "Class is now in session"
    ____________________
    Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09
  • NoleFan
    Hall Of Fame
    • Aug 2002
    • 12856

    #2
    Re: Gamer Sliders vs Individual Stats....whats the point?

    Exactly what is he asking? When he says 50 FG is he talking about the Short, Medium and Long range shooting sliders?
    F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

    Comment

    • NoleFan
      Hall Of Fame
      • Aug 2002
      • 12856

      #3
      Re: Gamer Sliders vs Individual Stats....whats the point?

      Exactly what is he asking? When he says 50 FG is he talking about the Short, Medium and Long range shooting sliders?
      F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

      Comment

      • NoleFan
        Hall Of Fame
        • Aug 2002
        • 12856

        #4
        Re: Gamer Sliders vs Individual Stats....whats the point?

        Exactly what is he asking? When he says 50 FG is he talking about the Short, Medium and Long range shooting sliders?
        F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

        Comment

        • Rickster101
          MVP
          • Sep 2003
          • 4203

          #5
          Re: Gamer Sliders vs Individual Stats....whats the point?

          My guess is he sees no point in improving on whats already there in the players ratings. If you look at the defaults in the season simulation most are set at "50".

          There was a time before sliders when the player ratings needed no help with sliders now it just seems to add to his confussion. My uneducated guess.

          But if there were no sliders what would you do? I can only imagine you'd play the game without them. So to get to his question "Whats the point..."?

          The number "50" sounds like something he just thru out there for an example.

          GO BUCKEYES

          Rickster101
          The One and Only
          "Class is now in session"
          ____________________
          Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09

          Comment

          • Rickster101
            MVP
            • Sep 2003
            • 4203

            #6
            Re: Gamer Sliders vs Individual Stats....whats the point?

            My guess is he sees no point in improving on whats already there in the players ratings. If you look at the defaults in the season simulation most are set at "50".

            There was a time before sliders when the player ratings needed no help with sliders now it just seems to add to his confussion. My uneducated guess.

            But if there were no sliders what would you do? I can only imagine you'd play the game without them. So to get to his question "Whats the point..."?

            The number "50" sounds like something he just thru out there for an example.

            GO BUCKEYES

            Rickster101
            The One and Only
            "Class is now in session"
            ____________________
            Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09

            Comment

            • Rickster101
              MVP
              • Sep 2003
              • 4203

              #7
              Re: Gamer Sliders vs Individual Stats....whats the point?

              My guess is he sees no point in improving on whats already there in the players ratings. If you look at the defaults in the season simulation most are set at "50".

              There was a time before sliders when the player ratings needed no help with sliders now it just seems to add to his confussion. My uneducated guess.

              But if there were no sliders what would you do? I can only imagine you'd play the game without them. So to get to his question "Whats the point..."?

              The number "50" sounds like something he just thru out there for an example.

              GO BUCKEYES

              Rickster101
              The One and Only
              "Class is now in session"
              ____________________
              Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09

              Comment

              • lemon
                Rookie
                • Oct 2003
                • 38

                #8
                Re: Gamer Sliders vs Individual Stats....whats the point?

                That's a confusing question, I don't think you're really asking what you mean to ask.

                Sliders are there for GAMEPLAY. Basically because how one person like to play is not how another person likes to play, so you can now adjust to what you think is a fun or realistic game. Eg: you could be playing and each game has way too many blocks, so you can tone that down; whereas someone else might think the number of block are ok, or maybe there's not enough. Just an example. Basically EA have now said, if you get piss off that there's too many ridiculous steals then you can change it; if you want more scoring you can change it - the game can now be suited to play how you like.

                Player ratings don't have sliders. Not sure if any of this is actually what you're talking about?

                Comment

                • lemon
                  Rookie
                  • Oct 2003
                  • 38

                  #9
                  Re: Gamer Sliders vs Individual Stats....whats the point?

                  That's a confusing question, I don't think you're really asking what you mean to ask.

                  Sliders are there for GAMEPLAY. Basically because how one person like to play is not how another person likes to play, so you can now adjust to what you think is a fun or realistic game. Eg: you could be playing and each game has way too many blocks, so you can tone that down; whereas someone else might think the number of block are ok, or maybe there's not enough. Just an example. Basically EA have now said, if you get piss off that there's too many ridiculous steals then you can change it; if you want more scoring you can change it - the game can now be suited to play how you like.

                  Player ratings don't have sliders. Not sure if any of this is actually what you're talking about?

                  Comment

                  • lemon
                    Rookie
                    • Oct 2003
                    • 38

                    #10
                    Re: Gamer Sliders vs Individual Stats....whats the point?

                    That's a confusing question, I don't think you're really asking what you mean to ask.

                    Sliders are there for GAMEPLAY. Basically because how one person like to play is not how another person likes to play, so you can now adjust to what you think is a fun or realistic game. Eg: you could be playing and each game has way too many blocks, so you can tone that down; whereas someone else might think the number of block are ok, or maybe there's not enough. Just an example. Basically EA have now said, if you get piss off that there's too many ridiculous steals then you can change it; if you want more scoring you can change it - the game can now be suited to play how you like.

                    Player ratings don't have sliders. Not sure if any of this is actually what you're talking about?

                    Comment

                    • Rickster101
                      MVP
                      • Sep 2003
                      • 4203

                      #11
                      Re: Gamer Sliders vs Individual Stats....whats the point?

                      </font><blockquote><font class="small">Quote:</font><hr />
                      lemon said:
                      That's a confusing question, I don't think you're really asking what you mean to ask.

                      Sliders are there for GAMEPLAY. Basically because how one person like to play is not how another person likes to play, so you can now adjust to what you think is a fun or realistic game. Eg: you could be playing and each game has way too many blocks, so you can tone that down; whereas someone else might think the number of block are ok, or maybe there's not enough. Just an example. Basically EA have now said, if you get piss off that there's too many ridiculous steals then you can change it; if you want more scoring you can change it - the game can now be suited to play how you like.

                      Player ratings don't have sliders. Not sure if any of this is actually what you're talking about?

                      <hr /></blockquote><font class="post">OK first of all the question was asked by another gamer not myself (read the post from the begining) its not that complicated.

                      You make a good point if you are refering to it as a matter of personal customizing to tailor the game to fit your style of game play,but in making changes to some things as in the players shooting percentages you are affecting the out come of what already is there based on the player ratings and pre-set factory defaults.

                      I can see this persons point of view. Myself being a more experienced gamer and having seen these changes over the years can understand this.

                      As I have stated before in early postings I've seen a lot of changes in the technological aspects of Video games and it can be confusing.

                      Video games weren't invented just recently and the AI programming is becoming more and more complex in the pursuit of a more realistic life like representation of the NBA.

                      In doing this to make the games play better is that factor that will never be achieved it will still play with no clue as to what is truely life like as far as thinking like a human being is concerned.

                      Thus perhaps the sliders are to be thought of as a moding tool to mimic the illussion of thought process...where to go...how far...what to react to...ect.

                      All requiring the process of thought broken down into a computer code which I have no idea is doing or "thinking what".

                      What I do know is by using the sliders you can control certain elements of the game and change the out come of some game play senerios. which might not always be a good thing.

                      If a player is not a very good offensive player then should you adjust the sliders to make it appear as though he is? And if so by how much? And why not just use the old tried and proven theory of replacing him with a better player.

                      Once again if there were no sliders what would you do? But thats my question.

                      Someone asked the question(read the post subject).

                      I have my own thoughts and opions on this but would like to hear others.
                      Enlighten me think out "loud".

                      GO BUCKEYES
                      Rickster101
                      The One and Only
                      "Class is now in session"
                      ____________________
                      Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09

                      Comment

                      • Rickster101
                        MVP
                        • Sep 2003
                        • 4203

                        #12
                        Re: Gamer Sliders vs Individual Stats....whats the point?

                        </font><blockquote><font class="small">Quote:</font><hr />
                        lemon said:
                        That's a confusing question, I don't think you're really asking what you mean to ask.

                        Sliders are there for GAMEPLAY. Basically because how one person like to play is not how another person likes to play, so you can now adjust to what you think is a fun or realistic game. Eg: you could be playing and each game has way too many blocks, so you can tone that down; whereas someone else might think the number of block are ok, or maybe there's not enough. Just an example. Basically EA have now said, if you get piss off that there's too many ridiculous steals then you can change it; if you want more scoring you can change it - the game can now be suited to play how you like.

                        Player ratings don't have sliders. Not sure if any of this is actually what you're talking about?

                        <hr /></blockquote><font class="post">OK first of all the question was asked by another gamer not myself (read the post from the begining) its not that complicated.

                        You make a good point if you are refering to it as a matter of personal customizing to tailor the game to fit your style of game play,but in making changes to some things as in the players shooting percentages you are affecting the out come of what already is there based on the player ratings and pre-set factory defaults.

                        I can see this persons point of view. Myself being a more experienced gamer and having seen these changes over the years can understand this.

                        As I have stated before in early postings I've seen a lot of changes in the technological aspects of Video games and it can be confusing.

                        Video games weren't invented just recently and the AI programming is becoming more and more complex in the pursuit of a more realistic life like representation of the NBA.

                        In doing this to make the games play better is that factor that will never be achieved it will still play with no clue as to what is truely life like as far as thinking like a human being is concerned.

                        Thus perhaps the sliders are to be thought of as a moding tool to mimic the illussion of thought process...where to go...how far...what to react to...ect.

                        All requiring the process of thought broken down into a computer code which I have no idea is doing or "thinking what".

                        What I do know is by using the sliders you can control certain elements of the game and change the out come of some game play senerios. which might not always be a good thing.

                        If a player is not a very good offensive player then should you adjust the sliders to make it appear as though he is? And if so by how much? And why not just use the old tried and proven theory of replacing him with a better player.

                        Once again if there were no sliders what would you do? But thats my question.

                        Someone asked the question(read the post subject).

                        I have my own thoughts and opions on this but would like to hear others.
                        Enlighten me think out "loud".

                        GO BUCKEYES
                        Rickster101
                        The One and Only
                        "Class is now in session"
                        ____________________
                        Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09

                        Comment

                        • Rickster101
                          MVP
                          • Sep 2003
                          • 4203

                          #13
                          Re: Gamer Sliders vs Individual Stats....whats the point?

                          </font><blockquote><font class="small">Quote:</font><hr />
                          lemon said:
                          That's a confusing question, I don't think you're really asking what you mean to ask.

                          Sliders are there for GAMEPLAY. Basically because how one person like to play is not how another person likes to play, so you can now adjust to what you think is a fun or realistic game. Eg: you could be playing and each game has way too many blocks, so you can tone that down; whereas someone else might think the number of block are ok, or maybe there's not enough. Just an example. Basically EA have now said, if you get piss off that there's too many ridiculous steals then you can change it; if you want more scoring you can change it - the game can now be suited to play how you like.

                          Player ratings don't have sliders. Not sure if any of this is actually what you're talking about?

                          <hr /></blockquote><font class="post">OK first of all the question was asked by another gamer not myself (read the post from the begining) its not that complicated.

                          You make a good point if you are refering to it as a matter of personal customizing to tailor the game to fit your style of game play,but in making changes to some things as in the players shooting percentages you are affecting the out come of what already is there based on the player ratings and pre-set factory defaults.

                          I can see this persons point of view. Myself being a more experienced gamer and having seen these changes over the years can understand this.

                          As I have stated before in early postings I've seen a lot of changes in the technological aspects of Video games and it can be confusing.

                          Video games weren't invented just recently and the AI programming is becoming more and more complex in the pursuit of a more realistic life like representation of the NBA.

                          In doing this to make the games play better is that factor that will never be achieved it will still play with no clue as to what is truely life like as far as thinking like a human being is concerned.

                          Thus perhaps the sliders are to be thought of as a moding tool to mimic the illussion of thought process...where to go...how far...what to react to...ect.

                          All requiring the process of thought broken down into a computer code which I have no idea is doing or "thinking what".

                          What I do know is by using the sliders you can control certain elements of the game and change the out come of some game play senerios. which might not always be a good thing.

                          If a player is not a very good offensive player then should you adjust the sliders to make it appear as though he is? And if so by how much? And why not just use the old tried and proven theory of replacing him with a better player.

                          Once again if there were no sliders what would you do? But thats my question.

                          Someone asked the question(read the post subject).

                          I have my own thoughts and opions on this but would like to hear others.
                          Enlighten me think out "loud".

                          GO BUCKEYES
                          Rickster101
                          The One and Only
                          "Class is now in session"
                          ____________________
                          Now currently playing:NCAA 2009 Madden 2009 EA SPORTS HEAD COACH ESPN NFL 2K5/6/7,ESPN NBA 2K8,NBA Live09

                          Comment

                          • AdamBa17
                            Banned
                            • May 2003
                            • 1112

                            #14
                            Re: Gamer Sliders vs Individual Stats....whats the point?

                            i know exactly what hes asking.
                            why have shooting percentage sliders in the game to change how good your team will shoot, when players should only be shooting as good as their personal shooting ratings are set at?

                            its a good point. say kobe had his medium shot at 89 and dudley had his at 65, that should be enough to tell the difference. there should be no need to change any sliders when dudley should shoot poor and kobe should shoot good anyway.


                            Note: thats not actually my opinion, that is what he was asking. but its a good point.

                            Comment

                            • AdamBa17
                              Banned
                              • May 2003
                              • 1112

                              #15
                              Re: Gamer Sliders vs Individual Stats....whats the point?

                              i know exactly what hes asking.
                              why have shooting percentage sliders in the game to change how good your team will shoot, when players should only be shooting as good as their personal shooting ratings are set at?

                              its a good point. say kobe had his medium shot at 89 and dudley had his at 65, that should be enough to tell the difference. there should be no need to change any sliders when dudley should shoot poor and kobe should shoot good anyway.


                              Note: thats not actually my opinion, that is what he was asking. but its a good point.

                              Comment

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