Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

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  • NoTiCe_O
    Pro
    • May 2009
    • 969

    #106
    Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

    Originally posted by Boilerbuzz
    Only problem with that is that the true "head man" may not be the person you hope. We will see.
    I'm just going by the facts that they've given me, not hope. If they lied about the head guy having a good foundation and love for the game then that's another story.


    Originally posted by Muzyk23
    right, but why would they emphasize the latter?
    Well i read that the team now has the ability to update players hairstyles and facial hair at the same time real players change styles over the course of a season. Maybe this could be one of the reasons why they emphasized spending over 100 hours on the faces. I'm sure there's more to gameplay that we don't know yet.
    Last edited by NoTiCe_O; 07-12-2012, 08:40 AM.
    Twitter - @OtistheOriginal

    Comment

    • Boilerbuzz
      D* B**rs!
      • Jul 2002
      • 5154

      #107
      Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

      Originally posted by liberaluser
      I'm sick of buzzwords like "innovation" or "never before seen in a basketball video game." EA is all hype, no bite.
      LOL! My favorite is "real-time physics".

      Comment

      • Boilerbuzz
        D* B**rs!
        • Jul 2002
        • 5154

        #108
        Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

        Originally posted by 22cedric
        http://www.sportsbusinessdaily.com/J...th/EA-NBA.aspx

        Not everything from the aborted “NBA Elite 11” was scrapped. Among the saved and subsequently enhanced elements was a deep integration with ESPN announcers, including the network’s lead NBA team of Mike Breen and Jeff Van Gundy, and graphics to provide a more realistic feel to the game.
        Sounds just like the MNF "integration" for Madden... ./sigh

        Comment

        • Boilerbuzz
          D* B**rs!
          • Jul 2002
          • 5154

          #109
          Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

          Originally posted by NoTiCe_O
          I'm just going by the facts that they've given me, not hope. If they lied about the head guy having a good foundation and love for the game then that's another story.
          And I'm just saying that their leads have been touted like this before.

          Comment

          • NoTiCe_O
            Pro
            • May 2009
            • 969

            #110
            Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

            Originally posted by Boilerbuzz
            And I'm just saying that their leads have been touted like this before.
            That's true, I hear ya. I'm willing to give them another chance, they know what's on the line.
            Twitter - @OtistheOriginal

            Comment

            • Boilerbuzz
              D* B**rs!
              • Jul 2002
              • 5154

              #111
              Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

              Originally posted by NoTiCe_O
              That's true, I hear ya. I'm willing to give them another chance, they know what's on the line.
              I hear you, man. Fair enough.

              Comment

              • ©roke
                Pro
                • Sep 2007
                • 595

                #112
                Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                Originally posted by Muzyk23
                right, but why would they emphasize the latter?
                That's another story.

                Honestly, I don't know. I'm not understanding EA's marketing about Live either. Maybe they've change their tactics with Live, because they are clearly the underdog and the hype machine they've used years before is not going to take them anywhere.

                Right now, I'm going with two options:
                1) The game sucks and they don't want to show it.
                2) The game is amazing and they want to blow our heads off at the last moment to ensure a lot of sales.

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #113
                  Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                  Originally posted by ©roke
                  That's another story.

                  Honestly, I don't know. I'm not understanding EA's marketing about Live either. Maybe they've change their tactics with Live, because they are clearly the underdog and the hype machine they've used years before is not going to take them anywhere.

                  Right now, I'm going with two options:
                  1) The game sucks and they don't want to show it.
                  2) The game is amazing and they want to blow our heads off at the last moment to ensure a lot of sales.


                  Blow off who'd heads though?

                  According to some, we're only the minority and game companies don't even really cater to us very much

                  Casuals don't care but they're the target audience


                  Not that I agree with that, but its amazing how a situaiton can give two different and opposite opinions on the same thing

                  If all that has been said is true, I wouldn't look for the latter, IMO

                  Comment

                  • P-Dub
                    Pro
                    • Jun 2007
                    • 596

                    #114
                    Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                    Originally posted by 23
                    Blow off who'd heads though?

                    According to some, we're only the minority and game companies don't even really cater to us very much

                    Casuals don't care but they're the target audience


                    Not that I agree with that, but its amazing how a situaiton can give two different and opposite opinions on the same thing

                    If all that has been said is true, I wouldn't look for the latter, IMO
                    That's a good point. Maybe if they did go all out to create a deep sim game to satisfy hardcore players that casuals would like the game even more and become returning customers.

                    On the hype note, I think that marketing comes up with the buzz words. They should also stop using absolute references like "never before seen" or "unprecedented." Just call a feature what it is and state it's purpose.

                    For instance

                    EA-
                    NBA LIVE 13 features smart and spectacular gameplay through Basketball IQ which delivers organic team play as your teammates react and respond to the flow of every game. Driven by Basketball IQ, each team has the ability to adjust quickly to any situation where players can analyze and read off of each other. Gamers will experience the feeling of hitting a cutting player at just the right time for an open lay-up or driving the lane to dish to a teammate for an open jumper – this is real, intelligent, team basketball. The all-new Playmaker Engine leverages world-class animation technology that delivers unprecedented feel, responsiveness and authenticity to NBA LIVE 13. Relive those wow moments, and experience what it is like to be Jeremy Lin and deliver the perfect pin-point alley oop pass to a high flying Tyson Chandler!

                    My example without the overhype-
                    NBA Live 13 uses Basketball IQ so teammates can read and adjust to dynamic gameplay situations. Drop a dime to a teammate who cuts through an open lane for the layup or find a spot up shooter as the help defense collapses to stop your drive. The new Playmaker Engine improves responsiveness so your actions take place without delay. NBA Live 13 gameplay gives you the tools to recreate plays that happen in the real NBA or create your own!

                    Comment

                    • ©roke
                      Pro
                      • Sep 2007
                      • 595

                      #115
                      Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                      Originally posted by 23
                      Blow off who'd heads though?

                      According to some, we're only the minority and game companies don't even really cater to us very much

                      Casuals don't care but they're the target audience


                      Not that I agree with that, but its amazing how a situaiton can give two different and opposite opinions on the same thing

                      If all that has been said is true, I wouldn't look for the latter, IMO
                      I assume we're all basketball gamers, that's why I said our heads.

                      If casuals are the target, then EA fails big time. They need to gain (regain in some cases) the hardcore basketball gamers first.

                      The had the same situation with FIFA in the past. EA had the best game. ISS (or PES or Winning Eleven) came out and destroyed FIFA in terms of quality during years. In FIFA 07 EA introduced a new engine. The game was raw and unpolished, but it was a step in the right direction. Since FIFA 09 (maybe even 08), you can argue that FIFA is the best sport game every year. Maybe thats why EA keeps talking about a 3 year plan with Elite/Live, but its obviously their fault not to keep with that plan.

                      I can understand why some of you want (or demand) a game able to compete with 2k13 right now, and anything else is a failure. But as a consumer myself, I'm cool with a raw, unpolished game, as long as it gives me what I want in a basketball game, a sim game with great controls and fluid gameplay.

                      Just to be clear, I'm not expecting anything big. And if it's bad, I'm not buying it, obviously.

                      Comment

                      • Boilerbuzz
                        D* B**rs!
                        • Jul 2002
                        • 5154

                        #116
                        Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                        Originally posted by ©roke
                        I assume we're all basketball gamers, that's why I said our heads.

                        If casuals are the target, then EA fails big time. They need to gain (regain in some cases) the hardcore basketball gamers first.

                        The had the same situation with FIFA in the past. EA had the best game. ISS (or PES or Winning Eleven) came out and destroyed FIFA in terms of quality during years. In FIFA 07 EA introduced a new engine. The game was raw and unpolished, but it was a step in the right direction. Since FIFA 09 (maybe even 08), you can argue that FIFA is the best sport game every year. Maybe thats why EA keeps talking about a 3 year plan with Elite/Live, but its obviously their fault not to keep with that plan.

                        I can understand why some of you want (or demand) a game able to compete with 2k13 right now, and anything else is a failure. But as a consumer myself, I'm cool with a raw, unpolished game, as long as it gives me what I want in a basketball game, a sim game with great controls and fluid gameplay.

                        Just to be clear, I'm not expecting anything big. And if it's bad, I'm not buying it, obviously.
                        I have to respectfully disagree with some of your points.

                        1. Targeting the casual player, but sheer number, has to be your goal. You're talking about, in some cases, 90% of your market. How could you NOT target that audience. It's also been EA's bread and butter for a long time. ESPECIALLY with Madden, and for a long time, Live.

                        2. FIFA was not better than PES at the beginning. Far from it. On the PS2, PES was the vastly superior sim on the whole. FIFA survived on the fact that it had the FIFA license and that PES began to drop the ball in terms of adding next-gen features. When the new engine released on FIFA, it was a mess. Enough of a mess to get PES back in the game. But not only did PES not show signs of moving forward; it REGRESSED. FIFA ascension was as much a story of PES's demise as much as it's own improvements.

                        3. And as a consumer, I have a problem when people just blindly accept poor efforts from developers. I could SEE if it was like FIFA where you see new tech and they are just trying to work through the kinks. But, let's face it, Live is supposed being built on established tech that EA possesses. There should be no excuse. They also have a basketball engine in place that, with the proper design and focus, can already be made into a capable basketball game. Instead, they are now duplicating work and starting over with no idea whether or not foundation will hold up. And I'm OK with that. But I'm not going to excuse them if it's a turd. They've had plenty of time to think about this game. To plan. To watch. They brought in the "advisory counsel" and all this other mess. Talked a big game and said: "we're going to be good". Well, like you, I don't expect the most polish. I DO expect to see a clear plan in place. If it's more "throw sh!t at the wall and see what sticks" - which is what they've done for a while at EA Sports - then how can one excuse that?

                        But that's just my opinion and your views are respected. Just expressing mine. For the record, I want to see anything new EA can bring in the genre. It'll make ANY game looking to succeed better whether it be EA or 2K.
                        Last edited by Boilerbuzz; 07-16-2012, 01:31 AM.

                        Comment

                        • ©roke
                          Pro
                          • Sep 2007
                          • 595

                          #117
                          Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                          Originally posted by Boilerbuzz
                          I have to respectfully disagree with some of your points.

                          1. Targeting the casual player, but sheer number, has to be your goal. You're talking about, in some cases, 90% of your market. How could you NOT target that audience. It's also been EA's bread and butter for a long time. ESPECIALLY with Madden, and for a long time, Live.

                          2. FIFA was not better than PES at the beginning. Far from it. On the PS2, PES was the vastly superior sim on the whole. FIFA survived on the fact that it had the FIFA license and that PES began to drop the ball in terms of adding next-gen features. When the new engine released on FIFA, it was a mess. Enough of a mess to get PES back in the game. But not only did PES not show signs of moving forward; it REGRESSED. FIFA ascension was as much a story of PES's demise as much as it's own improvements.

                          3. And as a consumer, I have a problem when people just blindly accept poor efforts from developers. I could SEE if it was like FIFA where you see new tech and they are just trying to work through the kinks. But, let's face it, Live is supposed being built on established tech that EA possesses. There should be no excuse. They also have a basketball engine in place that, with the proper design and focus, can already be made into a capable basketball game. Instead, they are now duplicating work and starting over with no idea whether or not foundation will hold up. And I'm OK with that. But I'm not going to excuse them if it's a turd. They've had plenty of time to think about this game. To plan. To watch. They brought in the "advisory counsel" and all this other mess. Talked a big game and said: "we're going to be good". Well, like you, I don't expect the most polish. I DO expect to see a clear plan in place. If it's more "throw sh!t at the wall and see what sticks" - which is what they've done for a while at EA Sports - then how can one excuse that?

                          But that's just my opinion and your views are respected. Just expressing mine. For the record, I want to see anything new EA can bring in the genre. It'll make ANY game looking to succeed better whether it be EA or 2K.
                          Maybe I'd explain myself wrong. English is not my first language, lol. I'm trying again.

                          1. You have to target casual audience, except in a case like this. You've been criticized by the fans over the years. You had to cancel a game. And you jumped a year. You have A LOT to prove. But you don't have to prove it to a 10 year old kid. You have to prove it to the hoops community. Even more if you got your mouth full with the word simulation. If EA manages to convince us (people who plays basketball games all year, every year), the casuals will come. In Live 14 or 15. Whenever. They have to look at this as a marathon, not a drag race.

                          2. When I said FIFA was the best game at the beginning I was talking about SNES/Genesis. Then ISS Deluxe came out and they had a real competitor (it was a better game for me, but hardly known, at least in Spain). In PS1 it wasn't even funny. ISS was THE GAME. And it was like that until FIFA07. As I said, it was raw but it was something fresh, and something that at least was next-gen, with PES being stale. Since then, FIFA continued improving the game. Maybe slowly, with only a couple new features every year, but PES didn't even started to get better until PES2011 (its hard to look at it and realize that PES6 for PS2 was a better game than PES2010 for x360. At least for me)

                          And I agree with your third point, so that's it.

                          This is way I never participate in any thread, lol. When I said something I always end up having to explain myself again in a freaking long post that takes me 30 minutes to think, write and sometimes translate... LOL

                          Comment

                          • 23
                            yellow
                            • Sep 2002
                            • 66469

                            #118
                            Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                            At least you do put thought and time into your posts instead of blindly posting support posts and throwing up EA taglines as an answer to everything

                            Thats what makes the discussion threads what they're supposed to be
                            Last edited by 23; 07-16-2012, 02:40 PM.

                            Comment

                            • ©roke
                              Pro
                              • Sep 2007
                              • 595

                              #119
                              Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                              Originally posted by 23
                              At least you do put thought and time into your posts instead of blindly posting support posts land throwing up EA taglines as an answer to everything

                              Thats what makes the discussion threads what they're supposed to be
                              I know, but it would be easier if you all speak spanish, lol

                              Comment

                              • 23
                                yellow
                                • Sep 2002
                                • 66469

                                #120
                                Re: Interview: NBA LIVE 13 Features Gameplay Never Seen Before In Basketball

                                Heh!

                                I understand but make no mistake, all of your thoughts are welcome, for sure!

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