Live always make good cyber faces except for ginobili and turkoglu in 2006. The only complain I have about the graphics is the shiny effect I guess.
LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
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Re: LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
What I liked about the player face models from what I saw were the facial parts were proportional (except for Lebron Jame's bottom lip lol). This is something 2k never gets right. Their cyberfaces can look like a player to a certain extent, but their facial parts are either too big or too small. Such details take away from the accuracy of the depiction of the face.Comment
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Re: LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
What I liked about the player face models from what I saw were the facial parts were proportional (except for Lebron Jame's bottom lip lol). This is something 2k never gets right. Their cyberfaces can look like a player to a certain extent, but their facial parts are either too big or too small. Such details take away from the accuracy of the depiction of the face.Comment
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Re: LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
What I liked about the player face models from what I saw were the facial parts were proportional (except for Lebron Jame's bottom lip lol). This is something 2k never gets right. Their cyberfaces can look like a player to a certain extent, but their facial parts are either too big or too small. Such details take away from the accuracy of the depiction of the face.
this is a Live forum, yet you typed just one sentence about Live and three about 2k.. I don't believe youNBAComment
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Re: LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
Less time on faces, more time on gameplay and physics.
Rocket science.pngComment
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Re: LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
Thats what i meant. I meant that the graphics of the players models and presentation are the only things that were good about this gameHieroglyphics 3rd Eye Vision '98- You never knewComment
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Re: LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
Yes, because the gameplay producers and programmers were spending all their time tweaking Andre Miller's goatee...Comment
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Re: LMAO, But Seriously, That 100 Hours On Faces Had To be True..... Right????
They didn't put graphics before gameplay. If you didn't know by now, gameplay and art are two entirely different departments with entirely different staff. The reason why they mentioned putting 100 hours into faces was because they didn't have much to show gameplay wise, not because they were neglecting gameplay altogether.Detroit Basketball.Comment
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