NBA Live 14 Has Arrived, Post Your Impressions Here

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Pared
    Legen - WAIT FOR IT
    • Feb 2003
    • 39337

    #1501
    Re: NBA Live 14 Has Arrived, Post Your Impressions Here

    Originally posted by Earl1963
    The main reason I have such high hopes for the Live series is because of the strong foundation set in this first next gen effort. Looking very much forward to Live 15.
    I don't disagree with you. I can see the game developing into something solid if they can improve some key areas. However, I've never seen EA produce a solid game graphically when it comes to basketball in recent years and I'm extremely skeptical they have the animation talent to compete.

    They have also traditionally had a poor attention to detail.

    That does not mean I can't see where the game COULD go. It's a scary resemblance to what happened with NBA Live 09. I disliked that game as a total package as well but that does not mean I can't see the promise. Heck, I saw the promise in the Sony NBA series as well so...
    <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->
    [OS Vets NBA 2k7 Champion]
    Now Playing: TLOU: Remastered
    Operation Sports is NOT a website for you to bitch and moan about sports gaming.
    That's not the meaning of constructive criticism.

    *Official Miami Heat Haters Club Member #1*

    Comment

    • DirtyMagic5
      Rookie
      • Oct 2002
      • 69

      #1502
      Re: NBA Live 14 Has Arrived, Post Your Impressions Here

      I still really like this game and got through my 29 game season and won the title last night.

      They are making some nice strides with each update which is fantastic.

      But they really need to fix the PIP
      I was really frustrated by it in the playoffs as it seemed like i would only loose a game when the CPU decided it was time to cheese the paint.
      I'd happily move up to all star and lose by being beaten by a team playing better bball.


      Every few games it just seems scripted that I am going to loose cause the opposition is gonna get 90% of their points in the paint

      Two games I had (5 min qtrs) where the CPU scored over 40 PIP.
      Now I've learnt how to defend it for the most part except for when it feels like I'm scripted to lose.

      Taking a week break from the game as I played a lot of games this past week.
      2nd place is the first loser....

      Xbox Live - Kangawallaby
      PSN - Kangawallaby

      Comment

      • DIRK41NOWITZKI
        Pro
        • Sep 2013
        • 956

        #1503
        Re: NBA Live 14 Has Arrived, Post Your Impressions Here

        Just noticed today that they got rid of the behind the back dribble cheese. I know one particular os'er that will be happy with this.


        Sent from my mobile device using Tapatalk
        Twitter: BCLG_YT

        Comment

        • WTF
          MVP
          • Aug 2002
          • 20274

          #1504
          Re: NBA Live 14 Has Arrived, Post Your Impressions Here

          I'm having an issue uploading videos/screenshots. Could be facebook tired of all of the videos etc I've been posting, but I was trying to upload a quarter or two of the Bobcats vs Clippers game I just played. I know 24th has had issues with them in the past. I ended up inserting CP3 back into the lineup for them, and just playing against them as a full strength team.

          Ended up winning 109-101 in LA. Griffin ended up with 29 points, but a ton of jumpers, some dunks, some rebound into dunks, some drives. Jordan had 14 pts, most off of rebounds. PiP was not bad, 58 out of 101. A little over half, but they outrebounded Zeller and Big Al like crazy. I'll try to post the screenshots tomorrow. It was a great game. I was down 17 at the half, made several adjustments at the half and it paid off tremendously.

          I saw a block animation that I hadn't seen before, and a celebration that I hadn't seen before. The celebration was Kemba looking at Zeller after he missed a rotation seemingly, luckily I was able to knock the ball out of bounds. Kemba looked at him, stretched his arms out like "What the..." and then smacked him on the butt. Pretty slick.

          The block, I was able to get past everyone on a drive with MKG. Out of nowhere DeAndre comes from behind and ferociously swatted the ball into the baseline crowd. I've seen blocks from behind, etc, but this one was just vicious looking.

          Hopefully I can upload things in the morning, the CE error that I was getting when pushing share was a new one on me.
          Twitter - WTF_OS
          #DropMeAFollow

          Comment

          • loosey101
            Rookie
            • Nov 2013
            • 355

            #1505
            Re: NBA Live 14 Has Arrived, Post Your Impressions Here

            So since they haven't really said, what exactly was included in this most recent game update? I know it was gameplay adjustments but I honestly can't really tell a difference.

            Comment

            • WTF
              MVP
              • Aug 2002
              • 20274

              #1506
              Re: NBA Live 14 Has Arrived, Post Your Impressions Here

              Nobody knows. Pure speculation. Myself, 24th and several others have seen more blocks, and more contact in the paint. A little tighter defensive pressure. Hopefully we'll get some notes soon.
              Twitter - WTF_OS
              #DropMeAFollow

              Comment

              • El_Poopador
                MVP
                • Oct 2013
                • 2624

                #1507
                Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                ive noticed more blocks and slightly less pip though im still giving up more than 50% a game inside.

                side question: does anyone have any tips for shooting a face up jumper from the post? sometimes i like to get the ball in the post (back to basket) then face up and immediately rise for the jumper but the cpu always blocks it. it feels like there is a slight delay between when i face up and when im actually allowed to shoot. it drives me nuts because ive seen the cpu pull it off plenty of times.

                something like:
                <iframe width="560" height="315" src="//www.youtube.com/embed/RTtjSMG5omg" frameborder="0" allowfullscreen></iframe>

                <iframe width="560" height="315" src="//www.youtube.com/embed/bFYx1tkow5U" frameborder="0" allowfullscreen></iframe>

                Comment

                • The 24th Letter
                  ERA
                  • Oct 2007
                  • 39373

                  #1508
                  Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                  There is definitely more contact in the paint, more misses....as much as i've been b****ing about it, trust me...lol

                  This is the kind've wonky thing I see though, and this may be a synergy issue...I shut down Roy, West the entire first quarter in the post, the Pacers have 20 points to my 36....18 of those Pacer points are from the paint...8 from Chris Copeland, all DUNKS in the post...I would say about 80% of the AI offense ran through the post....post player or not...I think this is what contributes to the PIP #'s being high...

                  Comment

                  • quehouston
                    Cheeseproof.com
                    • Nov 2008
                    • 723

                    #1509
                    Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                    Originally posted by The 24th Letter
                    There is definitely more contact in the paint, more misses....as much as i've been b****ing about it, trust me...lol

                    This is the kind've wonky thing I see though, and this may be a synergy issue...I shut down Roy, West the entire first quarter in the post, the Pacers have 20 points to my 36....18 of those Pacer points are from the paint...8 from Chris Copeland, all DUNKS in the post...I would say about 80% of the AI offense ran through the post....post player or not...I think this is what contributes to the PIP #'s being high...
                    I agree with this. It does seem like the the CPU runs plays through the post every time down.
                    Sixers/Panthers/Tarheels
                    Cheeseproof.com: Sim Sports gaming blog, featuring podcasts, guides, and articles on your favorite sports titles from 2k to FIFA.
                    Commish of USGL 2k16, featured by Da_Czar on the Sim Hangout.
                    @_quehouston and @cheeseproof

                    Comment

                    • IowaAJ
                      Rookie
                      • Nov 2008
                      • 433

                      #1510
                      Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                      I enjoy the dribbling and the shooting but the thing that frustrates me is that I can't get a lot of fouls called. It's hard to get subs in when there are not fouls called and hardly any stoppages of play. Defensively the post defense is terrible I've noticed if I don't play on ball defense on the post player it's an automatic spin baseline to dunk. I just got the game so I need to play it more to get a feel for it.


                      The one thing I loved was the atmosphere I played the demo Knicks vs Warriors and hearing the defense chants the crowd was so in to it I had to buy the game. I also liked having the ability to try different shots like shooting it off the glass. There were probably to many blocked shots in the paint.
                      Last edited by IowaAJ; 01-20-2014, 03:28 PM.

                      Comment

                      • mythreesons
                        Rookie
                        • Dec 2006
                        • 114

                        #1511
                        Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                        Originally posted by El_Poopador
                        ive noticed more blocks and slightly less pip though im still giving up more than 50% a game inside.

                        side question: does anyone have any tips for shooting a face up jumper from the post? sometimes i like to get the ball in the post (back to basket) then face up and immediately rise for the jumper but the cpu always blocks it. it feels like there is a slight delay between when i face up and when im actually allowed to shoot. it drives me nuts because ive seen the cpu pull it off plenty of times.
                        Just like Kobe does in the video, sometimes a simple jab step after the face-up will create enough space for the jumper. Give it a try

                        Comment

                        • saluteme757
                          Rookie
                          • Jul 2010
                          • 41

                          #1512
                          Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                          I've been playing for a little while now so I decided to post here. I think the foundation has been set for this to be a great game. I think it actually replicates the NBA game well. I love the offball movement. It makes more sense here to me than it does in the other game. I thought it was a pretty ugly game at first until I started zooming in looking at replays. The player movement is phenomenal. I dont think I have seen any sliding and when you beat someone off the dribble it feels more rewarding. The signature in the game really makes it feel like every player is different. My expectations weren't really as high as other peoples so I guess I get more out of it but this game is definitely worth a try if you truely like the NBA game and not just the highlight plays you see on Sportscenter.

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #1513
                            NBA Live 14 Has Arrived, Post Your Impressions Here

                            I was actually talking to someone about the sliding today....there is definitely sliding and shifting into place as I've posted, but I noticed that the game gives the player the same ability,...I actually think that's pretty cool in it's own way..lol. At least the playing field is even...

                            and I don't mean that as a backhanded compliment or anything...if you're gonna cheat let is both do it in the same context, lol

                            Comment

                            • Matt1108g
                              Rookie
                              • Dec 2013
                              • 127

                              #1514
                              Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                              I picked up this game a few days ago, mainly due to the problems I dealt with in "the other game". I am pleasantly surprised with Live 14. There are definitely some things I love about the game, and there are numerous things that need major improvement.

                              Things I love:

                              The courts and arenas look amazing. The ESPN integration is a great touch, and I think it is implemented well. The updated jerseys look nice. And I appreciate the fact that I can play OR sim games in the rising star mode. Very refreshing, because- like most people- I have a life and don't have the time to physically play 82 games in a season. This mode lets me pick and choose when I want to play. As many others have stated- the spacing of the players on the court is very, very nice. I rarely feel like there is a sausage fest in the paint.

                              Things I don't like/Things that need to be improved:

                              The graphics obviously are not up to par. While they aren't nearly as bad as some of the reviews made it seem- they are definitely not "next-gen", but they are tolerable. However, the lack of appearance customization in the rising stars mode is something that baffles me. The extremely limited options when it comes to face/hair combinations is embarrassing. And for a next-gen game, in 2014, to not be able to at least add a beard, or a goatee, is unacceptable. That really shouldn't be hard to add. The shooting I have found quite difficult. I suppose I just need more practice, so I am willing to give it more time to get used to the mechanics. I also don't like the limited camera options.

                              I really do hope that EA continues to work on NBA Live, because if they can continue to build on their foundation, and improve the graphics, next year they could really make a run for a larger share in the market- especially with the issues that have been bogging "the other game".

                              Comment

                              • mythreesons
                                Rookie
                                • Dec 2006
                                • 114

                                #1515
                                Re: NBA Live 14 Has Arrived, Post Your Impressions Here

                                Originally posted by The 24th Letter
                                I was actually talking to someone about the sliding today....there is definitely sliding and shifting into place as I've posted, but I noticed that the game gives the player the same ability,...I actually think that's pretty cool in it's own way..lol. At least the playing field is even...

                                and I don't mean that as a backhanded compliment or anything...if you're gonna cheat let is both do it in the same context, lol
                                One thing that bugs me to no end is the "same ability" as you call it. I'm thinking you're talking about CPU to controlled player, but what I'm referencing is the lack of discerning differencing in abilities between one player and the next. For example: I'm playing UT and Tim Duncan is running the point. Okay, whatever... so I get up on him figuring he's a turnover waiting to happen. Thing is, his handles are as good as Tony Parker, his speed is comparable to any PG and his court vision is like Magic Johnson. I'm sagging off daring him to shoot the three and he drains two in a row... I kid you not.

                                One of the reasons that fastbreaks are few and far between is because there is no real difference in speed from player to player. The bigs have the ability to pull of any dribble move that a guard can.

                                There are many things that I like about the game - the spacing is outstanding, the depth of defensive options are on point, even the play-by-play is intriguing - but the more I play the more things I find that I don't like. I sincerely believe there is great potential here for an excellent game, but it feels as if the game was launched in haste. Too many things left undone. Which in reality gives me great hope for Live 15. I don't know why I keep playing because I'm frustrated more times than I'm not. I guess I'm hoping that a patch or someother upgrade will be the answer to my prayers.

                                Reminds me of the little girl who wanted a pony for her birthday. Unfortunately it was beyond her parents financial means to buy one. On this particularly day, the father had a load of manure delivered to his driveway to fertilize one of his fields. When the little girl got home and saw the manure she dived head first into the crap. Her dad pulled her out and asked, "why did you jump into that mess?" To which the girl replied:
                                "There has to be a pony in there somewhere."
                                Last edited by mythreesons; 01-20-2014, 06:42 PM.

                                Comment

                                Working...