NBA LIVE 14 (Graphics are not the problem...its the Cameras)

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  • kingpnp3
    Banned
    • Aug 2012
    • 227

    #1

    NBA LIVE 14 (Graphics are not the problem...its the Cameras)


    Watch the quick video. these graphics are not bad at all. no they are not on par with next gen 2k14. but they're not nearly as bad as some have suggestd. but this is a replay zoomed in. not some screen shot off the net.


    So ask yourself. why does all the other live in game 5 vs 5 videos look so horrid?

    Because for some reason EA sports chose to use bad zooming with their camera angles. the closest you can get to players while playing i believe is the ESPN cam. the 2nd is the EASPORTS cam. but if you want that good old fashion 2k cam. you have to choose from baseline high or baseline low. the problem with those 2 angles is that the camera is TO DARN FAR AWAY.

    now i have a few theories why they did this.

    #1 the player models are much smaller then 2k's. but this also helps live a lot. the spacing is LEGIT nba spacing on this game. this is something that has plagued 2k forever. 2ks player models are to large so they take up too much court space. which kills spacing, even while running plays.
    So if this is the case for live. then because they have smaller players they could use the same zoom ration as 2k or close to it and yet we will still seem like its to far away since the live players are much smaller in size in comparison to 2k's models.

    #2 some people have said 2k had a ton of nba players come in for facial scanning. but live didnt(budgetary reasons). so since live knows they have to do artwork from scratch and picture like they have in the past. they dont want you to see that these players dont look nearly as good as 2k(except for their cover athlete Uncle drew.

    #3. they may have made the players much smaller(see #1) to also save more memory. which means you can use more memory for other things.
  • The 24th Letter
    ERA
    • Oct 2007
    • 39373

    #2
    NBA LIVE 14 (Graphics are not the problem...its the Cameras)

    What's the next entry in the NBA Live Justification Series?

    Comment

    • bling2k
      Rookie
      • Jul 2004
      • 48

      #3
      Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

      If the camera got much closer, it would destroy the frame rate. They've pulled the camera back to maintain 60 fps. During deadball situations when the camera starts to zoom in, you can see drops in frame rate.

      Comment

      • El_Poopador
        MVP
        • Oct 2013
        • 2624

        #4
        Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

        i have to disagree with this one. the camera angles are fine (at least the broadcast cameras). the game just isnt graphically impressive. its not bad but its clearly not winning any awards for visuals.

        also the argument about the smaller players saving memory doesnt really make sense seeing as how they didnt use anywhere close to the amount of disc space that is allotted to them.

        i think the game is much better than a lot of people are giving it credit for but i think youre grasping at straws on this one.

        Comment

        • jyoung
          Hall Of Fame
          • Dec 2006
          • 11132

          #5
          Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

          Originally posted by bling2k
          If the camera got much closer, it would destroy the frame rate. They've pulled the camera back to maintain 60 fps. During deadball situations when the camera starts to zoom in, you can see drops in frame rate.
          The frame rate actually is destroyed on the Baseline High and Baseline Low views, which are the furthest back from the court.

          Those two cameras are completely unplayable because they stutter frequently and run around 15-30 frames per second.

          If anything, the game is only able to maintain 60 FPS on the ESPN and EA Sports cameras because those two views are more zoomed in, and less of the arena/crowd is being rendered.

          The dead ball frame drops you're noticing are because most of those instances are cut scenes, not actual gameplay.

          The frame rate stutters quite a bit when the game is transitioning from a cut scene to gameplay and vice versa.

          Comment

          • kingpnp3
            Banned
            • Aug 2012
            • 227

            #6
            Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

            Originally posted by bling2k
            If the camera got much closer, it would destroy the frame rate. They've pulled the camera back to maintain 60 fps. During deadball situations when the camera starts to zoom in, you can see drops in frame rate.
            didnt notice this. now you're on to something. if thats the case. you're saying perhaps if the devs have more time developing on this new gen system(s) they would be able to produce a solid frame rate without drops with closer zooms?

            Comment

            • kingpnp3
              Banned
              • Aug 2012
              • 227

              #7
              Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

              Originally posted by jyoung
              The frame rate actually is destroyed on the Baseline High and Baseline Low views, which are the furthest back from the court.

              Those two cameras are completely unplayable because they stutter frequently and run around 15-30 frames per second.

              If anything, the game is only able to maintain 60 FPS on the ESPN and EA Sports cameras because those two views are more zoomed in, and less of the arena/crowd is being rendered.

              The dead ball frame drops you're noticing are because most of those instances are cut scenes, not actual gameplay.

              The frame rate stutters quite a bit when the game is transitioning from a cut scene to gameplay and vice versa.
              good insight. i couldnt stay on the baseline angles long enough to find out. it was just to far away for my liking. even though the new controls would fair better using the baseline views.

              Comment

              • kingpnp3
                Banned
                • Aug 2012
                • 227

                #8
                Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

                Originally posted by The 24th Letter
                What's the next entry in the NBA Live Justification Series?
                when this is all you have to say.. "dont say anything at all."

                come in the thread with something. not just a cute little snide remark. that does nothing for either one of us or anyone else on the board. you dont have to agree. but my goodness. at least say something of value.

                but i know how it goes. if the poster isnt in lock step with the majority. this is to be expected. see it would be one thing if i just said "live is great" and ran out of the thread. then grill me. but thats not the case at all. i'm giving you specifics as to why i believe what i believe.

                Comment

                • The 24th Letter
                  ERA
                  • Oct 2007
                  • 39373

                  #9
                  Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

                  I don't feel that I need a multi paragraph explanation to explain why these are not good graphics:

                  Spoiler


                  I don't think there's a camera angle in the sports gaming world that could make those passable.

                  I'm not a EA fan, so I don't feel obligated to make excuses for this, whether they had time to scan any one is of no consequence to me as a consumer, and why should it be?...it just doesn't look good...

                  and this isn't even getting into animations...

                  Comment

                  • Boilerbuzz
                    D* B**rs!
                    • Jul 2002
                    • 5154

                    #10
                    Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

                    Originally posted by kingpnp3
                    https://www.youtube.com/watch?v=Q_x_3R4YDaA
                    Watch the quick video. these graphics are not bad at all. no they are not on par with next gen 2k14. but they're not nearly as bad as some have suggestd. but this is a replay zoomed in. not some screen shot off the net.


                    So ask yourself. why does all the other live in game 5 vs 5 videos look so horrid?

                    Because for some reason EA sports chose to use bad zooming with their camera angles. the closest you can get to players while playing i believe is the ESPN cam. the 2nd is the EASPORTS cam. but if you want that good old fashion 2k cam. you have to choose from baseline high or baseline low. the problem with those 2 angles is that the camera is TO DARN FAR AWAY.

                    now i have a few theories why they did this.

                    #1 the player models are much smaller then 2k's. but this also helps live a lot. the spacing is LEGIT nba spacing on this game. this is something that has plagued 2k forever. 2ks player models are to large so they take up too much court space. which kills spacing, even while running plays.
                    So if this is the case for live. then because they have smaller players they could use the same zoom ration as 2k or close to it and yet we will still seem like its to far away since the live players are much smaller in size in comparison to 2k's models.

                    #2 some people have said 2k had a ton of nba players come in for facial scanning. but live didnt(budgetary reasons). so since live knows they have to do artwork from scratch and picture like they have in the past. they dont want you to see that these players dont look nearly as good as 2k(except for their cover athlete Uncle drew.

                    #3. they may have made the players much smaller(see #1) to also save more memory. which means you can use more memory for other things.
                    Why people continue to play the comparison game kills me. Ok then:

                    1. How is spacing legit when you don't have the right sized players? How is it legit when defenders are standing in the wrong spots?

                    2. Thanks to people like you that excuse all their faults, no company short of Nintendo and Activision can EVER claim to have bigger budgets than EA. Try again. The Live team is still bigger than the 2K team. Check the credits of the main dev team. Not the support team. Just production, engineering, and art. And EA scanned faces as well. Yet, something happens to their data. Look at the cover boy. No reason why he should not look significantly better in Live even if you believe it's better. And that's debatable.

                    3. Wow. This is so wrong, I'll just say, flat out, you don't know what you're talking about here. Making players smaller saves memory... Saving memory on at this point in next gen already? Wow.




                    Sent from my iPad using Tapatalk HD

                    Comment

                    • daam81
                      Rookie
                      • May 2006
                      • 60

                      #11
                      Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

                      Originally posted by kingpnp3
                      when this is all you have to say.. "dont say anything at all."

                      come in the thread with something. not just a cute little snide remark. that does nothing for either one of us or anyone else on the board. you dont have to agree. but my goodness. at least say something of value.

                      but i know how it goes. if the poster isnt in lock step with the majority. this is to be expected. see it would be one thing if i just said "live is great" and ran out of the thread. then grill me. but thats not the case at all. i'm giving you specifics as to why i believe what i believe.
                      ? Really...you use vague arguments, complaining that people you don't even know do not know how to play sim basketball and proceed to state that it is the reason that they do not like Live.

                      What is wrong with you? Objectively speaking, why is your, and the live supporters, knowledge of bball greater then everybody else's?

                      It really makes you lose your credibility on the topic.

                      Comment

                      • Boilerbuzz
                        D* B**rs!
                        • Jul 2002
                        • 5154

                        #12
                        Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

                        Originally posted by daam81
                        ? Really...you use vague arguments, complaining that people you don't even know do not know how to play sim basketball and proceed to state that it is the reason that they do not like Live.

                        What is wrong with you? Objectively speaking, why is your, and the live supporters, knowledge of bball greater then everybody else's?

                        It really makes you lose your credibility on the topic.
                        The funny part about it is that, unwittingly, they prove the exact opposite.


                        Sent from my iPad using Tapatalk HD

                        Comment

                        • RangersCruz
                          MVP
                          • May 2012
                          • 3275

                          #13
                          Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

                          As the one comment in this video on youtube i agree...what in the world was this?

                          Just admit the graphics are terrible to say the least i hope that in this patch they somewhat upgrade them if possible that was promised

                          Comment

                          • knick9
                            MVP
                            • Nov 2007
                            • 1517

                            #14
                            Re: NBA LIVE 14 (Graphics are not the problem...its the Cameras)

                            The game is unplayable for me using ESPN camera, too far away. TV cameras are closer than that.

                            Comment

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