Freestyle control, pure genius, I have some gripes with a few moves, mostly the fact that almost everybody in the game has a vicious handle. With EA putting out the NBA Street series, I think they should start focusing on making Live more simulation, and life-like. Without turning this into a wishlist, Most importantly like to see an improvement in the passing game, seems like they are focusing more on the rebounding this year, last year wasn't bad at all.
Just got the new Game Informer and it hypes being able to choose what dunk you can do mid-air. This is the kinda stuff im talking about, Im all for giving the user more control, but the basic gameplay needs to be tight everywhere else before you start throwing in gimmicks. Player specific moves, big men should play like big men, not everyone should be able to take their man off the dribble effectively, separate ratings for mid range and 3pt shots, some momentum would be nice, (how often do you get doubled, pass out of it, and the doubler is able to recover in time to steal, or get in front of the offensive player), speaking of doubling, I think they should scrap that animation that put in last year, that forces you to pickup your dribble and pass. Seems like the people working on the game should actually sit down and watch some games, instead of going off what they think they know of basketball, and what they can market. The game doesn't seem like the real thing unlike most of EA's other franchises!
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