What review scores would you accept as a win for Live 15?

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  • KyotoCarl
    MVP
    • Mar 2010
    • 3827

    #16
    Re: What review scores would you accept as a win for Live 15?

    Originally posted by 23
    Live 10 was a solid 8 8.5 at that time I think and ea still dismissed it.

    Even Chris smoove was playing that year.
    Metacritic had it at 8/10.
    It's har though to motivate buying a game that gets 8 when another gets over 9 each year.
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    • 23
      yellow
      • Sep 2002
      • 66469

      #17
      Re: What review scores would you accept as a win for Live 15?

      Originally posted by KyotoCarl
      Metacritic had it at 8/10.
      It's har though to motivate buying a game that gets 8 when another gets over 9 each year.
      It wasn't that year they just took the fall for all the previous bad games which wasn't their fault.

      No other gag new they made scored that high and one of them was a disaster live 2007

      Comment

      • Muzyk23
        MVP
        • Feb 2003
        • 4192

        #18
        Re: What review scores would you accept as a win for Live 15?

        Originally posted by GisherJohn24
        If anyone reviewed Live 10 with 5s shame on them. Live 10 was amazing


        far from amazing..a solid title though
        NBA

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        • P-Dub
          Pro
          • Jun 2007
          • 596

          #19
          Re: What review scores would you accept as a win for Live 15?

          Originally posted by Rockie_Fresh88
          I still don't understand how the hell nba elite 11 happened.
          I think it was developer competition.

          Getting a high metacritic score allows them the opportunity to be more creative. On top of that, the sales weren't there, which could give them another opportunity to change everything, rather than build on top. NCAA was cancelled and some of the developers were integrated into Elite 11. NHL had seen success with it's right thumb-stick controls, so they bring over the Line producer for that game. They probably "sold" the new technology to the boss as solutions for common problems and gamer complaints while saying they need time(more than a year) to implement the system, and they could bundle NBA JAM with the game to garner interest.

          Basically, they probably just marketed the hell out of it to the boss so they could do what they wanted to do. Mike didn't like it and left.
          Last edited by P-Dub; 09-19-2014, 03:48 AM. Reason: Edit statements to reflect speculation rather than as being factual.

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          • nemesis04
            RIP Ty My Buddy
            • Feb 2004
            • 13530

            #20
            Re: What review scores would you accept as a win for Live 15?

            If the game keeps me coming back to play more it does not matter what score it gets. There have been plenty of games that have received high scores and I thought they actually sucked when I played them. A high rating does not hold much weight for me, it just has to be enjoyable to play.
            “The saddest part of life is when someone who gave you your best memories becomes a memory”

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            • SageInfinite
              Stop The GOAT Talk
              • Jul 2002
              • 11896

              #21
              Re: What review scores would you accept as a win for Live 15?

              Originally posted by Rockie_Fresh88
              I still don't understand how the hell nba elite 11 happened.
              Hockey man, that's what happened....
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              • WTF
                MVP
                • Aug 2002
                • 20274

                #22
                Re: What review scores would you accept as a win for Live 15?

                Originally posted by SageInfinite
                Hockey man, that's what happened....
                That's exactly what happened. Thankfully Ob's loves the Live series, and I don't believe will let it fail continually into mediocrity.
                Twitter - WTF_OS
                #DropMeAFollow

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                • Haval93
                  Pro
                  • Jan 2008
                  • 512

                  #23
                  Re: What review scores would you accept as a win for Live 15?

                  Sean may be taking the series in the right direction, but it seems that direction is pointing toward Elite 11, which is not a bad thing. It's taking small steps to get to all "physics based system" that Elite 11 had. They introduced bounceTek last year which means actual ball physics rather than the ball as a part of an animation which Elite 11 had as well, which the Elite 11 demo did a much better job of as well. Anytime you touched the ball on a steal or deflection in Elite 11, the ball deflected away or bounced away, Live 14 had a rating and animation playing to determine whether the player would deflect the ball or the ball would simply clip through the players hand or not register. Now for Live 15, they are introducing dynamic physics based collisions in the paint, something Elite 11 had but was really sloppy and gave some funky animations. Also Connor Dougan(sorry don't know if I spelled his name correctly) was also the game play producer on Elite 11 if my memory serves me correctly.

                  So you might ask where this is going, well lets stop with the Elite 11 was the wrong direction for the series, because news flash it wasn't. Elite 11 had a ton of issues with execution, but the idea was great and is something both games are trying to go towards which is more physics driven game and more user control. I never understood the hate for the game, yes it was buggy and it was right to delay the game, but I honestly think in my opinion if EA Canada continued with Elite 12 and so forth, we would see a change in basketball gaming landscape. FIFA, PES, NHL, MADDEN, The Show, BackBreaker(I Know it was only one release), Forza, and so on and so forth are focusing a lot more on giving users a lot of control and much more dynamic physics based game play. So even though Elite 11 didn't succeed, it was one of the first games to try this approach. So the moral of the story is let's not bag on a game for trying to take a different approach from what we are us too, because it might just be the next big thing in game play. Now, again you don't have to agree with me, this is simply my two cents on the subject.

                  I can see Live 15 realistically getting between 7 to mid 8's. Now lets see some damn gameplay

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                  • 23
                    yellow
                    • Sep 2002
                    • 66469

                    #24
                    Re: What review scores would you accept as a win for Live 15?

                    Originally posted by Haval93
                    Sean may be taking the series in the right direction, but it seems that direction is pointing toward Elite 11, which is not a bad thing. It's taking small steps to get to all "physics based system" that Elite 11 had. They introduced bounceTek last year which means actual ball physics rather than the ball as a part of an animation which Elite 11 had as well, which the Elite 11 demo did a much better job of as well. Anytime you touched the ball on a steal or deflection in Elite 11, the ball deflected away or bounced away, Live 14 had a rating and animation playing to determine whether the player would deflect the ball or the ball would simply clip through the players hand or not register. Now for Live 15, they are introducing dynamic physics based collisions in the paint, something Elite 11 had but was really sloppy and gave some funky animations. Also Connor Dougan(sorry don't know if I spelled his name correctly) was also the game play producer on Elite 11 if my memory serves me correctly.

                    So you might ask where this is going, well lets stop with the Elite 11 was the wrong direction for the series, because news flash it wasn't. Elite 11 had a ton of issues with execution, but the idea was great and is something both games are trying to go towards which is more physics driven game and more user control. I never understood the hate for the game, yes it was buggy and it was right to delay the game, but I honestly think in my opinion if EA Canada continued with Elite 12 and so forth, we would see a change in basketball gaming landscape. FIFA, PES, NHL, MADDEN, The Show, BackBreaker(I Know it was only one release), Forza, and so on and so forth are focusing a lot more on giving users a lot of control and much more dynamic physics based game play. So even though Elite 11 didn't succeed, it was one of the first games to try this approach. So the moral of the story is let's not bag on a game for trying to take a different approach from what we are us too, because it might just be the next big thing in game play. Now, again you don't have to agree with me, this is simply my two cents on the subject.

                    I can see Live 15 realistically getting between 7 to mid 8's. Now lets see some damn gameplay


                    I dont think they should mention NBA E-Lite with anything they're doing because it was a total disaster. I don't understand how you could say you don't understand the hate the game got.

                    As one of the people who got a chance to play the full game, it was trash. The mechanics were a mess, because first of all basketball is not a hockey game and should never been designed like it is.

                    Secondly, you had guys like Ron Artest and Andrew Bynum jumping from outside of the paint for dunks, and everyone having the exact same generic moves.

                    Then you had guys like Carlos Boozer who could do a 2 step from the 3pt line and take off from the Free Throw line 2 handed and dunk while jumping over a defender like Kevin Garnett and you want to go on about physics... man this is the worst example ever.

                    If that's the kind of direction you want the game to go in then its going to fail and fail hard. People never forgot about that stuff...and that was just part of it. It was nothing but a failed tech demo at the point of cancellation and it pretty much knocked this series out of relevance.

                    I just find it odd that anybody can defend that game without laughing because it just simply cannot be taken serious.

                    Comment

                    • Haval93
                      Pro
                      • Jan 2008
                      • 512

                      #25
                      Re: What review scores would you accept as a win for Live 15?

                      Originally posted by 23
                      I dont think they should mention NBA E-Lite with anything they're doing because it was a total disaster. I don't understand how you could say you don't understand the hate the game got.

                      As one of the people who got a chance to play the full game, it was trash. The mechanics were a mess, because first of all basketball is not a hockey game and should never been designed like it is.

                      Secondly, you had guys like Ron Artest and Andrew Bynum jumping from outside of the paint for dunks, and everyone having the exact same generic moves.

                      Then you had guys like Carlos Boozer who could do a 2 step from the 3pt line and take off from the Free Throw line 2 handed and dunk while jumping over a defender like Kevin Garnett and you want to go on about physics... man this is the worst example ever.

                      If that's the kind of direction you want the game to go in then its going to fail and fail hard. People never forgot about that stuff...and that was just part of it. It was nothing but a failed tech demo at the point of cancellation and it pretty much knocked this series out of relevance.

                      I just find it odd that anybody can defend that game without laughing because it just simply cannot be taken serious.
                      Again. I'm not saying the game didn't have it faults. It had a ton but I'm simply pointing out that Live 15 is going in the direction of Elite series whether or not thats a good thing.

                      23 I know you were one of the dudes playing the game in Venice Beach. I remember that thread, Im not trying to say the game wasn't bad because it was, but I don't think the idea of going towards a more physics based game is bad idea because it isn't. Elite 11 was trash, but the idea not the execution was a step forward for basketball gaming in my opinion.

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #26
                        Re: What review scores would you accept as a win for Live 15?

                        Originally posted by Haval93
                        Again. I'm not saying the game didn't have it faults. It had a ton but I'm simply pointing out that Live 15 is going in the direction of Elite series whether or not thats a good thing.

                        23 I know you were one of the dudes playing the game in Venice Beach. I remember that thread, Im not trying to say the game wasn't bad because it was, but I don't think the idea of going towards a more physics based game is bad idea because it isn't. Elite 11 was trash, but the idea not the execution was a step forward for basketball gaming in my opinion.
                        No its not bad to go to more organic but I was saying Elite was a bad example and explaining why it got the hate it did.

                        I dont think the idea is bad but they need to distance themselves from that name as much as possible

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                        • WTF
                          MVP
                          • Aug 2002
                          • 20274

                          #27
                          Re: What review scores would you accept as a win for Live 15?

                          It is NOT ANYTHING like Elite

                          The collision based physics in the paint is something that I think will be HUGE in every basketball game going forward. Do not think of Elite period.
                          Twitter - WTF_OS
                          #DropMeAFollow

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                          • Sinner
                            All Star
                            • Jun 2003
                            • 5483

                            #28
                            Re: What review scores would you accept as a win for Live 15?

                            I also don't put much into reviews but I understand that EA would like to see some nice numbers across the board. Maybe considering the history 7-8 would be good. When you look at the big picture the only number that's really going to matter is sales.

                            If the reviewers didn't care for it as much, gave it a 7 but the community loved it and sold really well they would take that, people would be saying that Live is back and EA would be extremely happy.

                            On the flip side if it got 8 or even 8.5, reviewers liked it and saw potential but the community played and saw that the reviewers missed a lot or didn't mention many of the problems, if it didn't sale well EA wouldn't be as happy and people would be saying same ole EA or wait till next year.
                            -= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward Murphy

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                            • Ajknowsit
                              Rookie
                              • Jun 2012
                              • 91

                              #29
                              Re: What review scores would you accept as a win for Live 15?

                              Originally posted by WTF
                              It is NOT ANYTHING like Elite

                              The collision based physics in the paint is something that I think will be HUGE in every basketball game going forward. Do not think of Elite period.
                              I hope it animates well without a lot of awkward flailing body parts.

                              Comment

                              • Haval93
                                Pro
                                • Jan 2008
                                • 512

                                #30
                                Re: What review scores would you accept as a win for Live 15?

                                Originally posted by 23
                                No its not bad to go to more organic but I was saying Elite was a bad example and explaining why it got the hate it did.

                                I dont think the idea is bad but they need to distance themselves from that name as much as possible
                                I agree . Elite isn't something they want to go after but just stating resemblance between the two.

                                WTF. This is goes to my resemblance point. We have seen one carefully selected clip of real time collisions in the harden video. Other than that, it's hard to believe any EA team other than FIFA when it comes to catch phrases and works like physics and so on. I'm no doubting them, I'm just waiting to really see before I buy into it. As it seems you might of played the game already, I ask Sean and go no answer on Twitter but in the visuals trailers, we saw a couple of dunk-on animations. Were they two man animations or was that the real collisions physics at work?

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