NBA Live 16 Features Over 8,000 New Animations

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33825

    #1

    NBA Live 16 Features Over 8,000 New Animations


    EA has posted a new blog detailing four key gameplay upgrades to NBA Live 16. The article talks a lot about animations, in fact NBA Live 16 will feature over 8,000 new ones.

    Smoother Dribbling

    Fans will notice many small changes to gameplay in NBA LIVE 16 that improve ball handling – including dribble handoffs. “It’s a huge part of the NBA and it’s a new mechanic that’s going to open up so many different opportunities on the court,” says producer Connor Dougan.

    There are also new driving animations with a smoother and more responsive dribble system in NBA LIVE 16. “We’ve been building tech for over two years now that serves as the foundation for what we will deliver in NBA LIVE 16,” says executive producer Sean O’Brien.

    Sharper Passing

    That technology allows for better ball movement, which is vital for success on the court. Swing the ball around the perimeter and find the open man for a corner-three with Touch Passing. “You’ll have the ability to square up on the catch for a catch-and-shot with no delay, and smooth animation,” says Dougan.

    Animations have also been polished across the board. “We’ve run more mo-cap shoots this year than any other basketball game I’ve ever worked on,” says senior designer Ryan Santos.

    However it’s not just more mo-cap that matters, but the type of mo-cap. “We’re playing a lot of 5-on-5 and just letting the talent play hoops. We then grab the motion we need from that to get a much more natural look.”

    Off-Ball Movement and Live Motion

    The focus on improving animations in NBA LIVE 16 went well beyond sharper passing.

    “We’ve added thousands of new animations with LIVE Motion,” says Dougan. In total, there are over 8,000 new animations in NBA LIVE 16, which add up to make off-ball movement more realistic.

    “Players are physical and aware of each other,” adds Dougan. “You can bump cutters, swim around players and deny the ball. There’s a lot more physicality.”

    Building with Community Feedback

    “This team listens to player feedback religiously,” says O’Brien. “We pride ourselves on it.”

    Everything starts with what fans tell the team about their game, and the group at Tiburon is focused on delivering the most realistic basketball experience to those who love NBA LIVE.

    “This game isn’t being built for us,” says O’Brien. “It’s being built for our fans.”

    Source - EA
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • ThaLiveKing
    Banned
    • Sep 2009
    • 690

    #2
    Re: Four Key Gameplay Upgrades to NBA Live 16

    “We’ve added thousands of new animations with LIVE Motion,” says Dougan. In total, there are over 8,000 new animations in NBA LIVE 16, which add up to make off-ball movement more realistic.

    This is something everybody has been asking for, more animations

    Comment

    • HoosierDaddy
      Pro
      • Jul 2005
      • 863

      #3
      Re: Four Key Gameplay Upgrades to NBA Live 16

      I like it, but still think the whole game needs to be slowed down from an animation perspective. That, in combination with turbo, really makes the game look and feel unnatural.

      Comment

      • JODYE
        JB4MVP
        • May 2012
        • 4834

        #4
        Re: Four Key Gameplay Upgrades to NBA Live 16

        I have a feeling that with sliders now in play, that we will be able to tweak that to our liking. If I remember correctly Live 10 allowed us to do this.

        Love to hear that they are actually mo-capping 5 on 5 action as well. Off the ball movement has noticeably improved because of this already.
        Cubs | Bulls | Dolphins | 'Noles
        The artist formerly known as "13"
        "Heroes get remembered, but legends never die..."


        Comment

        • mlp111
          MVP
          • Jul 2010
          • 1291

          #5
          Re: Four Key Gameplay Upgrades to NBA Live 16

          All this sounds great, and looks good on paper. But for me, i have to see it in motion. That's when i'll believe it. Intrigued though.

          Comment

          • The 24th Letter
            ERA
            • Oct 2007
            • 39373

            #6
            Re: Four Key Gameplay Upgrades to NBA Live 16

            Building with community feedback is the most important point of them all, and is what has been sorely missing from the last couple of games....looking forward to it

            Comment

            • JKSportsGamer1984
              MVP
              • May 2014
              • 1414

              #7
              I hope they improved the net physics also. There needs to be more of a variation in the way the ball goes through the net. In Live almost every shot is a swish smh. This is a major issue for me.

              Comment

              • JODYE
                JB4MVP
                • May 2012
                • 4834

                #8
                Re: NBA Live 16 Features Over 8,000 New Animations

                Originally posted by JKSportsGamer1984
                I hope they improved the net physics also. There needs to be more of a variation in the way the ball goes through the net. In Live almost every shot is a swish smh. This is a major issue for me.
                If you have watched any of the videos you can tell that this has been improved upon greatly.
                Cubs | Bulls | Dolphins | 'Noles
                The artist formerly known as "13"
                "Heroes get remembered, but legends never die..."


                Comment

                • Jay Jay
                  Rookie
                  • Jun 2011
                  • 287

                  #9
                  Re: NBA Live 16 Features Over 8,000 New Animations

                  The animations they speak of in this article to me sound like they are only speaking of the physical part of the game. What about new signature animations like freethrows, signature jumpshots, dunks, layups, etc.

                  Comment

                  • ThaLiveKing
                    Banned
                    • Sep 2009
                    • 690

                    #10
                    Re: NBA Live 16 Features Over 8,000 New Animations

                    Originally posted by JKSportsGamer1984
                    I hope they improved the net physics also. There needs to be more of a variation in the way the ball goes through the net. In Live almost every shot is a swish smh. This is a major issue for me.
                    When was the last time you played this game? A lot of the net interactions happens depending on the release of the jump shot. I've had back iron shot, swishes, off the front rim. I've seen a ton of variations

                    Comment

                    • JKSportsGamer1984
                      MVP
                      • May 2014
                      • 1414

                      #11
                      Originally posted by ThaLiveKing
                      When was the last time you played this game? A lot of the net interactions happens depending on the release of the jump shot. I've had back iron shot, swishes, off the front rim. I've seen a ton of variations
                      There's not nearly enough of a variation in Live 15. Not only that, the net physics in Live are not smooth at all similar to their animations. I'm not saying EVERY shot is a swish but most are (not enough back rim shots, etc..) That said, I did notice improvement from the Live 16 vids I've seen but still not fluid enough. I hope this is improved upon before release.

                      Comment

                      • ThaLiveKing
                        Banned
                        • Sep 2009
                        • 690

                        #12
                        Re: NBA Live 16 Features Over 8,000 New Animations

                        Originally posted by JKSportsGamer1984
                        There's not nearly enough of a variation in Live 15. Not only that, the net physics in Live are not smooth at all similar to their animations. I'm not saying EVERY shot is a swish but most are (not enough back rim shots, etc..) That said, I did notice improvement from the Live 16 vids I've seen but still not fluid enough. I hope this is improved upon before release.
                        You notice there's a lot depending on which players you shoot with, you get different results with KD, than with Damian Lillard. I should have said that in my previous post

                        Comment

                        • Tonyattia
                          Pro
                          • Sep 2014
                          • 644

                          #13
                          Re: NBA Live 16 Features Over 8,000 New Animations

                          Originally posted by Jay Jay
                          The animations they speak of in this article to me sound like they are only speaking of the physical part of the game. What about new signature animations like freethrows, signature jumpshots, dunks, layups, etc.

                          They can't mo cap signature stuff without that actual player doing them I think. They just have to create those using some tool most likely


                          Sent from my iPhone using Tapatalk

                          Comment

                          • kolanji
                            Pro
                            • Sep 2009
                            • 872

                            #14
                            Re: NBA Live 16 Features Over 8,000 New Animations

                            “We’ve added thousands of new animations with LIVE Motion,” says Dougan. In total, there are over 8,000 new animations in NBA LIVE 16, which add up to make off-ball movement more realistic.

                            “This team listens to player feedback religiously,” says O’Brien. “We pride ourselves on it.”

                            These guys sure know how the say the right things...
                            i hope most of those new animations are in the post and in the paint area...but so far all the right things are being said so again like last year am looking forward to playing this game
                            Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

                            Comment

                            • BiggD
                              MVP
                              • Sep 2003
                              • 2487

                              #15
                              Re: NBA Live 16 Features Over 8,000 New Animations

                              I feel like a kid again, With each info tidbit or screen shot it just leaves me wanting more!!!!!
                              My All-time Favourite players is order:
                              1.Larry Johnson
                              2.Kevin Garnett
                              3.Blake Griffin
                              4.Ben Wallace
                              5.Shawn Kemp

                              Comment

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