NBA Live 16: Freestyle Control and Player Movement

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • thedream2k16
    Banned
    • Apr 2015
    • 651

    #46
    Re: NBA Live 16: Freestyle Control and Player Movement

    Originally posted by DonWuan
    Wouldnt using the left stick work just like in 2k?
    thats dribble in live right? all live shooting /layups are connected to face buttons. Live needs to have a shotstick advance config 2k doesnt have a patent on it

    Comment

    • DonWuan
      MVP
      • Oct 2010
      • 1756

      #47
      Re: NBA Live 16: Freestyle Control and Player Movement

      Originally posted by thedream2k16
      thats dribble in live right? all live shooting /layups are connected to face buttons. Live needs to have a shotstick advance config 2k doesnt have a patent on it
      I could be wrong and I haven't played in awhile but pretty sure left stick plus shot button and you can pick left/right layup and shots.

      And no live does not need a shot stick. Unless live can do it correctly and make it 1:1. We will see.

      Nice on paper but unless we get complete control animations will always take over.


      Sent from my Nexus 6 using Tapatalk

      Comment

      • MUTWOKAL
        Rookie
        • Feb 2013
        • 66

        #48
        Re: NBA Live 16: Freestyle Control and Player Movement

        Originally posted by NateDogPack12
        The only thing that concerns me about this is the possibility that controls will be over complicated. As beautiful as 2K15 was, I couldn't get into it because the controls were too intricate for a more casual basketball gamer such as myself to learn. If Live is playable and enjoyable, I will take the deep dive and get into franchise mode and online play. I just never could solidify any prowess with the 2K controls.

        Well then I guess you're gonna have to roll with 2k again as live's controls have been more advanced and will continue since their animations don't coincide with each other like NBA 2k, 2k has been the choice for the more causal gamer. Imo


        Sent from my iPhone using Tapatalk

        Comment

        • swac07
          MVP
          • Feb 2007
          • 1842

          #49
          Re: NBA Live 16: Freestyle Control and Player Movement

          Originally posted by MUTWOKAL
          Well then I guess you're gonna have to roll with 2k again as live's controls have been more advanced and will continue since their animations don't coincide with each other like NBA 2k, 2k has been the choice for the more causal gamer. Imo


          Sent from my iPhone using Tapatalk
          lol ...wait....huh????
          "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

          Comment

          • MUTWOKAL
            Rookie
            • Feb 2013
            • 66

            #50
            Re: NBA Live 16: Freestyle Control and Player Movement

            Originally posted by swac07
            lol ...wait....huh????

            You know how 2k animations like dribbling for example you move the right stick across and boom a crossover, you want a screen hold b yet in live you can pick where you want the screen and you can crossover and then get out of the animation and perform and different move. Yet in 2k if you do a crossover then you wait for the crossover animation to be done before you perform another move, So it's much easier and less complex ,because in live you're given a bunch of different options yet in 2k you press one button and an full animation happens seamlessly.


            Sent from my iPhone using Tapatalk

            Comment

            • swac07
              MVP
              • Feb 2007
              • 1842

              #51
              Re: NBA Live 16: Freestyle Control and Player Movement

              Originally posted by MUTWOKAL
              You know how 2k animations like dribbling for example you move the right stick across and boom a crossover, you want a screen hold b yet in live you can pick where you want the screen and you can crossover and then get out of the animation and perform and different move. Yet in 2k if you do a crossover then you wait for the crossover animation to be done before you perform another move, So it's much easier and less complex ,because in live you're given a bunch of different options yet in 2k you press one button and an full animation happens seamlessly.


              Sent from my iPhone using Tapatalk
              And again....huh lol

              Sent from my Illudium Q-36 Space Modulator using Tapatalk
              "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

              Comment

              • MUTWOKAL
                Rookie
                • Feb 2013
                • 66

                #52
                Re: NBA Live 16: Freestyle Control and Player Movement

                Originally posted by swac07
                And again....huh lil

                Sent from my Illudium Q-36 Space Modulator using Tapatalk

                Sorry about the clarity, I'm a foreigner so I'm trying my best. But let's just say live gives you more options to choose from the right stick then 2k thus making it more complex.


                Sent from my iPhone using Tapatalk

                Comment

                • swac07
                  MVP
                  • Feb 2007
                  • 1842

                  #53
                  Re: NBA Live 16: Freestyle Control and Player Movement

                  Originally posted by MUTWOKAL
                  Sorry about the clarity, I'm a foreigner so I'm trying my best. But let's just say live gives you more options to choose from the right stick then 2k thus making it more complex.


                  Sent from my iPhone using Tapatalk
                  I understood you. But im still saying..... the abilty to do runners,pumpfakes, layups,euros,dunks,crossovers,behind the backs,sig moves,dropsteps, postplay,fancy passes, making teammates cut to certain spots offensively and defensively shot contests,leap contests,and the ability shade players left or right gives the complexity with the right stick to the other game not a knock on live but rebuilding wise they havent reached that plateau right stick control wise YET....so far they have kept it simple due to rebuilding ..you are confusing the ability to break out of animations to what both games rst control does ..those are 2 different subjects...live is more pick up n play and less complex overall...which isnt a bad thing

                  Sent from my Illudium Q-36 Space Modulator using Tapatalk
                  Last edited by swac07; 07-20-2015, 02:49 AM. Reason: Q
                  "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                  Comment

                  • Rockie_Fresh88
                    Lockdown Defender
                    • Oct 2011
                    • 9621

                    #54
                    Re: NBA Live 16: Freestyle Control and Player Movement

                    Originally posted by swac07
                    I understood you. But im. Still saying..... the abilty to do runners,pumpfakes, layups,euros,dunks,crossovers,behind the backs,sig moves,dropsteps, postplay,fancy passes, making teammates cut to certain spots offensively and defensively shot contests,leap contests,and the ability shade players left or right gives the complexity with the right stick to the other game not a knock on live but rebuilding wise they havent reached that plateau right stick control wise YET....so far they have kept it simple due to rebuilding ..you are confusing the ability to break out of animations to what both games rst control does ..thats 2 different topics...live is more pick up n play and less complex overall...which isnt a bad thing

                    Sent from my Illudium Q-36 Space Modulator using Tapatalk
                    Live is more pick n play control wise it's not as forgiving when it comes to jacking weird shots though.

                    I agree I wish the game had more control with those moves too .
                    #1 Laker fan
                    First Team Defense !!!

                    Comment

                    • fatboirob
                      Rookie
                      • Aug 2013
                      • 160

                      #55
                      Re: NBA Live 16: Freestyle Control and Player Movement

                      Originally posted by iloveparkmin
                      well. i already played NBA live 15 on ps4. i don't like gameplay very much. i have no intention to buy NBA live 16. i trust 2ksports more than EA
                      If you have no intention on buying NBA Live 16 then why are you on a NBA Live forum?

                      Sent from my HTC0P3P7 using Tapatalk

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #56
                        Re: NBA Live 16: Freestyle Control and Player Movement

                        Originally posted by PVarck31
                        If you have no intention to buy Live then why are you in the forum?.


                        Originally posted by fatboirob
                        If you have no intention on buying NBA Live 16 then why are you on a NBA Live forum?

                        Sent from my HTC0P3P7 using Tapatalk

                        Spoiler

                        Comment

                        • fatboirob
                          Rookie
                          • Aug 2013
                          • 160

                          #57
                          Re: NBA Live 16: Freestyle Control and Player Movement

                          Originally posted by The 24th Letter
                          Spoiler
                          Didn't see what he said obviously!!

                          Sent from my HTC0P3P7 using Tapatalk

                          Comment

                          • The 24th Letter
                            ERA
                            • Oct 2007
                            • 39373

                            #58
                            Re: NBA Live 16: Freestyle Control and Player Movement

                            Originally posted by fatboirob
                            Didn't see what he said obviously!!

                            Sent from my HTC0P3P7 using Tapatalk

                            just messin' with you...

                            Comment

                            • seanhazz1
                              Rookie
                              • Nov 2006
                              • 416

                              #59
                              Re: NBA Live 16: Freestyle Control and Player Movement

                              Originally posted by swac07
                              I understood you. But im still saying..... the abilty to do runners,pumpfakes, layups,euros,dunks,crossovers,behind the backs,sig moves,dropsteps, postplay,fancy passes, making teammates cut to certain spots offensively and defensively shot contests,leap contests,and the ability shade players left or right gives the complexity with the right stick to the other game not a knock on live but rebuilding wise they havent reached that plateau right stick control wise YET....so far they have kept it simple due to rebuilding ..you are confusing the ability to break out of animations to what both games rst control does ..those are 2 different subjects...live is more pick up n play and less complex overall...which isnt a bad thing

                              Sent from my Illudium Q-36 Space Modulator using Tapatalk
                              The Plateau has been reached, but its not the same plateau. Everything I highlighted has been available in LIVE 15, even if not to some people's standard/satisfaction/knowledge. Playing the game now, the game definitely plays and animates much better than at release, and I and many others were able to do all of the above mentioned moves at release, and it has only gotten better.

                              NBA LIVE series does its best game play work with the right stick, below the rim. NBA2K series does its best work above the rim with the right stick, neither game can compare to each other in those right stick area functions that each specializes in at this time. Each is pick up and play in its own right, and each is complex in its own right. Its up to the user how they implement "sim" gameplay, as you can easily turn either game on any difficulty setting into NBA JAM style, depending on team used and gameplay style(search forums for cheese complaints from both communities).

                              If you like breaking down your defender with pace and accurate right stick dribble/movement controls, Live is much more responsive. If you like right stick shooting adjustments and shooting accuracy and variety, 2K series is the game that excels in that area.

                              Therein lies the fundamental game play difference of the two games, and where each has obviously concentrated their game play efforts to date. The graphical gap has been closed IMO, and will come down to art and motion capture style choices, but the right stick functionality and familiarity will be the wedge that truly keeps them separate in preference, unless LIVE offers a control scheme that can be "modified" to entice right stick shooters, as 2K did by including face button shooting and right stick shooting as an option, many releases ago.

                              Personally, I prefer dribble control over shot control, especially after playing countless hours of FIFA 15 and LIVE 15, and becoming familiar with this physics engine. I don't mind how LIVE handles the contextual shooting around the rim, though it could use tweaking and more animation variety in the post moves, which has been reportedly been updated tremendously. Yes, you CAN perform "dream shake" in various ways in LIVE 15.

                              However, without offering a NBA2K-like control above the rim as an option, it will be much harder to entice back old discouraged LIVE gamers, without adding A LOT of bells and whistles (full online leagues /CCM, fully developed be a pro mode, wanted game modes, slider options, full editing, etc.) to catch their eye.

                              I actually hope LIVE 16 surprises evryone like Golden State did, so that this NBA video game cold war can truly begin, and guaranteeing that we the gamers are the ones who truly will win in the end, with 2 awesome games in two differing styles to choose from. Year 3, this year's release, is supposed to be THE year.
                              Currently playing:
                              MLB The Show 17
                              NBA Live 18
                              NBA 2k18
                              Madden 18
                              Absolver
                              STO
                              TWITCH Stream
                              BEAM Stream

                              Comment

                              • swac07
                                MVP
                                • Feb 2007
                                • 1842

                                #60
                                Re: NBA Live 16: Freestyle Control and Player Movement

                                Originally posted by seanhazz1
                                The Plateau has been reached, but its not the same plateau. Everything I highlighted has been available in LIVE 15, even if not to some people's standard/satisfaction/knowledge. Playing the game now, the game definitely plays and animates much better than at release, and I and many others were able to do all of the above mentioned moves at release, and it has only gotten better.

                                NBA LIVE series does its best game play work with the right stick, below the rim. NBA2K series does its best work above the rim with the right stick, neither game can compare to each other in those right stick area functions that each specializes in at this time. Each is pick up and play in its own right, and each is complex in its own right. Its up to the user how they implement "sim" gameplay, as you can easily turn either game on any difficulty setting into NBA JAM style, depending on team used and gameplay style(search forums for cheese complaints from both communities).

                                If you like breaking down your defender with pace and accurate right stick dribble/movement controls, Live is much more responsive. If you like right stick shooting adjustments and shooting accuracy and variety, 2K series is the game that excels in that area.

                                Therein lies the fundamental game play difference of the two games, and where each has obviously concentrated their game play efforts to date. The graphical gap has been closed IMO, and will come down to art and motion capture style choices, but the right stick functionality and familiarity will be the wedge that truly keeps them separate in preference, unless LIVE offers a control scheme that can be "modified" to entice right stick shooters, as 2K did by including face button shooting and right stick shooting as an option, many releases ago.

                                Personally, I prefer dribble control over shot control, especially after playing countless hours of FIFA 15 and LIVE 15, and becoming familiar with this physics engine. I don't mind how LIVE handles the contextual shooting around the rim, though it could use tweaking and more animation variety in the post moves, which has been reportedly been updated tremendously. Yes, you CAN perform "dream shake" in various ways in LIVE 15.

                                However, without offering a NBA2K-like control above the rim as an option, it will be much harder to entice back old discouraged LIVE gamers, without adding A LOT of bells and whistles (full online leagues /CCM, fully developed be a pro mode, wanted game modes, slider options, full editing, etc.) to catch their eye.

                                I actually hope LIVE 16 surprises evryone like Golden State did, so that this NBA video game cold war can truly begin, and guaranteeing that we the gamers are the ones who truly will win in the end, with 2 awesome games in two differing styles to choose from. Year 3, this year's release, is supposed to be THE year.
                                Sorry man i wholeheartedly disagree about 15 in some of your points(not even worth debating seeing the game offensively is not even worth playing right now and even dribbling has no effect you can barely create your own shot because the defender is glued to your player no matter what you do besides call a "pick"....theres so much to be said but its not even worth defending 15 with the state they left it in for ea access or to still be charging 12.99-29.99 for an almost unplayable game) And Yes I've played it recently without logging into ea servers and all and it still plays,looks,animates, the same as if you were logged in (after patch)..no bueno still...but heres looking forward to 16 setting the bar..and from the e3 footage it looks to......peace

                                Sent from my Illudium Q-36 Space Modulator using Tapatalk
                                Last edited by swac07; 07-20-2015, 11:10 AM.
                                "Wisdom is ALWAYS an overmatch for strength"........The Zen Master

                                Comment

                                Working...