NBA Live 16 Available Today, Post Your Impressions Here

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  • seanhazz1
    Rookie
    • Nov 2006
    • 416

    #316
    Re: NBA Live 16 Available Today, Post Your Impressions Here

    Originally posted by rudyjuly2
    Does anyone use the step back jumper? It never creates space for me so I rarely use it.

    It works great when you use the players that have the appropriate mid range rating and tendency to pull it off.
    Currently playing:
    MLB The Show 17
    NBA Live 18
    NBA 2k18
    Madden 18
    Absolver
    STO
    TWITCH Stream
    BEAM Stream

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    • Calvenn
      Pro
      • Oct 2002
      • 698

      #317
      Re: NBA Live 16 Available Today, Post Your Impressions Here

      Input for the day. They have really improved defensive intensity and contact in this game while keeping the game challenging in regards to scoring effectiveness from the cpu (All Star level). Noticed these improvements today. Really like the balance I'm witnessing. Its no longer easy to sidestep and blow by cpu defenders with the quick first step option. Closeouts are improved and passing lane jumps and interceptions are more effective for both human and cpu! This really forces you to swing the ball around and be judicious with the shots you take. You will also see more benefit from executing plays during the course of the game. Also seeing more kickouts after rebounds.

      I have to say that the game is truly finding that ever elusive sim/fun blend as they continue with fine tuning. Looking forward to what's in store for the future.
      Last edited by Calvenn; 12-12-2015, 06:09 AM.

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      • Calvenn
        Pro
        • Oct 2002
        • 698

        #318
        Re: NBA Live 16 Available Today, Post Your Impressions Here

        I decided to check out Superstar mode again after all the improvements being made to the game. I am happy to report that the positive changes have translated to this mode as well!

        Here is a quick list of what I observed

        1) Unlike initially, cpu mid range shooting has improved, and though the cpu can be aggressive in taking the ball to the hole (which you can deter more effectively if you allow the cpu to pick up the ball handler and roam off ball with another player to cut of penetration), you should still witness spontaneous pull ups from mid range. I do have to mention that I am not sure how I feel about those quick turn around fadeaway jumpers. Sometimes they seem appropriate while other times appear out of place.

        2) I played against the Bulls last night and for the first time had to make defensive adjustments because I was being eaten alive otherwise ( I would think this need depends on the team you play as well) I changed the pressure level on Rose and flipped defensive assignments for Lebron and JR. Lebron now guarded Jimmy Butler. This was basically a necessity and a change that paid dividends in a nail biter game. Lets just say it was a sweat inducing adrenaline pumping experience!

        3) The defense on this level is more effective during the last 2 minutes of the game when the cpu employs the full court press while down. Its not perfect but is more capable of tracking your player.

        4) The cpu, particularly star players., come out to play on this level! Various animations, new and existing, were used more frequently and effectively during the course of the game! I mean, a player like D Rose showed the full arsenal from attacking the paint, distributing the ball and pulling up for jumpers, with or without the aid of picks!

        5) Rebounding and steals appeared balanced for the most part.

        6) Overall defense. There have been several times I made my way past my defender using a pick or special move (using special moves no longer as effective but doable), only to be bodied or blocked by the help defender or defenders at the hoop! The physical contact on this level is fanstastic! I have also noticed a more adaptable defense on this level, reflected during a recent game vs the Clippers where the cpu sent out a defender to counter my baseline picks which were successful on 2 previous possessions. I made sure to call the pick at the exact same spot on the floor, by the baseline, and on the 3rd and 4th attempts, Wesley Johnson and company came out to greet me . Finally, I observed a higher number of loose balls and pick offs generated by both human and cpu players, adding to the intensity and allowing for a more dynamic game on that side of the ball.


        Since this is considered the ultimate level in Live16, have the right expectations going in. The cpu can frustrate and hit tough shots ( they will miss shots also due to the patch and tweaks) but if you remain focused and play a smart game you should be ultimately thrilled with the experience. Do keep in mind the game is continually being tweaked so therefore you may see some fluctuations. Hopefully the dev team will continue to keep this balance intact as we progress (today already, I think the game may be playing slightly looser not 100% certain on this one).

        Also, if you haven't already, please turn ON the breakaway cam! I can't say enough how much this adds to the "realsim" and "action" factor. As you may have guessed, this is now going to be my "go to" level going forward.
        Last edited by Calvenn; 12-13-2015, 06:27 PM.

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        • bigdnlaca
          Rookie
          • Jul 2008
          • 119

          #319
          Re: NBA Live 16 Available Today, Post Your Impressions Here

          Ok, I have both games. I didnt want to purchase it earlier because I remember Live 15 being so easy on Superstar where I can drive for a layup with an pg.

          When I played this game, I must say that this game is great on SS with sliders that will lower shooting percentages, increase collisions and blocking. I was amazed on how sim it can be if you have the right settings.

          My main mode was franchise and I wanted to see how it is after 2 years, so I simmed it. I saw that most players that is a no brainer to resign did sign with their current team. There were also a few good players that moved but it was understandable. So basically, I think CPU logic is decent in the offseason.

          Now is this game perfect? Nope, but I played the other game and that game has flaws also. Is it a sim? On default, it isn't but it does have enough sliders to make it that way. is it fun? Yes!!!

          Comment

          • subinate027
            Rookie
            • Aug 2011
            • 103

            #320
            Re: NBA Live 16 Available Today, Post Your Impressions Here

            Hard time deciding 2k16 or Live 16? How does live 16 play now with all these patches compared to 2k16?

            Comment

            • Calvenn
              Pro
              • Oct 2002
              • 698

              #321
              Re: NBA Live 16 Available Today, Post Your Impressions Here

              Originally posted by bigdnlaca
              Ok, I have both games. I didnt want to purchase it earlier because I remember Live 15 being so easy on Superstar where I can drive for a layup with an pg.

              When I played this game, I must say that this game is great on SS with sliders that will lower shooting percentages, increase collisions and blocking. I was amazed on how sim it can be if you have the right settings.

              My main mode was franchise and I wanted to see how it is after 2 years, so I simmed it. I saw that most players that is a no brainer to resign did sign with their current team. There were also a few good players that moved but it was understandable. So basically, I think CPU logic is decent in the offseason.

              Now is this game perfect? Nope, but I played the other game and that game has flaws also. Is it a sim? On default, it isn't but it does have enough sliders to make it that way. is it fun? Yes!!!

              On Superstar level slider adjustments could make sense. My only problem with that is how the adjustments affect the rest of the game. I will toy with it later but my exlerience on All Star with sliders made me revert to default settings after noticing that certain elements of the game were broken or negatively affected if not careful with the adjustments. Its always good to play the game as the devs intended, however, since we have sliders, and knowing the game can be sensitive, it would be best to keep it close to this design as much as realistically possible. I am not sure if the sliders will continue to work this way for 17 but would be nice to alter the sliders without fear. Maybe they have improved the sliders post patch, dont know.

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              • bigdnlaca
                Rookie
                • Jul 2008
                • 119

                #322
                Re: NBA Live 16 Available Today, Post Your Impressions Here

                I think that the gameplay compared to 10 is a little better post patch. It forces you to move the ball, shoot open jumpshots etc.

                As far as looks, it is kind of the same as far as legs, arms but it looks better when its on your tv compared to a video.

                Comment

                • bateman11
                  MVP
                  • Jul 2004
                  • 1729

                  #323
                  Re: NBA Live 16 Available Today, Post Your Impressions Here

                  Originally posted by Calvenn
                  On Superstar level slider adjustments could make sense. My only problem with that is how the adjustments affect the rest of the game. I will toy with it later but my exlerience on All Star with sliders made me revert to default settings after noticing that certain elements of the game were broken or negatively affected if not careful with the adjustments. Its always good to play the game as the devs intended, however, since we have sliders, and knowing the game can be sensitive, it would be best to keep it close to this design as much as realistically possible. I am not sure if the sliders will continue to work this way for 17 but would be nice to alter the sliders without fear. Maybe they have improved the sliders post patch, dont know.

                  Just breaking into the game this evening, are you playing with default sliders? Curious as to any changes you've made


                  Sent from my iPhone using Tapatalk
                  PSN: rose2kobe24

                  Comment

                  • bigdnlaca
                    Rookie
                    • Jul 2008
                    • 119

                    #324
                    Re: NBA Live 16 Available Today, Post Your Impressions Here

                    Originally posted by Calvenn
                    On Superstar level slider adjustments could make sense. My only problem with that is how the adjustments affect the rest of the game. I will toy with it later but my exlerience on All Star with sliders made me revert to default settings after noticing that certain elements of the game were broken or negatively affected if not careful with the adjustments. Its always good to play the game as the devs intended, however, since we have sliders, and knowing the game can be sensitive, it would be best to keep it close to this design as much as realistically possible. I am not sure if the sliders will continue to work this way for 17 but would be nice to alter the sliders without fear. Maybe they have improved the sliders post patch, dont know.
                    I will give props to gotmadskillsson. I saw his gameplay of sixers vs grizzlies and he stated what his set was. That is the set im playing. When playing on default, it felt like those layup, flipshots were automatic and I hate that because those shots arent given in real life. Also, i want layups to be tough to make if the defense is present. The settings will make non dunkers either miss layups or get blocked if the defense is present.

                    Comment

                    • bateman11
                      MVP
                      • Jul 2004
                      • 1729

                      #325
                      Re: NBA Live 16 Available Today, Post Your Impressions Here

                      @bigdnlaca interested to see these sliders, where could I find them?


                      Sent from my iPhone using Tapatalk
                      PSN: rose2kobe24

                      Comment

                      • Calvenn
                        Pro
                        • Oct 2002
                        • 698

                        #326
                        Re: NBA Live 16 Available Today, Post Your Impressions Here

                        Originally posted by bigdnlaca
                        I will give props to gotmadskillsson. I saw his gameplay of sixers vs grizzlies and he stated what his set was. That is the set im playing. When playing on default, it felt like those layup, flipshots were automatic and I hate that because those shots arent given in real life. Also, i want layups to be tough to make if the defense is present. The settings will make non dunkers either miss layups or get blocked if the defense is present.
                        Sounds good. Don't get me wrong. After extensive but methodical tinkering, I was able to find very effective sliders on All Star pre patch 4. The problem I and some otherw found is that Synergy tweaks negated whatever balance or gameplay achieved with the custom sliders. I do believe the quest to strike this gameplay balance post patch 4 and recent tweaks should be shorter given the good progress the devs have made, however I still recommend a step by step approach.

                        Personally, I do find it satisfying containing the cpu on this level ( not taking away from All Star since the game is still challenging and plays well on that level) though the cpu ratings have been boosted. I can also see the other side of the arguement however. I will give his sliders a shot and experiment some myself. I simply appreciate how the cpu plays (aggressive on offense and defense, etc) on Superstar so minor adjustments could really make it beautiful.
                        Last edited by Calvenn; 12-15-2015, 05:12 AM.

                        Comment

                        • bigdnlaca
                          Rookie
                          • Jul 2008
                          • 119

                          #327
                          Re: NBA Live 16 Available Today, Post Your Impressions Here

                          Originally posted by bateman11
                          @bigdnlaca interested to see these sliders, where could I find them?


                          Sent from my iPhone using Tapatalk
                          Credit to gotmadskillsson:

                          Sliders are the same for user and cpu all shooting sliders @ 40, all collision sliders at 100, and blocking at 90. Everything else default. What i did is free throws and shooting is rating only.

                          Played Minn vs Lakers (me) and Minn was the better team and ran me out the gym in the first quarter, then I came back to cut the deficit by halftime. I cut it to 3 at the end of the third. In the fourth, Wiggins and Rubio isolated me and I had no answer. Lost by 20 and I didnt feel like it was scripted. I failed to execute on offense and played horrible defense.

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                          • bateman11
                            MVP
                            • Jul 2004
                            • 1729

                            #328
                            Re: NBA Live 16 Available Today, Post Your Impressions Here

                            Gotta say, I was a little skeptical when I first started playing. But it seems like the more I play, the more fun I have and the more I notice all the improvements that have been implemented. The LIVE team deserves quite a bit of praise in my opinion, it is not easy to rebuild a franchise once known as the GOAT, especially after so many failed attempts. But, finally, this game is headed in the right direction and Live 16 is a good basketball game on the court (game is very barebones off).

                            First off, it took me a while to get used to playing "Live" again after playing the other game religiously since release. But once I became adjusted to the rhythm of the game, player movement, ball movement, animations, etc. I started to enjoy the game. It just feels like basketball, and the presentation doesn't get its due. The ESPN license is huge for immersion.

                            Where this game really shines over the competition is fairness versus the CPU. Win/lose outcomes, timing, positioning, nothing feels scripted. I feel like I get rewarded for making the right basketball plays more often in this game. This game is very smooth, also. It's fun just playing, and i get realistic results because I know the game. Love the art style as well.

                            It's still early on. Third day playing the game so we will see how things go.
                            PSN: rose2kobe24

                            Comment

                            • Calvenn
                              Pro
                              • Oct 2002
                              • 698

                              #329
                              Re: NBA Live 16 Available Today, Post Your Impressions Here

                              Originally posted by bateman11
                              Gotta say, I was a little skeptical when I first started playing. But it seems like the more I play, the more fun I have and the more I notice all the improvements that have been implemented. The LIVE team deserves quite a bit of praise in my opinion, it is not easy to rebuild a franchise once known as the GOAT, especially after so many failed attempts. But, finally, this game is headed in the right direction and Live 16 is a good basketball game on the court (game is very barebones off).

                              First off, it took me a while to get used to playing "Live" again after playing the other game religiously since release. But once I became adjusted to the rhythm of the game, player movement, ball movement, animations, etc. I started to enjoy the game. It just feels like basketball, and the presentation doesn't get its due. The ESPN license is huge for immersion.

                              Where this game really shines over the competition is fairness versus the CPU. Win/lose outcomes, timing, positioning, nothing feels scripted. I feel like I get rewarded for making the right basketball plays more often in this game. This game is very smooth, also. It's fun just playing, and i get realistic results because I know the game. Love the art style as well.

                              It's still early on. Third day playing the game so we will see how things go.

                              Great feedback! I own and play both games as well and echo your sentiments. There are some flaws you will come across as you progress with your play, however, its a good thing you purchased the game when you did because a good portion of the gameplay issues have been addressed post patches and daily fine tuning. At this juncture, the game is truly underrated .

                              Comment

                              • Walt Frazier
                                Pro
                                • Jan 2014
                                • 989

                                #330
                                Re: NBA Live 16 Available Today, Post Your Impressions Here

                                First time I have played in a few days and i have already seen the CPU kick out after offensive rebounds a few times...much improved

                                Really adds to the flow of the game.

                                It is great the way they are tweaking the game.

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