NBA Live '05 Beta discussion II

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • 23
    yellow
    • Sep 2002
    • 66469

    #1

    NBA Live '05 Beta discussion II

    Okay fellas,

    These are some of the things we had most concern about in last years game. Steve has been gracious enough to look for those things in this years beta so we could get a fair assessment of the product we may or may not spend our money on.


    Here it goes, and THANKS TO STEVE for being the best reviewer on the best site on the net!!




    I know a lot of questions need to be answered, but here are some answers to some very popular ones. Thanks to KDRE for gathering them all for me.

    In some games I am having high offensive rebound stats, but I’d say for the most part, they balance out to be fairly realistic. Tipping or dunking in rebounds isn’t an easy task, but it feels so rewarding when you get the chance.

    Sliding is definitely still in the game. I think it’s a little better than last year tho. I’ll try to play w/ the sliders to see if I can see a little less sliding.

    I haven’t seen the AI catch up from behind this year, last year the AI seemed to run you down on the fastbreak w/ ease, w/ superspeed. Not the case this year.

    I’m still playing around w/ the foul sliders to get some realism out of them. At the end of games, I haven’t been frustrated w/ non-calls, but there have been a few during the game, but that happens in real life.

    The AI will double on the “Hot” guy. At the beginning of the game, they rarely double at all. They do change from man to man into a zone on occasion to change things up.

    Atmosphere and commentary is about the same as last year IMO. There are of course new things Marv and the crew have to say. I wish the crowd would get more into the games and stadiums had authentic sounds. Maybe next year.

    Remember the bumping last year, that pushed you back a few feet on collision?? It has been removed, thankfully.

    There is still an invisible force field but it’s a touch better this year.

    There is a delay for the AI on inbound passes this year. You couldn’t really setup to steal the inbounds passes last year, this year they give you more time. It was frustrating last year, to say the least.

    There is still some slowdown, but it’s mostly during cut scenes. I have seen more slowdown on the press box view than on any other view.

    I haven’t seen big name players traded when simming a few seasons. I noticed a few 1st round picks traded for bench or role players tho.

    Malone, Mourning, Gill, Strickland, Padgett, Fizer, Griffin, Outlaw, Best (to name a few)…they are all in the FA pool.

    <!-- / message --><!-- sig --> __________________
  • Shadow
    MVP
    • Oct 2002
    • 2425

    #2
    Re: NBA Live '05 Beta discussion II

    Good job Steve. The force field can be fixed with the slider and I didn't really noitce slowdown last year on the PS2(but I'm getting Xbox version this year). I hope there is no slowdown because the guys who have the retail version haven't said a thing about slowdown. So I'm hoping there's none.

    Comment

    • Shadow
      MVP
      • Oct 2002
      • 2425

      #3
      Re: NBA Live '05 Beta discussion II

      Good job Steve. The force field can be fixed with the slider and I didn't really noitce slowdown last year on the PS2(but I'm getting Xbox version this year). I hope there is no slowdown because the guys who have the retail version haven't said a thing about slowdown. So I'm hoping there's none.

      Comment

      • Ofizzle
        Pro
        • Nov 2003
        • 632

        #4
        Re: NBA Live '05 Beta discussion II

        No catchup and inbound delay

        I haven’t seen big name players traded when simming a few seasons. I noticed a few 1st round picks traded for bench or role players tho.
        This is very good, I hope ESPN has this too, since we aren't sure if their's the option to controll all teams or turn trades off....




        Remember the bumping last year, that pushed you back a few feet on collision?? It has been removed, thankfully.
        I almost cried when I read this :P

        Comment

        • Ofizzle
          Pro
          • Nov 2003
          • 632

          #5
          Re: NBA Live '05 Beta discussion II

          No catchup and inbound delay

          I haven’t seen big name players traded when simming a few seasons. I noticed a few 1st round picks traded for bench or role players tho.
          This is very good, I hope ESPN has this too, since we aren't sure if their's the option to controll all teams or turn trades off....




          Remember the bumping last year, that pushed you back a few feet on collision?? It has been removed, thankfully.
          I almost cried when I read this :P

          Comment

          • 23
            yellow
            • Sep 2002
            • 66469

            #6
            Re: NBA Live '05 Beta discussion II

            Seems to settle alot of questions on people's minds Steve. Great answers!!

            Comment

            • 23
              yellow
              • Sep 2002
              • 66469

              #7
              Re: NBA Live '05 Beta discussion II

              Seems to settle alot of questions on people's minds Steve. Great answers!!

              Comment

              • TheKing
                Rookie
                • Aug 2003
                • 105

                #8
                Re: NBA Live '05 Beta discussion II

                im not sure if steve answered this

                Is the free agency/cap issue fixed in franchise?

                Comment

                • TheKing
                  Rookie
                  • Aug 2003
                  • 105

                  #9
                  Re: NBA Live '05 Beta discussion II

                  im not sure if steve answered this

                  Is the free agency/cap issue fixed in franchise?

                  Comment

                  • 23
                    yellow
                    • Sep 2002
                    • 66469

                    #10
                    Re: NBA Live '05 Beta discussion II

                    Originally posted by TheKing
                    im not sure if steve answered this

                    Is the free agency/cap issue fixed in franchise?
                    What? What was the problem?

                    Comment

                    • 23
                      yellow
                      • Sep 2002
                      • 66469

                      #11
                      Re: NBA Live '05 Beta discussion II

                      Originally posted by TheKing
                      im not sure if steve answered this

                      Is the free agency/cap issue fixed in franchise?
                      What? What was the problem?

                      Comment

                      • TheKing
                        Rookie
                        • Aug 2003
                        • 105

                        #12
                        Re: NBA Live '05 Beta discussion II

                        other teams not signing there star players and then when the season starts you could pick them up for the minimum. Also with the weird point system you were pretty much over the cap making it impossible to sign players.

                        Comment

                        • TheKing
                          Rookie
                          • Aug 2003
                          • 105

                          #13
                          Re: NBA Live '05 Beta discussion II

                          other teams not signing there star players and then when the season starts you could pick them up for the minimum. Also with the weird point system you were pretty much over the cap making it impossible to sign players.

                          Comment

                          • SonicMage
                            NBA Ratings Wizard
                            • Oct 2002
                            • 3544

                            #14
                            Re: NBA Live '05 Beta discussion II

                            Originally posted by KDRE
                            What? What was the problem?
                            I think he is referring to big time free agents signing to new teams controlled by the CPU for the minimum at the beginning of a new season, a problem that has plagued the dynasty/franchise mode of NBA Live since its inception.
                            NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

                            Sonicmage NBA 2K18 Ratings 2017-18 season
                            Link to Ratings 1996-2017
                            Link to Ratings 1973-1996
                            Link to Ratings All-time

                            Discussion found here

                            Comment

                            • SonicMage
                              NBA Ratings Wizard
                              • Oct 2002
                              • 3544

                              #15
                              Re: NBA Live '05 Beta discussion II

                              Originally posted by KDRE
                              What? What was the problem?
                              I think he is referring to big time free agents signing to new teams controlled by the CPU for the minimum at the beginning of a new season, a problem that has plagued the dynasty/franchise mode of NBA Live since its inception.
                              NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

                              Sonicmage NBA 2K18 Ratings 2017-18 season
                              Link to Ratings 1996-2017
                              Link to Ratings 1973-1996
                              Link to Ratings All-time

                              Discussion found here

                              Comment

                              Working...