User vs. Cpu shot control......
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User vs. Cpu shot control......
With user control are the players attributes figured also or just the timing of the shot?Tags: None -
Re: User vs. Cpu shot control......
Just the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.http://neverfollow.biz (Independent Music Group) -
Re: User vs. Cpu shot control......
Just the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.http://neverfollow.biz (Independent Music Group)Comment
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Re: User vs. Cpu shot control......
Originally posted by GraphikJust the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.Comment
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Re: User vs. Cpu shot control......
Originally posted by GraphikJust the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.Comment
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Re: User vs. Cpu shot control......
The ratings matter heavily. You just have to release at the right time. If you don't than the % of making that shot will go down. Just cause a good release is better than a bad release means that the ratings don't matter?Comment
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Re: User vs. Cpu shot control......
The ratings matter heavily. You just have to release at the right time. If you don't than the % of making that shot will go down. Just cause a good release is better than a bad release means that the ratings don't matter?Comment
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Re: User vs. Cpu shot control......
TO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.
If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.
I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?PSN: JISTIC_OS
XBOX LIVE: JISTIC
Comment
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Re: User vs. Cpu shot control......
TO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.
If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.
I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?PSN: JISTIC_OS
XBOX LIVE: JISTIC
Comment
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Re: User vs. Cpu shot control......
Originally posted by JisticI don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
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Re: User vs. Cpu shot control......
Originally posted by JisticI don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
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line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: User vs. Cpu shot control......
Originally posted by JisticTO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.
If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.
I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?Comment
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Re: User vs. Cpu shot control......
Originally posted by JisticTO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.
If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.
I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?Comment
Comment