User vs. Cpu shot control......

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  • bbondsfan25
    Pro
    • Aug 2002
    • 606

    #1

    User vs. Cpu shot control......

    With user control are the players attributes figured also or just the timing of the shot?
  • Graphik
    Pr*s*n*r#70460649
    • Oct 2002
    • 10582

    #2
    Re: User vs. Cpu shot control......

    Just the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.
    http://neverfollow.biz (Independent Music Group)

    Comment

    • Graphik
      Pr*s*n*r#70460649
      • Oct 2002
      • 10582

      #3
      Re: User vs. Cpu shot control......

      Just the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.
      http://neverfollow.biz (Independent Music Group)

      Comment

      • bkrich83
        Has Been
        • Jul 2002
        • 71582

        #4
        Re: User vs. Cpu shot control......

        Originally posted by Graphik
        Just the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.
        Which is why I use CPU. I want the ratings to matter.
        Tracking my NCAA Coach Career

        Comment

        • bkrich83
          Has Been
          • Jul 2002
          • 71582

          #5
          Re: User vs. Cpu shot control......

          Originally posted by Graphik
          Just the timing. Once you master it, you can hit the majority of your shots. They also incorporate the players attributes but the timing of your shot is still pretty much the key.
          Which is why I use CPU. I want the ratings to matter.
          Tracking my NCAA Coach Career

          Comment

          • Miles_Yuhas
            MVP
            • Mar 2004
            • 2689

            #6
            Re: User vs. Cpu shot control......

            The ratings matter heavily. You just have to release at the right time. If you don't than the % of making that shot will go down. Just cause a good release is better than a bad release means that the ratings don't matter?

            Comment

            • Miles_Yuhas
              MVP
              • Mar 2004
              • 2689

              #7
              Re: User vs. Cpu shot control......

              The ratings matter heavily. You just have to release at the right time. If you don't than the % of making that shot will go down. Just cause a good release is better than a bad release means that the ratings don't matter?

              Comment

              • Jistic
                Hall Of Fame
                • Mar 2003
                • 16405

                #8
                Re: User vs. Cpu shot control......

                TO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.

                If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.

                I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
                PSN: JISTIC_OS
                XBOX LIVE: JISTIC

                Comment

                • Jistic
                  Hall Of Fame
                  • Mar 2003
                  • 16405

                  #9
                  Re: User vs. Cpu shot control......

                  TO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.

                  If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.

                  I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
                  PSN: JISTIC_OS
                  XBOX LIVE: JISTIC

                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #10
                    Re: User vs. Cpu shot control......

                    Originally posted by Jistic
                    I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
                    Actually some people enjoy doing that. I'm not one of them, but I know they're out there... somewhere...

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                    • Pared
                      Legen - WAIT FOR IT
                      • Feb 2003
                      • 39337

                      #11
                      Re: User vs. Cpu shot control......

                      Originally posted by Jistic
                      I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
                      Actually some people enjoy doing that. I'm not one of them, but I know they're out there... somewhere...

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                      [OS Vets NBA 2k7 Champion]
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                      Operation Sports is NOT a website for you to bitch and moan about sports gaming.
                      That's not the meaning of constructive criticism.

                      *Official Miami Heat Haters Club Member #1*

                      Comment

                      • bkrich83
                        Has Been
                        • Jul 2002
                        • 71582

                        #12
                        Re: User vs. Cpu shot control......

                        Originally posted by Jistic
                        TO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.

                        If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.

                        I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
                        The CPU doesnt shoot for you. It's just that the timing doesnt matter and the chances of the shot going in are dictated purely by ratings of the player.
                        Tracking my NCAA Coach Career

                        Comment

                        • bkrich83
                          Has Been
                          • Jul 2002
                          • 71582

                          #13
                          Re: User vs. Cpu shot control......

                          Originally posted by Jistic
                          TO think that user shot control is only timing and not ratings is false. I use user shot control and after 25 games in my Orlando franchise the players stats match up to their ratings. If players have a better ratings you have more of a margin for error.

                          If this really was true, then everyone on my team would shoot about the same FG% which is most definitely NOT the case. Steve Francis shoots about 41%, Mobley about 45%, Dwight Howard 50%. And from 3pt range you really see where ratings matter. Torkuglu is shooting 40% yet Francis is at 20% Hell my center was shooting 35%! Yet the Great Pat Garrity my backup Power Forward is shooting about 59%.

                          I don't understand why you'd want the CPU to shoot for you anyway, it's like having the CPU pass for you in a football game. What's the point?
                          The CPU doesnt shoot for you. It's just that the timing doesnt matter and the chances of the shot going in are dictated purely by ratings of the player.
                          Tracking my NCAA Coach Career

                          Comment

                          • NoleFan
                            Hall Of Fame
                            • Aug 2002
                            • 12856

                            #14
                            Re: User vs. Cpu shot control......

                            CPU Shot control all day over here for the exact reason that bk mentioned.
                            F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

                            Comment

                            • NoleFan
                              Hall Of Fame
                              • Aug 2002
                              • 12856

                              #15
                              Re: User vs. Cpu shot control......

                              CPU Shot control all day over here for the exact reason that bk mentioned.
                              F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

                              Comment

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