Ea sports titles moving to frost bite engine (NBA live also)

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  • Justonepost
    Rookie
    • Nov 2015
    • 482

    #31
    Re: Ea sports titles moving to frost bite engine (NBA live also)

    I'm happy to quit my well paying job and take a paycut if EA want to fly me over and be an actual game changer.

    Because you don't get that with feedback on forums when the feedback totals what 15 posts?

    Comment

    • Walt Frazier
      Pro
      • Jan 2014
      • 989

      #32
      Re: Ea sports titles moving to frost bite engine (NBA live also)

      Originally posted by Justonepost
      I'm happy to quit my well paying job and take a paycut if EA want to fly me over and be an actual game changer.
      Not sure about a 'paycut' as such...fairly sure the gamechangers do not get any money at all?

      Comment

      • Crunky
        MVP
        • May 2009
        • 1170

        #33
        Re: Ea sports titles moving to frost bite engine (NBA live also)

        NBA 2k are the ones who hire and pay posters, NBA live pays for gamechangers flights, room and food mainly pizza. But if I was them I would scrap the gamechangers because what's the point of filtering ideas when you need all the best ideas to work with. If NBA live devs are serious about their career each person should read the NBA 2k wishlist thread all 77 pages of posts picking the best ideas out of them, they don't need no gamechanger to filter it, all it would take NBA live devs is 1hour out of their time. Compare that to the NBA live forum where there's only 8 pages with only 10 posters including myself sharing ideas that's not enough.

        Comment

        • seanhazz1
          Rookie
          • Nov 2006
          • 416

          #34
          Re: Ea sports titles moving to frost bite engine (NBA live also)

          If Live is looking to build an option instead of a competitor, their first piece of media for their upcoming game shouldn't include 'watch out 2K!' In the footage.....and they should echo this to their community leaders.
          I'm unaware of 2K being directly called out by EA, but it seems a bit bold even for EA. I mentioned the 'option' development approach for Live 16 only, as a theory, not as a truth, and certainly not beyond 17' development after various tech announcements, as I do believe Frostbite 3, and a few other announced technical developments that help tear down the limits of game building as we know it, will have a huge impact going forward in all EA games, including LIVE series.

          The most visible people in the Live community actually brought on a lot of the negative attention that the game received this past year with the way they went about promoting the game....some completely doing a 180 on the game mid release when they felt EA wasn't listening.....how do you expect to build a solid community like that?
          Its an easy answer though difficult to overcome from a consumer view. Live simply needs better promotion from EA and from the from within the player communities. Promote Live from within the game communities, with its own feature articles on its own splash pages as I mentioned earlier as a start. Live needs to put their product out there by any means necessary. If you don't show it or talk about it, no one will know about it or buy it, as seen by the lack of LIVE positive articles on this forum.

          The also need to look for quality feedback in the right places. I'm sorry but constantly their praises for phantom patches, saying they're actively involved because you saw some records updated isn't helping.....it's letting them off the hook...nor is blaming blatantly gameplay quirks on the idea that guys 'are just used to 2k'.
          You're right, but shouldn't we try to define "quality" feedback standard for consistency? IMO, some just don't spend enough time with the game to be aware enough of the "phantom fixes", nuances in playing, added moves or animations, or the subtle content changes from patch to patch. Some do actually come looking for advice on how to make the game more enjoyable for themselves, and are often met with "just go play 2K" comments. The proof is in the posts. Our OS LIVE community is quick to post "negative" content for devs, but rarely post "Positive" feedback even when obviously warranted, especially on EA related issues.

          As for the "just used to 2k" comment, I'll assume it was a pointed reference, since I've stood on that soapbox a few times here, so I'll respond to it.

          This is NBA Live, and its supposed to be a different experience from 2K, as different as TNT and ESPN. Its played at a different speed with different graphics, animations, timing, and contextual interactions. Would would you try to play Call of Duty like you play Halo, Overwatch, or Rainbow Six? Some do and expect the same results concurrently across the board, and that happens alot, in both directions, with regards to NBA Live and 2K crossover habits and tendencies.
          When talking about gamers who obviously post or view most of their basketball video game related content in the 2K forum, its reasonable to assume they play that game more, support that game more, and their 'play habits and impressions' are formed around that game, good or bad. The forum numbers on any given day, are sustained evidence of this, not conjecture, as it is frequently in the 15:1 ratio at any given time in favor of 2K, without even mentioning sales numbers. Those that "dabble" in Live DO often bring their 2K biased wants, needs, gripes, and play habits, etc. to NBA Live game forums, and their feedback is often from noted differences between Live and what they are used to in 2K, the more "successful" game. Some will even post negative content that obviously shows they didn't play the game through enough to comment reliably. Its natural, and its a fact, and that is not to say some of their gripes aren't valid or good data, just take to some of them with a grain of salt, as some seem to want a 2K clone at times rather than allow Live to be its own game.

          8 pages with only 10 posters including myself sharing ideas that's not enough
          Exactly!!

          There ARE many community members here on the OS forums and various NBA Live forums around the web, providing continuous constructive feedback to LIVE devs on roster updates, cosmetic tweaks, shoe and uniform updates, ratings suggestions, trade news, etc., that make it into the game regularly and frequently, and even if not in the frequency some demand, its still regular and constant, even if its not our personal gripe that was addressed or fixed. I'm not talking check-sum and file parses running up a count on our NBA Live loading screens, but actual verifiable content from EA, community member or manager input, or feedback directly from forum posts, that can also be verified in game.......so yeah, they (EA) do listen to "constructive" and "informative" feedback.

          If EA is expecting an overabundance of positivism as a prerequisite to keep making games, they've already failed. They have to expect that there will be people who are going to bash the game regardless of progress.
          I'm positive based on Frostbite 3 experience. Why shouldn't they expect positive? This Frostbite 3 has been nothing but an astounding positive success for them at every game release so far. This is simply another "New" start (oh the backlash!), and that previous comment makes the point of my previous paragraph valid about the negativity.
          2K currently has no such marketing hurdle, mostly due to Live's own documented issues, and having basically a 3 year monopoly on exclusive NBA video game sales and marketing. IMO, they could sell a $100 kitchen trash can on NBA 2K pre-orders at this point (buy a trashcan get a free NBA2k), as they did during the "worst gaming server in the world", days.

          Just trying to keep it half full as usual!
          Currently playing:
          MLB The Show 17
          NBA Live 18
          NBA 2k18
          Madden 18
          Absolver
          STO
          TWITCH Stream
          BEAM Stream

          Comment

          • Crunky
            MVP
            • May 2009
            • 1170

            #35
            Re: Ea sports titles moving to frost bite engine (NBA live also)

            I don't like to brag, boast or try to feed my ego but I've got 500 ideas posted in the NBA 2k wishlist proving to NBA live devs you don't need to hire any gamechangers or ask for advice from youtubers because there's nothing new under the sun. I don't really play video games like that I'm more of a basketball enthusiast with passion and love for the game. That's the lifeblood NBA live execs need to employ if they want to get back in this. Just think one man like myself can come up with 500 ideas that are legit just imagine what a passionate team can come up with. That's why I recommend you guys to spend 1hr of your day to read each and everyone of my post in that thread and take notes choosing the best ideas of the bunch for this year.

            On to the frostbite topic I feel a lot of you guys are falling into the hype a little to much because if you look at what the fans of FIFA are saying about their game that's using the frostbite engine you wouldn't be so quick to jump on the bandwagon just yet. FIFA fans mentioned how the graphics have went from realistic to cartoony but highly detailed. They've mentioned from watching the small clips on how the animations are still the same. I'm more optimistic with the NBA live move to frostbite hoping for an animation overhaul and maybe more realism look to the graphics, maybe a more living world, sidelines and fan upgrade like FIFA has currently due to the frostbite engine.
            Last edited by Crunky; 06-17-2016, 08:57 AM.

            Comment

            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #36
              Re: Ea sports titles moving to frost bite engine (NBA live also)

              Originally posted by seanhazz1
              Just trying to keep it half full as usual!

              All fair points Sean. I can dig it. Well see what happens.

              No issues with you having a positive outlook...and my post wasn't so much pointed at you as it was those same GCs I mentioned..
              Last edited by The 24th Letter; 06-17-2016, 04:47 AM.

              Comment

              • Vni
                Hall Of Fame
                • Sep 2011
                • 14833

                #37
                Re: Ea sports titles moving to frost bite engine (NBA live also)

                I feel like EA's wasting their time with this.

                Comment

                • thedream2k16
                  Banned
                  • Apr 2015
                  • 651

                  #38
                  Re: Ea sports titles moving to frost bite engine (NBA live also)

                  Frostbite means nothing without the talented staff needed to make the most of it. EA has ALOT to work on and regardless of many here trying to seperate the two competing titles, 2k and Live will always be compared because both are based on the same real life sports. Fifa is always compared with PES and we can expect the same with Live and 2k.

                  With this move to frostbite, EA needs to do a makeover of the game not just visually. One of my main gripes has always been the lack of intuitive player control options. I started on Live years ago like many but went to 2k because of the more advanced controls giving players more options on offense and defense.

                  Live should not copy 2k control scheme but they need to devise a way to give more advanced moves for those players that want more control. Something as simple as choosing what hand to layup or take a hookshot with should be an option for users. IDK how they can achieve it without having a shot stick but I would be great if the control scheme had an upgrade to go along with the architectural changes in the game.

                  Comment

                  • Junior Moe
                    MVP
                    • Jul 2009
                    • 3869

                    #39
                    Re: Ea sports titles moving to frost bite engine (NBA live also)

                    Originally posted by Vni
                    I feel like EA's wasting their time with this.

                    The way I see it is either put out a great product or don't. Live isn't facing anything the other game developers aren't in the gaming market. Put out a poor product and the market will react negatively. Put out a great product and it will react positively. This isn't hard to figure out. There's more than enough out here to know exactly what basketball gamers want from a NBA game. That's all on Live and its dev team to deliver that product. Enough with these excuses and playing devils advocate already. If you enjoy Live then great. Just stop making it seem like the game and team are being done wrong. The put themselves in this position; not 2K. They can just as easily get themselves out of it.

                    Comment

                    • Vni
                      Hall Of Fame
                      • Sep 2011
                      • 14833

                      #40
                      Re: Ea sports titles moving to frost bite engine (NBA live also)

                      Originally posted by Junior Moe
                      The way I see it is either put out a great product or don't. Live isn't facing anything the other game developers aren't in the gaming market. Put out a poor product and the market will react negatively. Put out a great product and it will react positively. This isn't hard to figure out. There's more than enough out here to know exactly what basketball gamers want from a NBA game. That's all on Live and its dev team to deliver that product. Enough with these excuses and playing devils advocate already. If you enjoy Live then great. Just stop making it seem like the game and team are being done wrong. The put themselves in this position; not 2K. They can just as easily get themselves out of it.
                      Wth man lol.

                      Comment

                      • Junior Moe
                        MVP
                        • Jul 2009
                        • 3869

                        #41
                        Re: Ea sports titles moving to frost bite engine (NBA live also)

                        Originally posted by Vni
                        Wth man lol.
                        I actually liked your post. Didn't mean to quote you in my general response to this thread. My bad, lol

                        Comment

                        • ChrisCP3Paul
                          Rookie
                          • Oct 2014
                          • 64

                          #42
                          Re: Ea sports titles moving to frost bite engine (NBA live also)

                          I've been saying it loudly for many years, both 2K and Live have been using an ancient engine from the early 2000's era, they just kept spit shining it in recent times. Ignite wasn't anything new except new animations don't be fooled, and the thing couldn't even run a consistent 60fps on these new powerful consoles, it was ridiculous. So I always thought they were just insulting our intelligence with the BS, no matter how good the games looked they played like they did 10-15 years ago mostly.

                          Frostbite has great potential, but ONLY if they do things right and finally make sure the physics are correct firstly and foremost, meaning none of that same old crap Live is famous for where players are either "ice skating" or "sling-shotting" around the court.
                          We need them to feel like they're actually planting their feet, like there's some actual momentum in all directions.


                          What we really need from both 2K and EA though is real time physics based gameplay and I get that we need animations for obvious reasons in obvious places, but what I mean by physics based is I want the players on court and AI to play, react and move according to what happens on the court, and NOT by reading your controller input then can-imating an appropriate response.
                          But an engine that calculates momentum among other things precisely so all those variables like speed, quickness, etc... actually play a part... so that you can beat your man off the dribble or layup over him or shake him down like you would in real life instead of trying to get into a canned animation to accomplish these things.

                          Once I see something resembling that is the day I'll be back to NBA games, as of now, I've got maybe 20 hours combined playing both 2K and Live in the last 3 years. It's the same spit shined crap every year that doesn't move me whatsoever.

                          Comment

                          • Jay Jay
                            Rookie
                            • Jun 2011
                            • 287

                            #43
                            Re: Ea sports titles moving to frost bite engine (NBA live also)

                            Originally posted by ChrisCP3Paul
                            I've been saying it loudly for many years, both 2K and Live have been using an ancient engine from the early 2000's era, they just kept spit shining it in recent times. Ignite wasn't anything new except new animations don't be fooled, and the thing couldn't even run a consistent 60fps on these new powerful consoles, it was ridiculous. So I always thought they were just insulting our intelligence with the BS, no matter how good the games looked they played like they did 10-15 years ago mostly.

                            Frostbite has great potential, but ONLY if they do things right and finally make sure the physics are correct firstly and foremost, meaning none of that same old crap Live is famous for where players are either "ice skating" or "sling-shotting" around the court.
                            We need them to feel like they're actually planting their feet, like there's some actual momentum in all directions.


                            What we really need from both 2K and EA though is real time physics based gameplay and I get that we need animations for obvious reasons in obvious places, but what I mean by physics based is I want the players on court and AI to play, react and move according to what happens on the court, and NOT by reading your controller input then can-imating an appropriate response.
                            But an engine that calculates momentum among other things precisely so all those variables like speed, quickness, etc... actually play a part... so that you can beat your man off the dribble or layup over him or shake him down like you would in real life instead of trying to get into a canned animation to accomplish these things.

                            Once I see something resembling that is the day I'll be back to NBA games, as of now, I've got maybe 20 hours combined playing both 2K and Live in the last 3 years. It's the same spit shined crap every year that doesn't move me whatsoever.
                            I been preaching this for years and hopefully the frostbite engine can bring that to Live. We really need a physics engine where animations based on contact play back in real time and could play mo capped animations. Scripted game play is dead and I just cant play games like that anymore

                            Comment

                            • TecmoZack
                              Armchair GM
                              • Jan 2010
                              • 1276

                              #44
                              Ea sports titles moving to frost bite engine (NBA live also)

                              I'm just happy that Live still exists. The sales of 16 scared me big time. I enjoyed the game a lot and put a bunch of time into it. Not perfect in any way.

                              It's crazy to think how deep and detailed Live 10 was compared to the recent titles. I understand they had to start from scratch but man oh man was that a great game.


                              Sports gaming maniac. DC Comics, WWE, Sports, and movies are kind of my thang.
                              Dallas Sports!

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