1) With the game on Dynamic and on ball physical defense, i'm seeing plenty of passing by the point guards. They set up post players and jump shooters. PG's who shoot alot like Cassel will shoot alot but when i played against Rafer Alston he deffered to Carter and Rose.
2)This is the reason I have the pressure for my team on Med because not only is the CPU fooled into think it has open jump shots but the lessened pressure leads to fewer blocks. Also make sure the block sliders are at 0
3)There is a problem with this. It probably accounts for 2 or 3 assists not being counted a game.
4)I see plenty of Catch and Shoot w/ my changes. The reason why is that the increased OA seems to help the PG's find open men better and the relaxed pressure actually leads to alot more catch and shoot. This is the main reason why I'm seeing more assists in my games. Players are catching and shooting and making jumpshots.
The biggest reason in my opinion for the low assists is that the CPU is always playing a half court game. There will be times when the CPU will have numbers and the PG will just hold it instead of passing it ahead. The strange thing is ever since I made these changes the CPU will sometimes pass it ahead for an easy layup or dunk. Now this doesnt happen much at all even w/ my changes but it happens more than before.
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