Extra stack or longer timer?
Live 19 Patch 1.15 notes
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Re: Live 19 Patch 1.15 notes
This game is annoying. They overdosed on blocks and steals. Passing feel very sluggish. The amount of stolen passes is insane. The amount of on ball steals is insane too. Also I notice fast breaks really don't exist. The catch up logic on fast breaks is crazy. I am determined to make this game play better though, personal challenge of mines since I like to tinker with things. However with the very limited amount of sliders and ratings, it is like climbing up a building with skates on.2016 NLL Champion Saskatchewan Rush
2018 NLL Champion Saskatchewan Rush
2019 CEBL Champion Saskatchewan RattlersComment
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Re: Live 19 Patch 1.15 notes
Sent from my Pixel 2 XL using TapatalkLast edited by dasunsrule32; 12-01-2018, 10:26 PM.Comment
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Re: Live 19 Patch 1.15 notes
This game is annoying. They overdosed on blocks and steals. Passing feel very sluggish. The amount of stolen passes is insane. The amount of on ball steals is insane too. Also I notice fast breaks really don't exist. The catch up logic on fast breaks is crazy. I am determined to make this game play better though, personal challenge of mines since I like to tinker with things. However with the very limited amount of sliders and ratings, it is like climbing up a building with skates on.
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Re: Live 19 Patch 1.15 notes
i'm honestly really really enjoying the game offline for franchise mode. I've tweaked the sliders a bit for my own need and the game has been really fun. So far im 3-5 in my 29 game franchise.
I love how much of a threat other teams star players are and when they get a heat check how hard it can be to stop them. I also love how the CPU puts pressure on guys on your team that are killing it when they get the ball. I played the Celtics and in the 4th, Booker started to get TRIPLED team, he was killing it but they clamped down and cameback after trailing by 13 to win.
I've had Wall drop 47 on me, CP3 41.
Also there is one thing the CPU really kills you on. Say they give the ball to the post player, and you go for a block early and that player passes it out to the perimeter. Since you jumped for the block your player gets outta position and the post player gets into an open space in the paint and the CPU instantly passes it to them and get the bucket.Comment
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Re: Live 19 Patch 1.15 notes
I agree, there's something about this game that just makes it FUN and enjoyable. It's still missing many things (some player faces, more animations, editing playbooks/tendencies, more in-depth franchise, etc.) but even just changing the ratings and setting the coach options before you play CPU adds a fun challenge.
I hope live continues to get better! I'm having a blast with this game currently.Comment
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Re: Live 19 Patch 1.15 notes
At this point I really wish they would land the plane on the jump shot tuning. 3 point shooting was in a better place before this last update and now makes are back off the chart.Gamertag and PSN Mrclutch1013
Currently Playing
XBOX :Overwatch, NBA 2k22, random old stuff [/B][/COLOR]
PS4: Nothing currently
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Re: Live 19 Patch 1.15 notes
Agree. I've played a bit and dudes are making a lot of shots. Not really bad shots and I'm sure they're getting greens, but I've seen guys make every shot. Even if not every shot, like 90%.
Like I said it doesn't feel cheesy or unfair but w "Sim" it kinda sucks. If you take smart shots and get open, you will make every shot w a shooter. If you release well of course.
Like I said I'm not good at shooting even tho I have a shooter. I'm "OK", but playing w good Shooters w my big is easy money. But the team that ds up wins. It's just ugly. Those pass steals are wack too. People are back to that live ten square holding. You should at least have to time a button press.
Their deflection system is good I think. I've got some amazing deflections on outlets. It's v responsive. So get rid of these jumping canned steals. They're a joke for Sim. Even tho I can benefit from them.
-SmakComment
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