How NBA Live 16 should have played out the box. New gameplay sliders.

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  • Calvenn
    Pro
    • Oct 2002
    • 698

    #1

    How NBA Live 16 should have played out the box. New gameplay sliders.

    Similar to last year, I have taken time to study this game. Thankfully, we have sliders this year ( could only alter coaching settings in Live 15 for those who care to recall) so there's more to manipulate in order to achieve desired results. I have noticed however that one must truly understand the intricacies of the provided sliders and how they interact with each other. It's not as simple or straighforward as you would expect. To make a long story short. I initially started with sliders that deviated heavily from default settings and as time progressed, I found the game did not play or feel right. I reverted to default slider settings and immediately noticed what had been missing. Unfortunately, this reversion also re-introduced several known problems. Mainly a lack of defense around the perimeter and especially in the post area. So, I sought out to find a way to combine the best of both worlds.

    In my quest to discover a balanced blend of sim and action/fun, my objectives were 1) Maintain a free flowing game 2) Encourage team ball and better passing by the cpu 3) Achieve a more effective and higher frequency mid range game for the cpu and 4) Tighten defense, especially in the post.

    With these sliders, I feel these goals were accomplished. You will or should no longer see a mindless back and forth game bereft of any semblance of defense where the cpu does not move the ball around without purpose. Conversely, the beefed up cpu defense will force the human player to move the ball more effectively in order to win games. The game is still free flowing as mentioned and you'll have to work hard on defense to stop the cpu attack. Post move effectiveness is alot more realistic now (not perfect) and you'll engage in more contact battles in the paint while performing these moves. Simply put, it's more difficult/challenging, alot more fun and ultimatley rewarding.

    Furthermore, consistently making cpu contested shots should no longer be automatic and you will need to create space to be successful. This setup also separates star players from regular players as it should. Finally, you will also notice the mid range game being utilized much more efficiently and effectively by the cpu.

    Now, I do understand a patch is being released (especially wish they would reduce effectiveness of some post moves, etc), however, not knowing exactly when that will happen, I would like the community to give these sliders a test run and report your results for others.

    Please keep in mind that any adjustment to these sliders will usually ( and sometimes drastically ) change how the game plays. It would be best to stick to the sliders exactly as listed if you want to see what I have described above. All sliders not listed below are set to default 50/50. On a side note, for those seeking a more open game than what these sliders provide, that allows even more mid range game from the cpu, let me know and I'll post them. I came across those sliders (which I also like especially for cpu mid range game except for post defense though perimeter defense was decent) as I performed my various tests that led to this particular set.


    All star
    Rating only for shooting and free throws
    Fatigue, auto subs, and auto timeouts on

    USER/CPU
    Inside- 30/40
    Medium-40/50
    Three point-30/50
    Post shooting-10/50
    Layup shooting-20/50
    Post move-10/40
    Shot blocking-70/70
    Offensive rebounding frequency-90/30
    Jostle vs blow by-60/60

    As mentioned earlier, below are the sliders that allow for a looser game with more mid range cpu shooting. The remaining sliders are set at default 50/50

    USER/CPU
    Shot blocking-70/70
    Offensive rebounding frequency-90/30
    Jostle vs blow by-70/70
    Last edited by Calvenn; 11-18-2015, 11:12 AM. Reason: Update
  • charlesadams3rd
    Rookie
    • Sep 2013
    • 269

    #2
    Re: How NBA Live 16 should have played out the box. New gameplay sliders.

    Will try it out and see


    Sent from my iPhone using Tapatalk

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    • fatboirob
      Rookie
      • Aug 2013
      • 160

      #3
      Re: How NBA Live 16 should have played out the box. New gameplay sliders.

      Will give it a try

      Sent from my SAMSUNG-SM-G530AZ using Tapatalk

      Comment

      • Calvenn
        Pro
        • Oct 2002
        • 698

        #4
        Re: How NBA Live 16 should have played out the box. New gameplay sliders.

        Another point I would like to add. The cpu, especially the point guard, will exploit and attack any perceived open lanes to the basket. You must close these gaps or they could lead to easy drives to the hoop by the cpu. I've observed that when the cpu ball handler is bringing the ball up court, they'll normally call for a pick and can immediately attack the gap if you are trapped or out of position. One strategy I use is to allow my cpu teammate to handle these assignments (must occur before the pick). This allows me to roam around with another player (usually a more capable defender/blocker) and cut off subsequent drives, thwart or block shots.
        Last edited by Calvenn; 11-15-2015, 02:11 PM.

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        • Calvenn
          Pro
          • Oct 2002
          • 698

          #5
          Re: How NBA Live 16 should have played out the box. New gameplay sliders.

          Alternate sliders have been added to original post.

          Comment

          • Calvenn
            Pro
            • Oct 2002
            • 698

            #6
            Re: How NBA Live 16 should have played out the box. New gameplay sliders.

            Something strange happened today. I tried playing a few games with the above sliders and could not make my shots durijg the course of the games. The same applied to the cpu.. Certain desired changes were still intact but the gameplay was somewhat different from the prior day. So, I logged off the game and restarted, this time bypassing the EA Servers. The game now seems to run less erratically, is less stiff and it appears shots are beginning to fall again though im still seeing some misses. Just an fyi though I'm still testing. This whole Synergy thing is appearing to be a mixed bag and if it influences the game this way we may be in trouble. Not sure if it's Synergy or simply the fact I was logged onto EA servers causing the change. Will post more findings later.
            Last edited by Calvenn; 11-16-2015, 12:46 AM.

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            • charlesadams3rd
              Rookie
              • Sep 2013
              • 269

              #7
              Re: How NBA Live 16 should have played out the box. New gameplay sliders.

              Originally posted by Calvenn
              Something strange happened today. I tried playing a few games with the above sliders and could not make my shots durijg the course of the games. The same applied to the cpu.. Certain desired changes were still intact but the gameplay was somewhat different from the prior day. So, I logged off the game and restarted, this time bypassing the EA Servers. The game now seems to run less erratically, is less stiff and it appears shots are beginning to fall again though im still seeing some misses. Just an fyi though I'm still testing. This whole Synergy thing is appearing to be a mixed bag and if it influences the game this way we may be in trouble. Not sure if it's Synergy or simply the fact I was logged onto EA servers causing the change. Will post more findings later.

              Yeah this was discussed in the slider forum. Synergy knocks the sliders you set up out of whack. So most guys aren't really trying to do custom sliders anymore because of it.


              Sent from my iPhone using Tapatalk

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              • Calvenn
                Pro
                • Oct 2002
                • 698

                #8
                Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                Thanks for the update. I completely missed that thread. I'm waiting to see what the patch will bring but what is the point of offering sliders if Synergy will alter your setup? I sincerely hope the game changers on this forum are forwarding these findings to the EA devs!!!!!

                Comment

                • fnqiaopo
                  Just started!
                  • Nov 2015
                  • 2

                  #9
                  Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                  most guys aren't really trying to do custom sliders anymore because of it.

                  Comment

                  • nba2kpdx
                    Rookie
                    • Feb 2014
                    • 256

                    #10
                    Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                    Synergy is the best idea but has turned out to be such a terrible feature the way EA uses it.

                    Sent from my Nexus 6 using Tapatalk

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                    • rudyjuly2
                      Cade Cunningham
                      • Aug 2002
                      • 14816

                      #11
                      Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                      I've always played exhibitions logged in and against the cpu. The game plays consistently the same for me although I'm worried what will happen in franchise mode. Waiting for the patch and a real roster update!

                      Anyways I find the sliders for 3 point shooting to be frustrating. I have it at 40 and it feels too easy. However, I drop down to 30 and my percentage is cut in half. The shot % displayed are certainly lower but the results are far worse. I've played about 4 games and at 30 I struggle to hit 20% of my three pointers. I wish they had 5 point adjustments. Too frustrating at 30 so I leave it at 40.

                      I agree with you guys. I think EA needs to get out of the Synergy business. Just use roster attributes properly and let us edit them!

                      Comment

                      • Calvenn
                        Pro
                        • Oct 2002
                        • 698

                        #12
                        Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                        Originally posted by Calvenn
                        Something strange happened today. I tried playing a few games with the above sliders and could not make my shots durijg the course of the games. The same applied to the cpu.. Certain desired changes were still intact but the gameplay was somewhat different from the prior day. So, I logged off the game and restarted, this time bypassing the EA Servers. The game now seems to run less erratically, is less stiff and it appears shots are beginning to fall again though im still seeing some misses. Just an fyi though I'm still testing. This whole Synergy thing is appearing to be a mixed bag and if it influences the game this way we may be in trouble. Not sure if it's Synergy or simply the fact I was logged onto EA servers causing the change. Will post more findings later.
                        After reflecting on this further, and with my recent observations in mind, its highly probable that the EA devs may have been tuning or tweaking the game via the Synergy updates hence my difficulty in making shots the following day after implementing the aforementioned sliders the day prior. It makes sense that if they tweaked defensive awareness or intensity for example, based on default slider settings, any custom slider setting will be consequently affected. The same goes for any other aspect of the game thats tweaked. Just my thoughts on this matter. I just wish they wouldnt keep us in the dark, although one of the game changers did stress that patches and "fine tuning" would occur throughout the year so maybe that was our hint.
                        Last edited by Calvenn; 12-02-2015, 05:52 PM.

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                        • jnb5001
                          Rookie
                          • Sep 2006
                          • 110

                          #13
                          Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                          Ive been using your sliders and enjoy them. I made a few minor tweaks but your effort is solid my friend. Any new finding testing out new things? I am most focused on contact and collision. Good work on all your contributions to the Live community. We are a small community but dedicated.

                          Comment

                          • Calvenn
                            Pro
                            • Oct 2002
                            • 698

                            #14
                            Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                            Hey
                            Originally posted by jnb5001
                            Ive been using your sliders and enjoy them. I made a few minor tweaks but your effort is solid my friend. Any new finding testing out new things? I am most focused on contact and collision. Good work on all your contributions to the Live community. We are a small community but dedicated.
                            No problem, I appreciate the time you put in to test them and provide feedback for the community. Good to hear they were effective to some degree. We do have a small but dedicated group as you say and hopefully with such efforts we can get others engaged.

                            I haven't made further advancements with the sliders at this time but will soon. The good news is that we may not have to tweak as much now considering the progress that has been made post patches and with fine tuning. Also, all the slider nuances and intricacies learned earlier during this process still apply and will guide my adjustments going forward. Fingers crossed for more consistency with the sliders after Synergy tuning has occured.

                            Btw, I posted 2 slider settings, which one are you making use of? The second set?
                            Last edited by Calvenn; 12-17-2015, 03:27 PM.

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                            • KG#5beantown
                              Pro
                              • Oct 2008
                              • 976

                              #15
                              Re: How NBA Live 16 should have played out the box. New gameplay sliders.

                              Hi Calvenn,

                              any chance of an updated slider set for 1.05 of the game?

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