- Playoff and Finals Atmosphere
- When sprinting down court, player switch ball between hands. Makes it look more realistic (Looks great on fast break plays).
- When on defense u can choose whether to put you hand up to contest the shot (by tapping "Y" lightly) or jump up completely for the block (by pressing "Y"). It's a good addition for users just in case they're not sure if they want to jump for the block and risk getting penalize for it.
- Fighting for the rebound in Live just looks more realistic. How they jump for ball, tipping it to themselves, etc.
- If you happen to pump fake the ball after already dribbling and seem to be stuck on where to pass it to, the defender will crowd around you to try and force the ball over.
- When attacking the basket, you can change direction of where you want to lay it up by flicking the left stick in the direction you would like to lay it up.
- Dynamic Passing: Able to pass the ball on the fly (Ex:You can drive in one direction but can throw a pass in a completely different direction.) Think it's great for PG's.
- Better traffic recognition. When attacking the basket it just has better contact connection with the opponent. Also when trying to attack the basket and defender is in front, the ballhander don't just throw up hook shots all the time *cough* #@2K *cough*
. Bad part about this in Live though is that it sometimes draws many fouls even when not intending to. Gets irritating sometimes.
- Diff. Bench Warm-Up Combination (I know it's real minor). Some players wear full warm-ups while others just wear the top part of their warm-ups and shorts. Just brings lil more realism. No biggie tho.
Everything else i think 2K10 has over Live 10 (Including pre-game rituals, arena sounds, presentation, graphics, and gameplay). Live is still just a lil too arcadey for me


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