Testing:
3pt(%) at 46 (45)
Ballhandling at 26
Reaching Foul at 75
Shooting Foul at 85 (80)
For those who do not want to edit players' foul ratings, Shooting Foul will have to be at least 85 to get reasonable foul and FT numbers. Otherwise, editing PG foul ratings, raising Reaching Fouls, and slightly lowering Shooting Fouls will be the way to go.
3pt% is slightly low while 2p FG% is probably barely too high, due to increased runouts and chances at the rim. Overall, 3p% needs a buff. However, from player to player, the difference between percentages (i.e., the range of 3pFG accuracy) is pronounced. This means that players that regularly shoot 3pFGs probably need a minimum value for their 3pFG% rating. I already edit these players, so it is more a matter of fine tuning that system. My minimum FG accuracy edits will be based on my findings as posted in the CH2K general forum.
I believe I will release a Version 6.x(a) set for edited players and a 6.x(b) set for non-edited players. Absent some earth-shattering revelation (like BRASKA's in-game fixes), Version 6.x will be my final sliders. These are playing consistently well and true to form. Wins and losses make sense to me based on the matchups.
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