RD 3 hands on ---

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  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #16
    Re: RD 3 hands on ---

    Originally posted by Money99
    I can't remember where I read this (possibly the IGN forums), but Kudo was quoted as saying that the PS3 game would be completely different than the Xbox360 version.

    I have a feeling that the career mode for the PS3 will be far deeper than the 360's.
    Money, I dont remember ever reading that. Even when Kudo was asked in the GI interview he really said that the difference between the two games will be indistinguishable. Also, you have to take into account that this is EA and Kudo and they both talk a big game but sometimes fail to deliver. If there are in a difference, I would guess its the number of boxers and not any career mode additions. ****, they havent changemd much to career mode in the last few years. With that said, If the PS3 and the PS3 version of Fight Night is that much better, I will sell my 360 and get that. Here are his quotes:



    GI: With all those additions, it sounds like you’re making Fight Night Round 4.

    Tsunoda: We can’t really go into too much detail right now. Our focus right now is 360, and Xbox and PS2. This studio is always known for innovation, so you know we’ve got something up our sleeves for PS3 version when we’re coming out with that later in the year. It’s just something our studio is focused on with any game here – delivering a title that’s bringing big innovation in gameplay and other areas to the table. That’s the goal we set for ourselves on any project, and what ever it’s called or whatever it is, I’m just not happy delivering anything that does not provide that level of big quality improvement and really changing the way the game is played so that people such as yourselves that really play the game a bunch really can see the difference in the product and get a much better gameplay experience out of each particular version.

    GI: Can we assume that the game is being simultaneously developed for PS3?

    Tsunoda: No comment.

    GI: What are your thoughts about the PlayStation 3 prototype controller and how it will work with Fight Night?

    Tsunoda: I think the cool thing about the controller, especially with our game, is that I think it allows people with not as large hands to better utilize the analog sticks. Our game is so analog stick driven. I think that controller is set up nicely to work in our game.

    GI: This is another thing from our cover story, but you said that the differences between the PS3 version and Xbox will be indistinguishable. Do you still believe that now after you’ve been messing around with the 360 technology and PS3 technology?

    Tsunoda: I guess when we’re making games, I just never look at the hardware you’re making it on as something that could be dictating to us what the gameplay experience is. I think the general premise of “there’s not going to be any differences between Xbox 360 and PlayStation 3,” – I don’t know. I just feel that, if you’re really trying to build a game based on, “is it this hardware or that hardware?” that that’s just fundamentally a bad design approach. We have really kick *** engineers at EA Chicago, and what that does is gives us the creativity to go, “This is what we want in the game.” And the engineers go and figure out how to put it on all of the hardware. As a creative type or as a designer, I never try to look at, well we should do this on this machine or do this on that machine. It’s, “here’s a game that we want to make” and then the programmers are able to figure out how to get that experience developed on which ever platform it is. The two technology infrastructures are built differently, but what we’re trying to do is build a game experience that should be transcending which platform that it’s on.

    GI: Do you think visually, pretty much that they’ll look the same?

    Tsunoda: The funny thing about doing the E3 press conference, and now getting out and doing some press with the 360 game is I heard just so much feedback after E3, like, “Oh that was a target video,” or “Oh, there’s no way they’ll be able to get that game quality on a different platform,” or this or that? I mean, the PS3 demo is frickin’ awesome, and it was great working on that stuff, but I heard so much about it that was fake, and we’d never be able to achieve that….

    Comment

    • Money99
      Hall Of Fame
      • Sep 2002
      • 12695

      #17
      Re: RD 3 hands on ---

      Originally posted by thegreatone0381
      Sounds good, I don't think I'll wait 6+ months for the PS3 version though. Do you think you could find a link to it?
      I'm trying to find it now.

      aholbert32, I don't doubt what you're saying. Maybe Kudo changed his tune. I know that I read that pretty early on, way before all the 'big' info started coming out on the game.

      Comment

      • Havok410
        MVP
        • Jul 2004
        • 1441

        #18
        Re: RD 3 hands on ---

        Well if you got 3+ extra months to work on a game of course it'll be different.

        Comment

        • MVICK
          Banned
          • Nov 2005
          • 205

          #19
          Re: RD 3 hands on ---

          Originally posted by LBzrule
          How do you use Jones Jr. I get KILLED with him. The jab is a bit too slow and can't put together combo's fast enough it feels like. I love the demo but that's one of my issues with it.
          Lbz..I was getting killed with Jones at first too..but now I knock out Hopkins with careless ease...keep using your jab but make sure you follow it with the straight..the straight is there almost every time..keep popping Hopkins with it and watch his expression change..his arms drop..then instead of a straight.throw the job..move a tad closer and land the right hook...then upper cut..before you know it..its KO moment baby. Hopkins has power..but he's slow.

          Also, pace yourself..if you just throw jab after jab after jab with no breaks..Jones will tire and he will lose precious hand speed.

          Comment

          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #20
            Re: RD 3 hands on ---

            Originally posted by Havok410
            Well if you got 3+ extra months to work on a game of course it'll be different.
            Maybe but maybe not. This is EA we are talking about.

            Comment

            • blackceasar
              MVP
              • Sep 2003
              • 3228

              #21
              Re: RD 3 hands on ---

              Originally posted by aholbert32
              Maybe but maybe not. This is EA we are talking about.
              Cosign to the 10th power.
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              Add me now, because I don't like playing with little random 12 year olds.

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