A little bit off topic but if we create a bunch of CAB's for fighters that are missing in the game can they show up as opponents in career mode. I remember someone saying that we can for the game but I can't remember if it was for this game or the UFC one.
Fight Night Round 4 Demo Impressions
Collapse
Recommended Videos
Collapse
X
-
Re: Fight Night Round 4 Demo Impressions
A little bit off topic but if we create a bunch of CAB's for fighters that are missing in the game can they show up as opponents in career mode. I remember someone saying that we can for the game but I can't remember if it was for this game or the UFC one. -
Re: Fight Night Round 4 Demo Impressions
I think there could be a happy compromise.
Instead of making the body shots available without using arc movements, they should have made them for head shots. That would have been a lot better IMO.
But in actuality, there should be no arc movements at all. There should be a modifier like LB/RB for body shots. That way you're not fighting to make sure you hit 5:00 and arc perfectly for a right-uppercut.Comment
-
Re: Fight Night Round 4 Demo Impressions
I going to 100% disagree with you. I am the biggest sim guy you'll know and I find TPC to be down right disgusting and outlandish. The margin for error is incredible. I sit back and work the jab and straight as much as the next sim dude. I try to pick my openings and when I see an opening for a hook to the head, I go for the hook and instead hook to the body. I'm a boxing purist and I love the strategical side of boxing but this game doesn't allow for precise punching. Think about it, when you're in a real fight, you don't think about hitting the guy in the head, you just do it. If I see an opening on the side of the head I'm throwing the hook. There's no thought process of throwing it, I see an opening there and I'm throwing whatever kind of punch that'll get there. Besides the control the game LOOKS great, but I can't deal with the analog sticks. Too many mistake punches.
And I don't want to hear that, you're a button masher b/c I destroy ppl who button mash against me. It's about common sense and simplicity in the act of throwing a punch. It's not a difficult act to throw a punch, it's difficult to be accurate w/ punches (which is a rating in the game so whoever argues against this is wrong).
I just pray that they can throw in button punching before the game is released. And by the looks of it they may have no choice b/c every forum I go to ppl are really angry about this. I love boxing too much to not have FN4. The legacy mode, graphics and details of boxing look great but the control scheme is downright disgraceful.My rant is over lol.
I was so excited for this game, and Im hoping sliders can help the stamina issues, but DAMN the TPC is really ruining the experience for me.
I dont care how good you are with the sticks, you, at one point in the fight will throw a punch that you are not intending to throw. And those EA Fanboys will deny this, but just like the real sport of boxing, you should not have any difficulty throwing the punch you want. I hope the retail version gives us a lot of customizable options to tone down all the light flashing and camera shaking because right now the game screams arcade!Comment
-
Re: Fight Night Round 4 Demo Impressions
You know what Money, I can give that a try. But the current control scheme is terrible. The ppl who use the buttons are the majority while the TPC users were the minority. So in theory EA is neglecting the majority of the FN gamers. It's not a smart business move at all.Comment
-
Re: Fight Night Round 4 Demo Impressions
I going to 100% disagree with you. I am the biggest sim guy you'll know and I find TPC to be down right disgusting and outlandish. The margin for error is incredible. I sit back and work the jab and straight as much as the next sim dude. I try to pick my openings and when I see an opening for a hook to the head, I go for the hook and instead hook to the body. I'm a boxing purist and I love the strategical side of boxing but this game doesn't allow for precise punching. Think about it, when you're in a real fight, you don't think about hitting the guy in the head, you just do it. If I see an opening on the side of the head I'm throwing the hook. There's no thought process of throwing it, I see an opening there and I'm throwing whatever kind of punch that'll get there. Besides the control the game LOOKS great, but I can't deal with the analog sticks. Too many mistake punches.
And I don't want to hear that, you're a button masher b/c I destroy ppl who button mash against me. It's about common sense and simplicity in the act of throwing a punch. It's not a difficult act to throw a punch, it's difficult to be accurate w/ punches (which is a rating in the game so whoever argues against this is wrong).
I just pray that they can throw in button punching before the game is released. And by the looks of it they may have no choice b/c every forum I go to ppl are really angry about this. I love boxing too much to not have FN4. The legacy mode, graphics and details of boxing look great but the control scheme is downright disgraceful.My rant is over lol.
PSN: bronk14Comment
-
Re: Fight Night Round 4 Demo Impressions
How about instead of complaining about what's not in the game (the buttons) you actually get better at the sticks? Crazy idea I know. So you're just a guy who doesn't accept change well? You make it sound like the TCP is broken when others clearly know how to use the TCP. If others have learned to use the TCP, my guess is that with some practice you'll be just fine. This is the direction EA has taken FN4 so you either get on board, learn the sticks, and enjoy a heck of a boxing game or don't buy it. It's not like EA is going to change the game 6 weeks away from launch because some guys don't have the patience to learn the sticks.Comment
-
Re: Fight Night Round 4 Demo Impressions
Maybe they wont change the scheme, but if enough people stay away from the game and maybe purchase UFC instead, than EA will either take note and change the scheme back to buttons/TPC in the next FN installment or just not have the finanacial means to make another FN. Why do people get upset when possible consumers discuss a very evident problem with the game?? If you can honestly tell me that through 12 rounds of boxing using TPC you don't have one accidental punch thrown due to TPC, I will shut up and just try to learn the control scheme better.
This is almost the same carbon copy complaint EA ran up against when they announced the new stick for their EA NHL game. People hated it, they couldn't get used to it. It was the end of the world for every EA hockey player in the world. Now all i hear is rave reviews about it and how people couldn't go back to the buttons because the stick is so much better.PSN: bronk14Comment
-
Re: Fight Night Round 4 Demo Impressions
.....i knew this would happen....all the button guys are on fire right now....
the truth is .. the game was meant to be played on analog...thats why they were the default controls on FN3.....and now a better analog system for FN4
i also find it funny that some folk were bashing 2k's sub par prizefighter for the buttons saying it was the primitive way....now im hearing the exact opposite on FN4....
to me it dosent matter what control you use ...just as long as it dosent put any one at a disadvantage....keep the playing field leveled and fair
bottom line....you have to learn the game....keep practicing..its only the demoComment
-
Re: Fight Night Round 4 Demo Impressions
how can i upload videos?Follow me on Twitter - http://twitter.com/complex219Comment
-
Re: Fight Night Round 4 Demo Impressions
Yes, they've brought this feature back in. Something like FN 2004 where your cabs showed up randomly in career mode. Its in.Comment
-
Re: Fight Night Round 4 Demo Impressions
.....i knew this would happen....all the button guys are on fire right now....
the truth is .. the game was meant to be played on analog...thats why they were the default controls on FN3.....and now a better analog system for FN4
i also find it funny that some folk were bashing 2k's sub par prizefighter for the buttons saying it was the primitive way....now im hearing the exact opposite on FN4....
to me it dosent matter what control you use ...just as long as it dosent put any one at a disadvantage....keep the playing field leveled and fair
bottom line....you have to learn the game....keep practicing..its only the demo
For my own personal tastes, I'm fine with Analog, but I still think it could have been done better to the point where it might have been easier to 'pick-up-and-play' with less, or no, arcs to any of the punch movements.Comment
-
Re: Fight Night Round 4 Demo Impressions
is it me, but where is the pop on the punches?Follow me on Twitter - http://twitter.com/complex219Comment
-
Re: Fight Night Round 4 Demo Impressions
How about instead of complaining about what's not in the game (the buttons) you actually get better at the sticks? Crazy idea I know. So you're just a guy who doesn't accept change well? You make it sound like the TCP is broken when others clearly know how to use the TCP. If others have learned to use the TCP, my guess is that with some practice you'll be just fine. This is the direction EA has taken FN4 so you either get on board, learn the sticks, and enjoy a heck of a boxing game or don't buy it. It's not like EA is going to change the game 6 weeks away from launch because some guys don't have the patience to learn the sticks.
The reality is it isn't SOME guys who are complaining, it's the MAJORITY of FN fans. I'm not just talking on message boards like OS or EA, but the people who have played with me in my neighborhood hate the change and refuse to play the game b/c of it. Rule #1 in game industry, never take away options that were previously available to gamers. Madden learned this a while ago, so why is Fight Night following in this path?Comment
-
Re: Fight Night Round 4 Demo Impressions
Same thing I said. I think its like that b/c the power ratings of hatton and pac are low in the demo. I would think that they will fix their power ratings before the game comes out. There is no way Pacquaio is a 40-anything power. I think the main thing wrong w/ the demo is the low ratings (which they fixed based on the newer boxer gallery pics I saw) and the level of play, which I think is on rookie.Comment
Comment