Fight Night Round 4 Demo Impressions
Collapse
Recommended Videos
Collapse
X
-
Re: Fight Night Round 4 Demo Impressions
I was excited about this game. Until I played the demo and found out there would be no button control. I think this is a big mistake by EA. Such a easy feature to add, and its at least cost them a sale with me. I just cant get used to all analog, I never could, and played very well using buttons for hooks/jabs/etc.Comment
-
Re: Fight Night Round 4 Demo Impressions
Really loving this demo But I was mostly playing as the Hitman Hatton so I didnt notice it till I played as Pacman .
But it seems this game is bit tough to play as a outside fighter , seperation , dancing , measuring up the other boxer ect .
I mean i can always out punch the cpu to win but I hope there are a few sliders to adjust this as I prefer to box more than play a slugfest .
Anyone else feel this way ?Comment
-
Re: Fight Night Round 4 Demo Impressions
Anyone watched the Demo in CPU vs CPU????
It is the best match you will see anywhere(EA should have shown the game this way lol) and it should tell you about the game more...great BOXING matches(no slugfest here) from both guys despite both are inside fighters...you'll see footwork(raise speed slider in final version to make it better) overall good fights for it being on the easiest level(with no slider adjustments)Comment
-
Re: Fight Night Round 4 Demo Impressions
My post could be in multiple threads.
http://www.operationsports.com/forum...post2039695344Every coin has "TWO" sides!
http://www.youtube.com/user/akaBarneyPhife
Comment
-
Re: Fight Night Round 4 Demo Impressions
Definitely no "Willie Pep" logic in the judges in the demo. I tried to see what the scoring would be like using just great defense but throwing no punches. Hatton landed less than 40% of his punches in the round and less than 30% to the head. The judges scored it a 10-8 round in favor of Hatton. There were no knockdowns or stuns during the round.Comment
-
Re: Fight Night Round 4 Demo Impressions
Definitely no "Willie Pep" logic in the judges in the demo. I tried to see what the scoring would be like using just great defense but throwing no punches. Hatton landed less than 40% of his punches in the round and less than 30% to the head. The judges scored it a 10-8 round in favor of Hatton. There were no knockdowns or stuns during the round.Comment
-
Re: Fight Night Round 4 Demo Impressions
I've played the demo on both PS3 and 360 and I know which one I'm getting - and as it should be - it's based on controller preference. PS3 hands down. I had a much easier time getting Blocks and Haymakers off smoothly with my PS3 pad than I did with the 360 controller.
Graphically - they're identical - the game looks great and plays just as well. On the audio side, the 5.1 surround is clean with good punch and a strong mix (to my ears it sounded slightly crisper on 360). Game's gorgeous and the animation is superb. Physics are REALLY in there - I've tripped out in instant replay just watching faces ripple. The new commentary team is nice - but it's already repetitive just on the demo - the old timers would say I'm a real sharpshooter.
The PS3 did have so stuttering issues when loading - but once everything was running it was smooth as silk. Hopefully those little skips and stutters won't make the retail release.
Fight Night 3 is extremely obsolete now. This is video game boxing. I'll be buying this one and punching people in the face this summer.
-SeventhWard
Comment
-
Re: Fight Night Round 4 Demo Impressions
- Adjusting tge brightness on your TV will make the atmosphere 10x better....I went into the video calibration screen where it says "if you dont see the EA logo on your TV, adjust your brightness" I didnt see the logo so I adjusted and its not so dark anymore!!! LOL
- fighters do bounce and move there head around, they only do it at a far distance however
- Pac Man DOES have a powerful cross(take good amout of damage) and the animation for his cross when he counters is different than Hatton's(best punch feature?)Comment
-
Re: Fight Night Round 4 Demo Impressions
is there a way to back up or get away from a guy faster? My guy doesn't move very fast it seems. Just wondering if I am missing something.My Fan Page http://theusualgamer.net/MyFanPage_Heelfan71.aspx
Heelfans Blog http://www.operationsports.com/Heelfan71/blog/
Comment
-
Comment
-
Re: Fight Night Round 4 Demo Impressions
Yea, tap the L stick back twice and he'll do a dash similar to UFC....Hopefully and increase in speed will make it a lil faster....Comment
-
Re: Fight Night Round 4 Demo Impressions
As for my impression, I like the presentation. Looks real godd and all. But I just can't help think I would enjoy it more with buttons.
Hold on stick guys....I'm not cheating "button-masher" as you guys say. I don't even play online. I would like to have buttons just for my own use. Its just more comfortable for me.The Lord is my shepard.Comment
-
Re: Fight Night Round 4 Demo Impressions
Definitely no "Willie Pep" logic in the judges in the demo. I tried to see what the scoring would be like using just great defense but throwing no punches. Hatton landed less than 40% of his punches in the round and less than 30% to the head. The judges scored it a 10-8 round in favor of Hatton. There were no knockdowns or stuns during the round.Comment
Comment