Lots of New Q&A Info from the EASports Forum(Brizzo)

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  • cingular
    Rookie
    • Jul 2003
    • 99

    #16
    Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

    Originally posted by Po Pimp
    I don't know about the speed slider...personally I think the speed is fine the way it is, but some people may prefer that they move faster or slower. As far as upping the speed making it easier to move around, I don't think that matters either because both fighters will be quick and the problem still exists. The problem with evading was what they say a "locomotion" problem, which they said they looked into for the final version, so we will see.

    As for the punch power, This is a slider I will crank up. Personally, I think the punches ARE too weak. There's no way I should be able to hit someone with 10 solid punches in a row and they are nowhere near hurt. Even when I fight against a non-controlled 2nd player, I can connect with like 5 straight HAYMAKERS, and the other fighter is not even hurt. So I will be cranking the punch power up...however, I want the health regeneration to remain the same. This will actually force the defensive fighter to retreat, and thus eliminate the toe to toe slugfest.
    This. I agree completely with your take on the game dynamic if EA properly implements what they said they would. I hope they have a stamina slider so punch counts don't get out of control between 2 human players, but I think other changes can be made if this does not happen.

    If its a problem I should think raising punch power and/or lowering toughness should do the trick as mentioned before. I think this would set the jab/cross to actually hurt someone which would created some more windows off a nice combo.

    Maybe it is me but does the stick and move and fighting backwards seem lacking in the demo in general? Granted I have not played previous versions on FN3 in next gen so I can't tell how different actual gameplay is from a demo. Also should the fighters hand power be so close together (hatton and pac's left seem to close to their rights)? I think a bigger differential would help with strategy and sim better no?

    Does anyone have any opinions on the punch accuracy % and if this is something at needs to be changed? Bottomline with the sliders, I think by raising damage comparable with the average power shots landed in a round it will force players to actually box. Hopefully they will open up the footwork better as well as it seems like the player is wading in water compared to blocks/punches. this "arcadish" demo.

    Also, Is it pretty much a given that PBF, ODH and others will be DLC or they didn't get contracts done at all?

    Who are they joking with putting the entrances in for DLC? That would be a huge DL and something they would rather use in the next installment since it appeared they didn't really even have it created yet, plus makes the least sense as far as DLC $. Now if EA creates a patch than that is a different story but I don't have much faith in that.

    Comment

    • ZB9
      Hall Of Fame
      • Nov 2004
      • 18387

      #17
      Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

      anyone heard if we can adjust the round time lengths in legacy mode? thx

      Comment

      • shigogouhou
        Banned
        • Dec 2008
        • 293

        #18
        Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

        Originally posted by JayBee74
        TWO WORDS:
        SLIDERS, STAMINA
        So much for your two words. The "retail version" has more stamina loss and less stamina regeneration (allegedly, it's not out yet so nobody can say for sure how noticeable the tweaks were), but if either of those settings aren't accurate I'm screwed because I can't change them. Even if I could change them, I can't change them online so I'm screwed online regardless.

        And keep in mind, they've been wrong for 3 iterations on 2 console generations. Pardon me for not suddenly developing a lot of faith, and pardon me for thinking a "mature exchange of ideas" consists of more than "Well they said this'll be like this, and this other thing will be like that, oh and here's an unfounded rumor that'll prove to be untrue in a couple weeks that'll actually solve the problem (if it's implemented of course)!"

        Comment

        • JayBee74
          Hall Of Fame
          • Jul 2002
          • 22989

          #19
          Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

          Originally posted by shigogouhou
          So much for your two words. The "retail version" has more stamina loss and less stamina regeneration (allegedly, it's not out yet so nobody can say for sure how noticeable the tweaks were), but if either of those settings aren't accurate I'm screwed because I can't change them. Even if I could change them, I can't change them online so I'm screwed online regardless.
          I've already conceded the exclusion of a stamina slider in my argument, but I'm not surprised by your narrow minded response and very lame attempt at a GOTCHA moment. Your right, nobody knows how significant the stamina tweaks are or how a longer fight will play out, so start whining after the retail version comes out.

          Comment

          • TheCreep
            Banned
            • Nov 2008
            • 1792

            #20
            Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

            Originally posted by JayBee74
            I've already conceded the exclusion of a stamina slider in my argument, but I'm not surprised by your narrow minded response and very lame attempt at a GOTCHA moment. Your right, nobody knows how significant the stamina tweaks are or how a longer fight will play out, so start whining after the retail version comes out.
            Better yet, maybe he shouldn't waste his money mayne. I'll make up for his playing time, no worries, lol.

            Comment

            • JayBee74
              Hall Of Fame
              • Jul 2002
              • 22989

              #21
              Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

              Originally posted by TheCreep
              Better yet, maybe he shouldn't waste his money mayne. I'll make up for his playing time, no worries, lol.
              Me too, LOL-i have a feeling when he plays the game he'll change his mind. After seeing producer Brian Hayes play as Cotto against a human controlled Hearns, the indication was that stamina will be a big factor-hayes making reference to wasted punches by his opponent.

              Comment

              • Sausage
                MVP
                • Feb 2003
                • 3905

                #22
                Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                Originally posted by TheCreep
                Better yet, maybe he shouldn't waste his money mayne. I'll make up for his playing time, no worries, lol.
                Same here and not stopping for a while. Will you be starting on G.O.A.T difficulty or one below? I am not sure, but I may just set it on that.

                Comment

                • JayBee74
                  Hall Of Fame
                  • Jul 2002
                  • 22989

                  #23
                  Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                  Originally posted by Sausage
                  Same here and not stopping for a while. Will you be starting on G.O.A.T difficulty or one below? I am not sure, but I may just set it on that.
                  Myself, I'll be feeling it out on whatever MEDIUM level is.

                  Comment

                  • parker002
                    MVP
                    • Oct 2004
                    • 1465

                    #24
                    Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                    Originally posted by JayBee74
                    Myself, I'll be feeling it out on whatever MEDIUM level is.
                    It's gonna take a while for this burnout to get used to the controls. I might not ever be much good. ROFL
                    Recovering slider addict...Fight Night Round 4 caused me to relapse...

                    Comment

                    • thelwig14
                      Banned
                      • Jul 2002
                      • 3145

                      #25
                      Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                      Oscar is the first confirmed DLC per EA commercial that he is in (makes sense). Hopefully he is a part of a GBP pack with B-Hop....then a Klitschkos pack, etc...

                      Comment

                      • JayBee74
                        Hall Of Fame
                        • Jul 2002
                        • 22989

                        #26
                        Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                        Originally posted by thelwig14
                        Oscar is the first confirmed DLC per EA commercial that he is in (makes sense). Hopefully he is a part of a GBP pack with B-Hop....then a Klitschkos pack, etc...
                        Yeah, they already have the DLC site set up-of course no content yet.

                        Comment

                        • Sausage
                          MVP
                          • Feb 2003
                          • 3905

                          #27
                          Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                          Originally posted by JayBee74
                          Myself, I'll be feeling it out on whatever MEDIUM level is.
                          Originally posted by parker002
                          It's gonna take a while for this burnout to get used to the controls. I might not ever be much good. ROFL
                          I have been going back in forth between Champion or G.O.A.T in my head. I am leaning towards Champion and if I win my first 10 play now matches I will move it up.

                          I have already made a list of matches that I will play first; dang that sounds crazy how excited I am.

                          Comment

                          • cjallure24
                            Hail To The Redskins!
                            • May 2007
                            • 2319

                            #28
                            Dude I share your pain, I haven't been this amped since forever, I feel like its Christmas in June. I'm a start out on Pro and get the controls down, then ill up it once I get comfortable with the controls.

                            Comment

                            • phillyfan23
                              MVP
                              • Feb 2005
                              • 2313

                              #29
                              Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                              Originally posted by JayBee74
                              Hmmmm...no slider for stamina.
                              1. BOXER SPEED
                              2. BOXER POWER
                              3. BOXER TOUGHNESS
                              4. REF FOUL AWARENESS
                              5. REF DAMAGE AWARENESS
                              6. CPU PUNCH OUTPUT
                              7. CPU OFFENSIVE AWARENESS
                              8. CPU DEFENSIVE AWARENESS
                              i've been very critical of this game because of the stamina, and the lack of oomph on the player punches. Stamina slider is a bummer, but if they did improve it from the demo so the retail has more of a stamina hit , i can live with it. As long as it's NOT the same as the demo, it'll be allright.

                              But what really made me happy is the cpu punch output, and cpu off.def awareness. I think i will max out the power slider, so it willbecome even more strategic. hopefully, the game will be able to force you to play sim to have thhe most success with these sliders.

                              If this was a perfect world, the power slider would only affect the regular punches, and there was a way to disable haymakers. But hopefully, i'll be able to live with that.

                              Comment

                              • parker002
                                MVP
                                • Oct 2004
                                • 1465

                                #30
                                Re: Lots of New Q&A Info from the EASports Forum(Brizzo)

                                Originally posted by phillyfan23
                                i've been very critical of this game because of the stamina, and the lack of oomph on the player punches. Stamina slider is a bummer, but if they did improve it from the demo so the retail has more of a stamina hit , i can live with it. As long as it's NOT the same as the demo, it'll be allright.

                                But what really made me happy is the cpu punch output, and cpu off.def awareness. I think i will max out the power slider, so it willbecome even more strategic. hopefully, the game will be able to force you to play sim to have thhe most success with these sliders.

                                If this was a perfect world, the power slider would only affect the regular punches, and there was a way to disable haymakers. But hopefully, i'll be able to live with that.
                                I wish we could disable haymakers too, but that's liveable.
                                Recovering slider addict...Fight Night Round 4 caused me to relapse...

                                Comment

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