Does The Block Meter Need Recalibration?

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  • JayBee74
    Hall Of Fame
    • Jul 2002
    • 22989

    #1

    Does The Block Meter Need Recalibration?

    I like the wear down block system but should it be tweaked to allow less wear? The connect percentages are pretty high.
  • Jukeman
    Showtime
    • Aug 2005
    • 10955

    #2
    Re: Does The Block Meter Need Recalibration?

    Its not that, its the auto tracking of the punches...they over did it and it should be a slider for accuracy and the boxer's punch accuracy rating should determind this....but it doesnt

    Comment

    • thelwig14
      Banned
      • Jul 2002
      • 3145

      #3
      Re: Does The Block Meter Need Recalibration?

      Originally posted by JayBee74
      I like the wear down block system but should it be tweaked to allow less wear? The connect percentages are pretty high.
      No question...especially for the first 1/3 of the fight.

      This is why I pray that the Fight Night team doesn't spend any time whatsoever on graphics or arenas. Just tighten the engine with common sense, add presentation, add the obvious fighters to the roster, and beef up the career mode.

      They really aren't far away from a near perfect game.

      Comment

      • parker002
        MVP
        • Oct 2004
        • 1465

        #4
        Re: Does The Block Meter Need Recalibration?

        Originally posted by Jukeman
        Its not that, its the auto tracking of the punches...they over did it and it should be a slider for accuracy and the boxer's punch accuracy rating should determind this....but it doesnt
        QFT.

        Especially on the higher difficulty levels, the CPU's gloves seem to be magnetically attracted to whatever part of your body isn't covered.
        Recovering slider addict...Fight Night Round 4 caused me to relapse...

        Comment

        • JayBee74
          Hall Of Fame
          • Jul 2002
          • 22989

          #5
          Re: Does The Block Meter Need Recalibration?

          Originally posted by thelwig14
          They really aren't far away from a near perfect game.
          I agree, surprising that there isn't more dissent over the blocking then there is. Minor tweaks to it and stamina would force stick mashers into playing drums.

          Comment

          • DaveDQ
            13
            • Sep 2003
            • 7664

            #6
            Re: Does The Block Meter Need Recalibration?

            I think it does. I think there needs to be an animation where you can push a punch aside with your arm instead of clinching your arms to your body. Keep that but add some sensible parry animation.
            Being kind, one to another, never disappoints.

            Comment

            • JayBee74
              Hall Of Fame
              • Jul 2002
              • 22989

              #7
              Re: Does The Block Meter Need Recalibration?

              THE BLOCKING (and stamina of course) IS BROKEN!! CHECK YOUR CONNECT RATES!CHECK YOUR OPPONENTS CONNECT RATES!!!! *&&^%%%*$$#$% EA

              Comment

              • acts238shaun
                MVP
                • Dec 2005
                • 2714

                #8
                Re: Does The Block Meter Need Recalibration?

                Originally posted by parker002
                QFT.

                Especially on the higher difficulty levels, the CPU's gloves seem to be magnetically attracted to whatever part of your body isn't covered.
                It's not just that, online is a joke. Unless the punch is timed and countered or collects only air it is a hit, pure and simple. I just fought Tyson on GOAT (and won) and he landed 38% of his punches. Online is too fast (faster than Ali/Roy Jones Jr on GOAT), hitting someones gloves is taken as a hit to the face/body a lot of times and defense consists of turbo blocking (which I admittedly d online because I have to) or running/rope-a-dope the entire fight, unless you are good at slipping/ducking. Bobbing and weaving is a joke as well, as punches are just to accurate and, like another poster said, are magnetically attracted to the open areas. The lowest connect percentage I have had online was 48% against a guy who threw 1000 punches, 200 of which were haymakers that can't be blocked. It doesn't pay to box online, only whoever is the best at a toughman competition. Recalibrating blocking and having the meter wear down about 1/3rd to 1/2 slower would go a long way towards that.

                Comment

                • Krucialist
                  Rookie
                  • Mar 2009
                  • 229

                  #9
                  Re: Does The Block Meter Need Recalibration?

                  Originally posted by DaveDQ
                  I think it does. I think there needs to be an animation where you can push a punch aside with your arm instead of clinching your arms to your body. Keep that but add some sensible parry animation.

                  A parry animation is definately needed. And I dont mean just an animation but a command to trigger the animation. Simply covering up should not reward you with a counter oppertunity. Its one thing if I am throwing recklessly and you cover up to see the whole in my attack and throw a well timed punch. But simply walking foward and rapidly putting your hands up should not constitute a parry that leaves me so open. Ive tried to box from the outside and watched as my jab and straights are rendered useless by way of twitch blocking.

                  Comment

                  • parker002
                    MVP
                    • Oct 2004
                    • 1465

                    #10
                    Re: Does The Block Meter Need Recalibration?

                    Originally posted by Krucialist
                    A parry animation is definately needed. And I dont mean just an animation but a command to trigger the animation. Simply covering up should not reward you with a counter oppertunity. Its one thing if I am throwing recklessly and you cover up to see the whole in my attack and throw a well timed punch. But simply walking foward and rapidly putting your hands up should not constitute a parry that leaves me so open. Ive tried to box from the outside and watched as my jab and straights are rendered useless by way of twitch blocking.
                    Jabs and straights are WAY too easy to counter.

                    For me personally, I think they should take the block counter out altogether. Leave the slip/weave/dodge counter and leave it at that.
                    Recovering slider addict...Fight Night Round 4 caused me to relapse...

                    Comment

                    • TheCreep
                      Banned
                      • Nov 2008
                      • 1792

                      #11
                      Re: Does The Block Meter Need Recalibration?

                      The counter window is actually being addressed in the patch. If I'm not mistaken, its going to be a slider so you should be able to turn it off all together.

                      Stamina slider is going to be included in the patch also. Now I dont know how this is going to work for online but it'll be perfect for me. Hell, all I really play is legacy mode, getting online only every now and then.

                      Comment

                      • parker002
                        MVP
                        • Oct 2004
                        • 1465

                        #12
                        Re: Does The Block Meter Need Recalibration?

                        Originally posted by TheCreep
                        The counter window is actually being addressed in the patch. If I'm not mistaken, its going to be a slider so you should be able to turn it off all together.

                        Stamina slider is going to be included in the patch also. Now I dont know how this is going to work for online but it'll be perfect for me. Hell, all I really play is legacy mode, getting online only every now and then.
                        I hope to God that the slider does allow you to turn it off altogether. Counter punches are about the STUPIDEST thing they put in this game.
                        Recovering slider addict...Fight Night Round 4 caused me to relapse...

                        Comment

                        • En Fuego
                          Rookie
                          • Mar 2009
                          • 237

                          #13
                          Re: Does The Block Meter Need Recalibration?

                          yea the counter window is dumb.. instead of portraying the sport accurately, they put in arcadey shortcuts to get the game to play how they wanted

                          Comment

                          • parker002
                            MVP
                            • Oct 2004
                            • 1465

                            #14
                            Re: Does The Block Meter Need Recalibration?

                            Originally posted by En Fuego
                            yea the counter window is dumb.. instead of portraying the sport accurately, they put in arcadey shortcuts to get the game to play how they wanted
                            The thing that's killing me is that the counter PUNCH itself has a hidden power bonus for the CPU that is independent of the Punch Power slider - it's how they achieved "Champion" and "GOAT" difficulty levels - by giving the CPU a boost on certain attributes. So if I adjust the Power slider down to limit the damage the CPU counter can do on higher difficulties, I can't knockout or even knockdown my opponent. But if I turn Power up so that I can score a knockdown once in a while, it only takes 1 CPU counter and you're out like a light.

                            I'm coming to realize that the entire game revolves around the counter. Every fighter is essentially a counter-puncher.
                            Recovering slider addict...Fight Night Round 4 caused me to relapse...

                            Comment

                            • Chairman7w
                              MVP
                              • Mar 2006
                              • 1490

                              #15
                              Re: Does The Block Meter Need Recalibration?

                              Truer words were never spoken.

                              Originally posted by parker002
                              Especially on the higher difficulty levels, the CPU's gloves seem to be magnetically attracted to whatever part of your body isn't covered.

                              Comment

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