We need a more reliable way of deterring the body punchers
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Re: We need a more reliable way of deterring the body punchers
Boxers tend to skip a lot. Add that, fix the punch power(specifically the cross), simplify the punch mechanics(read: chuck the swoop action) and this game is much improved.Shout out to The Watcher! Where you at bruh?Comment
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Re: We need a more reliable way of deterring the body punchers
It's not a huge help, but I often throw three of four straights if the guy is a poor defender, push them as they get in and then follow with a cross or a body hook immediately after the push and then run. If you do it enough they start to think twice about coming in more, especially if your fighter is faster and you mix up the high/low before and after the push. If they are good defenders, alternate randomly one punch before the push and one after. Running and circling frustrates body spammers. I highly encourage quick matches, ranked and unranked, because you can use fighters that aren't stupidly forced into fixed stats like they are in World Champ mode, the mode where everyone punches like they are on PCP.Comment
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Re: We need a more reliable way of deterring the body punchers
I'm a body snatcher myself in World Champ mode (which I just started playing) but I often feel I don't have a choice when every fighter I go up against is 6'5 with arms long enough to touch the floor, yet can somehow easily weave out of my 5'11 guys head shots & rock me if I throw upwards.
I start out jabbing until it becomes dangerous to do so, then my left hook to the body becomes my jab.Comment
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Re: We need a more reliable way of deterring the body punchers
Ok, perfect example. I'm fighting against ckmccoy08 and his guy was 5-11 but had arms that hung near his ankles. He was quite fond of his own jab & used his comically long reach pepper me with it. I got tired of eating it & pretty much spent the whole fight trying to manuver in close where I spammed body hooks and uppercuts mixed with shoving my hammer of a left-hand (Southpaw) into his face while neutralizing his orangutan arms. I threw 16 jabs the whole fight and only landed 4 of them but won a unanimous decision.Comment
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Re: We need a more reliable way of deterring the body punchers
Ok, perfect example. I'm fighting against ckmccoy08 and his guy was 5-11 but had arms that hung near his ankles. He was quite fond of his own jab & used his comically long reach pepper me with it. I got tired of eating it & pretty much spent the whole fight trying to manuver in close where I spammed body hooks and uppercuts mixed with shoving my hammer of a left-hand (Southpaw) into his face while neutralizing his orangutan arms. I threw 16 jabs the whole fight and only landed 4 of them but won a unanimous decision.
LOL this should go in the joke thread. Thats funny stuff. Congrats on figuring out how to beat em.Originally posted by Anthony BourdainThe celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.Comment
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Originally posted by Anthony BourdainThe celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.Comment
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Recovering slider addict...Fight Night Round 4 caused me to relapse...Comment
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Re: We need a more reliable way of deterring the body punchers
IMO, this game does not show a good impression of what boxing is. You can't try to box smart in this game, there's no real strategy to it. It's simple, block, punch/counter. It's way over the top, completely arcade.
I don't even see why when a boxer headbutts, he stretches a out a foot. In realife low blows/headbouts our done on a sly.Comment
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Re: We need a more reliable way of deterring the body punchers
I just beat the #7 dude in the lightweight division in a decision in world champ mode, boxing realistically. Im undefeated in all modes(granted im only 5-0 in wcm, and 4-0 in ranked) and i do it boxing realistically.
Just keep moving and block effectively, move your head wisely and pick your spots.
The way to a lower connect rate is to lower the accuracy slider when it becomes available. As it is now the accuracy is too high, which is what leads to the high percentages.Last edited by Vast; 07-16-2009, 06:01 PM."I'm addicted to Video Games, and i chase it with a little OS." -Winston ChurchillComment
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Re: We need a more reliable way of deterring the body punchers
Bingo. The most-needed new slider after Stamina, IMO.Recovering slider addict...Fight Night Round 4 caused me to relapse...Comment
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Re: We need a more reliable way of deterring the body punchers
No i disagree the blocking in this game is well done, maybe they need to tweak the collision detection cuz sometimes i feel i blocked a punch and its still considered a hit, but other than that i abuse dudes, and i box realistically.
I just beat the #7 dude in the lightweight division in a decision in world champ mode, boxing realistically. Im undefeated in all modes(granted im only 5-0 in wcm, and 4-0 in ranked) and i do it boxing realistically.
Just keep moving and block effectively, move your head wisely and pick your spots.
The way to a lower connect rate is to lower the accuracy slider when it becomes available. As it is now the accuracy is too high, which is what leads to the high percentages.Comment
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