We need a more reliable way of deterring the body punchers

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  • parker002
    MVP
    • Oct 2004
    • 1465

    #31
    Re: We need a more reliable way of deterring the body punchers

    Originally posted by sportyguyfl31
    The problem is also that boxers move too slow as well. Youre moving in quick sand when you try to block and move at the same time.
    See, I'm not having that problem. In fact, I feel like the fighters move too fast.
    Recovering slider addict...Fight Night Round 4 caused me to relapse...

    Comment

    • BezO
      MVP
      • Jul 2004
      • 4414

      #32
      Re: We need a more reliable way of deterring the body punchers

      Originally posted by Lakers 24/7
      Better footwork would alleviate this problem.
      Originally posted by sportyguyfl31
      The problem is also that boxers move too slow as well. Youre moving in quick sand when you try to block and move at the same time.
      Yeah. The step-step-step restriction has to go. The exaggerated step they've had, I've never seen a real boxer do.

      Boxers tend to skip a lot. Add that, fix the punch power(specifically the cross), simplify the punch mechanics(read: chuck the swoop action) and this game is much improved.
      Shout out to The Watcher! Where you at bruh?

      Comment

      • Epitome23
        Rookie
        • May 2006
        • 4

        #33
        Re: We need a more reliable way of deterring the body punchers

        Maybe I'm just facing a lower level of competition. What rank/skill are you all fighting at?

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        • acts238shaun
          MVP
          • Dec 2005
          • 2714

          #34
          Re: We need a more reliable way of deterring the body punchers

          It's not a huge help, but I often throw three of four straights if the guy is a poor defender, push them as they get in and then follow with a cross or a body hook immediately after the push and then run. If you do it enough they start to think twice about coming in more, especially if your fighter is faster and you mix up the high/low before and after the push. If they are good defenders, alternate randomly one punch before the push and one after. Running and circling frustrates body spammers. I highly encourage quick matches, ranked and unranked, because you can use fighters that aren't stupidly forced into fixed stats like they are in World Champ mode, the mode where everyone punches like they are on PCP.

          Comment

          • Epitome23
            Rookie
            • May 2006
            • 4

            #35
            Re: We need a more reliable way of deterring the body punchers

            I'm a body snatcher myself in World Champ mode (which I just started playing) but I often feel I don't have a choice when every fighter I go up against is 6'5 with arms long enough to touch the floor, yet can somehow easily weave out of my 5'11 guys head shots & rock me if I throw upwards.

            I start out jabbing until it becomes dangerous to do so, then my left hook to the body becomes my jab.

            Comment

            • Epitome23
              Rookie
              • May 2006
              • 4

              #36
              Re: We need a more reliable way of deterring the body punchers

              Ok, perfect example. I'm fighting against ckmccoy08 and his guy was 5-11 but had arms that hung near his ankles. He was quite fond of his own jab & used his comically long reach pepper me with it. I got tired of eating it & pretty much spent the whole fight trying to manuver in close where I spammed body hooks and uppercuts mixed with shoving my hammer of a left-hand (Southpaw) into his face while neutralizing his orangutan arms. I threw 16 jabs the whole fight and only landed 4 of them but won a unanimous decision.
              Last edited by Epitome23; 07-16-2009, 05:32 AM. Reason: Clarification

              Comment

              • grunt
                Banned
                • Jul 2002
                • 9527

                #37
                Re: We need a more reliable way of deterring the body punchers

                is a patch on the way?

                Comment

                • Chef Matt
                  True.
                  • Apr 2008
                  • 7832

                  #38
                  Re: We need a more reliable way of deterring the body punchers

                  Originally posted by Epitome23
                  Ok, perfect example. I'm fighting against ckmccoy08 and his guy was 5-11 but had arms that hung near his ankles. He was quite fond of his own jab & used his comically long reach pepper me with it. I got tired of eating it & pretty much spent the whole fight trying to manuver in close where I spammed body hooks and uppercuts mixed with shoving my hammer of a left-hand (Southpaw) into his face while neutralizing his orangutan arms. I threw 16 jabs the whole fight and only landed 4 of them but won a unanimous decision.

                  LOL this should go in the joke thread. Thats funny stuff. Congrats on figuring out how to beat em.
                  Originally posted by Anthony Bourdain
                  The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

                  Comment

                  • Chef Matt
                    True.
                    • Apr 2008
                    • 7832

                    #39
                    Re: We need a more reliable way of deterring the body punchers

                    Originally posted by grunt
                    is a patch on the way?

                    Sometime in september.
                    Originally posted by Anthony Bourdain
                    The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

                    Comment

                    • parker002
                      MVP
                      • Oct 2004
                      • 1465

                      #40
                      Re: We need a more reliable way of deterring the body punchers

                      Originally posted by cyankee1
                      Sometime in september.
                      There's a patch due out in 3 weeks that should add additional sliders and bugfixes.

                      The September DLC is supposed add button punching among other things.
                      Recovering slider addict...Fight Night Round 4 caused me to relapse...

                      Comment

                      • ncaa07jones
                        Banned
                        • Sep 2006
                        • 269

                        #41
                        Re: We need a more reliable way of deterring the body punchers

                        IMO, this game does not show a good impression of what boxing is. You can't try to box smart in this game, there's no real strategy to it. It's simple, block, punch/counter. It's way over the top, completely arcade.

                        I don't even see why when a boxer headbutts, he stretches a out a foot. In realife low blows/headbouts our done on a sly.

                        Comment

                        • Vast
                          MVP
                          • Sep 2003
                          • 4015

                          #42
                          Re: We need a more reliable way of deterring the body punchers

                          Originally posted by JayBee74
                          Am I the only one that thinks the blocking should be tightened up-by as much as twofold?
                          An adjustment to stamina and block would make you earn a 45% connect rate.
                          No i disagree the blocking in this game is well done, maybe they need to tweak the collision detection cuz sometimes i feel i blocked a punch and its still considered a hit, but other than that i abuse dudes, and i box realistically.

                          I just beat the #7 dude in the lightweight division in a decision in world champ mode, boxing realistically. Im undefeated in all modes(granted im only 5-0 in wcm, and 4-0 in ranked) and i do it boxing realistically.
                          Just keep moving and block effectively, move your head wisely and pick your spots.

                          The way to a lower connect rate is to lower the accuracy slider when it becomes available. As it is now the accuracy is too high, which is what leads to the high percentages.
                          Last edited by Vast; 07-16-2009, 06:01 PM.
                          "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

                          Comment

                          • parker002
                            MVP
                            • Oct 2004
                            • 1465

                            #43
                            Re: We need a more reliable way of deterring the body punchers

                            Originally posted by Vast
                            The way to a lower connect rate is to lower the accuracy slider when it becomes available. As it is now the accuracy is too high, which is what leads to the high percentages.
                            Bingo. The most-needed new slider after Stamina, IMO.
                            Recovering slider addict...Fight Night Round 4 caused me to relapse...

                            Comment

                            • JayBee74
                              Hall Of Fame
                              • Jul 2002
                              • 22989

                              #44
                              Re: We need a more reliable way of deterring the body punchers

                              Originally posted by Vast
                              No i disagree the blocking in this game is well done, maybe they need to tweak the collision detection cuz sometimes i feel i blocked a punch and its still considered a hit, but other than that i abuse dudes, and i box realistically.

                              I just beat the #7 dude in the lightweight division in a decision in world champ mode, boxing realistically. Im undefeated in all modes(granted im only 5-0 in wcm, and 4-0 in ranked) and i do it boxing realistically.
                              Just keep moving and block effectively, move your head wisely and pick your spots.

                              The way to a lower connect rate is to lower the accuracy slider when it becomes available. As it is now the accuracy is too high, which is what leads to the high percentages.
                              Yeah, maybe the accuracy is it-would be nice if a fighter's punch accuracy meant more. It would be nice to take the sliders online even if it's just for private unranked bouts.

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