-Jabs and straights should be faster than hooks
- Give more pop to the jab by properly adjusting the phsyics interaction with the head or body
- Blood.. nuff said
- Demo Ko's which had more Physics reaction to the punches
- Stamina making it so that the punches have a cumulative effect to the body more than an a immediate effect
- Punch innaccuracy. fix it when someone misses big and i go to counter.. we shouldnt trade 4 or 5 missed punches. They tried to do something within the last patch.. but at times it is rediculous.
- Stamina fix for hyper punching spinning, haymakers.. RISK VS REWARD
Feel free and add on to things that you think they can and should improve with THIS version of the game FNR4. 2011 Maybe.. possibly for the next version is a long time.Please offer your ideas and thoughts so that we can get the best out of FNR4.

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