Issues in FNC that have to be Addressed

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  • jmarcguy
    MVP
    • Dec 2009
    • 1322

    #46
    Re: Issues in FNC that have to be Addressed

    My issue is how boxers react to punches. Too much just walking thru punches & throwing a flurry. Nothing seems to slow an attack down.

    Comment

    • tmoneymill
      Banned
      • Jan 2008
      • 349

      #47
      Re: Issues in FNC that have to be Addressed

      my main concern is how people can just hold down the power button and never get tired yet i touch the button once and my stamina depletes, even though i make contact. And the backing away the whole time by people and able to throw power jabs as they walk away and it damage anything.

      Comment

      • Vast
        MVP
        • Sep 2003
        • 4015

        #48
        Re: Issues in FNC that have to be Addressed

        Originally posted by Brian_OS
        EA has a horrible track record with presentation. They decide on one or 2 ways a fight can end (if we are lucky) and call it a day. They take all the tension out of their games by ignoring what makes sports so exciting. It's a shame and until they realize that we are left with predictable dull outcomes to each fight.
        I'm glad i'm not alone in realizing this. It's like watching a crime thriller and then they just reveal who the killer is in such a terrible way that it just ruined the experienced.
        "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

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        • JayBee74
          Hall Of Fame
          • Jul 2002
          • 22989

          #49
          Re: Issues in FNC that have to be Addressed

          Yeah, the presentation sucks. Commentary is a rehash of FN4's rehash.

          Comment

          • Hova57
            MVP
            • Mar 2008
            • 3754

            #50
            Re: Issues in FNC that have to be Addressed

            Originally posted by jmarcguy
            My issue is how boxers react to punches. Too much just walking thru punches & throwing a flurry. Nothing seems to slow an attack down.
            right i'm not asking something like mike tyson punch out where the punch is super animated. but there should be alittle more reaction to getting punched, head snap, a punch should be stopped in its tracks and not connect back. or how about a little stumble when you catch someone.

            Comment

            • CX1329
              MVP
              • Jan 2005
              • 1304

              #51
              Re: Issues in FNC that have to be Addressed

              I'd like punches to be more meaningful in the game. I find myself constantly laughing at this game when I'm playing against the CPU, because both of us will engage in a slugfest without there being any real consequences. Monster punches will connect all the time, to the point I'd be seriously concerned for the mental health of the fighters if it were in real life. But both fighters will just stand there and trade monster, brain damage inducing bombs all day without there ever being a knockdown or KO.

              I understand that cranking up the punch effects would result in many premature KOs online, but that's the price of realism. In real life, you're afraid of the big KO, so you don't go out there throwing random, reckless flurries. The game should reflect that.
              Last edited by CX1329; 02-15-2011, 10:58 PM.

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              • allBthere
                All Star
                • Jan 2008
                • 5847

                #52
                Re: Issues in FNC that have to be Addressed

                got beat and watched my health drain while being punched non-stop to the body. They need to address that...maybe punish body spam by hitting someone in the head with double force while they are non stop punching the body. I beat the next guy who was doing that, but he only threw 190 body punches lol.
                Liquor in the front, poker in the rear.

                Comment

                • acts238shaun
                  MVP
                  • Dec 2005
                  • 2714

                  #53
                  Re: Issues in FNC that have to be Addressed

                  Originally posted by allBthere
                  got beat and watched my health drain while being punched non-stop to the body. They need to address that...maybe punish body spam by hitting someone in the head with double force while they are non stop punching the body. I beat the next guy who was doing that, but he only threw 190 body punches lol.
                  Yeah, that is the worst cheese out there, but at least it's beatable. In FNR4 there wasn't crap you could do at times about guys who mastered cheese. At least this year you have a shot.

                  Comment

                  • Po Pimp
                    MVP
                    • Jan 2005
                    • 2249

                    #54
                    Re: Issues in FNC that have to be Addressed

                    Originally posted by CX1329
                    I'd like punches to be more meaningful in the game. I find myself constantly laughing at this game when I'm playing against the CPU, because both of us will engage in a slugfest without there being any real consequences. Monster punches will connect all the time, to the point I'd be seriously concerned for the mental health of the fighters if it were in real life. But both fighters will just stand there and trade monster, brain damage inducing bombs all day without there ever being a knockdown or KO.

                    I understand that cranking up the punch effects would result in many premature KOs online, but that's the price of realism. In real life, you're afraid of the big KO, so you don't go out there throwing random, reckless flurries. The game should reflect that.
                    Originally posted by allBthere
                    got beat and watched my health drain while being punched non-stop to the body. They need to address that...maybe punish body spam by hitting someone in the head with double force while they are non stop punching the body. I beat the next guy who was doing that, but he only threw 190 body punches lol.
                    I think that's my main issue with the gameplay right now. Punches have no impact or power. It's like, u don't even fear Prime Tyson in this game. Even Mike Tyson's Punch Out on Nintendo did a better job of capturing Tyson's invincible aura.

                    Comment

                    • CountryBoy74
                      Rookie
                      • Jul 2009
                      • 118

                      #55
                      Re: Issues in FNC that have to be Addressed

                      Originally posted by Po Pimp
                      I think that's my main issue with the gameplay right now. Punches have no impact or power. It's like, u don't even fear Prime Tyson in this game. Even Mike Tyson's Punch Out on Nintendo did a better job of capturing Tyson's invincible aura.
                      My biggest issues by far are

                      In dire need of Regular Punch Off Settings and Punch Reactions

                      All Counter Windows must have a Option to be Completely Turned Ona dn Off.

                      Punch and Footwork Input Delay needs to be Real Time.

                      Comment

                      • Vast
                        MVP
                        • Sep 2003
                        • 4015

                        #56
                        Re: Issues in FNC that have to be Addressed

                        Originally posted by Hova57
                        right i'm not asking something like mike tyson punch out where the punch is super animated. but there should be alittle more reaction to getting punched, head snap, a punch should be stopped in its tracks and not connect back. or how about a little stumble when you catch someone.
                        If someone beats you to the punch while your throwing a punch; your punch should at least be wildly inaccurate. Fight Night 3 had this right i believe.
                        "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

                        Comment

                        • wyrm187
                          Rookie
                          • Feb 2009
                          • 393

                          #57
                          Re: Issues in FNC that have to be Addressed

                          one of the biggest things that bothers me is after you get up from a knock down .. . every single time you are perfectly fine. Why couldn't they put you in a temporary stun state, some of the time, to simulate the boxer trying to hold on til he gets his legs back.

                          you can just get right up after a knockdown and fight like nothings wrong with you. I just KO'd Ali with Tyson after I was knocked down which could happen, but I never felt like I was in any danger after I got back up. This could be a simple fix I think, anyone else agree?

                          Comment

                          • acts238shaun
                            MVP
                            • Dec 2005
                            • 2714

                            #58
                            Re: Issues in FNC that have to be Addressed

                            Your health is lower after a knockdown, so it does help to go after them when they get back up.

                            Comment

                            • dirtygold
                              Rookie
                              • Jan 2006
                              • 57

                              #59
                              Re: Issues in FNC that have to be Addressed

                              i'm a little worried about the one punch kos, in the videos i've seen, it seems to happen when the person has just recovered from being stunned, meaning the person stunned is the one who lands the one hitter quitter

                              A Little concerned, i watched the vids on a couple sites





                              you'll see what i mean
                              One day the Cubs will win, just you wait

                              Moses

                              Comment

                              • Phobia
                                Hall Of Fame
                                • Jan 2008
                                • 11623

                                #60
                                Re: Issues in FNC that have to be Addressed

                                Originally posted by dirtygold
                                i'm a little worried about the one punch kos, in the videos i've seen, it seems to happen when the person has just recovered from being stunned, meaning the person stunned is the one who lands the one hitter quitter

                                A Little concerned, i watched the vids on a couple sites





                                you'll see what i mean
                                I have not noticed this at all in the retail version. I have seen one only and I have had game since 18th.

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