Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

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  • eye guy
    Rookie
    • Jan 2008
    • 284

    #91
    Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

    Unlike Epiffani, i'm almost speechless! This is nothing like boxing... Thats all I have to say.

    Goodbye boxing threads................
    ...we held several meetings to discuss the future of the franchise. After going through those meetings, it became very clear that the vision I had for the game was different from where the leadership wanted to take it. I parted ways with EA shortly after...

    Comment

    • Hova57
      MVP
      • Mar 2008
      • 3754

      #92
      Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

      i like the demo alot actually bumped into a guy who actually fights and night spam like my first couple online fights. this game will take practice to get used to. don't like footwork still but not as bad as fnr4. retail should be great can't wait to fight past three rounds

      Comment

      • Epiffani
        Supporter
        • Aug 2008
        • 331

        #93
        Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

        Originally posted by JayBee74
        Well you may love it or hate it, but the gameplay is not a rehash. I thought FN4 was terrible but this one is a totally different animal. One button blocking, no counter window, one punch KOs, no body spamming, and a more effective jab lend itself to a game that is tons more intuitive than FN4.
        And the same cutscenes, bone crushing counters, absurdly high connect %'s (been down this road plenty of times before), moose in quick sand footwork, and stale commentary tends to make me feel that the game is in fact largely a rehashed version of FNR4. Also, I find it kind of funny that you're calling FNR4 a "terrible" game now (I wouldn't even call that game terrible), but you use to debate people in this very forum on the merits of that game. Now, am I saying that this game isn't somehow better than Fight Night Round 4? No, but as I stated in my initial post, I was hoping for a better representation of the sport of boxing. I used the actual sport as a barometer (the main key when I'm judging a sports) AS well as the previous iteration of a game (secondary), and then I go from there.

        And before someone in here pulls the "You're expecting a perfect game" card on me, far from it. Commentary, foot movement that doesn't look like each fighter has a 150 Ibs ball & chain on each ankle, presentation improvements (across the board), a depreciation in stamina (yet to be determined, but again, down this familiar road), better tendencies and behavioral likenesses from each respective fighter via A.I (etc, etc, etc) are all things that I don't think are too much for boxing fans to ask from a game that's touting realism, and most of these things aforementioned have been talked about ad-nauseum for years in regards to this series.

        There's nothing wrong with comparing the FNR4 & Champion and trying to derive positives from the comparisons, but don't try to convince me that Fight Night Champion is a "completely different animal" from round 4 because I adamantly disagree. Also, take a look at the things that you've listed that has supposedly turn this game into a "different animal." Improvements maybe (even that can be debated as I'm not a fan of auto blocking), a small nuisance that may add something to the game, maybe, "different animal" type changes in gameplay, I completely disagree.

        In other related news, all hope is not loss on the commentary front. I heard Tessitore describe the action in the ring as "rock em sock em robots" when Ali again tried to slug me into the ground when I was Tyson. Pretty sure that line may have been in FNR4, but I agree wholeheartedly with the description of the action.

        Originally posted by eye guy
        Unlike Epiffani, i'm almost speechless! This is nothing like boxing... Thats all I have to say.

        Goodbye boxing threads................
        Good for you sir, good for you. The game is definitely 'fun'.
        Last edited by Epiffani; 02-02-2011, 01:51 AM.

        Comment

        • Bamtino
          Rookie
          • Nov 2007
          • 372

          #94
          Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

          I deleted the demo after five fights.

          Playing this demo was actually far worse than watching those demo videos.

          There is no sense of boxing skill involved in this game whatsoever. This is not boxing. The best way to describe it is a really cheesy arcade slugfest rockem sockem till somebody drops. The action is way too fast, punches have no pop, stamina seemingly doesn't drain at all and the one button blocking just doesn't work. I don't even understand why they found it necessary to remove the ability to block high and low. The worse part is the delay when punching. It's at least a half second delay and because of it you often end up throwing an extra punch.

          That said there is a positive when it comes to the gameplay and that is the full spectrum punch control. They finally got stick punching right.
          Last edited by Bamtino; 02-02-2011, 02:20 AM.

          Comment

          • JayBee74
            Hall Of Fame
            • Jul 2002
            • 22989

            #95
            Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

            Originally posted by Epiffani
            Also, I find it kind of funny that you're calling FNR4 a "terrible" game now (I wouldn't even call that game terrible), but you use to debate people in this very forum on the merits of that game.
            I changed my mind after playing the game for a very short time. Most of my defense of the game came pre release.

            You have trouble with people who disagree with you, don't you?

            Originally posted by eye guy
            Unlike Epiffani, i'm almost speechless! This is nothing like boxing... Thats all I have to say.

            Goodbye boxing threads................
            Gee, we hate to see you go!! We might have to close the boxing forums!!
            Last edited by JayBee74; 02-02-2011, 02:27 AM.

            Comment

            • mr_president
              MVP
              • Oct 2002
              • 1167

              #96
              Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

              Originally posted by Epiffani
              And the same cutscenes, bone crushing counters, absurdly high connect %'s (been down this road plenty of times before), moose in quick sand footwork, and stale commentary tends to make me feel that the game is in fact largely a rehashed version of FNR4. Also, I find it kind of funny that you're calling FNR4 a "terrible" game now (I wouldn't even call that game terrible), but you use to debate people in this very forum on the merits of that game. Now, am I saying that this game isn't somehow better than Fight Night Round 4? No, but as I stated in my initial post, I was hoping for a better representation of the sport of boxing. I used the actual sport as a barometer (the main key when I'm judging a sports) AS well as the previous iteration of a game (secondary), and then I go from there.

              And before someone in here pulls the "You're expecting a perfect game" card on me, far from it. Commentary, foot movement that doesn't look like each fighter has a 150 Ibs ball & chain on each ankle, presentation improvements (across the board), a depreciation in stamina (yet to be determined, but again, down this familiar road), better tendencies and behavioral likenesses from each respective fighter via A.I (etc, etc, etc) are all things that I don't think are too much for boxing fans to ask from a game that's touting realism, and most of these things aforementioned have been talked about ad-nauseum for years in regards to this series.

              There's nothing wrong with comparing the FNR4 & Champion and trying to derive positives from the comparisons, but don't try to convince me that Fight Night Champion is a "completely different animal" from round 4 because I adamantly disagree. Also, take a look at the things that you've listed that has supposedly turn this game into a "different animal." Improvements maybe (even that can be debated as I'm not a fan of auto blocking), a small nuisance that may add something to the game, maybe, "different animal" type changes in gameplay, I completely disagree.

              In other related news, all hope is not loss on the commentary front. I heard Tessitore describe the action in the ring as "rock em sock em robots" when Ali again tried to slug me into the ground when I was Tyson. Pretty sure that line may have been in FNR4, but I agree wholeheartedly with the description of the action.
              i have to agree wit Epiffani. this game will never feel like boxing until the movement is fixed.


              ..can it be fun..sure but because of the movement(or lack of)it does not feel like boxing to me.

              Comment

              • Epiffani
                Supporter
                • Aug 2008
                • 331

                #97
                Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                Originally posted by JayBee74

                You have trouble with people who disagree with you, don't you?
                This is a great example of the pot calling the kettle black. Nice try though. Where does any of my post in this thread indicate that I would've a problem with people disagreeing with my stance? The "trouble" stem from you quoting a fragment of my initial post, and telling me "I can hate it or love", but the game isn't a rehash due to things like one block button and a effective jab (LOL) as if its fact. I then named reasons why the game is largely (key word "LARGELY" just like I said in my first post) a rehash of a game IMO. Not one time did I ever indicate that my opinion was gospel. Take off your Fight Night attire (the same outfit you wore for 4), and read my first post again, and really see if I had a problem with people disagreeing with me, or was I giving my take on what I saw.

                Originally posted by JayBee74
                Most of my defense of the game came pre release
                At least you admit to it, but doesn't this 'rendition' have a certain level of familiarity to it ?

                Comment

                • The Visualizer
                  Rookie
                  • Jul 2009
                  • 419

                  #98
                  Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                  Originally posted by Gotmadskillzson
                  All I know is they got Ali moving slow as hell and his stamina drops way too damn fast. They also seem to have gave Pacman an iron chin in this game. I nailed him 7 times clean with power upper cuts and he didn't even got rocked or nothing.

                  I like the ref in the ring, even though a couple of times he got in the way when I was trying to circle away. All in all........a must have for me.
                  you must be playing a different demo then all of us



                  Comment

                  • TracerBullet
                    One Last Job
                    • Jun 2009
                    • 22119

                    #99
                    Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                    I only got to play one match so far. I enjoyed it except for one thing. I ended up winning the match and there was not way in hell I should have. Ali was better than me in all aspects besides when I rocked him for a second. I liked how Ali used the jab to create some space and backed away when I got a good combo in close.
                    Originally posted by BlueNGold
                    I feel weird for liking a post about exposed penises.

                    Comment

                    • Dazraz
                      Pro
                      • Mar 2009
                      • 794

                      #100
                      There is no doubt this game looks better than ever & I like the feel of the controls.

                      However the overwhelming feeling I get when playing the demo is just how similar it is to FN4. The commentary is exactly as FN4. This is not good. Just tedious, repetitive, inconsistent drivel. The pre, post & between round sequences are unchanged. The judges are still identified as Judges 1, 2 & 3. How difficult would it have been to include a variety of named judges with different personalities in the game.

                      Stamina is totally off in the demo. You can throw a ridiculous amount of punches with little detriment to the stamina & recovery rates are ridiculously fast. Hopefully sliders will address this.

                      All in all I'm somewhat disappointed. This game could be so much more satisfying if EA worked on the presentation.

                      Comment

                      • TheCreep
                        Banned
                        • Nov 2008
                        • 1792

                        #101
                        Sounds like epiffani and eye guy ran across me online and got the breaks beat off of em now they're mad lol. By the way, slugfest you say. I have to disagree there. Matches I've been in are actually pretty slow and methodical. It depends on who you're playing and how you're playing.

                        I've yet to be beaten by the button mashers by the way. Thats why I disagree when some say its like rock em sock em slugfest. Those guys are getting the breaks beat off of em.

                        This game is definitely not made for spamming. Play with some precision and a lil bit of ring generalship and you're good. I'm still waiting for a loss, I haven't seen one yet. Somebody come get me and bring me back down to earth please, because as of now, I'm tearing jaws off hinges no problem. Its pretty bad for opposition.
                        Last edited by TheCreep; 02-02-2011, 04:07 AM.

                        Comment

                        • TheCreep
                          Banned
                          • Nov 2008
                          • 1792

                          #102
                          Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                          Actually gents, that was false info. Now that I think about it, I've had 10 matches so far and I DID lose twice by decision please excuse the error.

                          Some player by the name of DATflyguy if I recall correctly. Other than that I've run across mostly spammer jammers and its just Nooo match.

                          I know us sim bubbas here have a different outlook on the game so if you all would, come give me some comp. Once again "Pharoethagreat" is the tag xbox360. Lets do it.

                          By the way, Datflyguy if you're on here, I got you so tread lightly lol.

                          Comment

                          • sva91
                            MVP
                            • Feb 2005
                            • 2019

                            #103
                            Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                            The more I play this game the more I love it. 360 version feels much smoother online than ps3 version. This game actually rewards you for boxing instead of brawling.. I could only imagine 12 rounds when these spammers are gassed.

                            I was very frustrated at first with auto block and the brawling, crazy connect rates, but you just have to be patient and really stay focused on boxing. Use the jab go in and out. I usually keep my opponents to under 50% connect rate. I can now even beat PAC with cotto on a pretty regular basis. As long as I don't get sucked into brawling and fight my fight I'm pretty good. Anyone spammers wanna fight a sim guy, sav713 is my gt.

                            Only thing I really hate about demo is the scoring is soo bogus. If you win 2 rounds but get knocked down, you will automatically lose the fight... It is do flawed, I really hope they fix this.

                            Comment

                            • TheCreep
                              Banned
                              • Nov 2008
                              • 1792

                              #104
                              Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                              Originally posted by sva91
                              The more I play this game the more I love it. 360 version feels much smoother online than ps3 version. This game actually rewards you for boxing instead of brawling.. I could only imagine 12 rounds when these spammers are gassed.

                              I was very frustrated at first with auto block and the brawling, crazy connect rates, but you just have to be patient and really stay focused on boxing. Use the jab go in and out. I usually keep my opponents to under 50% connect rate. I can now even beat PAC with cotto on a pretty regular basis. As long as I don't get sucked into brawling and fight my fight I'm pretty good. Anyone spammers wanna fight a sim guy, sav713 is my gt.

                              Only thing I really hate about demo is the scoring is soo bogus. If you win 2 rounds but get knocked down, you will automatically lose the fight... It is do flawed, I really hope they fix this.
                              Sim to sim. Sav713 I'm going to request you as friend list if thats cool with you man. I totally agree with your post also. Dont get baited into brawling. Let your opponent brawl all he wants, doesn't mean you have to. Let em gas themselves. As long as your defensive game is decent you shouldn't have any worries. Patience. I'm trying to find a good sim match. I dont really mind losing (will definitely be a surprise if I do though lol)
                              Last edited by TheCreep; 02-02-2011, 07:15 AM.

                              Comment

                              • tony01313
                                Rookie
                                • May 2006
                                • 51

                                #105
                                Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                                Boxing is about control and this game has NONE

                                Auto block is horrible and here's why

                                What if I want too work the jab on the outside then too keep my opponent off balance shoot a jab or a straight too the body. With FNC it doesn't matter if I throw too the body or head I know if I press block at the right time the auto block will pick the right place to block for me.

                                What if I want to get inside and throw a couple of wicked body shots I mean like 2 or 3 hard hooks then as soon as I feel you are about too block down low shoot a mean uppercut or hook that left you wide open because you decided too protect that body. FNC I can't do that all the opponent have too do is hold block and it doesn't matter what I throw the CPU will decide what it wants too block.

                                Those are just a few reasons why auto block is bad. This is rockem sockem all day. I want too feel the reward of blocking the right punch and countering my self.

                                Also the new stick controls have anybody looked at the diagram? It's ******** all the punches are like cramed on that stick. I could care less about a hookercut never heard of that by the way. I could car less about a overhand, if EA wanted too add a few more punches in there they should have made us hold a button or something. Now I feel it's impossible too throw what you want 100% of the time he'll the way it's set up i feel it's impossible too throw exactly what you want 60% of the time.

                                I am disappointed The last time infelt this way was NCAA 09 or 10

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