OWC is perfect example how Micro-transactions is ruining gaming!

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  • Vast
    MVP
    • Sep 2003
    • 4015

    #61
    Re: OWC is perfect example how Micro-transactions is ruining gaming!

    It sounds to me like your just giving a politically correct answer to not go against EA and their lucrative micro-transaction business model.

    You defend it by saying "It doesn't destroy" and "It hasn't wrecked".

    But how is this good for anybody but EA and their wallets?

    Thank god The show 11 and NBA 2K11 haven't done this and I dread the moment and hope they never do.

    But I'm glad you seem perfectly content with this business model.
    "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

    Comment

    • ChaseB
      #BringBackFaceuary
      • Oct 2003
      • 9844

      #62
      Re: OWC is perfect example how Micro-transactions is ruining gaming!

      Originally posted by Vast
      It sounds to me like your just giving a politically correct answer to not go against EA and their lucrative micro-transaction business model.

      You defend it by saying "It doesn't destroy" and "It hasn't wrecked".

      But how is this good for anybody but EA and their wallets?

      Thank god The show 11 and NBA 2K11 haven't done this and I dread the moment and hope they never do.

      But I'm glad you seem perfectly content with this business model.
      That's how you choose to respond to an extended response to a question you wanted me to answer? In the future, just tell me not to waste my time if you don't want to actually have a discussion about it.

      If I was giving a politically correct answer, I wouldn't say the game had design issues. If I was giving a politically correct answer, I would have just said you don't have to buy them and ended it there. If I was giving a politically correct answer, I would have said that if you have a problem with companies exploring new revenue streams, then why do you even bother being a consumer?

      I gave arguments that can be made about why micro-transactions are a problem. I also gave arguments for why they really are not the biggest issue in this particular case. Whether or not you choose to acknowledge these things is up to you -- you clearly decided to go with the dismissive route, kudos.
      I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.

      Comment

      • phillyfan23
        MVP
        • Feb 2005
        • 2313

        #63
        Re: OWC is perfect example how Micro-transactions is ruining gaming!

        micro-transactions with paying up to level up sucks for a BOXING game and shows that EA just doesn't care enough about the simheads....basically confirms what we already know, right?

        mlb the show PROVES that being true to the core of baseball will yield success. You base your game on realism, and add settings to make it arcade, not the other way around.

        You can't please simheads with an arcade based game.
        You can please ALL with a realism based game.

        Has been proven time and time again.....
        Last edited by phillyfan23; 03-05-2011, 12:18 AM.

        Comment

        • Hellisan
          Fan of real schools
          • Jul 2002
          • 1893

          #64
          Re: OWC is perfect example how Micro-transactions is ruining gaming!

          Originally posted by ChaseB
          Beyond the "no one is forcing you to buy it" argument, the micro-transactions model works fine in other games. It doesn't destroy Ultimate Team modes and it hasn't wrecked OTP in some of the team-oriented games in other EA titles.

          I haven't spent a single cent on that sort of stuff and have never felt like I was being screwed over. If someone wants to feel overpowered, you could make the argument for a "cheat code" or whatever that would have been around in the old days rather than purchasing an item, but it doesn't discount the fact that a shortcut always existed.

          These "boosts" you can buy just highlight a problem with the experience system and fatigue system in the game. It's a matter of poor design. In other words, these problems would crop up regardless of whether you played 100 fights or just bought them after one fight.

          And steroids being compared to micro-transactions is, well, silly. I get that people are frustrated, but think about the source of the frustration. This week it's on the micro-transactions because they highlighted a problem that was in the game right away. In other games, it can be a bummer as well, but that element is fleeting. Yes, going up against a 90-rated left winger on launch day in NHL is not so hot when you're a 75 overall, but those differences dissipate as you play the game and level up -- and it's still a team sport so you can rely on your teammates to help you beat the one highly rated guy. Having someone who has a massive left hook does suck if your chin is in the crapper, but if the guy actually got tired then you could conceivably survive the fight, and you would only close the performance gap when your guy got better over time. If the rating system made it clear what you were about to go up against, it would be even easier to just avoid this problem from the outset.

          Look, micro-transactions are not something I take lightly, and I certainly understand different arguments about games being cheaper and selling the game in pieces rather than as a $60 title -- or even free-to-play MMOs with micro-transactions being a potential model for the future -- but they're not that sinister in the grand scheme of things -EDIT- here /edit. Anything has the potential to be sinister, as you pointed out Phobia, but the idea that they are going to get to that point is not a foregone conclusion, and FNC does not prove that there is a slippery slope afoot.

          Bottom line is we're the consumer. WE get to decide where the line is drawn.

          Comment

          • rickmitchell22
            Banned
            • Feb 2010
            • 757

            #65
            Re: OWC is perfect example how Micro-transactions is ruining gaming!

            It's shortsighted to make the quick buck. I'm certain it will end up biting all companies who do this on the *** in the end.

            Comment

            • Stickz24
              Rookie
              • Apr 2009
              • 156

              #66
              Re: OWC is perfect example how Micro-transactions is ruining gaming!

              Originally posted by ChaseB
              Beyond the "no one is forcing you to buy it" argument, the micro-transactions model works fine in other games. It doesn't destroy Ultimate Team modes and it hasn't wrecked OTP in some of the team-oriented games in other EA titles.

              I haven't spent a single cent on that sort of stuff and have never felt like I was being screwed over. If someone wants to feel overpowered, you could make the argument for a "cheat code" or whatever that would have been around in the old days rather than purchasing an item, but it doesn't discount the fact that a shortcut always existed.

              These "boosts" you can buy just highlight a problem with the experience system and fatigue system in the game. It's a matter of poor design. In other words, these problems would crop up regardless of whether you played 100 fights or just bought them after one fight.

              And steroids being compared to micro-transactions is, well, silly. I get that people are frustrated, but think about the source of the frustration. This week it's on the micro-transactions because they highlighted a problem that was in the game right away. In other games, it can be a bummer as well, but that element is fleeting. Yes, going up against a 90-rated left winger on launch day in NHL is not so hot when you're a 75 overall, but those differences dissipate as you play the game and level up -- and it's still a team sport so you can rely on your teammates to help you beat the one highly rated guy. Having someone who has a massive left hook does suck if your chin is in the crapper, but if the guy actually got tired then you could conceivably survive the fight, and you would only close the performance gap when your guy got better over time. If the rating system made it clear what you were about to go up against, it would be even easier to just avoid this problem from the outset.

              Look, micro-transactions are not something I take lightly, and I certainly understand different arguments about games being cheaper and selling the game in pieces rather than as a $60 title -- or even free-to-play MMOs with micro-transactions being a potential model for the future -- but they're not that sinister in the grand scheme of things -EDIT- here /edit. Anything has the potential to be sinister, as you pointed out Phobia, but the idea that they are going to get to that point is not a foregone conclusion, and FNC does not prove that there is a slippery slope afoot.
              ------------------
              Boxing is a dirty sport. Just take your imagination a step higher in terms of sim - play only players that are rated equal or lower than you. Most of the top players .. I noticed only play people w low skill levels -- like in real life (surprisingly). If you're one of us who needs a challenge - start playing 1 rating above you .. until you feel comfortable with 2, 3 - etc. If you're never comfortable .. stay at your rating. Forget what everyone else is doing. Too easy. But I get your points tho. I was salty at the paid for transactions too .. until this perspective crept in.

              Comment

              • acts238shaun
                MVP
                • Dec 2005
                • 2714

                #67
                Re: OWC is perfect example how Micro-transactions is ruining gaming!

                The limit is def 220. Thats an average of 13 for 17 categories. So if they max out two punches that leaves 180 for 15 categories, about 12 per category. My approach is to work on my chin head movement and blocking along with the jabs/straights, lead hooks and the rear hook to the body. By doing that I can wear a guy down or KO him with a counter shot - eventually.

                Comment

                • DaveDQ
                  13
                  • Sep 2003
                  • 7664

                  #68
                  Re: OWC is perfect example how Micro-transactions is ruining gaming!

                  On defense I have my chin almost maxed out and my block running a little behind my chin. My jab and straight are still my stronger punches and both my left and right hook have stun potential with my right being my stronger hand. I think I'm going to start focusing on my body shots, giving them some more power and then add to my head movement and also heart.

                  I fought a guy last night that was furious after I beat him. He sent me a message afterwards but it was hilarious because he was so upset he was tripping over his profanity.
                  Being kind, one to another, never disappoints.

                  Comment

                  • Kibby
                    Rookie
                    • Jul 2010
                    • 72

                    #69
                    Re: OWC is perfect example how Micro-transactions is ruining gaming!

                    Originally posted by phillyfan23
                    micro-transactions with paying up to level up sucks for a BOXING game and shows that EA just doesn't care enough about the simheads....basically confirms what we already know, right?

                    mlb the show PROVES that being true to the core of baseball will yield success. You base your game on realism, and add settings to make it arcade, not the other way around.

                    You can't please simheads with an arcade based game.
                    You can please ALL with a realism based game.

                    Has been proven time and time again.....
                    Hell of a lot easier and cheaper to make arcade though.

                    Comment

                    • Vast
                      MVP
                      • Sep 2003
                      • 4015

                      #70
                      Re: OWC is perfect example how Micro-transactions is ruining gaming!

                      Originally posted by ChaseB
                      That's how you choose to respond to an extended response to a question you wanted me to answer? In the future, just tell me not to waste my time if you don't want to actually have a discussion about it.

                      If I was giving a politically correct answer, I wouldn't say the game had design issues. If I was giving a politically correct answer, I would have just said you don't have to buy them and ended it there. If I was giving a politically correct answer, I would have said that if you have a problem with companies exploring new revenue streams, then why do you even bother being a consumer?

                      I gave arguments that can be made about why micro-transactions are a problem. I also gave arguments for why they really are not the biggest issue in this particular case. Whether or not you choose to acknowledge these things is up to you -- you clearly decided to go with the dismissive route, kudos.
                      I'm sorry if my response rubbed you the wrong way. I meant you no disrespect. Thanks for taking the time to respond.

                      It just felt to me that you were trying to place the blame on the developers when sure they deserve blame with any game design flaw; but that is not what we are discussing. You are saying the micro-transaction model works fine for other games and used NHL as an example.

                      I just don't see any other sports companies using it other than EA. And for them to use it as a quick way to gain an advantage in a competitive mode rubs me the wrong way.

                      For you to say why should i even bother to be a consumer makes absolutely no sense at all. I don't have to be a guinea pig in a companies search for milking consumers for more revenue.
                      I believe in the motto, deliver the consumers a great product and they will support you in droves.

                      You find no fault in EA's approach and thats fine. I feel there are other situations where this business model can work. But i feel it has no place in a competitive sports mode to boost attributes.
                      "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

                      Comment

                      • bigrice25
                        Rookie
                        • Jul 2006
                        • 256

                        #71
                        Re: OWC is perfect example how Micro-transactions is ruining gaming!

                        at first i thought the micro transactions were ruining my experience, then i realized, after leveling my guy, that it really doesnt take long to max out a punch, And the flash knock outs are too random and plentiful.

                        i got flash KOed by a punch that grazed me.....

                        The problem seems to be balance, like the guy said earlier, the microtransactions just exposed the flaws earlier.

                        i rarely get a match to go over 3 rds, either i get KOed or KO somebody.

                        Comment

                        • Flamehead
                          Banned
                          • Dec 2002
                          • 1501

                          #72
                          Re: OWC is perfect example how Micro-transactions is ruining gaming!

                          I'm finding online to be a mixed bag. Gym fights are good, since everyone there wants to fight sim.

                          OWC, I only fight people 1 point higher than me or lower. Had some good opponents and some cheesy ones.

                          One guy I fought was really good. He was sim and cut me bad in the 5th and was smelling blood. I managed to last till the 10th and won by decision by sticking and moving the rest of the way.

                          Another fight I got knocked out in the first round with one of those "one puncher" guys.

                          BTW, they could solve this if they gave us the option to filter by users who are using purchased xp points.
                          Last edited by Flamehead; 03-05-2011, 09:06 PM.

                          Comment

                          • Flamehead
                            Banned
                            • Dec 2002
                            • 1501

                            #73
                            Re: OWC is perfect example how Micro-transactions is ruining gaming!

                            Well Phobia, I'm starting to understand your frustration. I fought three guys in a row rated similar to me, but they had to have had some bonus points wrapped up in one punch. Each time, bam, one punch and it's lights out. Not good.

                            Fought a fourth who was doing the same thing and I just kept out of striking distance until it was obvious he was was tiring himself out with that one punch. Stuck and moved. He quit on me.

                            Comment

                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #74
                              Re: OWC is perfect example how Micro-transactions is ruining gaming!

                              Come on Phobia. I saw your results pop up on my screen last night a few times. Said you won. Are things changing for you?

                              Last night I decided to establish my jab to where it's almost peaked. I got it to "Blinding Jab II." Just the difference in a few notches was extremely noticeable. I was controlling fights all the way into the later rounds and ending them there. It is insane how the jab sets up a punch against someone with low blocking skills. What I am noticing though is my hooks have very little power. I'm going to have to do something there.

                              I have yet to face anyone that dominates me, but that's mostly likely because I'm not in the mid to upper 80s or even 90s. I'm an 81. I fought a guy last night that was an 85 but I surprisingly dominated him the whole fight. The thing is I bet most guys here could beat me. I'm not that good.
                              Being kind, one to another, never disappoints.

                              Comment

                              • JohnnyRu31
                                Rookie
                                • Jan 2009
                                • 346

                                #75
                                Re: OWC is perfect example how Micro-transactions is ruining gaming!

                                So I gave in and bought an xp pack. But I simply put it all on chin( maxed ) and put the rest on HM, BLK, and heart. I feel dirty but I couldn't take it anymore. It would be better if there was a way to see your opponents punch ratings. So at least you know what punch to stay away from.

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