to me, this is exactly what they (gaming companies) are counting on. they veil the purchasing of xp as strictly optional, but it seems pretty necessary in order to actually compete online. that's pretty shady, in my opinion. i say, give us back our cheats for offline use so we can make our tyson-esque one-punch knockout beasts, and give all the online gamers a level playing field. if this was on the pc, we wouldn't even be discussing this due to the ability to modify game files.
OWC is perfect example how Micro-transactions is ruining gaming!
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
to me, this is exactly what they (gaming companies) are counting on. they veil the purchasing of xp as strictly optional, but it seems pretty necessary in order to actually compete online. that's pretty shady, in my opinion. i say, give us back our cheats for offline use so we can make our tyson-esque one-punch knockout beasts, and give all the online gamers a level playing field. if this was on the pc, we wouldn't even be discussing this due to the ability to modify game files. -
Re: OWC is perfect example how Micro-transactions is ruining gaming!
So I gave in and bought an xp pack. But I simply put it all on chin( maxed ) and put the rest on HM, BLK, and heart. I feel dirty but I couldn't take it anymore. It would be better if there was a way to see your opponents punch ratings. So at least you know what punch to stay away from.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
Well Phobia, I'm starting to understand your frustration. I fought three guys in a row rated similar to me, but they had to have had some bonus points wrapped up in one punch. Each time, bam, one punch and it's lights out. Not good.
Fought a fourth who was doing the same thing and I just kept out of striking distance until it was obvious he was was tiring himself out with that one punch. Stuck and moved. He quit on me.
Come on Phobia. I saw your results pop up on my screen last night a few times. Said you won.Are things changing for you?
Last night I decided to establish my jab to where it's almost peaked. I got it to "Blinding Jab II." Just the difference in a few notches was extremely noticeable. I was controlling fights all the way into the later rounds and ending them there. It is insane how the jab sets up a punch against someone with low blocking skills. What I am noticing though is my hooks have very little power. I'm going to have to do something there.
I have yet to face anyone that dominates me, but that's mostly likely because I'm not in the mid to upper 80s or even 90s. I'm an 81. I fought a guy last night that was an 85 but I surprisingly dominated him the whole fight. The thing is I bet most guys here could beat me. I'm not that good.
I have noticed a trend though with the good guys. Most will open up their stats before the fight with the X button to show you and they want the same in return. So I show them my stats that I have no super punches.
It was nice to come across this type of honesty.
I will say this, depending on your boxer type. It greatly determines how your build will go. My guys is a speed guys (92 speed), so I was planning on using this to my advantage as much as possible in my fights.
Now with this build, this guys Jab & straights cost a TON to upgrade. So my route of using speed and staying on outside with jab and straights is starting to change. My hooks and uppercuts are really cheap and I now have my Right hook to a level 9, with my chin close to matching.
So this is a interesting build. My guy is very fast, has good head movement BUT has powerful strong punches. So it pays for me to go the cheap route and get my hooks and uppercuts leveled up so I can bust some heads online and have a chance to KO people (Which I have been doing).
Then once I get to a position where I can hold my own, my ratings are going to go on slow mo with rating climbs. Because I would like to up my jab but with it costing so much more it is going to take me a lot longer and more fights to climb those blocks.
With the 220 block limit I am going to build a balance fighter with a exceptional strong right hand.But I won't feel bad because I will be leveling him up WITHOUT steroids
to me, this is exactly what they (gaming companies) are counting on. they veil the purchasing of xp as strictly optional, but it seems pretty necessary in order to actually compete online. that's pretty shady, in my opinion. i say, give us back our cheats for offline use so we can make our tyson-esque one-punch knockout beasts, and give all the online gamers a level playing field. if this was on the pc, we wouldn't even be discussing this due to the ability to modify game files.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
I will take a moment here to defend micro transactions.
I have played online games for several years, but last year my life changed when my daughter was born. Combine that with being a husband and having a full time job, my online gaming has been cut to the bare minimum. When Fight Night was announced and the information about the OWC started coming out, I became really excited about this because it sounded great. After the games release, I quickly realized a major problem though, I would never be able to keep up with other people in OWC. Where some people may have 10+ hours a week to build up their guy online, I have around 2-4 hours a week to do so, if I am lucky! As a result, the only way for me to be competitive and enjoy OWC is by using micro-transactions.
I understand everyone elses feelings, you feel like your time and effort are being are being circumvented by some guy with a credit card. Yet for people like me, I guess you could say life gets in the way, and therefor should we be punished as well and not be allowed to enjoy the online elements of the game? In all honesty, you guys who are putting the time in to build your fighter will have a better more rounded fighter and be more skilled at using him once you reach the level of the guys using the MT's. You will be competing for the belts and so on. I will be the guy you KO in the 4th round on your way there, but I will be enjoying making it to the 4th round instead of getting knocked out in the first because I can't take the time to build my guy up.DSM Transfer.
WOO PIG SOOIEE!Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
I had xp from buying the game and put it toward my cab for legacy. I didn't go overboard actually I hurt myself I have good right and left hooks, but my flexbility , chin and heart sucks which cost alot of points. But I haven't played those ridic dudes either. I don't have a prob with it. But it seems like those who put extra ten or 20 dollars into the game is taking the fun out of it.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
In my opinion the inclusion of the micro-transaction is not the issue but rather the haphazard way that EA tends to put them in their games without any sort of checks and balances.
For example in Fight Night, correct me if I am wrong as might be since I dont use boosts, but I believe that after purchasing the boost you have it forever it doesnt go away if you delete your fighter. Issue with this is that buying and sticking all the points in one punch doesnt have much consequence. I can just use my wallet once and no matter how cheesy I make my fighter I can just delete him if his record sticks or guys figure out how to counter my cheese. However if you work and put in the time and hours to build your fighter through skill points the decision on where to put them carries some weight as you can just delete him and start over or you lose all the points you worked for. Thus making it less likely someone will throw all their points into one punch.
Micro transactions should certainly be in the game for people in oldman's situation. It would not be fair to eliminate people that wanted to play a game from doing so online simply because they cant put in the time. But allowing people to buy boosts needs to be regulated a bit more than simply can you afford the boost? Yes, well good use it however you see fit even if it may be at the expense of the game or those that spent the time to earn points.
What would be some possible solutions?
1. Lock boost points to fighters
-straight forward deterrant to cheese
2. 2 divisions within each weight class (boosted and non)
-equal playing field
3. Require certain prerequisites along the way to full punch power (for example if punches are ranked 0 - 10 then make me have to have at least a 4-5 in jab and/or straight before I can max my hooks and vice versa.)
- That is like saying I can throw a right uppercut with the technique, speed, accuracy and power of Tyson but have no idea how to throw a jab or straight.
Cosmetically match fighters to their stat proportion.
-want an 80in reach and short fast exaggerated boxer - be prepared to look like a monkey
-want a boxer that only has one punch fully maxed - be prepared to look like a lonely Popeye
If EA wants to make more money off these transactions they at least need to do the work to ensure they are balanced and the people that play their game the right way arent prevented from doing so.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
I think at this point the only boxing I'll do online is within the gym when people are available/willing. At this point, I'm getting fairer, more balanced fighting against the cpu in Legacy mode than I am in OWC.
I get the occasional good fight, but it's rarer and rarer.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
I will take a moment here to defend micro transactions.
I have played online games for several years, but last year my life changed when my daughter was born. Combine that with being a husband and having a full time job, my online gaming has been cut to the bare minimum. When Fight Night was announced and the information about the OWC started coming out, I became really excited about this because it sounded great. After the games release, I quickly realized a major problem though, I would never be able to keep up with other people in OWC. Where some people may have 10+ hours a week to build up their guy online, I have around 2-4 hours a week to do so, if I am lucky! As a result, the only way for me to be competitive and enjoy OWC is by using micro-transactions.
I understand everyone elses feelings, you feel like your time and effort are being are being circumvented by some guy with a credit card. Yet for people like me, I guess you could say life gets in the way, and therefor should we be punished as well and not be allowed to enjoy the online elements of the game? In all honesty, you guys who are putting the time in to build your fighter will have a better more rounded fighter and be more skilled at using him once you reach the level of the guys using the MT's. You will be competing for the belts and so on. I will be the guy you KO in the 4th round on your way there, but I will be enjoying making it to the 4th round instead of getting knocked out in the first because I can't take the time to build my guy up.
I could easily go and drop another 50 bucks on XP so I can compete. But that is not the issue, the issue is that it should of not been there in the first place and guess what.....You would have never needed to buy them either.
It might take me double as long to build my character, but I will be building it by fighting guys who are doing the same thing as me. Now I could of took the easy way out and just bought the XP, but that defeats the entire purpose of fighting opponents to earn XP and shape your character as you go.
I disagree with Chases view on Micro-transactions completely. I think it is a cancer to gaming and will eventually hurt our hobby more than it will ever help it. This is a perfect example of it having a direct effect on it. By doing this little "scheme" EA has successfully pushed consumers in buying XP because if they want to compete in the online world against others doing the same thing, well you better break out your pocketbook also.
I can tell you with all honesty, the xbox360 & PS3 will be the last console systems I own. I still play plenty of games on my PC and after this current consoles I will happily be going back to pure PC.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
Oldman I have similar issues such as myself. I only get MAYBE a hour a night. So roughly 4-5 hours a week to play. Like you said, Life gets in the way. BUT this still does not sway my opinion that Micro-transactions are horrible for gaming.
I could easily go and drop another 50 bucks on XP so I can compete. But that is not the issue, the issue is that it should of not been there in the first place and guess what.....You would have never needed to buy them either.
It might take me double as long to build my character, but I will be building it by fighting guys who are doing the same thing as me. Now I could of took the easy way out and just bought the XP, but that defeats the entire purpose of fighting opponents to earn XP and shape your character as you go.
I disagree with Chases view on Micro-transactions completely. I think it is a cancer to gaming and will eventually hurt our hobby more than it will ever help it. This is a perfect example of it having a direct effect on it. By doing this little "scheme" EA has successfully pushed consumers in buying XP because if they want to compete in the online world against others doing the same thing, well you better break out your pocketbook also.
I can tell you with all honesty, the xbox360 & PS3 will be the last console systems I own. I still play plenty of games on my PC and after this current consoles I will happily be going back to pure PC.
Well I would say an extra $50 would be a little much. Regardless, I have stated my opinion. It is like everything else, some hate it, some love it, some don't care. At the point I am at in my life, I am thankful for it.DSM Transfer.
WOO PIG SOOIEE!Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
Oldman I have similar issues such as myself. I only get MAYBE a hour a night. So roughly 4-5 hours a week to play. Like you said, Life gets in the way. BUT this still does not sway my opinion that Micro-transactions are horrible for gaming.
I could easily go and drop another 50 bucks on XP so I can compete. But that is not the issue, the issue is that it should of not been there in the first place and guess what.....You would have never needed to buy them either.
It might take me double as long to build my character, but I will be building it by fighting guys who are doing the same thing as me. Now I could of took the easy way out and just bought the XP, but that defeats the entire purpose of fighting opponents to earn XP and shape your character as you go.
I disagree with Chases view on Micro-transactions completely. I think it is a cancer to gaming and will eventually hurt our hobby more than it will ever help it. This is a perfect example of it having a direct effect on it. By doing this little "scheme" EA has successfully pushed consumers in buying XP because if they want to compete in the online world against others doing the same thing, well you better break out your pocketbook also.
I can tell you with all honesty, the xbox360 & PS3 will be the last console systems I own. I still play plenty of games on my PC and after this current consoles I will happily be going back to pure PC.
I just don't see where the money is in that. If you were going to develop a game, you do it for the masses and the sales. The masses apparantly love to play online and win at all costs. The games will get prettier, but gameplay will get progressively worse.Chalepa Ta Kala.....Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
Where it gets cheesy is that people will buy XP and put them all into one punch and chin. When I go to fight another 79 rated boxer, I have no way of knowing he’s got those two attributes maxed.
So I end up getting stunned with one punch repeatedly and lose the fight.
It’s not purchasing xp points that’s so terrible, it’s the fact that people just put them all into one punch. I get tagged one time, and I’m stunned. Lather, rinse, repeat 2-3 times and I lose.
It's not boxing anymore, it's juice. OWC becomes a joke at that point.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
I understand your point. See, here’s the thing:
Where it gets cheesy is that people will buy XP and put them all into one punch and chin. When I go to fight another 79 rated boxer, I have no way of knowing he’s got those two attributes maxed.
So I end up getting stunned with one punch repeatedly and lose the fight.
It’s not purchasing xp points that’s so terrible, it’s the fact that people just put them all into one punch. I get tagged one time, and I’m stunned. Lather, rinse, repeat 2-3 times and I lose.
It's not boxing anymore, it's juice. OWC becomes a joke at that point.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
Yeah, I wish that the punch screen came up automatically. I really don't care what the guy I'm fighting looks like, instead of that show me what I will be fighting. That would be usefull information not if he is an Albino with a silver mohawk and pink gloves.Moderator
PSN:gr8juan
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
These micro-transactions are awesome, provided you hate fun.
At the very least I would have liked to know in advance that all the Gamestop pre-order folks would immediately be able to destroy me from the outset. Would have been nice to plan for it.
As it is, flash KOs, folks with overloaded punches, and illegal blows make this mode really, really hit-or-miss. I hate a great fight with a 79 (I'm 78) where we went 10 and I won the decision, then I got flash-KO'd by another 79 when I was winning all but one round and had full stamina and barely any damage.
Toss in the awful player matching system (EA, I would be willing to sit in a lobby to fight another 78 rather than an 89!), and the double-punching, and this mode is a barrel of laughs. The sad thing is, it's a fantastic looking and playing game for the most part, so these major annoyances are a real tragedy.Comment
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Re: OWC is perfect example how Micro-transactions is ruining gaming!
As it is, flash KOs, folks with overloaded punches, and illegal blows make this mode really, really hit-or-miss. I hate a great fight with a 79 (I'm 78) where we went 10 and I won the decision, then I got flash-KO'd by another 79 when I was winning all but one round and had full stamina and barely any damage.Moderator
PSN:gr8juan
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