Official EA UFC 2 Q/A Thread

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  • Webbington
    Rookie
    • May 2016
    • 137

    #31
    Re: Official EA UFC 2 Q/A Thread

    Also, regarding the decisions, I think they're much worse than they were last year. In the last game I had the occasional bad decision, but for the most part the right guy usually got the nod. In this game I've had several fights where it was obvious that I had won (or lost), but the decision somehow goes the other way.

    Earlier today I had a fight where there was zero grappling (no clinch or takedown attempted on either side), and I both landed more and was more accurate for all three rounds, yet I somehow lost the decision. I mean, it wasn't even a close fight. Probably the only reason he didn't get KOed was because he had Joanna and I was using Thug Rose, but he got completely outstruck and the game just blatantly robbed me. I've had that happen a lot, but I've also clearly lost a few fights that were given to me, so it's not like I'm just complaining about losing decisions. They're just horrible at times, and much more frequently than the last game from my experience.

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    • Webbington
      Rookie
      • May 2016
      • 137

      #32
      Re: Official EA UFC 2 Q/A Thread

      Has anyone figured out what the Penalty Modifier is that happens in ranked every once in a while? I've had people tell me that it's from fighting the same guy too many times in a row but I know that's nonsense because it was a different opponent each time and I'd never seen any of them before. Plus, if that were the cause it'd be ridiculous because we have no control over who we fight against.

      Can somebody ask GameplayDev on Twitter or something so maybe he can give us some kind of idea why it happens? I'd do it but I don't have social media.

      Comment

      • ptang
        Rookie
        • May 2016
        • 157

        #33
        Re: Official EA UFC 2 Q/A Thread

        There is so much info missing from this game, that seemingly can't be found anywhere. I'll start asking these questions here first, rather than start new threads for all them.

        1 - Does punching speed and hand power affect speed/strength of ground and pound at all, or is GNP a standalone attribute? Does GNP attribute increase power and speed, or is speed constant and it only affects power?

        Thanks

        Comment

        • GameplayDevUFC
          Former EA Sports UFC Gameplay Developer
          • Jun 2014
          • 2830

          #34
          Re: Official EA UFC 2 Q/A Thread

          Originally posted by ptang
          There is so much info missing from this game, that seemingly can't be found anywhere. I'll start asking these questions here first, rather than start new threads for all them.

          1 - Does punching speed and hand power affect speed/strength of ground and pound at all, or is GNP a standalone attribute? Does GNP attribute increase power and speed, or is speed constant and it only affects power?

          Thanks
          GnP strike speed is determined by stamina only, not ratings.

          I can't speak to the punch power stuff directly, I'd have to ask someone else.

          Comment

          • Webbington
            Rookie
            • May 2016
            • 137

            #35
            Re: Official EA UFC 2 Q/A Thread

            Originally posted by GameplayDevUFC
            GnP strike speed is determined by stamina only, not ratings.

            I can't speak to the punch power stuff directly, I'd have to ask someone else.
            Can you tell us what the Penalty Modifier is that occurs in ranked sometimes? I had one to two points taken away from me in 5 straight fights yesterday and all it said was "Penalty Modifier". I have no idea what that means and can't find any info about it online.

            Comment

            • drinklime
              Banned
              • Mar 2016
              • 391

              #36
              Re: Official EA UFC 2 Q/A Thread

              Originally posted by GameplayDevUFC
              GnP strike speed is determined by stamina only, not ratings.

              I can't speak to the punch power stuff directly, I'd have to ask someone else.
              If you don't know how are we supposed to know? Where is the documentation for this game?

              Comment

              • GameplayDevUFC
                Former EA Sports UFC Gameplay Developer
                • Jun 2014
                • 2830

                #37
                Re: Official EA UFC 2 Q/A Thread

                Originally posted by drinklime
                If you don't know how are we supposed to know? Where is the documentation for this game?
                Much like the physical world around us, knowledge in the gaming world can be acquired through observation and experimentation.

                Sent from my LT30a using Tapatalk

                Comment

                • drinklime
                  Banned
                  • Mar 2016
                  • 391

                  #38
                  Re: Official EA UFC 2 Q/A Thread

                  Originally posted by GameplayDevUFC
                  Much like the physical world around us, knowledge in the gaming world can be acquired through observation and experimentation.

                  Sent from my LT30a using Tapatalk


                  No, the people who created the game should be intimately familiar with it. Especially since it affects your assets. You are telling me you've got all these levels, moves, and transitions, but you're not even sure what effects the strikes may have because you havent "experimented" yet? I hope I am misinterpreting your words because it sounds like you just have blind faith that the rest of the game operates to your assumptions. Please tell me I am wrong.

                  Comment

                  • GameplayDevUFC
                    Former EA Sports UFC Gameplay Developer
                    • Jun 2014
                    • 2830

                    #39
                    Re: Official EA UFC 2 Q/A Thread

                    Originally posted by drinklime


                    No, the people who created the game should be intimately familiar with it. Especially since it affects your assets. You are telling me you've got all these levels, moves, and transitions, but you're not even sure what effects the strikes may have because you havent "experimented" yet? I hope I am misinterpreting your words because it sounds like you just have blind faith that the rest of the game operates to your assumptions. Please tell me I am wrong.
                    I don't even know what you're saying here, but yeah I'm pretty sure you're wrong.

                    Comment

                    • Soupkin
                      Banned
                      • Apr 2016
                      • 40

                      #40
                      Re: Official EA UFC 2 Q/A Thread

                      Drinklime is wrong with assuming the people who created the game should be familiar with how it plays? Yikes.

                      Comment

                      • GameplayDevUFC
                        Former EA Sports UFC Gameplay Developer
                        • Jun 2014
                        • 2830

                        #41
                        Re: Official EA UFC 2 Q/A Thread

                        Originally posted by Soupkin
                        Drinklime is wrong with assuming the people who created the game should be familiar with how it plays? Yikes.
                        He is wrong that I have blind faith.

                        He is wrong that to answer his questions I would need to experiment.

                        He is wrong that that's even what I implied.

                        And he is wrong thinking it's not obvious that he already knew that.

                        Comment

                        • drinklime
                          Banned
                          • Mar 2016
                          • 391

                          #42
                          Re: Official EA UFC 2 Q/A Thread

                          Originally posted by GameplayDevUFC
                          He is wrong that I have blind faith.
                          Originally posted by GameplayDevUFC
                          The way it *should* work is that all inputs are read, but you will see the results delayed.

                          No inputs should be dropped as far as I know. But I could be wrong as I don't work on the online aspect of this.
                          Originally posted by GameplayDevUFC
                          The arm trap window is 20 frames.

                          At least in mount which was the last one I looked at.




                          Originally posted by GameplayDevUFC
                          He is wrong that to answer his questions I would need to experiment.
                          Originally posted by GameplayDevUFC
                          Does nothing? Absolutely nothing?

                          So you're saying if you only throw with your right hand, EVER, you'll get arm trapped just as often as if you mix it up?




                          Originally posted by GameplayDevUFC
                          He is wrong that that's even what I implied.
                          Originally posted by GameplayDevUFC
                          GnP strike speed is determined by stamina only, not ratings.

                          I can't speak to the punch power stuff directly, I'd have to ask someone else.




                          Originally posted by GameplayDevUFC
                          And he is wrong thinking it's not obvious that he already knew that.
                          Last edited by drinklime; 05-18-2016, 08:38 PM.

                          Comment

                          • Webbington
                            Rookie
                            • May 2016
                            • 137

                            #43
                            Re: Official EA UFC 2 Q/A Thread

                            I'm surprised GamePlayDev is responding to this stuff but ignoring my question

                            I just want to know what it means when you lose a point or two after a fight and the reason given is "Penalty Modifier." I just haven't been able to figure out why it happens. It seems completely random, but when it happens it seems to do it for a few fights in a row.

                            Can you shed any light on this? Any info would be greatly appreciated.

                            If not, that's fine.

                            Comment

                            • Soupkin
                              Banned
                              • Apr 2016
                              • 40

                              #44
                              Re: Official EA UFC 2 Q/A Thread

                              Originally posted by GameplayDevUFC
                              GnP strike speed is determined by stamina only, not ratings.

                              I can't speak to the punch power stuff directly, I'd have to ask someone else.
                              Much like the physical world around us, knowledge in the gaming world can be acquired through observation and experimentation.
                              Honestly how is any one supposed to know what does what in this game? It's very bizarre when there is 0 indication 0 information 0 tutorials and the developer of the game shrugs his solders and says meh you guys figure it out yourself just like the real world. Very WTF moment here.

                              Comment

                              • GameplayDevUFC
                                Former EA Sports UFC Gameplay Developer
                                • Jun 2014
                                • 2830

                                #45
                                Re: Official EA UFC 2 Q/A Thread

                                Originally posted by Webbington
                                I'm surprised GamePlayDev is responding to this stuff but ignoring my question

                                I just want to know what it means when you lose a point or two after a fight and the reason given is "Penalty Modifier." I just haven't been able to figure out why it happens. It seems completely random, but when it happens it seems to do it for a few fights in a row.

                                Can you shed any light on this? Any info would be greatly appreciated.

                                If not, that's fine.
                                Sorry, I don't know the answer but I can ask around tomorrow.
                                Last edited by GameplayDevUFC; 05-18-2016, 09:42 PM.

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