EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
LIVE EVENT COMPETITION is awesome. Great additional. Thank you, EA.Comment
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Re: EA UFC Content Update #3 is Live!
The AI's defense had a fairly big changeup, along with a slightly better counter-attacking tendency. AI should punch less when gasses, though I've still seen them toss the occasional punch when they ought not. WIP on that front.
The hard vs pro discussions mostly revolved around stamina and aggression, which was also slightly tuned, so pro should be closer to hard post patch, in that regard. The AI's abilities, however, are still are pre-patch levels. So hopefully pro will be a better place for those who are after good offline fights.
And as Aholbert mentioned, there was also quite a few fighters who got some realism tuning around takedown and submission frequency.
Sadly (but not really...?), I'm going on vacation for three weeks, so won't be around to answer feedback after tomorrow. With that said, feel free to PM me or start up AI threads today and tomorrow and I'll try to get to as much of it as I can. Already got a couple things lined up for the next patch as well.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
Technically I believe it's 1 person on PS4 and 1 on XB1 for the first event (UFC 198) --- then 1 person on PS4 and 1 on XB1 for second event (UFC 199) --- so you will have to be top 1 on PS4 on one of those events
So it's gonna be tough lol but I'm really glad it's not simply 'who can get most wins' during the period; the fact your high score stops going up once you hit 3 losses is great.
If this event wasn't added to this patch, my response to update would be 'meh --- not bad, nothing huge' --- this live events is really cool though. But yea, there are still some very simple fixes that need to be made....the impenetrable block while standing is one example...hopefully more fixes are in the pipeline, it just takes awhile to get to live
I agree needs more fixes. For me the most important was buff the single strike damage and remove combo multiplier. Or make the extra damage and speed of combo multiplier only in x3 combo or x4.
x5 combo is already very rare you'll see this in mma.
I watch alot of kickboxing most combination are x2, x3 or x4 and mma is not even close how they strike.Last edited by GUCCI; 05-12-2016, 03:08 PM.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
SkyNet, I can still take down a 100% stamina PRO AI Daniel Cormier (98 TD Def) using 0% stamina Forrest Griffin (61 TD Off).
Also used Frankie against pro AI Conor. The AI still doesn't manage stamina well. Conor is fully depleting his stamina bar quite frequently.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
THIS. They have stamina 10% but they still throw strikes as spin kick in that time even if both fighters completely breaking from each other. It's a joke.Comment
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Re: EA UFC Content Update #3 is Live!
I dont agree about the defensive logic. On pro and hard, the AI is much better about defending its head and retreating when its hurt. Now the stamina issues are still there and on Pro the AI appears to be way too aggressive imo.Comment
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
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Re: EA Sports UFC 2 Game Update 1.06 & Content Update #3 Available Now - Details Here
The Ai still seems like a joke, i wonder if its the high and low block making it hard for them to be defensively good.Youtube: https://www.youtube.com/user/im2good4u1
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