Ok, did some further testing. Regarding the transition switch from Omoplata to Rubber Guard, and the transition switch from Single Leg to Sprawl: The meter appears to fill up quicker upon the switch vs just going for the second move straight out of the gate. It's not much, but it's like it's trying to make up the lost time difference from the slower move you started with. In other words folks, if you have an Omoplata from guard bottom, do the switch every time, because your Rubber Guard is now faster...god help us all. I'm sure Generate James will have some frame rates for us. I can't imagine it being much.
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List of "Transition Switches"
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Re: List of "Transition Switches"
Ok, did some further testing. Regarding the transition switch from Omoplata to Rubber Guard, and the transition switch from Single Leg to Sprawl: The meter appears to fill up quicker upon the switch vs just going for the second move straight out of the gate. It's not much, but it's like it's trying to make up the lost time difference from the slower move you started with. In other words folks, if you have an Omoplata from guard bottom, do the switch every time, because your Rubber Guard is now faster...god help us all. I'm sure Generate James will have some frame rates for us. I can't imagine it being much.Last edited by Evil97; 07-25-2016, 12:18 PM. -
Re: List of "Transition Switches"
I looked at the frames for Transition Switch from Omoplata to Rubber Guard. Regular Rubber Guard transition was 27 or 28 frames in three tests, all full stamina. The Transition Switch was 25 or 26 frames, in 6 tests with L1 released at different times. So it's faster but just barely.
What do you think? Is one, maybe two frames enough acceleration to leave it on the list?
On one hand, I want to leave it because it appears technically faster. On the other, this will probably just encourage more Rubber Guard spam. What do you think?
I'm sure stamina and grapple advantage play a role in all this too. Maybe with those the difference is even more. Guess I should have tested those too... I will, but a little later.Testing.... Testing....
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Re: List of "Transition Switches"
Leave it. I know it's just a minor buff, and you need Omoplata, but still needs to be public. Thanks for testing this. GPD, please nerf the rubber guard transition speed.I looked at the frames for Transition Switch from Omoplata to Rubber Guard. Regular Rubber Guard transition was 27 or 28 frames in three tests, all full stamina. The Transition Switch was 25 or 26 frames, in 6 tests with L1 released at different times. So it's faster but just barely.
What do you think? Is one, maybe two frames enough acceleration to leave it on the list?
On one hand, I want to leave it because it appears technically faster. On the other, this will probably just encourage more Rubber Guard spam. What do you think?
I'm sure stamina and grapple advantage play a role in all this too. Maybe with those the difference is even more. Guess I should have tested those too... I will, but a little later.Last edited by Evil97; 07-25-2016, 01:31 PM.Comment
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Re: List of "Transition Switches"
Were these added, or just a coincidence? They sound more to me like they just change when you let go of the button. Likely just a coincidence that they go to other places and not originally intended.@bikingforjesus on InstagramComment
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Re: List of "Transition Switches"
GPD said he added them in,
Sent from my SM-G920W8 using TapatalkPSNID: B_A_N_EComment
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Re: List of "Transition Switches"
Ok, I did some more tests. What can I say? I guess I'm obsessed! I simulated a grapple advantage by landing three punches immediately before transitioning. I simulated a stamina advantage by blocking transitions, the tests were done with a pretty heavy stamina advantage.
For the Omoplata to Rubber Guard Transition Switch, the grappling advantage alone didn't seem to change the original numbers much(25-26 frames). However, with a heavy stamina advantage, the regular Rubber Guard transition was about 24 frames, but the Transition Switch clocked in as fast as 14 frames!!!! I recorded 3 tests and got 2 14's and a 15! That's way faster!
With a stamina advantage, the Transition Switch to Rubber Guard can be deadly! This may be why some people are so damn good at that transition!
I think I'm gonna go take a nap!Testing.... Testing....
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Re: List of "Transition Switches"
So good because it is "broke". Anyone can easily use it over and over. The denial window seems to be smaller than just a transition from full guard to full guard. Seems odd. We have been complaining about this since the beta I believe. It is just too quick regardless.@bikingforjesus on InstagramComment
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Re: List of "Transition Switches"
Ya rubber guard could use a nice lil nerf but not to much because it is a great postion to do damage on ppl and put them in bad spots. The reversals for rubber guard are amazing and work great for tough times in a fight. That's why a small nerf would be good for rubber guard but don't make it to much and completely kill the postion from happening.So good because it is "broke". Anyone can easily use it over and over. The denial window seems to be smaller than just a transition from full guard to full guard. Seems odd. We have been complaining about this since the beta I believe. It is just too quick regardless.Comment
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Re: List of "Transition Switches"
Very interesting discovery!
But what is the profit from this switching?
1) Speed up with Rubber guard looks like a bug (so may be exploited, and needs to be fixed)
2) The only reason to use it besides speed boost bug for some ones is to switch grapple move midway when i saw faster transition from opponent and understood that my initial transition will be too late - but the count is on frames so i dont think this may get practical usage during the match.
Very interesting to know from GPD about this switching - is this a bug or a feature? (i am sure that this is unmentioned technique which causes bugs).Comment
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Re: List of "Transition Switches"
Well, lets just put the rubber guard one aside for now and look at the others.
The Transwitch to stacked guard is incredibly useful for anyone who desires to work from stack guard and has a 3 or higher wrestling transition level. Level 2 can do stack guard but not the Transwitch. The switch skips an entire position! No need to posture up first anymore. And it is clearly very fast. I think this one is pretty self explanatory.
The transwitch to side saddle is just another option not available without this mechanic. It's nice to have options. Maybe someone prefers to work from side saddle and doesn't want to waste time on the two transitions to and from crucifix.
The half guard sweep is also just another option. Most BJJ guys already have a sweep to half guard, this gives them the option of another as well. The real benefit goes to wrestlers who do not normally have a sweep to half guard. Maybe someone prefers to work in half guard instead of backside or backsitting. We've all heard Joe Rogan say how wrestlers love to punch from half guard! This mechanic allows them the option.
2) The only reason to use it besides speed boost bug for some ones is to switch grapple move midway when i saw faster transition from opponent and understood that my initial transition will be too late - but the count is on frames so i don't think this may get practical usage during the match.
I'm not exactly sure what you mean by this. If your initial transition is too late because someone will finish their transition before you, then a transition switch won't help you, I don't think anything will, the opponent will get his transition. If they deny in the right direction, you're gonna get denied whether you transition switch or not since a transition switch does not involve a change in direction. It's just two paths to the same goal. But in bottom side control, my testing shows that the transition switch path is faster than just going to sprawl by itself.
Here's my data for the Single Leg Transition Switch to Sprawl. Frame speed is the average of three test for each transition and scenario.
Neither stamina or grapple advantage-
Normal: 26 frames
Transwitch: 22 frames
Grapple Advantage only-
Normal: 26 frames
Transwitch: 21.3 frames
Heavy Stamina Advantage only-
Normal: 17 frames
Transwitch: 12.6 frames
Both stamina or grapple advantage-
Normal: 17 frames
Transwitch: 12.3 frames
GPD gave me the name for the mechanic in another thread.Testing.... Testing....
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Re: List of "Transition Switches"
It's not a bug. It's in the game. It needs nurfed. The Rubber Guard transition straight up or via switch from Omoplata are both too fast.Very interesting discovery!
But what is the profit from this switching?
1) Speed up with Rubber guard looks like a bug (so may be exploited, and needs to be fixed)
2) The only reason to use it besides speed boost bug for some ones is to switch grapple move midway when i saw faster transition from opponent and understood that my initial transition will be too late - but the count is on frames so i dont think this may get practical usage during the match.
Very interesting to know from GPD about this switching - is this a bug or a feature? (i am sure that this is unmentioned technique which causes bugs).Last edited by Evil97; 07-25-2016, 04:59 PM.Comment
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Re: List of "Transition Switches"
I missed his post - now i see.Well, lets just put the rubber guard one aside for now and look at the others.
The Transwitch to stacked guard is incredibly useful for anyone who desires to work from stack guard and has a 3 or higher wrestling transition level. Level 2 can do stack guard but not the Transwitch. The switch skips an entire position! No need to posture up first anymore. And it is clearly very fast. I think this one is pretty self explanatory.
The transwitch to side saddle is just another option not available without this mechanic. It's nice to have options. Maybe someone prefers to work from side saddle and doesn't want to waste time on the two transitions to and from crucifix.
The half guard sweep is also just another option. Most BJJ guys already have a sweep to half guard, this gives them the option of another as well. The real benefit goes to wrestlers who do not normally have a sweep to half guard. Maybe someone prefers to work in half guard instead of backside or backsitting. We've all heard Joe Rogan say how wrestlers love to punch from half guard! This mechanic allows them the option.
I'm not exactly sure what you mean by this. If your initial transition is too late because someone will finish their transition before you, then a transition switch won't help you, I don't think anything will, the opponent will get his transition. If they deny in the right direction, you're gonna get denied whether you transition switch or not since a transition switch does not involve a change in direction. It's just two paths to the same goal. But in bottom side control, my testing shows that the transition switch path is faster than just going to sprawl by itself.
Here's my data for the Single Leg Transition Switch to Sprawl. Frame speed is the average of three test for each transition and scenario.
Neither stamina or grapple advantage-
Normal: 26 frames
Transwitch: 22 frames
Grapple Advantage only-
Normal: 26 frames
Transwitch: 21.3 frames
Heavy Stamina Advantage only-
Normal: 17 frames
Transwitch: 12.6 frames
Both stamina or grapple advantage-
Normal: 17 frames
Transwitch: 12.3 frames
GPD gave me the name for the mechanic in another thread.
But do you still think that this is not a bug that must to be fixed?
Why? because it gives easy enough boosted transition w/o any pentalies for that or skill.
Those variants where i get position in one step which is 2 steps away - may be is not a bug...
I dont understand why if this is a feature not a bug GPD have not mentioned this technique in his Dynamic grappling guide.Last edited by SUGATA; 07-25-2016, 05:08 PM.Comment
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Re: List of "Transition Switches"
The rubber guard one should certainly be turned down, but I don't think its a bug. All the other ones could be very useful but aren't overpowered. Four frames faster for a transition is quite a bit but not really.I missed his post - now i see.
But do you still think that this is not a bug that must to be fixed?
Why? because it gives easy enough boosted transition w/o any pentalies for that or skill.
Those variants where i get position in one step which is 2 steps away - may be is not a bug...
I dont understand why if this is a feature not a bug GPD have not mentioned this technique in his Dynamic grappling guide.Testing.... Testing....
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Re: List of "Transition Switches"
Surprised no one mentioned the get up from sprawl bottom, hold LB at the last second and you take backsideComment
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Re: List of "Transition Switches"
Thanks for sharing!
Who are you using to achieve this transition from Sprawl Bottom to Backside Top? I would guess a great wrestler with level 4 Wrestling Sweeps. They have the Backside Top transition from Sprawl Bottom normally when L1 is pressed. I tested the frames and the transition line actually goes backwards a little when Transition Switching from Get Up to Backside. I believe your best bet if you want Backside is to go for it directly. Unless of course you're not using someone with Wrestling Sweeps level 4. Then I'm very interested to know who you've done this with.Testing.... Testing....
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