EA Sports UFC 3 Beta!!

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  • Sirsunny2
    Rookie
    • Nov 2017
    • 155

    #121
    Re: EA Sports UFC 3 Beta!!

    I have a question regarding the ground game on ufc 3, It is pretty clear that the stand up will be a lot different. I was quite good at the stand up, keeping distances the right time etc. But I sucked at the ground game basically. My plan is to practice the ground game a lot in practice and online on ufc 2 so I won't be in for as many suprises in ufc 3. Do you think this will be helpfull or will the ground game mechanics of ufc 3 also change quite a bit so that it makes no sense?

    Comment

    • xFINISHxHIMx
      Banned
      • Aug 2017
      • 747

      #122
      Re: EA Sports UFC 3 Beta!!

      Originally posted by Sirsunny2
      I have a question regarding the ground game on ufc 3, It is pretty clear that the stand up will be a lot different. I was quite good at the stand up, keeping distances the right time etc. But I sucked at the ground game basically. My plan is to practice the ground game a lot in practice and online on ufc 2 so I won't be in for as many suprises in ufc 3. Do you think this will be helpfull or will the ground game mechanics of ufc 3 also change quite a bit so that it makes no sense?
      According to GPD the ground hasn't been changed much so getting some extra work in there is an option to improve your ground game. I am expecting new animations but the same ground mechanics.

      Comment

      • Serengeti1
        MVP
        • Mar 2016
        • 1720

        #123
        Re: EA Sports UFC 3 Beta!!

        Originally posted by aholbert32

        Take LHW....Jones is a talented fighter but he isnt a powerful fighter. He should have great grappling and sub stats and slightly above average striking stats.....but he shouldnt be powerful. Guys like Rumble, Glover and Jim Manuwa should have higher power stats.
        I'm hoping by this you just mean speed and power because Jones outstrikes everyone. It's because of his distance management and versatility for the most part though. He should have powerful and relatively fast kicks (for a LHW) as well though. Jones should have a much bigger variety of strikes in his arsenal than other fighters and they should be at a relatively high level. His weakness should be boxing. You should be able to give Jones major problems in the game if you manage to get in boxing range with him. Which should be difficult, just not as difficult as it was in UFC 2.

        But yeah overall it wouldn't be realistic to give Jones only slightly above average striking. Tbh in UFC 2 his boxing was pretty bad so they had that right. The problem was the reach advantage made it impossible to get in on him. I think in this game that should be much different because of the new movement system.

        Comment

        • TheJamesKraus
          Pro
          • Oct 2017
          • 573

          #124
          Re: EA Sports UFC 3 Beta!!

          Jones is only good at keeping you at the end of his reach because he extends his arms out and jabs you in the eye with his fingers

          I hope in the future they can add hand fighting and the ability to extend you arms out like JBJ. A lot of fighters use this technique and they fight for lead hand dominance to limit their opponents attacks thus making them more predictable.

          Comment

          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #125
            Re: EA Sports UFC 3 Beta!!

            Originally posted by Serengeti95
            I'm hoping by this you just mean speed and power because Jones outstrikes everyone. It's because of his distance management and versatility for the most part though. He should have powerful and relatively fast kicks (for a LHW) as well though. Jones should have a much bigger variety of strikes in his arsenal than other fighters and they should be at a relatively high level. His weakness should be boxing. You should be able to give Jones major problems in the game if you manage to get in boxing range with him. Which should be difficult, just not as difficult as it was in UFC 2.

            But yeah overall it wouldn't be realistic to give Jones only slightly above average striking. Tbh in UFC 2 his boxing was pretty bad so they had that right. The problem was the reach advantage made it impossible to get in on him. I think in this game that should be much different because of the new movement system.
            I'm only talking about his stats NOT his move levels or perks. Move levels play a role in a move's power. So while Jones' overall kick power shouldnt be in the top 3 in the division, he should have a high move level for his head and possibly body kicks.

            Also out of the UFC 2 attributes for standup (cant talk about the UFC 3 ones in full yet), movement and maybe kick speed are the only ones Jones is top 3 in imo.

            Blocking: While Jones statistically has the best strike defense in the LHW division alot of that is because of his range, height and head movement. As you said, when he's forced to get into boxing range he has trouble and part of that is because he's block isnt great.

            Punch Speed: In UFC 2, Jones had the fastest hand speed in the division except for Tyson (faster than Rumble, Gus, Vitor, Manuwa). Thats not true to life at all. I'm not saying Jon is a slow puncher. I'm saying that his punch speed should be below the elite in the division.

            Punch Power: Jones is rated higher than Manuwa in UFC 2. He is higher than Belfort. He was higher than Bader, OSP, Shogun. All 5 of those guys have more KOs from standup and have hurt more UFC fighters on their feet than Jones.

            Kick Power: I stated how that should be handled above.

            One last thing: Slightly above average isnt bad especially when he would be one of the elite grapplers in the division. Lets say there are 20 LHWs. Slightly above average would put him in 5-7 range in the division which is about where he should be in the division when it comes to striking.

            Comment

            • Serengeti1
              MVP
              • Mar 2016
              • 1720

              #126
              Re: EA Sports UFC 3 Beta!!

              Originally posted by aholbert32
              I'm only talking about his stats NOT his move levels or perks. Move levels play a role in a move's power. So while Jones' overall kick power shouldnt be in the top 3 in the division, he should have a high move level for his head and possibly body kicks.

              Also out of the UFC 2 attributes for standup (cant talk about the UFC 3 ones in full yet), movement and maybe kick speed are the only ones Jones is top 3 in imo.

              Blocking: While Jones statistically has the best strike defense in the LHW division alot of that is because of his range, height and head movement. As you said, when he's forced to get into boxing range he has trouble and part of that is because he's block isnt great.

              Punch Speed: In UFC 2, Jones had the fastest hand speed in the division except for Tyson (faster than Rumble, Gus, Vitor, Manuwa). Thats not true to life at all. I'm not saying Jon is a slow puncher. I'm saying that his punch speed should be below the elite in the division.

              Punch Power: Jones is rated higher than Manuwa in UFC 2. He is higher than Belfort. He was higher than Bader, OSP, Shogun. All 5 of those guys have more KOs from standup and have hurt more UFC fighters on their feet than Jones.

              Kick Power: I stated how that should be handled above.

              One last thing: Slightly above average isnt bad especially when he would be one of the elite grapplers in the division. Lets say there are 20 LHWs. Slightly above average would put him in 5-7 range in the division which is about where he should be in the division when it comes to striking.
              I think we agree but disagree at the same time? lol. While his attributes for striking shouldn't be the highest... he still outstrikes everyone he fights so I'd want Jones to feel better on the feet than just about everyone. A lot of that is due to range/versatility/fight IQ so I'm not sure how you can reflect that in the game. But for example.... Manuwa shouldn't have the advantage in terms of striking against Jones. Higher speed and power, yes. But Jones should feel better on the feet. The challenge is reflecting that without just maxing out his attributes.

              Romero is kind of the opposite of Jones in this way. He has a ridiculous amount of power, speed, and athleticism when it comes to striking but he's not actually a very good striker. So while his attributes should be high and he should feel like a beast... He should have a tough time outboxing someone like Bisping.

              Also, I had no idea Jones' punching stats were that good in UFC 2. His boxing always felt bad to me.

              Comment

              • Yaari
                MVP
                • Feb 2014
                • 1496

                #127
                Re: EA Sports UFC 3 Beta!!

                It'll be hard to reward people for playing to one fighters style, but thats why Jones is so good. He makes the most out of every single one of his physical advantages, from clinching to striking with his enormous reach.

                But let's not go overboard with his attributes or move levels. They should be high but not ridiculous. Cormier leaned right into that kick. If he didnt, I'm not sure it would have had the same effect.

                Has Jones thrown devastating headkicks more often in his career? If he did then go for it, otherwise, be careful what you are giving to the fighter that is most likely going to be picked the most often in that entire division. It'll instantly effect the entire division.

                Comment

                • aholbert32
                  (aka Alberto)
                  • Jul 2002
                  • 33106

                  #128
                  Re: EA Sports UFC 3 Beta!!

                  Originally posted by Serengeti95
                  I think we agree but disagree at the same time? lol. While his attributes for striking shouldn't be the highest... he still outstrikes everyone he fights so I'd want Jones to feel better on the feet than just about everyone. A lot of that is due to range/versatility/fight IQ so I'm not sure how you can reflect that in the game. But for example.... Manuwa shouldn't have the advantage in terms of striking against Jones. Higher speed and power, yes. But Jones should feel better on the feet. The challenge is reflecting that without just maxing out his attributes.

                  Romero is kind of the opposite of Jones in this way. He has a ridiculous amount of power, speed, and athleticism when it comes to striking but he's not actually a very good striker. So while his attributes should be high and he should feel like a beast... He should have a tough time outboxing someone like Bisping.

                  Also, I had no idea Jones' punching stats were that good in UFC 2. His boxing always felt bad to me.
                  The reason he outstrikes everyone has more to do with his defensive skills than his striking skills. He tends to stay on the outside, he has great head movement, range and great footwork. I think thats already reflected in UFC 2. His length is difficult to get past and people who attempt to get inside typically have trouble with it if they are fighting someone with Jones who fights like Jones.

                  The problem is that his power, speed and blocking are too high in UFC2. So if someone is able to get past his length, they have to deal with attributes that are higher than they should be for Jones.

                  I'm not worried about Jones being underpowered at least based on the stats I've seen (keep in mind they havent been approved yet so like anything this could change). But I'm also not worried that he he is going to be OP. I think someone using Manuwa who is good at head movement, patient and stays out of the clinch should have a shot to beat a Jones based on Manuwa's power.

                  Comment

                  • Serengeti1
                    MVP
                    • Mar 2016
                    • 1720

                    #129
                    Re: EA Sports UFC 3 Beta!!

                    Originally posted by Yaari
                    It'll be hard to reward people for playing to one fighters style, but thats why Jones is so good. He makes the most out of every single one of his physical advantages, from clinching to striking with his enormous reach.

                    But let's not go overboard with his attributes or move levels. They should be high but not ridiculous. Cormier leaned right into that kick. If he didnt, I'm not sure it would have had the same effect.

                    Has Jones thrown devastating headkicks more often in his career? If he did then go for it, otherwise, be careful what you are giving to the fighter that is most likely going to be picked the most often in that entire division. It'll instantly effect the entire division.
                    Jones definitely has a solid amount of kicking power. His body kicks ware a lot of guys down. He throws so many different kinds of kicks too. He doesn't have the kicking power of say an OSP but OSP only really throws roundhouse kicks.

                    I think Jones should feel like a much better fighter than everyone else in the division if you fight him at kicking range or grapple with him. Not by TOO much but it should be a pretty significant advantage. It would be great if whenever fighting Jones the fight nearly always plays out with the opponent trying to box him. That would be the most realistic. You should still be able to win in other ways if you're a couple steps above as a player but yeah.

                    Comment

                    • Serengeti1
                      MVP
                      • Mar 2016
                      • 1720

                      #130
                      Re: EA Sports UFC 3 Beta!!

                      Originally posted by aholbert32
                      The reason he outstrikes everyone has more to do with his defensive skills than his striking skills. He tends to stay on the outside, he has great head movement, range and great footwork. I think thats already reflected in UFC 2. His length is difficult to get past and people who attempt to get inside typically have trouble with it if they are fighting someone with Jones who fights like Jones.

                      The problem is that his power, speed and blocking are too high in UFC2. So if someone is able to get past his length, they have to deal with attributes that are higher than they should be for Jones.

                      I'm not worried about Jones being underpowered at least based on the stats I've seen (keep in mind they havent been approved yet so like anything this could change). But I'm also not worried that he he is going to be OP. I think someone using Manuwa who is good at head movement, patient and stays out of the clinch should have a shot to beat a Jones based on Manuwa's power.
                      The footwork and distance management are in the category of striking skills in my book and are definitely a big part of what makes Jones who he is. It's not just that though. It's also that he's so unpredictable with what he's throwing that people don't just throw themselves at him. What he throws is also powerful enough to deter guys from coming in. Oblique kicks, spinning back kicks, sidekicks, head kicks, knees, elbows, punches... the list goes on. Fighting Jones is like going through a buzzsaw and he slowly breaks you down until you just don't want to go through the buzzsaw anymore. He has weapons at every range that will hurt you. Fighters eventually become much more hesitant and just end up getting picked off from the outside. The reason the DC fight went as it did was because DC never stopped coming forward despite all the vicious techniques Jones was throwing at him. Most guys give up on going through the wood chipper to deliver a few punches.

                      What I'm hoping is that due to the movesets being more realistic this time... Jones will feel much more versatile than everyone in the division.... Which will give him a very realistic feel.

                      Comment

                      • ZombieRommel
                        EA Game Changer
                        • Apr 2016
                        • 659

                        #131
                        Re: EA Sports UFC 3 Beta!!

                        Originally posted by Yaari
                        It'll be hard to reward people for playing to one fighters style, but thats why Jones is so good. He makes the most out of every single one of his physical advantages, from clinching to striking with his enormous reach.

                        But let's not go overboard with his attributes or move levels. They should be high but not ridiculous. Cormier leaned right into that kick. If he didnt, I'm not sure it would have had the same effect.

                        Has Jones thrown devastating headkicks more often in his career? If he did then go for it, otherwise, be careful what you are giving to the fighter that is most likely going to be picked the most often in that entire division. It'll instantly effect the entire division.
                        A lot of the philosophy driving balance in UFC3 is to reflect the fighters' true strengths and true weaknesses as accurately as possible. And this is where the sim heads like Aholbert and the online competition junkies like Kenetic and I come to a complete agreement. Because thus far, no MMA has really portrayed fighters with their true strengths and weaknesses. Mid-tier fighters have had their weaknesses overblown and strengths diminished and upper tier / champion fighters have had their weaknesses minimized and strengths exaggerated.

                        The real UFC wouldn't be such a competitive landscape if the fighters were as cartoonish as UFC1 and UFC2 would have you believe. Rose wouldn't have upset JJ.

                        So, without diving into any specifics, I think there is a good consensus among the GC'ers and devs that allowing authenticity to drive balance is the correct route, so if our aims prove true in what you guys play in the beta, threads like "X Fighter is OP!" should not be ubiquitous, and a mid-tier fighter should still be extremely dangerous and viable if played intelligently.
                        Last edited by ZombieRommel; 11-09-2017, 12:06 PM.
                        ZombieRommel on YouTube - UFC3 coverage has begun!

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #132
                          Re: EA Sports UFC 3 Beta!!

                          Originally posted by Serengeti95
                          The footwork and distance management are in the category of striking skills in my book and are definitely a big part of what makes Jones who he is. It's not just that though. It's also that he's so unpredictable with what he's throwing that people don't just throw themselves at him. What he throws is also powerful enough to deter guys from coming in. Oblique kicks, spinning back kicks, sidekicks, head kicks, knees, elbows, punches... the list goes on. Fighting Jones is like going through a buzzsaw and he slowly breaks you down until you just don't want to go through the buzzsaw anymore. He has weapons at every range that will hurt you. Fighters eventually become much more hesitant and just end up getting picked off from the outside. The reason the DC fight went as it did was because DC never stopped coming forward despite all the vicious techniques Jones was throwing at him. Most guys give up on going through the wood chipper to deliver a few punches.

                          What I'm hoping is that due to the movesets being more realistic this time... Jones will feel much more versatile than everyone in the division.... Which will give him a very realistic feel.
                          Yep, what you are talking about is more of a moveset thing than an attributes thing. I havent had a chance to look at the movesets so I dont know if they are more realistic or not. Fingers crossed that they are.

                          Comment

                          • Yaari
                            MVP
                            • Feb 2014
                            • 1496

                            #133
                            Re: EA Sports UFC 3 Beta!!

                            Originally posted by ZombieRommel
                            A lot of the philosophy driving balance in UFC3 is to reflect the fighters' true strengths and true weaknesses as accurately as possible. And this is where the sim heads like Aaron and the online competition junkies like Kenetic and I come to a complete agreement. Because thus far, no MMA has really portrayed fighters with their true strengths and weaknesses. Mid-tier fighters have had their weaknesses overblown and strengths diminished and upper tier / champion fighters have had their weaknesses minimized and strengths exaggerated.

                            The real UFC wouldn't be such a competitive landscape if the fighters were as cartoonish as UFC1 and UFC2 would have you believe. Rose wouldn't have upset JJ.

                            So, without diving into any specifics, I think there is a good consensus among the GC'ers and devs that allowing authenticity to drive balance is the correct route, so if our aims prove true in what you guys play in the beta, threads like "X Fighter is OP!" should not be ubiquitous, and a mid-tier fighter should still be extremely dangerous and viable if played intelligently.
                            I love this approach but am always worried for the UFC's bias for high ranked fighters and thus it really only takes one fighter with unfair stats to ruin the balance of strength/weakness in an entire division.

                            Comment

                            • MalformedDC2009
                              Banned
                              • Feb 2016
                              • 279

                              #134
                              Re: EA Sports UFC 3 Beta!!

                              I read that GPD will be watching to see of leg kicks are OP. If they are OP in the beta please don't make them less powerful!

                              Instead, balance them with a larger vulnerability window. This is the equivalent of how they are balanced in real life, the threat of eating a big right hand.

                              This will keep things intense in the stand up, knowing that there is a big risk /reward for sneaking these in.



                              Sent from my MotoG3 using Operation Sports mobile app

                              Comment

                              • Serengeti1
                                MVP
                                • Mar 2016
                                • 1720

                                #135
                                Re: EA Sports UFC 3 Beta!!

                                Originally posted by MalformedDC2009
                                I read that GPD will be watching to see of leg kicks are OP. If they are OP in the beta please don't make them less powerful!

                                Instead, balance them with a larger vulnerability window. This is the equivalent of how they are balanced in real life, the threat of eating a big right hand.

                                This will keep things intense in the stand up, knowing that there is a big risk /reward for sneaking these in.



                                Sent from my MotoG3 using Operation Sports mobile app
                                I have a feeling you can already counter leg kicks effectively this way.... Which is going to be amazing. I honestly can't wait for all these kinds of intricacies in the striking. Lets hope straight punches aren't too OP though. I felt like they were last time around.

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