Are the UFC 1/EA MMA KO animations going to be in the final game?

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  • tissues250
    MVP
    • Apr 2016
    • 1526

    #16
    Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

    Originally posted by manliest_Man
    Just saw this on the reddit front page:




    If this was in EA UFC 2, the guy getting kicked, would have flipped on the air and land backwards.

    Not everything has to follow the momentum, like the EA UFC 2 ragdol physics.

    Sometimes you get situations like the one above, i believe both scripted and physics based should be included in the game, to have even more varied KOs
    YEAH, I 100% agreed. the ragdoll physics was very unrealistic as well. I have seen a ton of time knockout as slow motion in real life.

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    • Morgan Monkman
      North of 60
      • Apr 2016
      • 1385

      #17
      Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

      Originally posted by tissues250
      YEAH, I 100% agreed. the ragdoll physics was very unrealistic as well. I have seen a ton of time knockout as slow motion in real life.
      This guy leaned forward into the kick, which wasn't a very strong kick to begin with.

      SO yes he should have fell forward.

      This is a rare instance tho
      PSNID: B_A_N_E

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      • manliest_Man
        MVP
        • May 2016
        • 1203

        #18
        Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

        Originally posted by Nekrotik
        Thats the thing though. There are mayne a handful of KO animations. You will see the same ones over and over. There will be no variation whatsoever.
        Ragdolls created variation. Fixed animations kill it.
        Which is why i am saying, we should have both.

        I am not sure that EA UFC 3 is only going to have fixxed animations, i believe it'll allow a mix of ragdols & fixxed, at least that's the route i'd try to go for.

        But this time around they "fixxed" the ground and pound after knocking someone down and in most footage i've seen, you can instantly drop on the opponent and start hitting them. ( Unfortunately, this was barely altered, still looks & feels like crap, only this time it goes by faster, because the devs know how bad these specific animations looked in EA UFC 2 and since they didn't get around to changing them for EA UFC 3, they at least toned them down, to make it a part that no longer slows down the fight, but instead goes by rather quickly, because of how shameful it still looks)

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        • Trillz
          MVP
          • Apr 2016
          • 1369

          #19
          Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

          if they are going to keep these animations they should have added much more variety so the different type of knockouts you get, there will be a animation for it.
          Youtube: https://www.youtube.com/user/im2good4u1
          PSN: Headshot_Soldier

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          • mannyonelover
            Pro
            • Apr 2016
            • 645

            #20
            Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

            I am yet to see a new ground transition?


            Sent from my iPhone using Operation Sports

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            • Thebeast065
              Rookie
              • Nov 2017
              • 16

              #21
              Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

              I know your guys criticism is overall good for the game and I️ agree to an extent with I‎t but let’s be mindful I‎t is a beta and a old build and I’m sure not everything is finalized with the animations and hopefully that ko zoom goes away.

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              • Morgan Monkman
                North of 60
                • Apr 2016
                • 1385

                #22
                Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                Originally posted by mannyonelover
                I am yet to see a new ground transition?


                Sent from my iPhone using Operation Sports
                The ground game was copy/pasted from UFC2
                PSNID: B_A_N_E

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                • Coltdawgg
                  Rookie
                  • Apr 2016
                  • 11

                  #23
                  Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                  The punch and KO animations are a downgrade I think

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                  • TheGentlemanGhost
                    MVP
                    • Jun 2016
                    • 1321

                    #24
                    Re: Are the UFC 1/EA MMA KO animations going to be in the final game?

                    Ragdoll just needed more weight added to the feet and if they have a way to recognize the wonky ragdoll physics to actually register as 'stiffed' KOs, that would be all I'd need. The issues with ragdoll were far and few.

                    But a mix is what we should see once we get our hands on it.

                    Sent from my SM-J700P using Operation Sports mobile app

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