WAY too many Rocks

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  • TheGentlemanGhost
    MVP
    • Jun 2016
    • 1321

    #16
    Re: WAY too many Rocks

    Originally posted by Mountin_Yew
    Sorry but in real life I never see 1 leg kick cause instant rocks with a limp. Sure it has happened, but I feel the leg should get tagged several times before an instant leg rock. Not gonna deny that it feels good the sound of a nice leg rock but I shouldn't be able to rock that leg 5 times in the first round.
    Yeah, true story. I instantly caused a health event from one leg kick at the very beginning of a match and it wasn't with Barboza. It can be toned down a little bit.

    I'd say tone down the health events from them but keep the general damage system for leg kicks.


    Sent from my SM-J700P using Operation Sports mobile app

    Comment

    • ClayALI
      Banned
      • Nov 2017
      • 11

      #17
      Re: WAY too many Rocks

      i got knocked out from like 3 leg kicks a minute into the match, like a counter leg kick knockout, it was the dumbest thing ive ever seen. i guess khabib's thighs are super sensitive

      Comment

      • HypeRNT
        Rookie
        • Apr 2016
        • 368

        #18
        Re: WAY too many Rocks

        Originally posted by WarMMA
        The reason ppl are getting rocked every second is cuz the damage system is actually realistic now. If you don't play from a realistic standpoint, then yes you will get rocked if you get tagged by a clean hard shot or eat a brutal counter. I've played tons of matches already and i'm rarely getting rocked and when I do, I understand why and it's a completely realistic situation.
        You kidding right? There are hardly constantly rocks back and forth in the UFC... People get tagged all the time and are fine, in this game its like 50 health events per fight per 3 rounds.... I rock you, you rock me, we both recover, have no stamina left and rock each other one very straight jab over and over but no stamina to finish.

        Constant leg health events after 2 leg kicks lmao.. show me a fight if you can find one where 2 leg kicks makes a fighter die in the ring... whats the numbers on that? 1% of fights probably? Its not realistic at all...

        Saying that you cant swing like a brainless monkey and having 1000003493894839483943 health events every 2 seconds are two different things.

        All of this and i dont think people have realized how much EA is screwing them on the UT mode where every single card now is now temporary which basically makes it even more Pay2Win then the last game.... Every perk card/every fighter expires after 15 fights... So you need to buy more packs constantly and you cant even fight how you want... i want a ground fighter but my packs gave me only stand up fighters... Great mode... lmao

        Comment

        • WarMMA
          MVP
          • Apr 2016
          • 4612

          #19
          Re: WAY too many Rocks

          Originally posted by Mountin_Yew
          Sorry but in real life I never see 1 leg kick cause instant rocks with a limp. Sure it has happened, but I feel the leg should get tagged several times before an instant leg rock. Not gonna deny that it feels good the sound of a nice leg rock but I shouldn't be able to rock that leg 5 times in the first round.
          Yh i'll say the instant leg kick rocks could use toned down. I agree with that. It should be more of a thing where the leg gets tagged a few times before the rock yh.

          Comment

          • ClayALI
            Banned
            • Nov 2017
            • 11

            #20
            Re: WAY too many Rocks

            Originally posted by WarMMA
            Yh i'll say the instant leg kick rocks could use toned down. I agree with that. It should be more of a thing where the leg gets tagged a few times before the rock yh.
            Why does it take thousands of people playing a beta (for the second year in a row) and EA still cant figure it out themselves?

            Comment

            • WarMMA
              MVP
              • Apr 2016
              • 4612

              #21
              Re: WAY too many Rocks

              Originally posted by HypeRNT
              You kidding right? There are hardly constantly rocks back and forth in the UFC... People get tagged all the time and are fine, in this game its like 50 health events per fight per 3 rounds.... I rock you, you rock me, we both recover, have no stamina left and rock each other one very straight jab over and over but no stamina to finish.

              Constant leg health events after 2 leg kicks lmao.. show me a fight if you can find one where 2 leg kicks makes a fighter die in the ring... whats the numbers on that? 1% of fights probably? Its not realistic at all...

              Saying that you cant swing like a brainless monkey and having 1000003493894839483943 health events every 2 seconds are two different things.

              All of this and i dont think people have realized how much EA is screwing them on the UT mode where every single card now is now temporary which basically makes it even more Pay2Win then the last game.... Every perk card/every fighter expires after 15 fights... So you need to buy more packs constantly and you cant even fight how you want... i want a ground fighter but my packs gave me only stand up fighters... Great mode... lmao
              The instant leg kick rock thing I agree with, but with the actual rocks and stuns from head damage would only happen a ton if you're not playing the game in a realistic manner. I'm not getting rocked tons of times a round. There are not rocks back and forth alot irl no, but the way the damage system works, it's always a realistic situation when you get rocked. You watch mma right? So you see how easy and quickly guys can be stopped irl just like in the game. PPl get tagged all the time and are fine? What have you been watching?

              Comment

              • TheGentlemanGhost
                MVP
                • Jun 2016
                • 1321

                #22
                Re: WAY too many Rocks

                I feel like we need more defensive options against striking. Blocking could be a little more responsive maybe too.

                But kind of on a side note, I also think something is wrong with the stamina system. Health events generally effect stamina, but you seem to be able to throw decent power shots still a bit too often. I played a jab spammer who's stamina was low but still had stopping power while spamming. I also had a weird incident were somehow both my player and the opponent had full stamina bars into the 3rd round...there's definitely some errors in stamina which could also play into some of these other issues.

                Sent from my SM-J700P using Operation Sports mobile app

                Comment

                • MysticJack541
                  Rookie
                  • Nov 2017
                  • 253

                  #23
                  Re: WAY too many Rocks



                  Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app

                  Comment

                  • lahonda
                    Rookie
                    • Nov 2017
                    • 147

                    #24
                    Re: WAY too many Rocks

                    I dont know about the complains here. The game has now more punishement. If you run into a strike its clear you get rocked or probably get KO directly.
                    The leg thing is that you CLAYALI maybe thrown 2,3 strikes or kicks in a row and after the last one(maybe a high roundhouse) your opponement timed perfect to throw a signature leg kick?
                    Anybody seen Rockhold Bisping? How many shots did Bisping connect on Rockhold?
                    He who fights with monsters might take care lest he thereby become a monster. And if you gaze for long into an abyss, the abyss gazes also into you.

                    Comment

                    • ZombieRommel
                      EA Game Changer
                      • Apr 2016
                      • 659

                      #25
                      Re: WAY too many Rocks

                      There will be lots of rocks in matches where both players are exposing themselves to high vulnerability without knowing how to break the block and land clean when someone is hurt.

                      Rock someone enough times and their chin meter falls into the sewer and it takes less to full KO them.

                      Once you get better at defensive options and distance management you'll get rocked less yourself.

                      Threads like this worry me, because one of the beautiful things about the game right now is that one good slip counter can send someone reeling. You don't need volume, just timing and good distance management. I don't want that to go away. I don't want to have to land 50 slip counters for anything to happen.
                      ZombieRommel on YouTube - UFC3 coverage has begun!

                      Comment

                      • WarMMA
                        MVP
                        • Apr 2016
                        • 4612

                        #26
                        Re: WAY too many Rocks

                        Originally posted by ZombieRommel
                        There will be lots of rocks in matches where both players are exposing themselves to high vulnerability without knowing how to break the block and land clean when someone is hurt.

                        Rock someone enough times and their chin meter falls into the sewer and it takes less to full KO them.

                        Once you get better at defensive options and distance management you'll get rocked less yourself.

                        Threads like this worry me, because one of the beautiful things about the game right now is that one good slip counter can send someone reeling. You don't need volume, just timing and good distance management. I don't want that to go away. I don't want to have to land 50 slip counters for anything to happen.
                        Exactly. The damage system is the best part about this game right now and it's finally where it needs to be. I'm playing the same game and i'm not getting rocked much at all.

                        Comment

                        • tissues250
                          MVP
                          • Apr 2016
                          • 1526

                          #27
                          Re: WAY too many Rocks

                          guys this is a just game. never gonna real. you guys must consider that point. ea ufc3's the damage system is close to perfect, imo.

                          Comment

                          • CrazyFooL
                            Rookie
                            • Apr 2016
                            • 98

                            #28
                            Re: WAY too many Rocks

                            http://xboxdvr.com/gamer/Swoll/video/40040519

                            Love the rock system. Especially when things like this happen.
                            Last edited by CrazyFooL; 11-28-2017, 05:06 AM.
                            Gamertag: Swoll

                            Comment

                            • EJ_Manuel
                              Banned
                              • Jul 2008
                              • 464

                              #29
                              Re: WAY too many Rocks

                              R
                              Originally posted by MysticJack541


                              Sent from my SAMSUNG-SM-G870A using Operation Sports mobile app
                              This is what we were all told was fixed. You'll NEVER be able to throw 150 strikes a round on 3! Well not only can you do it..you can do it while being knocked down 21 times!. Fix the 1 2 spam for Gods sakes.
                              Last edited by EJ_Manuel; 11-28-2017, 05:14 AM.

                              Comment

                              • ebocro
                                Rookie
                                • Nov 2017
                                • 5

                                #30
                                Re: WAY too many Rocks

                                Things that need to be fixed EA!!!
                                1. McGregor rock back counter should be deadly!!!
                                2. When your opponent gets the knockdown animation other player should have something to attack them like punching him while he goes down. HE SHOULD NOT BE UNTOUCHABLE.
                                3. Buff McGregor hook, change the overhand animation (R1 and punch) for him since he has never ever thrown that type of overhand in real life it whould be 1000 time better to put in a powerful hook animation similar to UFC 2. He should be a counter fighter that is deadly.
                                An a real life exemple should look like this (Google first knockdown in fight Alverez vs McGregor) this is what i want to do this in the game rock back counter (L1 right trigger away from the opponent) and then deadly hook if he misses his shoot it should be instant knock down (Not always but 75% of the time) and afterwords when he gets the knockdown animation i should have option to go in for the kill like in that real life example shown on the youtube link.(which i coulndt post on this stupid forum)
                                4. Fix the camera i got problems few times where it glitched and i pushed the right stick up and insted of my guy leaning to the side he leand backwords because of the camera.
                                5. There should be dash forword (To the enemy) like there is backwords (L1 and right stick away) there is already this option in the game but its ******** and the guy doesnt dash in as he should i should have option of playing in and out like steven thompson does and mcgregor i should have option to dash in for the punch and the option to dash out by having both they will balance each other. Also dashing out should not be canceld with a punch same as leaning to sides should not be canceld by a simple jab. PLAYER SHOULD HAVE CONTROL at all time maybe not when rocked only then because it whould be realistic because when you are rocked in real life you sometimes lose controle of your leg there for you get wobbly.
                                6. There shouldnt be more than 3 knockdowns per round. You get one, two, three should be a instant ko. Never has there ever been more then 2-3 knockdowns in real life UFC.
                                7. When person is instant koed i should have a option to go on him and put a few punches it whould be more satisfing even if its just one huge hammer fist like McGregor did on Aldo or if playing with Hendorsen he should have that huge finishing blow that he did on Bisping. This whould bring much better feeling to winning a fight.
                                8. When i go in for the kill on a rocked opponent and his is down while pressing punch buttons i should have option of changing types of strikes aka hammer fist, hooks or regular punches. This will put more satisfing feeling of winning and it whould bring varity to the game insted of looking the same all the ****ing time.

                                FIX THIS AND YOU WILL HAVE A AMAZING GAME PLEASE!!

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