Oddly enough I found the online scoring to be MUCH more consistent than offline, I had a few similar bouts online, but offline I'd lose a match if outstuck solely in the context of volume.
And, I agree with Alert KD's to be honest, I could understand if people didn't as it is still a KD, but, I don't think the judges should judge it the same as the later stage KDs.
And I absolutely agree on leg kicks, I got 11 KD's in a round alternating high-low KD's and I could've coasted the next two rounds just because I'd apparently got a 10-5 (whaaaat?)
I'd like to see them seperate the severity of the KD's to the judges, so, from lowest scored to highest scored it would be (this is debateable and just a rough idea) Alert KD, Leg Kick KD, Fall to guard KD, Body shot KD, Stun/FTF KD (where you can do the GnP).
Something like that, basically. I definitely don't think effective grappling is scored high enough, nor is GnP, you can beat someone within an inch of a KO several times and still lose the round if they scored a KD or something early, even though technically you've returned that damage and then some.
I agree there is less emphasis on volume scoring than in 2, now they seem to only look at Sig strikes, I've lost rounds where I've had 1 less Sig strike, but like, 3 TDs, 2 min too control, a sub attempt and 20 more overall strikes, (I've also won rounds like that, so who knows haha, its just inconsistent.)
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