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EA UFC 3: Low Lying Fruit for Patches

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  • killakrok
    Pro
    • Dec 2006
    • 605

    #46
    Re: EA UFC 3: Low Lying Fruit for Patches

    Ultimate Team challenges

    - add the criteria of the challenge to the main challenge screen instead of hiding it behind pressing RT

    - allow the user to see the criteria of the challenge during the fight. (on-screen or pause menu)

    - add in-game counters for the challenge criteria. Ex. show 2/10 body strikes, or :30/:60 seconds of top control

    - notify the user that they have failed a challenge that is now impossible to complete

    - allow the user to replay a failed challenge from the pause menu without having to exit and start the fight all over again.

    Comment

    • tempman1000
      Rookie
      • Nov 2015
      • 51

      #47
      Re: EA UFC 3: Low Lying Fruit for Patches

      I think we need walking in the clinch like in ea mma
      Ea should take the walking animation from ea mma

      U can only walk with the fighter to the cage in:
      - single collar (brawlers can be brawlers,dirty boxing)
      - double underhooks (wrestlers can be wrestlers using the double underhooks for pushing the opponents towards the cage)

      (i think the thai clinch would be op, besides we already have the thai whip)

      - and maybe like a new major uppercut punch in the single collar, as about as fast as the thai knee.

      The walking animations are in ea mma so maybe they could copy and paste the clinch walking animation. I think that it would make the clinch fresh enuff until the next game bcuz tbh that clinch game really ruins the experience for me. I would love an overhaul but im being realisitic. Ea said b4 with this engine it would be easier to transfer data from one game to another and the walking animation is in ea mma. PLZ EA plz dont abandon the clinch like that

      Comment

      • Acebaldwin
        Banned
        • Apr 2016
        • 508

        #48
        Re: EA UFC 3: Low Lying Fruit for Patches

        Off topic really but it's been bothering me, so which is it? ;

        Low hanging fruit
        or;
        Low lying fruit

        as someone who's english is not his firts language, I always thought the Low hanging fruit was the correct one.

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #49
          Re: EA UFC 3: Low Lying Fruit for Patches

          Originally posted by Acebaldwin
          Off topic really but it's been bothering me, so which is it? ;

          Low hanging fruit
          or;
          Low lying fruit

          as someone who's english is not his firts language, I always thought the Low hanging fruit was the correct one.
          Its low hanging. I'm a dummy.

          Comment

          • Acebaldwin
            Banned
            • Apr 2016
            • 508

            #50
            Re: EA UFC 3: Low Lying Fruit for Patches

            Originally posted by aholbert32
            Its low hanging. I'm a dummy.
            Haha I thought for a second I was continuously using a sexual innuendo to talk about something else entirely. Good to know I wasn't [emoji23]

            Comment

            • MartialMind
              EA Game Changer
              • Apr 2016
              • 321

              #51
              Re: EA UFC 3: Low Lying Fruit for Patches

              Transition fakes in the clinch.

              This is one of the lamest aspects of the clinch design in EA Sports UFC.

              The clinch, for the most part, needs a complete overhaul if we are going to ever get a system that represents what actually happens in the clinch in MMA fights. But the fact that to be considered good in the clinch, or to be able to compete in the clinch against high-level players, you have to engage in this stationary, clinch transition fake wars is just lame to me.

              First all, go back and watch some of the most skilled clinch fights in MMA, recent Jon Jones vs DC fights, etc and these guys are not just standing in the middle of the cage faking transitions.

              Jon doesn't go "Okay, i'm gonna fake a transition to the left, DC will fall for it, and then i'm gonna transition to the right and GET IT! YAY!. It's so dumb in my opinion. I mean we've seen certain trips into knees in the clinch before, but it's not because the other fighter was faked out.

              I think transition fakes in the clinch should be removed completely.

              The clinch is already stagnant. You need things in the clinch that will encourage movement. The clinch in MMA is usually very chaotic, ESPECIALLY in the middle of the cage. Fighters get in the clinch and it's almost like they are in a hurry to do something with it before it breaks because of how difficult it actually is to hold someone in the clinch unless they are pinned against the cage.

              Allowing the clinch to revolve around fakes slows down the clinch even more and creates a ridiculous halt in action that just doesn't flow well with striking. It needs to be removed... I'd even go as far as ask that all transitions in the clinch should also be sped up.

              The clinch should feature constant transitions, it should feel fast, chaotic, and only really slow down when someone is pinned against the cage.

              Comment

              • Sloppy Single Leg
                Rookie
                • Dec 2017
                • 24

                #52
                Re: EA UFC 3: Low Lying Fruit for Patches

                Originally posted by MartialMind
                Transition fakes in the clinch.

                This is one of the lamest aspects of the clinch design in EA Sports UFC.

                The clinch, for the most part, needs a complete overhaul if we are going to ever get a system that represents what actually happens in the clinch in MMA fights. But the fact that to be considered good in the clinch, or to be able to compete in the clinch against high-level players, you have to engage in this stationary, clinch transition fake wars is just lame to me.

                First all, go back and watch some of the most skilled clinch fights in MMA, recent Jon Jones vs DC fights, etc and these guys are not just standing in the middle of the cage faking transitions.

                Jon doesn't go "Okay, i'm gonna fake a transition to the left, DC will fall for it, and then i'm gonna transition to the right and GET IT! YAY!. It's so dumb in my opinion. I mean we've seen certain trips into knees in the clinch before, but it's not because the other fighter was faked out.

                I think transition fakes in the clinch should be removed completely.

                The clinch is already stagnant. You need things in the clinch that will encourage movement. The clinch in MMA is usually very chaotic, ESPECIALLY in the middle of the cage. Fighters get in the clinch and it's almost like they are in a hurry to do something with it before it breaks because of how difficult it actually is to hold someone in the clinch unless they are pinned against the cage.

                Allowing the clinch to revolve around fakes slows down the clinch even more and creates a ridiculous halt in action that just doesn't flow well with striking. It needs to be removed... I'd even go as far as ask that all transitions in the clinch should also be sped up.

                The clinch should feature constant transitions, it should feel fast, chaotic, and only really slow down when someone is pinned against the cage.
                Great point, one of the most unrealistic aspects of the game is the centre of the cage clinch.

                Comment

                • WickeddMMA
                  Rookie
                  • Nov 2017
                  • 154

                  #53
                  Re: EA UFC 3: Low Lying Fruit for Patches

                  Originally posted by MartialMind
                  Transition fakes in the clinch.

                  This is one of the lamest aspects of the clinch design in EA Sports UFC.

                  The clinch, for the most part, needs a complete overhaul if we are going to ever get a system that represents what actually happens in the clinch in MMA fights. But the fact that to be considered good in the clinch, or to be able to compete in the clinch against high-level players, you have to engage in this stationary, clinch transition fake wars is just lame to me.

                  First all, go back and watch some of the most skilled clinch fights in MMA, recent Jon Jones vs DC fights, etc and these guys are not just standing in the middle of the cage faking transitions.

                  Jon doesn't go "Okay, i'm gonna fake a transition to the left, DC will fall for it, and then i'm gonna transition to the right and GET IT! YAY!. It's so dumb in my opinion. I mean we've seen certain trips into knees in the clinch before, but it's not because the other fighter was faked out.

                  I think transition fakes in the clinch should be removed completely.

                  The clinch is already stagnant. You need things in the clinch that will encourage movement. The clinch in MMA is usually very chaotic, ESPECIALLY in the middle of the cage. Fighters get in the clinch and it's almost like they are in a hurry to do something with it before it breaks because of how difficult it actually is to hold someone in the clinch unless they are pinned against the cage.

                  Allowing the clinch to revolve around fakes slows down the clinch even more and creates a ridiculous halt in action that just doesn't flow well with striking. It needs to be removed... I'd even go as far as ask that all transitions in the clinch should also be sped up.

                  The clinch should feature constant transitions, it should feel fast, chaotic, and only really slow down when someone is pinned against the cage.
                  COMPLETELY AGREE, the grappling system over all these to be overhauled or something but in the meantime they should do away with fake transitions in the game and speed up transitions 100%. It's never a good sign when somebody's trying to avoid grappling not because they're scared to Grapple with somebody but because the grappling system is so bad. I agree with martial.

                  Sent from my LGMS550 using Operation Sports mobile app

                  Comment

                  • Onzahh_
                    Rookie
                    • Nov 2016
                    • 20

                    #54
                    Re: EA UFC 3: Low Lying Fruit for Patches

                    When your opponent is grounded and you arent. ( After a kncokdown or whatever ) You shouldn't have to back up all the way to the other side of the cage for the ref to stand them up. Also you shouldn't both be forced to the black lines far away from each other. Ref stand ups in UFC are always quick and they don't separate them miles away like in UFC 2. Idk maybe add an input for it.

                    Comment

                    • port913
                      Rookie
                      • Dec 2017
                      • 85

                      #55
                      Re: EA UFC 3: Low Lying Fruit for Patches

                      Originally posted by Onzahh_
                      When your opponent is grounded and you arent. ( After a kncokdown or whatever ) You shouldn't have to back up all the way to the other side of the cage for the ref to stand them up. Also you shouldn't both be forced to the black lines far away from each other. Ref stand ups in UFC are always quick and they don't separate them miles away like in UFC 2. Idk maybe add an input for it.
                      Up on the d-pad will be great for singaling the ref a stand up

                      Comment

                      • port913
                        Rookie
                        • Dec 2017
                        • 85

                        #56
                        Re: EA UFC 3: Low Lying Fruit for Patches

                        Was walking taunts in the beta?
                        If not i think it will be an awesome addition

                        Comment

                        • Trillz
                          MVP
                          • Apr 2016
                          • 1369

                          #57
                          Re: EA UFC 3: Low Lying Fruit for Patches

                          Originally posted by port913
                          Was walking taunts in the beta?
                          If not i think it will be an awesome addition
                          no there wasnt, there really needs to be walking taunts.
                          Youtube: https://www.youtube.com/user/im2good4u1
                          PSN: Headshot_Soldier

                          Comment

                          • Malaach
                            Pro
                            • Aug 2017
                            • 503

                            #58
                            Re: EA UFC 3: Low Lying Fruit for Patches

                            Walking taunts would be nice. UFC Undisputed had some taunts that actually caused movement in a direction. Such as walking away from an opponent. Anderson Silva's Bouncing Around Taunt.

                            Some Taunts even had head movement.

                            Speaking of taunts I'm surprised Conor McGregor didn't have the hands behind the back Taunt which he used on Alvarez and Mayweather.

                            Not like it was anything fancy like the Roy Jones Behind the back taunts, but it would be nice if they gave him that.

                            Comment

                            • port913
                              Rookie
                              • Dec 2017
                              • 85

                              #59
                              Re: EA UFC 3: Low Lying Fruit for Patches

                              I just want to be able to rock a guy with diaz, than point at him while i move forward and crack him with 1 2's hahahaha

                              Comment

                              • Kingslayer04
                                MVP
                                • Dec 2017
                                • 1482

                                #60
                                Re: EA UFC 3: Low Lying Fruit for Patches

                                What about running takedowns? It would be really great, making takedowns explosive like GSP does, and not only him of course. Then again, this would need extra motion-capturing, so maybe it's for the High-Hanging Fruit thread. To be fair I doubt this can be implemented in less than a month.

                                PS: I have a question, will there be more videos regarding fixes based on feedback? Will there even be more fixes? And what can even be done in less than a month?

                                Comment

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